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6/19/12 7:19:37 AM#61
Originally posted by Netspook Well, reading through your post, I can say that the question you ask at the end is likely not the reason the "arm-chair developer" comment was made.
Your dissection and judgment of Yoshi and Co as not being an improvement over the previous team - based entirely on your own personal expectations of what you think they should be saying/showing, not on any objective measure of what they should be - seems far more likely to be what prompted that remark.
Imposing your own personal wants/expectations as some kind of objective standard that must be met is rather "arm-chair developer" like to be honest.
Regarding this quote from your post: "So, someone who have captured ie Ifrit, can hold it "hostage" as long as he wants, is that what this means? If so, this has to be the most stupid idea any game dev ever had."
You apparently haven't been paying attention to all that Yoshi and Co. have been talking about with the game, or you'd know why your description of Primals is completely wrong. No one will be "holding Ifrit (or any other Primal) hostage for as long as he wants".
Before you start accusing Yoshi and Co. of not being communicative enough, you might want to actually make sure you're informed of what their actual communications have entailed. Will save you from making foolish remarks like your "hostage" bit above.
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6/19/12 8:28:24 AM#62
I am going to have to hear a lot of glowing reports before I even look at this game. I tied the F2P time with it and it was a mess. From combat to game mechanics was a yawn fest. Leveling was not fun as well. |
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6/19/12 10:13:15 AM#63
Originally posted by Netspook They are on schedule on finishing what they are attempting to do. Meanwhile, you'd rather have them say nothing? Yet you also accuse him of not saying enough in the same post... He can either stay quiet or talk about the plans in place, but the rehaul is still a lengthy process to complete. He didn't even mention the plans for 2.0 up until they were already halfway into implementation. And when he did, we got 4 multi-page PDF's with specifics from content to even the in-house schedule of working on said content.
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Deathofsage
Apprentice Member
Joined: 2/11/11
Honestly: |
6/19/12 11:34:30 AM#64
Originally posted by TangentPoint I hate to sound so negative, because I don't mean any hate towards anyone, especially MikeB but-- I'd prefer every article be written by someone with experience with the game. Game companies are especially good at spinning things to sound cool and only fail when gamers actually get hands on with what's actually going on. A person who has played XIV recently understands the weaknesses and what's fun. We know behests are different, for instance, but we don't really know how they're different or why SE didn't like behests/why players didn't. I was really looking forward to some revealing details from this article.. and if you've played XIV, you'd know the article doesn't say too much. Too bad XI is such trash now. I'd really just rather be playing that. Much respect, as always, to XIV's new team for not trying to bs about XIV 1.0's failures, and for not just giving up or saying "f* it, let's go f2p/shutdown". Spec'ing properly is a gateway drug. |
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6/19/12 2:56:16 PM#65
Originally posted by TangentPoint
So basically you're saying my QUESTION is foolish, since I only based it on THIS article without reading through a bunch of others? That's silly, and I'm surprised you appearently don't realise why. Btw, I have read a lot of other articles, but either the info about holding on to primals wasn't in those, or somehow I missed it. |
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6/19/12 4:18:37 PM#66
Originally posted by Netspook Disagree with me on what? You did more than ask a question...... |
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6/20/12 6:54:25 AM#67
Originally posted by Deathofsage The thing is, though, that there have been people who are familiar with the current game checking it out also. There's been various bits from people who saw the demo at E3 and came away saying it's definitely a major turn-around for the game. Given how unrelentingly cynical and impossibly difficult to sway many MMO gamers can be once they've developed a negative opinion of something, I wouldn't expect much of a change of heart from anyone who knows the current game until they've had a chance to try it themselves.
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6/21/12 11:10:40 AM#68
Originally posted by Cybermank He's doing E3 coverage, not rating the game, so think before you post. |
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6/23/12 8:51:44 AM#69
The graphics were already the best ever seen in an MMO. Visually, ffxiv was amazing. There just was no game to be played really. It's amazing to me that they revamped the engine from the ground up, when visuals were the least of the game's concerns (except maybe on lower end comps). His synopsis that by making a game that wasn't ffxi, everquest or WoW, they ended up making a game that wasn't anything is spot on. I'll be very interested in 2.0 but will be wary to play until then because it really was a very big dissapointment for me. I was heavily addicted to ffxi and still remember the game fondly and this was not a worthy follow up. Still very iffy on the guildleve system. |
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6/23/12 9:11:26 AM#70
Played this for like 2 weeks at beta and early launch. What a train wreck.
I might consider coming back for 2.0, IF; -Have they fixed the mouse/keyboard input that they had crippled? -Have they made the interface menus friendly for non-controller users? Come on, 6 drop down/slide outs and a dialog everytime I want to buy or sell?!? -Have they fixed the blatant reuse of terrain issues with the new graphics? -Have they given a reason now for guilds in game, or do you still just bounce between random link shells? |
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6/23/12 9:12:40 AM#71
Pretty impressive work. I hope they can pull off a big win with it. |
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6/23/12 9:26:27 AM#72
I don't know what the game director or the interviewer are taking about. FFXI was definitely a FF title. What made FFXI great was the main line story quests and raids coupled with cut scenes and background lore. Were FFXIV failed want the basic concepts our there implementation (crafting was copy paste among other things) but the lack of content and connection to the world.
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6/23/12 9:53:44 AM#73
Umm the one change this game needed badly is still lacking...F2P/B2P. |
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Faulkner
Novice Member
Joined: 9/09/07
“The wise speak only of what they know.” |
6/23/12 10:16:24 AM#74
It has perhaps been metioned or not? My friend and I were talking and we both loved the world and had such high hope, might be worth a gander if there is a free trial associated with it?? |
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6/23/12 11:01:35 AM#75
Originally posted by Netspook There's nothing wrong with asking a question. There's not even a problem with you not being aware of information presented in articles you may not have read. That's not the issue.
The issue is that you would make a broad accusation about Yoshi-P and co. not communicating enough about the game, only to turn around and demonstrate that you aren't actually aware of all he actually has communicated, hence undermining your own assertion.
It's like complaining there's not enough food in the house without having checked the pantry first.
Again, it's not a crime to not be aware of every article or interview that's taken place. The trick is to keep that possibility in mind before jumping to conclusions and stating accusations like you did. |
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6/23/12 11:11:39 AM#76
Originally posted by Deathofsage Ugh, no thanks to 'experienced' players doing the interview. Those interviews end up being a discussion of laundry list details no one else but a tiny few even care about. They often miss the big picture of what is happening. Mike did have Yoshi address some of the systems he is improving such as crafting. He stated there will be a new engine allowing for better UI, combat mechanics, and scalable performance. What I didn't want to hear was how balance issue 'x' is being addressed or a side-by-side comparison of XI. What I did like about the interviewer, and could related to, is him being a FF fan, but not one who really liked either MMO. I'm also a FF fan, but didn't like XI or XIV. They didn't feel FF to me either. They just felt like generic fantasy MMOs with FF painted over the top. You may not agree, but this is why I read the whole article. Is this going to be a FF game? I hope so. I'm also not sold, but I'll watch it. The graphics look beautiful (XIV already looked good). I'm glad they're using a completely redesigned engine. Here's to hoping there is actually FF in this one. Good interview. |
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6/23/12 11:38:44 AM#77
lmao People are all talking about the new directors abilities and motivation to make the game great. When its all just another type of hype. He isn't better than Tanaka, just different.
He is just as bad at making empty promises that will hype up 2.0. But I honestly believe 2.0 will be a flop. They have had a year with a developement team that is not that great and their idea of innovation is to "apply standard MMO gameplay models". That might impress the author, whose job it is to hype up these games, but in my eyes a far more impressive feat would be to actually try to be different but just put the time/money/effort into doing it well.
If FF14 released polished and without bugs Tanaka and the game would be getting a lot less flack.
This is all hype and empty promises which we see in every game development. Why do we get overexcited anymore? We are MMO players we know how this cash cow works. Let's hold game companies responsible and accountable and myabe we'll see some games worth playing. I love snails. |
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6/23/12 1:08:22 PM#78
Originally posted by rdrakken This game was FREE for a complete year, where were you at? There will be a free trial for everyone come 2.0 release. No matter what any of us think, this is a very impressive feat these devs have done with this game completley over hauling everything. 2.0 will be anything but a flop, expect good things to come from this. |
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Theft82
Novice Member
Joined: 1/19/09
An eye for an eye, a tooth for a tooth, evil for evil. Burn away. |
6/23/12 2:05:15 PM#79
Did anyone notice that screen shot of character creation was a male Miqot'e? |
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6/23/12 2:27:16 PM#80
Originally posted by smokedogg311 Free for those who bought it and was a subscriber during its poodoo days and actually stuck around during it...as for 2.0 being a hit. Dont hold your breath, it drove away most of the FFO fans already and if they dont allow some free time they are going to have a hard time getting the people who were already screwed to come back. |
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