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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Writing up our Final Fantasy XIV E3 2012 piece right now. Are you encouraged by what you've heard so far?

2 Pages « 1 2 Search
30 posts found
  lzanon

Apprentice Member

Joined: 1/28/10
Posts: 312

6/20/12 6:57:24 AM#21

I for one am Interested. The open beta really left a bad impression for me to the point i would rather play ff11 instead. After reading all of the 2.0 stuff and current updates does make me want to join now.

  Darkfalz89

Advanced Member

Joined: 5/22/08
Posts: 240

Death Is a Priveledge

6/20/12 12:22:16 PM#22

When anyone mentions FFXIV its followed by anger, frustration and stories of what was and what it could've been. I, like nearly every person who played 14 at launch was deeply disappointed but SE refused to give up. Now that we have that out of the way we can discuss the games progress since launch. I quit the game in October to play FFXI and get down on some LoL. I just came back two days ago and I have to say I wax quite surprised with the changes. After the announcement of the new job and armory system I was a little concerned at first, but now that I played it firsthand I'm loving the changes. Even after the major 1.19 patch the game continues to better refine itself with new addition of the hamlet system, continued storyline and the inclusion of the new relic weapon system.

The game is plenty fun as it is now, and it can only get better if Square plans to keep with their word on FFXIV 2.0. As one of the above posters mentioned, SE has forgone their empty promises with more realistic ones. Only time will tell, but i know I'll always be able to call an FF MMORG my home because there just isn't another mmo that's quite like em. Unfortunately FFXI is simply just reached its peak and is just re- invisioning it's old content and refuses to drop PS2 support, which is greatly holding the game back. FFXI will still always be the best mmo experience I've ever had, and I'm hoping that in 2.0 I can retract that claim. Even now FFXIV is a joy to play so I urge anyone to come check it out!!!

  Vesavius

Old School

Joined: 3/08/04
Posts: 7119

Players come for the game, but they stay for the people- Most Devs have forgotten this.

6/21/12 9:20:12 AM#23

I am incredibly encouraged and will definitely be going back for 2.0.

I really want a slower open world PvE game and so that means, in the near future, Vanguard or FFXIV.

The thing is I don't trust SOE at all with their handling of VG, and I don't trust a single word on anything they say about their cash shop. I have a choice... to go with SO (who are proven liars and have done nothing for VG except milk it) or go with SE (the guys that have invested heavily in their game and shown dedication and respect to their fanbase).

It HAS to be FFXIV for me.

They have earned the right for another go at this. SOE? Not so much.

 

  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

6/21/12 9:37:39 AM#24
Originally posted by Vesavius

I am incredibly encouraged and will definitely be going back for 2.0.

I really want a slower open world PvE game and so that means, in the near future, Vanguard or FFXIV.

The game might be slightly slower in pacing, but it will hardly be an open world PvE game anymore.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7119

Players come for the game, but they stay for the people- Most Devs have forgotten this.

6/21/12 11:08:31 AM#25
Originally posted by Hyanmen
Originally posted by Vesavius

I am incredibly encouraged and will definitely be going back for 2.0.

I really want a slower open world PvE game and so that means, in the near future, Vanguard or FFXIV.

The game might be slightly slower in pacing, but it will hardly be an open world PvE game anymore.

 

Feel like explaining why? :/

  Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 4951

6/21/12 2:02:48 PM#26
Originally posted by Vesavius
Feel like explaining why? :/

Under Yoshida's rule the game has ditched the open world approach and is heavily focused on instances.

Granted, some pretty cool open-world related additions have been planned like a free-roaming Odin that grows in strength each time he is killed and the dragon sieges in Ishgard(iirc) but on the other hand he (Yoshida) feels that it makes the job of developers much easier to design and balance content in instances.

Tanaka's FFXI (and FFXIV) are drastically different to what Yoshida's FFXIV will be like. The game no longer tries to be the completely unique snowflake it once failed to be.

FF:ARR FATE grinding: People not having fun by doing something not actually intended to get to a point that doesn't really matter as fast as possible. Just so they can do the same thing over and over again to gain a piece of virtual loot.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

6/21/12 4:34:55 PM#27
Originally posted by MikeB

I also came away encouraged! Be sure to check out the article this morning.

Thanks everyone!

Encouraged... by them saying how they are tailoring their game to western tastes by playing western mmos. and specifically saying they want thier ui to look and feel like wow- the ugliest UI ive ever seen. If I want my screen to look like a bunch of buttons with tiny ugly cartoon players in the very middle of a cluttered screen- ill play wow, or a wow clone.

We will see if FF14 2.0 does well. If they think merely making their game "more like WoW" is going to save themselves and bring in the chedder...I will laugh as they go F2P.

 

SE has failed fans over and over in the last few years, as hopeful as I am for 2.0.  I will also be justifiably happy if they make the game much more like WoW and it sucks the big one. Nothing like customers speaking with their money, to show a company that they feel betrayed.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

6/21/12 4:37:48 PM#28
Originally posted by Hyanmen
Originally posted by Vesavius
Feel like explaining why? :/

Under Yoshida's rule the game has ditched the open world approach and is heavily focused on instances.

Granted, some pretty cool open-world related additions have been planned like a free-roaming Odin that grows in strength each time he is killed and the dragon sieges in Ishgard(iirc) but on the other hand he (Yoshida) feels that it makes the job of developers much easier to design and balance content in instances.

Tanaka's FFXI (and FFXIV) are drastically different to what Yoshida's FFXIV will be like. The game no longer tries to be the completely unique snowflake it once failed to be.

 hear hear. Although the game was trying to cater to WoW players even when it first came out. But at least it tried to stay on the fance... seems like they are going "all out WoW" now. Oh well, they will see just how fast us Legacy members cancel our memberships if the game is as bad as it very well could be.

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  Belarion

Novice Member

Joined: 8/28/10
Posts: 601

hello

6/21/12 4:39:57 PM#29
Originally posted by alkarionlog
Originally posted by Soaapy

Combat's changed alot. Even down to the spells they've all been replaced.

changing names and making it work like others MMO for me is not changing,  copying what was been done before is.... meh

exactly

I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.

  ZizouX

Elite Member

Joined: 5/17/11
Posts: 650

6/21/12 5:05:42 PM#30

IF Tanaka was leading the charge, I wouldn't be playing FFXIV as we speak.

 

Yoshi-P has earned my money.   Tanaka has FFXI and the Abyssea fiasco is making people leave in droves.  Tanaka was a giant among producers back in the day, I think he's passed his prime and is no longer relevant.  Yoshi-Pi is SE's future.

 

Tanaka - Never played any other mmo and designed FFXIV in a vacuum.

Yoshi-P - avid mmo player with extensive background in DAoC, among other mmos.  He made his developers play other, recent and successful mmos to learn what to do and what not to do.  The UI in 2.0 is based off of the standards established in WoW.  For those of you Wow haters (i'm not one of them), find this to be a wonderful proposition and look forward to 2.0 even more.

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