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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » How do you think F2P would actually WORK?

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32 posts found
  Grand_Nagus

Novice Member

Joined: 10/13/08
Posts: 332

 
OP  6/19/12 9:17:17 PM#1

We've all heard the rumors about TOR going F2P. But how do you think it would actually WORK in TOR? What parts of the game would be free and what parts would have to be purchased?

  RelGn

Novice Member

Joined: 3/30/05
Posts: 515

6/19/12 9:21:38 PM#2
Originally posted by Grand_Nagus

We've all heard the rumors about TOR going F2P. But how do you think it would actually WORK in TOR? What parts of the game would be free and what parts would have to be purchased?

B2p or go to hell.Life has far more better things to do than paying for pixels

  Sleepyfish

Advanced Member

Joined: 8/25/09
Posts: 342

6/19/12 10:50:28 PM#3

BTP is really off the table, you need initial hype and good word of mouth to get good box sales. As is they cannot sell boxes because of bad word of mouth. More than likely Cash-Shop for certain tiered gear sets, probably entry level PVE and PVP sets, access to certain dungeons and pvp types. Maybe even pay to unlock areas like Runescape does? But they are really dealing with Ground Zero right now and have no chance of competing with GW2 for Box sales.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

6/19/12 11:48:12 PM#4

Actually, I still think B2P is a good bet for SWTOR. I hold that this game isn't worth the sub, but what you'd get for a standard $60 box fee is at least as much as a typical sRPG, likely much more. The storytelling alone makes it worth at least two playthroughs, and after that you could shelve the game if you want and still feel like you got your money's worth. Throw in a little cosmetic item mall and some exp boosters or whatever to keep the game alive and going for those that continue playing, and I think the game would do much better than it's doing right now.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Sleepyfish

Advanced Member

Joined: 8/25/09
Posts: 342

6/19/12 11:53:18 PM#5
Originally posted by gaeanprayer

Actually, I still think B2P is a good bet for SWTOR. I hold that this game isn't worth the sub, but what you'd get for a standard $60 box fee is at least as much as a typical sRPG, likely much more. The storytelling alone makes it worth at least two playthroughs, and after that you could shelve the game if you want and still feel like you got your money's worth. Throw in a little cosmetic item mall and some exp boosters or whatever to keep the game alive and going for those that continue playing, and I think the game would do much better than it's doing right now.

Well here  is the problem, most of the people who bailed out are waiting on GW2 boxes to go on sale. So it wont sell boxes until after that. Then if GW2 is even half the game it  is supposed to be ( it is). Then it will have to compete with GW2 being an older game with bad word of mouth. They are just setting another bar thats hard to reach, they will actually have to sell MORE boxes than they wanted to at Launch to even break even. No I think they will have to Severely abuse the Cash Shop to make up lost revenue.

  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1424

6/20/12 12:23:41 AM#6


Originally posted by Sleepyfish

Originally posted by gaeanprayer Actually, I still think B2P is a good bet for SWTOR. I hold that this game isn't worth the sub, but what you'd get for a standard $60 box fee is at least as much as a typical sRPG, likely much more. The storytelling alone makes it worth at least two playthroughs, and after that you could shelve the game if you want and still feel like you got your money's worth. Throw in a little cosmetic item mall and some exp boosters or whatever to keep the game alive and going for those that continue playing, and I think the game would do much better than it's doing right now.
Well here  is the problem, most of the people who bailed out are waiting on GW2 boxes to go on sale. So it wont sell boxes until after that. Then if GW2 is even half the game it  is supposed to be ( it is). Then it will have to compete with GW2 being an older game with bad word of mouth. They are just setting another bar thats hard to reach, they will actually have to sell MORE boxes than they wanted to at Launch to even break even. No I think they will have to Severely abuse the Cash Shop to make up lost revenue.

swtor broke records for box sales .. didnt it? they didnt sell it for $20 or something .. the people that bailed wouldnt be buying new boxes. If B2P is an option it basically means the game is F2P until the next expansion at this point. Which they wouldnt do .. until the next expansion most likely .. at least not without offering some F2P cash shop stuff ..

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  tankknat

Apprentice Member

Joined: 12/28/04
Posts: 45

6/20/12 12:34:27 AM#7

here's my thought on free to play SWTOR...

The store will consist of textures... and if you dnt buy the textures all you get are green screens like the latest movies :P

  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1424

6/20/12 12:35:27 AM#8


Originally posted by tankknat
here's my thought on free to play SWTOR...

The store will consist of textures... and if you dnt buy the textures all you get are green screens like the latest movies :P


hirez textures? /holds breath

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  tankknat

Apprentice Member

Joined: 12/28/04
Posts: 45

6/20/12 2:56:39 AM#9
Originally posted by azmundai

 


Originally posted by tankknat
here's my thought on free to play SWTOR...

 

The store will consist of textures... and if you dnt buy the textures all you get are green screens like the latest movies :P


 

hirez textures? /holds breath

hmmm now theres a thought.... but knowing EA they would charge even more for the hi res ones...

  Grinnz

Advanced Member

Joined: 8/24/10
Posts: 280

I just ate your cat!

6/20/12 3:06:00 AM#10

It'll prolly work out like DDO, and LOTRO....you'll have content locked out for free players like Jedis and the Zones that drop the best of gears, in PvP they'll be so underpowered it'll force them to pay something. The Box owners will get a tad more reprieve as they will not require much in the form of buying anything for the launch of f2p, and will have option to continue their subscription.....

That'll be the start, then will come the expansions....and everyone will pay for something...quite possibly even the subscribers....

  hh33

Novice Member

Joined: 4/12/12
Posts: 57

6/20/12 3:06:50 AM#11

It won't work and EA/Biowares officially admitting they are considering it means that they are going to do it in the near future.

People are already unwilling to pay a monthly sub for SWTOR and going F2P is not going to change the fact that it is one of the worst games released in the past couple of years.

Somehow I suspect that people are not going to shell out cash-shop money for more voice overs when the game has an amazing amount of design flaws and lack of basic features.

  dumbo11

Novice Member

Joined: 2/03/05
Posts: 131

6/20/12 4:36:36 AM#12

For F2P?

I guess the question is 'what would people pay for'?

- appearance.  Move the entire 'social' tab into micropayments.

- speeder license.

- inventory/ship/bank unlocks.

- high level planets. (planets beyond level ?40? could be unlocked once for a micropayment).

- micropayment additonal/bonus content.

- if there is actually a plan to upgrade ship combat, micropayment that.

- "exp boosters" etc.

- possibly high level crafting material.

- fleet recall thingies.

etc.

My own view is that B2P is more reasonable for SWTOR than F2P, but whichever works for them I guess.

  ThreeSixty

Novice Member

Joined: 5/15/12
Posts: 41

6/20/12 1:42:27 PM#13
Originally posted by dumbo11

For F2P?

I guess the question is 'what would people pay for'?

- appearance.  Move the entire 'social' tab into micropayments.

- speeder license.

- inventory/ship/bank unlocks.

- high level planets. (planets beyond level ?40? could be unlocked once for a micropayment).

- micropayment additonal/bonus content.

- if there is actually a plan to upgrade ship combat, micropayment that.

- "exp boosters" etc.

- possibly high level crafting material.

- fleet recall thingies.

etc.

My own view is that B2P is more reasonable for SWTOR than F2P, but whichever works for them I guess.

 

Add lock-boxes to "win" your own Corellian Cruiser and I think you just described Star Trek: The Old Republic.

I agree with all of your list except possibly the high-level planets.  I can definitely see them adding rainbow-colored light sabers and that kind of trash to a cash shop; I never liked the game but I really do sympathize with those who do about how it might be affected by F2P.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

6/20/12 2:08:16 PM#14

They should do a profit sharing model instead. The longer you sub or more that you buy on cash shop gets you a portion ownership of stock. Get more people to play and you have a pyramid scheme.

next generation of MMO business models.

Survivor of the great MMORPG Famine of 2011

  Oph8

Novice Member

Joined: 5/24/03
Posts: 176

6/20/12 5:15:56 PM#15

 

No. I hope F2P nails the damn coffin so another company can pick up SW and do it right.

"Everything is mine and your woman too"

  User Deleted
6/20/12 9:33:30 PM#16

For a F2P cash shop to work you need to program in fustrations, then offer the solution for a price.

This would probably go the pay per content route perhaps, with a bunch of goofy deco crap in the cash shop.

Also they could limit the companions to just your starter one then sell the rest, or perhaps introduce new OP companions that make the current ones obsolete.

Also all kinds of deco pets, the game has the lore to support it...get R2D2 to follow you or whatever.

 

Either way going f2p is going to piss off the current players, drive guranteed funds away, then introduce the global gaming community, a majority of which wont pay a dime ever and will complain en mass for more free player benefits...the chat will be spammed with several diffrent languages and the game will never be the same.  Happens...

 

I think the best route is to steal the Funcom business model...make the origional content completely free like a trial, add in deco crap and xp potions...release expansion that makes anything free worthless, charge box+sub for content in expansion.  Watch the paying community dominate and ridicule the free community into subbing.  Oh and once you go p2p you cant go back.  Goal here is to get free players to pay a very small fee for xp potions which will get them to endgame faster which will highlight how they need to pay to compete for better expansion gear/instances and possibly the final 10 levels.  Works pretty good imo...i mean anarchy online is still chugging along with this...as is AoC.

  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1424

6/20/12 9:34:42 PM#17

like a ship .. we'll call it The Titanic

in an ocean (ok you got me i have no idea where the Titanic went down).

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  gieger808

Apprentice Member

Joined: 4/15/04
Posts: 153

6/20/12 9:41:20 PM#18

The game is already setup for F2P. It's the first thing I thought when I logged in at release.

 

From the crafting materials to gear to legacy.

 

They were prepared for it.

  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1518

6/20/12 9:42:49 PM#19
Originally posted by Grand_Nagus

We've all heard the rumors about TOR going F2P. But how do you think it would actually WORK in TOR? What parts of the game would be free and what parts would have to be purchased?

People that pre-ordered should get entire store free of charge.

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5394

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

6/20/12 9:44:21 PM#20
Originally posted by reignjuste
Originally posted by Grand_Nagus

We've all heard the rumors about TOR going F2P. But how do you think it would actually WORK in TOR? What parts of the game would be free and what parts would have to be purchased?

B2p or go to hell.Life has far more better things to do than paying for pixels

do you buy music? life has far more better things to do than paying for noises so tahts no reason to not pay. Paying to get the pixels is fine, paying to play with them is bad so I do agree with you that B2P is the way to go (for every sub based mmo IMO).

My endgame begins with character creation and ends with a new mmorpg

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