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6/18/12 9:15:49 PM#21
Originally posted by Aerowyn Do you get this problem at lower settings too? I.e. turn everything off except for AA and slowly start enabling things again and see when the problem appears.
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Originally posted by Acidon tried the old 200 series drivers the latest certified 300 series driver and the brand new 300 series beta driver all no dice... I'm re-downloading the client now since I really can't think of anything else... I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by AdamTM yea issue is at all settings low to ultra I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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6/18/12 9:23:38 PM#24
Originally posted by Aerowyn
Because what im suspecting is that it might actually be an optical illusion and not an AA issue per se. This is supported by using both DX9 and DX11. If it was a driver/engine-issue this should give you different results.
The drivers call the DX libraries, if it would be an AA issue different DX settings should give you different results as it calls different libraries to render AA. I'm not perfectly fluent on the DX architecture but I think that having the same problem on all AA renders is an indicator that it either goes beyond the engine or that its not there at all and is just an optical illusion.
The video is not helpful because its a badly compressed mess. Can you capture a new video that is fullscreen. you could also try a one second series of screenshots at your FPS 100% quality JPGs so we can see what you are talking about. |
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6/18/12 9:25:53 PM#25
I know this is a very long-shot, and one you may not even like to answer.. But are you Aerowyn from EQ1 back in the day? Sorry for being off-topic. Now Playing: Rift, Defiance, And occasionally TSW, APB
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6/18/12 9:27:39 PM#26
Sounds like you tested pretty extensively. Not sure what else to do. It could be install related (though, I doubt it), you could try reinstalling the game.
Just pulling stuff out of my ass now, you may want to also try:
1. Running as administrator 2. Running in Compatibility mode 3. Killing every non-essential process Do you know if this occurs in AoC as well? Could point to some sort of engine specific issue (and you can see if there are fixes for it for AoC that work for TSW). |
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Originally posted by AdamTM I'm redownloading client now but CB is still in NDA so can't take video ingame.. the video I linked if you play it at 1080p can see the issue pretty clearly.. Just watch the fence line and see how it shimmers as the character moves. I had similar issues I remember with SWTOR but once I found a good AA bit for nvdia inspector and set SGSSAA for transperancy AA and 4x MSAA and it killed pretty much all the shimmering. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by Acidon nope I played EQ1 but can't remember what name I used way back then:P... I just came up with Aerowyn recently.. although who knows maybe I did use it back then.. lol was sooooo long ago I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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6/18/12 9:37:47 PM#29
Originally posted by Aerowyn Yes the edge shimmers, but since the video is just half the screen even at 1080p i cant magnify it and see if its actually an AA issue. I've seen similar stuff happen where the problem was AF not the AA. Game-engines render things differently and i cant say if the shimmer might not be some artifact from the bumpmapping or badly filtered spec-texture at a distance for example. |
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6/18/12 9:39:37 PM#30
A couple of thoughts.
Check the video card control panel for quality-performance settings. These can throw off some renderers. Clear any game specific overrides, clear the main settings back to defaults. There are optimizations present at low and normal that are likely turned off at high. Try all 3 :-) The bugs happen when a card's driver has an optimization that was never tested when the engine was created.
A specific setting that can mess with image quality is negative LOD bias. This is a modern trick to make textures look sharper, but it generates artifacts that look like AA noise. Check card control panel for LOD bias settings. Options should be something like "allow" and "clamp". If you clamp and the noise goes away, then it worked. If not better, just leave it on allow.
If you notice that artifacts tend to happen on flat surfaces that have transparency (like a chain link fence), then it could be transparency AA. FSAA only works on geometric shapes, not those faked using transparency. Transparency AA might be an in-game setting, or you can override in the cards control panel. Options are usually Off, Multisampling and Supersampling. Super is the best quality. |
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Originally posted by XAPGames tried at high quality and high texture filtering in nvidia control panel. Also tried both clamp and allow problem doesn't change. I think it is actually a transperancy AA or and AF issues because of how it shimmers but no matter what I set transperancy AA to in nvidia's control panel nothing changes in game. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by AdamTM the shimmering is the issue as everything has this effect. Every car edge, every fence edge, every building edge shimmers when moving. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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6/18/12 11:02:18 PM#33
Originally posted by Aerowyn or and AF issues because of how it shimmers but no matter what I set transperancy AA to in nvidia's control panel nothing changes in game. AF? Not one I recognize. |
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6/19/12 12:51:59 AM#34
Originally posted by Aerowyn
Hey that's cool. From time to time I really regret not staying in touch with the dozens of amazing people that I knew back then. Back when the MMORPG world was vastly different. Anyway, I do appreciate the response regardless. Best of luck! Now Playing: Rift, Defiance, And occasionally TSW, APB
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6/19/12 12:53:40 AM#35
Originally posted by XAPGames
Anisotropic Filtering. In very basic terms, it makes things (especially the ground) much more detailed as you move about the world. This is obviously different that AA, which you're aware of.
EDIT: With no AF enabled, you'll see lines or possibly blurs the farther out you look on the ground. These are the separation points in quality, getting worse as the distance becomes greater. In times past, with older video cards (and CPUs), this was a way to preserve resources. Now Playing: Rift, Defiance, And occasionally TSW, APB
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just update no dice with client re-install:( going to try couple more things after work but at a loss here...:( I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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6/19/12 11:45:14 AM#37
I didn't read every single post in this thread my apologies if has been mentioned. Have you tried those Nvidia FXAA Injectors? I'm not sure how you do it as I own an ATI/AMD card. I only know about it because someone was using it to take improved screenshots of Age of Conan using it. It got rid of a lot of the jaggies and improved the look of the game. Maybe look into that? .. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.- -------------------------------------------------------- |
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6/19/12 12:25:04 PM#38
Originally posted by Aerowyn Why don't you post a screenshot on the closed beta forum and ask the devs? |
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Originally posted by Blackbrrd i have no one responded but couple players who said they either have not noticed the issue or have no clue what I'm talking about or gave me all the suggestions given in this thread which I have already tried
oh also you can't really see it in screenshots since it happens when you are moving I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by Sevenwind actually have not tried the injectors yet... ill give that a shot tonight I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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