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Vutar
Advanced Member
Joined: 1/10/09
Those who cannot learn from history are doomed to repeat it. -George Santayana |
6/18/12 10:59:32 PM#141
No. After it goes F2P, which it will, I may check it out again then. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/18/12 11:05:50 PM#142
No I will not pre order it, I got burn with AOC, there is no way I am going to run a pre order.I am going to wait 6 months the see if it still flaoting.
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6/18/12 11:07:45 PM#143
I wont pre-order just because they give lousy items. A ring, a cat and a t-shirt...lol. |
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6/18/12 11:14:14 PM#144
i will never again pre-order ANY game. |
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6/18/12 11:14:21 PM#145
It was ok during the beta event. Nothing really jumped out and made me want to play a lot so No. Not preordering. Maybe when the game is $20 or ftp.
Not to mention I remember the "enjoyment" I had with AO and AoC releases. |
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Vutar
Advanced Member
Joined: 1/10/09
Those who cannot learn from history are doomed to repeat it. -George Santayana |
6/18/12 11:21:49 PM#146
Originally posted by Yizle
LOL the lag in AO at release was crazy. Rubberbanding all over the place. Though I still liked AO more than other Funcom games. |
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6/18/12 11:25:25 PM#147
A hesitant 'no', followed by a soft, whistful sigh. The story is awesome. I mean just... fucking awesome. I was hooked within the first 10 minutes alone. The voice acting is superb. The atmosphere was perfect. The monsters and npcs looked wonderful. But that combat. Oh lord. That combat. It was just... a clunky, steaming mess. It didn't feel right at all. I felt like I just wanted to play the whole game and unravel the story without having to fight anything at all, and i'd be happy.
I'd happily plop down $60 for this if it was a standalone 'singleplayer' game. ...but not $60 AND a subscription.
'Fraid i'll have to pass on this one.
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6/18/12 11:29:55 PM#148
Not pre-ordering. I'm interested, but I'll wait to see the reviews and how much content there really is before spending any money on this one. The combat is too boring to justify giving it a $65 chance.
Originally posted by Dirkzen
Well said, matching my own feelings exactly. |
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6/18/12 11:44:43 PM#149
I already pre-orderd. The combat was the main reason. No mmo gives a pvpr like myself 1/2 as many options as TSW gives me. Builds, gear itemization, and skill all matter. Pistols an fist feel light and quick, shotguns and hammers feel heavy and hard. Plus there nothing like watching you enemy bleed out as he trys to get away :) You see the blood as he's bleeding out. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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6/19/12 12:53:06 AM#150
I wanted to like this game infact, when a friend of mine first showed it to me I was very excited. He played it a bit and we were both kind of dissapointed in what we saw. I decided I have to give it a go for myself and was still very underwhelmed I logged off and on a couple times throughout the weekend because I wanted to like it but just couldnt. I hear how great the story is but I dont get it. The super power from bugs was corny but whatever . The dialogs though everyone seems to lovem they constantly reminded me of the AWKWARD joke from southpark. People talk to you the AWKWARD pause before they continue the conversation. I still dont really know what the story is... A cia agent was telling me high school gossip that was so out of place with how an agent of anything would conduct themselves and the ingame browser is the dumbest way to solve an ingame puzzle. They could of atleast made it gta style where it was part of the world and not google. Talk about ruining immersion. The graphics are good and bad. Some things have a funk or style to them but a good portion of the world looks like zygote models. Cars, lamps and other objects look like basic 3d models this is'nt that bad but the people look like zygote models as well. The enemies have some art style to them and the world is decent but felt bland as well. Combat was the big fail though. I was so looking forward to this element of the game but it just had no style. Im shooting an ak straight ahead and the bullets a raining down. He should atleast shoot in the air but nope. Enemies moved toward me on roller skates and hit me even when they missed.All the other gripes I would list have been beaten to death. Suposedely theres no levels but they just dont show a number which is bad because thats a good way to gauge your progress or another players. On top of all that this game is out in a few weeks and has a greedy business model. |
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6/19/12 10:26:12 AM#151
Originally posted by Vutar Funcom makes different games than most other developers, too bad they have been plagued with buggy releases. I enjoyed AoC, something I bet will surprise many of the people here, it was the right mix of action combat and a really hard raiding game that made me stay. I have three friends that loved AO with all it's quirks and awesome twinking, but neither liked AoC. They are all getting TSW though, together with a forth friend of mine (who also liked AoC) and myself. It does seem like Funcom has put together a solid game that takes what they have learnt from their other games, stirred the pot and come up with a game that really engages people. It's different enough to stand out in my eyes - and in a good way. |
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6/19/12 3:42:02 PM#152
Yes, I preordered. With the Master Pack for another month + misc crap.
But no Grandmaster due to the current issues the game does have. And no cash shop at any point, until they largely fix the character creator.
Otherwise, I look forward to at least playing my covered 2 months :) |
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