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6/17/12 1:26:04 PM#41
Originally posted by VagabondLife You could do some sort of monster play where players take over pve mobs or something. Hey wait that actually sounds kinda cool. I want to be Uncle Owen again. |
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6/17/12 1:27:04 PM#42
It is a trend with all games coming out becuase imo ,peopel are just bored.There are not that many decent games coming out every year 1 maybe 2 or3 ,so people wait a full year to get their hands on 1 game,so without using good judgement ,they just buy it and hope. Also i feel a lot of gamers base their experience not on the game but more so the community or IF they were able to make friends.I have no problem with that what so ever,it should be about the community and the friends you make,most certainly 100%.However i don't like seeing people that allow that to cloud their judgement on weather a game is good or not. Sure the game itself might have a design that caters to making friends better or allowing for a good community,but imo that is RARE because MOST games are more about pvp.PVP in gaming usually if not ALWAYS brings out arguing,anger,and when you find out you can't compete in pvp you lash out at the game and quit. Myself i was drawn to FFXI for my fun,it did not cater to pvp and it DID cater to grouping.Yes i know forced grouping can have it's bad points,but it DOES encourage friendships and meeting people you normally would not.Also the game design did NOT utilize quests+xp+rewards so again the way to advance was through people and grouping. Games that create ways to solo are NOT encouraging a community nor a MMO atmossphere,so this is the problem with AL:L current games.It comes back to what i said earlier,the games themselves are not that well designed,but people will find them to be HIT or MISS based on weather they do find friends or in many cases ,join a friendly guild. When i rate a game ,i base it on it's design ALL of it,i do not play a game solely for friends or for loot or for pvp,that is why i am usually not disatisfied with my choices i make.How many people joined Aion based on the early reports of character design?See why you need to make choices based on an ENTIRE game and not 1 or 2 superficial ideas?How many people bought into A-Nets hype without ever touching the game?Would you buy a car you don't get t odrive?Would you buy a house you don't get to enter?See my point? I also believe there are a lot of people who have not ventured out much past their original Wow experience.These people do not have enough game design knowledge to make judgement calls without having to buy the game and spend many days/levels before realizing they made a mistake.Even though i see some obvious scams by developers,i see others praising those ideas ,makes me cringe that naive people will make low rate developers rich. It wil lall be better soon as MOST of the majority of MMO players 65% fro mWOW have begun to venture out and try many different games.This is ONLY a good thing,these people will begin to realize what developers are cheating them of their dollars and which to support.This has NOTHING to do with subs or f2p,that is again subjective based on quality.This in the long run will force develoeprs to step and make quality games or lose their shirts,so i see a bright future ahead of us.
http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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6/17/12 1:28:41 PM#43
While I agree that all of the games mentioned were overhyped (especially TOR)... GW2 met all of my expectations and its sub-free and i love it |
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6/17/12 1:29:48 PM#44
Desperation. That's the only explanation for why people are working themselves up over this game. It's the same thing that happened with TOR. 6 months from now this board will be filled with post mortem threads detailing what went wrong with GW2. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
6/17/12 1:31:34 PM#45
Originally posted by D3lit3
Well, my initial thought is that you like to use meaningless and trendy buzzwords like 'hype' because you have seen the big boys use them and you want to be cool like them. My second thought is that each game is different and deserves to be looked at seperatly on it's own basis. Rift has nothing to do with GW2. What happened with that game, or any other, has nothing to do with GW2. To claim GW2 is 'the same' as SWtOR shows a staggering lack of knowledge (but by all means don't let a lack of knowledge get in the way of you having an opinion, it is the internet after all). My third thought is that you are not excited for the game because it obviously dosen't offer you the play model you personally want, but you don't understand that fact means little to the people to which it offers the one that they DO want. My fourth thought is that you haven't even played the game and so are ranting from a very limited perspective.
(Final thought... 'gaming humanity'... rofl...)
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6/17/12 1:32:45 PM#46
Originally posted by Fratman You're not going to see anywhere near as much bile spilled over GW2 as was spilled over TOR for 2 reasons:
1) The game is WAY better even with all the complaints I heard so far. 2) It is FREE. It doesnt need predictions of going F2P since its free for its lifecycle Given how much time I invested in GW2 from the 2 Beta weekends and the stress test, I already had my $50 worth of value extracted from it and the game hasn't even been released yet! I never felt this from an MMO and that's a win for me already. |
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6/17/12 1:34:52 PM#47
Originally posted by Wizardry I agree with a lot of what you said. It was a well thought out post but sadly no one will read it. |
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6/17/12 1:37:32 PM#48
Originally posted by Fratman I doubt any game will be able to come close to SWTOR any time soon. GW2 as a B2P title has a much lower chance to disappoint customers. Actually, I already feel that I've got my money's worth out of it at 70 hours of gameplay. And as someone who had very high expectations of it (following the game for a while) I feel that my expectations were not only met, but exceeded. Even if I get bored eventually, that doesn't mean something with the game went terribly wrong. I still would have had my fun and will come back for more whenever I feel like it. |
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6/17/12 1:37:56 PM#49
For those that have actually played the game during the BWE's, there are plenty of reasons to be hyped over GW2...in THEIR opinions. I've played both the beta weekends and love the game, it's pretty much ruined any of the other MMO's i've been playing/played. In all honesty, if you have yet to actually play the game, your opinion of the game is purely conjecture...and more or less useless. To each his own, right? Who gives a shit if some random stranger gets all hyped for a game you don't like, lmao...grow up. Sorroe, Human Mesmer |
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6/17/12 1:38:23 PM#50
I think it's easy to see that as the overall result when you lump everyone into one category without looking much deeper. Look at my forum history over the past, what, almost 10 years on these forums, and you'll see that aside from a few glimmers of catious hope like Vanguard, WAR & Rift, in which I talk about their 'potential...' more than what they were, and which clearly weren't releasing in any form close to my ideal MMO, you'll see that when you look at individuals the picture you paint isn't really the case. I had no interest in GW2, I ignored it - I wasn't a fan of GW1 and made some bad assumptions. I was talked in to playing it, and in my opinion it was undersold to me completely. I haven't had that much fun in an MMO since 99-02, without question. Posts on a forum can't actually change that. So, I'm damn excited for GW2 - I spent nearly a decade in MMOs looking desperately for the positives rather than being bowled over by them as I was in GW2. You mention it's the same game, I disagree, I'd mention I didn't have to do a single lame ass quest and instead encountered content that was delivered through interacting with a well fleshed out world, one that doesn't rely on lazy task hubs to justify its existance as every other non-sandbox does. That's huge for me. Here's some context for you: remember Saga of Ryzom? Yeah, I was mailed the beta CD (that's how it worked often back then) and was hoping that *this* would be the one that replicated my experience in earlier MMOs. Same with Wish, Horizon, Dragon Empires...remember those? That was ages ago. Now I've actually played something that I happen to enjoy and I'm supposed to apologise to you for that? Forget that. So, if you expect me to be less enthusiastic after waiting that long to be enetertained again, tough. I am excited. Not because of potential, not because of what it *could* be, not because of what they tell me it will be, but because of what *is* actually there and that happens to be a perfect fit for my wife and I, and we've had the opportunity to see it first hand to make up our own minds. Don't forget, not everyone is fooled by hype. Many of us research, consider and pay attention - anyone that was disappointed with Swtor, Rift, WAR or anyother clone is either new to MMOs or delusional. If the game's not for you, that's fine by me - you're more than welcome to devote your life to bad mouthing the game in forum post after forum post if that's what you decide in the end. Knock yourself out. I doubt you'll change anyones mind as we've actually had the opportunity to play it. But you are beyond delusional if you're attempting to talk me out of doing something I actually enjoy. That's simply not going to happen. So, some advice for you: Look deeper than a generalised impression and you'll be less frustrated. |
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6/17/12 1:39:52 PM#51
Originally posted by D3lit3 I dont know if you are just trolling or really mentally challenged but if you had played gw2 you would see why it is the best MMO ever developed, also it is mists you are speaking of and it is supposed to be gateway of alternate realities/parallel universe, aka servers. what BS op |
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6/17/12 1:41:41 PM#52
Originally posted by D3lit3 I never really hyped up Rift and TOR, never really believed they were so great. I do enjoy GW2 a lot though evenif I don't think it will be the next Wow, it just ain´t hand holding enough for that. GW2 is however rather different from Rift and TOR because it is a lot more social than those games. TOR is more or less a singleplayer game where you see and sometimes compete with other players. Rift is more social but still offers littlen ew from older MMOs. Frankly does GW2 feels a lot more well made than any other MMO for a long time. As for the lack of open world PvP it was a choice they made. Frankly have all MMOs I played been rather underdeveloped in the PvP department. PvP have a lot of potential but neither SWG nor UO were even close to be near to what PvP should be. Other genres like FPS and RTS mastered it a long time ago but MMOs mechanics are either based of D&Ds which never were intended for anything more than PvE or rather pale copies of FPS games without the fun parts. If you want great open world PvP in a MMO you need completely new mechanics just for that purpose. And no sandbox have succeded either even if a few have tried. Eve and UO is probably closest but there is a reason they are just niche games and that is not that 99% of all players are carebears, it is that they just ain´t good enough. Closed PvP like GW2 have is a lot easier to make as DaoC already have proven before. |
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6/17/12 1:46:16 PM#53
Originally posted by megera23 +1 |
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6/17/12 1:50:25 PM#54
From my perspective -
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korat102
Apprentice Member
Joined: 5/21/09
Newt: We'd better get back, 'cause it'll be dark soon, and they mostly come at night... mostly. |
6/17/12 1:59:16 PM#55
Well, I've played GW2 in their beta and enjoyed every second. That's enough reason for me to be positive about the game. I hope that the quality of the beta will be reflected in the rest of it. Only time will tell, but I have no reason to believe it won't. If you played the beta and didn't like it then that's fine, your opinion is noted and otherwise ignored. If you didn't play it then you have no valid reason to be so negative about it. |
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6/17/12 2:13:00 PM#56
Originally posted by Grahor
Guy can diversify indeed. You just sound like you really dont like MMORPGs, which I believe justifies my stance regarding your earlier post.
What comes to evolving the genre, I doubt it happens by saying that MMORPGs suck or some certain (owPvP) features in them suck, especially when a lot of people love that particular feature. |
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6/17/12 2:23:44 PM#57
Originally posted by Valkaern
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6/17/12 3:26:57 PM#58
"GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS."
Is a very good reason for people to want to play this game. Nobody likes being forced into PVP. This way it makes it a choice. The only people who would not like this are gankers and griefers.
You seem to be kicking and screaming about a community getting excited for an upcoming release. People get excited about a game for different reasons, your just looking at all the "this feature is awesome" posts and assuming everyone is excited about everything?
Quit having a cry about 'Hype' and wait for the game to come out and make your own mind up about it. Alternatively play the Beta, watch some video's or read some reviews from magazines/websites you like.
I'm still lost as to why people feel the need to complain about people getting excited about something. Last I heard Kids don't complain about the hype leading up to xmas...and how many are left dissapointed by another new wardrobe of sweaters and socks?
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
6/17/12 4:11:46 PM#59
Originally posted by SuperDonk No its not, but i had more fun in GW2 beta then in any other MMO released in the last 8 years.
GW2 is not overhyped tough, its just a great game, that most people will love... Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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6/17/12 4:18:47 PM#60
Originally posted by D3lit3 It is the same BS that has been going on for years. Really ever since EQ came out. Trash trash trash with a few good games here and there (Shadowbane, Darkfall, EVE Online). Only one company managed to "McDonalds" the closed themepark and win. The definition of insanity: doing the same thing over and over expecting different results. |
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