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6/17/12 7:36:42 AM#21
I don't think I could handle Ash texting me about 'Doing my mom last night!' in lfg chat.
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6/17/12 7:44:24 AM#22
Originally posted by yamaha2000us HA! Yeah, it would really shatter the illusion when global chat goes on a racist tirade about what Brock is. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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6/17/12 7:59:38 AM#23
Why would a Pokemon MMO be needed at all?
If it is competition that people want, then that can be done without turning into a MMO. Just need an extensive multiplayer matchmaking. |
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6/17/12 8:13:07 AM#24
I'm older than the pokemon generation and I don't prefer pet classes, so no. |
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6/17/12 8:45:02 AM#25
I never really got pokemon as it was after my generation. But i could see nintendo putting this into a portable handheld type game on the 3DS system with a type of augmented reality system (that syncs to their servers). You would battle people via streetpass etc.
IMHO i think pokemon although popular wouldn't make a good mmo. Zelda would be what most people would think but not everyone can be the hero of hyrule. In my mind the Metroid IP would be the best candidate (no you wouldn't get to be samus but a futuristic customize your suit MMO set in the Metroid Prime universe would be fun) |
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Originally posted by TwoThreeFour Why are ANY mmos needed at all? Why was WoW "needed", or EQ, or SWTOR, or guild wars or guild wars 2? Hint, they weren't. No MMO is "needed" that doesn't make it a bad idea. Playing |
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lifesbrink
Novice Member
Joined: 1/22/09
There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living. |
6/17/12 11:28:18 AM#27
Well, the game has an incredible basis for PvP, that is for sure. The exploration and humor alone could make the games worth it. My blog is a continuing story of what MMO's should be like. |
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6/17/12 1:24:59 PM#28
Originally posted by azrael466 Let me rephrase: what do pokemon players want from a pokemon game that requires a MMO? |
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6/17/12 1:36:47 PM#29
Just imagine the influx of character names being taken such as;
Rush Cutchem Ash Ketchup Brock Obama etc. |
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6/17/12 1:46:01 PM#30
Originally posted by Fyronova Hahahahah Brock Obama... oh man... that made my day. |
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6/17/12 1:53:10 PM#31
Originally posted by TwoThreeFour Walking around in that world from the viewing point of the anime. Third person. Get to see your own pokemon as a 3d model and the immersion that comes with it. "We need men who can dream of things that never were." - John F. Kennedy |
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6/17/12 3:45:22 PM#32
Honestly, I wouldn't. Doesn't matter that I'm much older than the series and never paid any attention to it. Doesn't matter that I don't particularly care for Pokemon (although my kids do). It would be almost entirely pointless farming and PvP, two things that I hate. The games are bad enough, an MMO would be worse. Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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Originally posted by TwoThreeFour Because, its pretty much everything about the game only...bigger, obviously - pallet town would be an actual TOWN not 2 houses and the professors lab. You'd be able to see the pokemon instead of just walking through grass, theres also being able to communicate and group with other trainers in real time, trade and battle in person, not just over some wifi connection Playing |
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6/17/12 11:03:41 PM#34
Not in a million years or if it was the last MMO alive on the market. |
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6/17/12 11:08:10 PM#35
I would be very interested in an MMO. How would you accomidate group battles? I have only played the old red and blue from my gameboy days, but as I recall battles were very much individual based. Maybe you could sneak in a 2v2 battle...the key to this game would be a large open persistant world. |
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6/17/12 11:47:44 PM#36
You'd have the battles occurring in real time (though the attacks sequence could still be turn-based) in the game world environments instead of having random encounters that occur in a combat window like the handhelds. The animations would occur in 3D, so flying pokemon would actually fly and water pokemon move through the water in combat. Those concepts to me are the starting point for making the MMO its own experience, not simply a rehash of the handhelds connected to a server.
Any number of players would be able to come up and throw out a Pokemon to help, but with the weak ones, obviously there'd be little point. Where grouping would come into play would be for average players getting to and knocking out the rares (Mewtwo, Arcticuno, Zapdos, Moltres) or the naturally occurring second or third evolutions (like Charizard). You could even work element "combinations" into combat to encourage group play...for example, if you follow up my Squirtle's water gun with your Pikachu's thunder shock it could be 50% more effective.
GW2-style DE's with Team Rocket creating mischief or Pokemon swaming/stampeding/etc. could also be worked in.
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6/17/12 11:51:02 PM#37
pokemon of my childhood possibly, but today's pokemon doesn't interest me. |
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6/18/12 4:05:54 AM#38
It would be the game I play from now until the day I die. I'm 25 and I don't give a fuck, pokemons battle system is the best, complex enough to be VERY tactical (if you disagree you've never competed properly) but simple enough for anybody to get. |
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Exilor
Apprentice Member
Joined: 11/09/10
Turn it up, turn it up, turn it up, up, adieu... |
6/18/12 4:35:04 AM#39
Originally posted by wartyxwt This. <3 |
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6/18/12 5:52:40 AM#40
Originally posted by azrael466 The "pallet town would be an actual TOWN not 2 houses and the professors lab" and "You'd be able to see the pokemon instead of just walking through grass" only requires some will from the developers, not necessarely a MMO. Note the difference between Final Fantasy I and XII: similar difference but neither are MMOs.
The "theres also being able to communicate and group with other trainers in real time, trade and battle in person, not just over some wifi connecti" does also not need to be MMO at all. They can expand the multiplayer features so that you can invite other players to play in your world (see Animal Crossing but expanded) or even create a shared world with those you like, without turning into a MMO. The PvP aspect just needs good matchmaking, and they can create an physical arena if they so wish where pvpers can fight. |
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