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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
6/16/12 3:52:32 PM#81
Originally posted by Grahor I would say true old school was those of us that actually played Pong in the 70s. Going on 44, I say you are a young pup.
I enjoy gaming more now than when I was a kid. Which is why I dont understand the constant bitching over the genre. Pick a game n enjoy yourself. If there arent 5 or 10 titles across the different styles that you enjoy, you really arent a "gamer" IMO. It reads more to me along the lines of a one hit wonder.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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6/16/12 4:55:42 PM#82
Originally posted by Moaky07
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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6/16/12 5:06:22 PM#83
Originally posted by Cephus404 this is post is remarkable for its irony and bad tempers, this guys shows how immature he is ...
and actually yes, after the experience of the multiplay in every game, every single play game dies instantly, cant understand all this hate about MMO, i believe you are in the wrong place, if you wanna make a crusade against MMOs you are really doing it wrong ...
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
6/16/12 5:22:26 PM#84
Originally posted by Icewhite Heh, except when I was young I did walk to school and there was a hill between it and my house and I literally did walk up (and down) both ways in the snow/rain sometimes. I'll admit it, I wasn't more social back 10 years ago because I am naturally that way, I did so because game design included timesinks such as forced downtime between fights that gave us time to communicate, because as you sat there, wasn't much else to do for 2-10 minutes. Couple that with combat mechanics/rewards that strongly encouraged/forced people to group, and we grouped because it was more efficient, not through any high and noble purpose. (or superior character) I will say patience seems to be a virtue that's gone out of style, but perhaps that's just my old folk way of seeing things, maybe that really hasn't changed all that much either.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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6/16/12 5:34:03 PM#85
Originally posted by VengeSunsoar That's becasue the guy, like many others, equate the amount of grouping with socializing. They don't see socializing outside of groups as valid. He also isn't taking into account the clique factor that is a result of the greatly increased emphasis on guilds in modern games. From dedicated guild content, to guild channels, guild housing, guild only rewards...etc, all of which influence gamers to fraternize primarily with other guildies. Interdependence is a large factor in MMOs, but if you have too much of it, you have a game that most gamers don't want to play. On the other hand, you have too little of it and you suffer from lack of incentives for people to socialize outside of their closeset friends, family and guild. |
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6/16/12 5:38:02 PM#86
Originally posted by Kyleran Probably goes both ways. In a world where news / information travels at the speed of light, patience of today is a lot different from 15 years ago. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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6/16/12 5:38:31 PM#87
I will challenge your patience.
How long do you last? Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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6/16/12 5:39:06 PM#88
There are still friendly people out there - even on this forum! I am not a social player but i love to help people and buff people when I have a class that can do so. In the old days, I almost always got a thank you and often times a responding buff. This often led into temporary grouping which I enjoyed. In general the chat was respectful, even in wow (well with the exception of the Barrens!). Fast forward to today. I just played 4 hours of wow and buffered more than 20 people as a priest giving them fortitude (increasing their stamina). I did not get a singe thank you nor did I get any acknowledgments. General chat was dominated by a mid-level player needing help and most of the response was "noob!" or deliberately misleading. Sure, this may be an atypical day but it is almost normal from what see day to day. The only time that I see patient gamers is in betas or when a game is first released - at least on the pve servers. |
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6/16/12 5:41:52 PM#89
Originally posted by StrangeEyes Why would you play an MMO? Go find a single player game. Then you won't have to worry and the experience will be much better for you. One of the things I have come to really dislike about GW2 in the BWE's is that it is almost like playing alone. Soft grouping is much better on paper than in practice. |
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6/16/12 5:43:39 PM#90
UO: Either you were in a guild or you had your rump raided over and over again... Often right out side the bank... Socialising outside of guilds was pretty much non-existant as far as i saw. Heck the only people that even botherd to conversate was Rp people or the insults after a bunch of darlig PK's stole every thing you had. Sure was a very warm and welcoming atmosphere
Eve: Again i feel you get community and ganking mixed up...
SWG: Ok.. I can agree there, lot's of socializing... Especially if you had a non-combat proffesion like entertainer or ID... Nothing says "welcome to your game" as having to explain that in fact you can be a male image designer without being gay and even if i was you would not be my type as i like my partners with a IQ above 5. Or that the reason that you just had your face turned in to mulch by the group over there is that "hey *bleeeep* can i *bleeep* my *bleeep* in your pretty pink *bleep* " is not a propper way to greet a entertainer. Still people really liked all the forced socialization... .. .
Now a game that did it good was City of Heroes, a "WoW-era" game that had about as much community as you can actually fit in to a game... Ofc you have rage-quitters and unsocial nads too.. but those have been around since oh i don't know.. they days of people bashing rocks for fun. You combine your rose-tinted glasses with a desire to reclaim something you simply can not get back. The feeling of something new, And while i can agree that a sandbox takes something... you call it skill i rather call it dedication (and a forgiving mind) it is actually the "older generation" that is the core problem, your average "oldie" have less time to devote to theri hobby but does not want to give it up so they want games that make the life a lot easier..
This have been a good conversation |
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6/16/12 5:53:26 PM#91
Originally posted by rdrakken And again, leaping at the opposite generalization should interrupt this post with irony, but doesn't. Could just make a deal, and you and the old guy can agree to both quit telling the other guy(s) what they think, how they feel, and what they want. Spend less time arguing with shadows of your own imagining.
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6/16/12 5:54:29 PM#92
Originally posted by stevebmbsqd I despise the combat mechanics in GW2, but I love the soft grouping mechanic. To each their own. People play MMOs for many differing reasons, you have no right to say one way is better than another nor the right to tell those with differing play styles which are catered to by most MMOs (soloing for example) to go play single player games. |
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6/16/12 5:59:00 PM#93
Originally posted by Vorthanion I didn't say one way was better or another. I made a suggestion. If you play MMO's you pretty much assume that you want to play with other people. To expect a silent game experience....... you might be looking in the wrong place. ;)
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6/16/12 6:20:56 PM#94
Originally posted by Isasis You rant about some player interactions that you do not like, and then you complain about it is more single player? You really need a logic 101 class. It is IMPOSSIBLE to have people rage-quit, or bad mouth others, in a single player game .. because there is NO OTHER PLAYER. If you want to complain about rude behavior ... complain about rude behavior .. don't say it is "single player". And what is so great about patience? Does that make my game more fun? Note that the behavior goes BOTH WAYS. If you don't like other players being mean .. you can quit too. In fact, if they rage-quit, you don't have to deal with them anymore .. win-win. Personally, I don't play games to be nice and i don't play game to chat. I play game to have fun. If a player is too green and the dungeon run is not fun for me, i don't see a compelling reason to stick around. |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
6/16/12 7:53:41 PM#95
Originally posted by BadSpock Yeah cause forced PVP is such a wonderful thing?
EQ was the best thing to ever happen to MMOs. Games should offer more than a RP/economic sim experience combined with a gankers wet dream.
If the MMO sandbox market had numbers, they would get games made at the AAA level. It is much easier to blame others that dont want what they offer, rather than realizing the average person wont subject themselves to these elitist paradises.
So keep throwing the carebear/ADD comments, cause to that I add "I get new AAA games to play....how about you?". Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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6/16/12 8:37:46 PM#96
Posting in an epic thread. (and btw, I think Slampig won the thread) |
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6/16/12 9:57:29 PM#97
Originally posted by Icewhite It isnt a generalization. If you played some of the first MMOs, you are older today...and if you are whining like a crybaby and blamming everything on kids these days.... He made a generalization, I pointed out the truth. he is older...crying...even carrying on about the good old days. How much more like an old person can you sound? All old people think things were better when they were younger, its the sad part of life, when you look at the past with rose colored glasses brought on by a weakening mind too cranky to see how great life is in the here and now...now excuse me, I need to yell at some kids that just kicked a ball into my yard. |
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6/16/12 10:18:19 PM#98
I half agree with the OP, I've been playing MMOs since Runescape came out in 2001, I was 10 then, so I'm obviously considered a youngling here. I agree that people were a lot more social and friendlier back then. I remember times when people would give me free stuff and help me out on quests just out of their own kindness. It would happen quite a lot. Even during early WoW years there was a lot of friendliness, I met some great people. It all started going down hill, in my opinion, in the late 2000s, when memes started appearing, when it was cool to mistype words etc, basically, it's cool to be a d0uchebag nowadays. We call it trolling, and it's a sport a huge amount of people partake in.
Sanbox/themepark has nothing to do with it though, buddy. |
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6/16/12 10:19:44 PM#99
Originally posted by fenistil I tend to disagree that we were as big of assholes, some of the best friends of my life I met playing everquest, most of us still skype or text each other daily, we visit each other as often as we can, exchange birthday and xmas presents and I am even Godmother for some of their children. Last summer I volunteered to take everyone's kids for the summer and had 6 kids for the whole summer. I remember getting a phone call one night at 4am on a work night, one of my guildmates was in tears, he thought his girlfriend was cheating on him and wanted to know if I could talk to her for him, now understand I had never met or spoken to this girl, but I spoke to her all night until I had to get ready for work. I helped them, today they are married and have 2 beautiful little girls. I am sorry but we were not assholes, we truly were better people, and others were better for sharing our lives with us, we were better for them sharing their lives with us. Now to be honest, of course there were exceptions to the rule, I remember a whole guild of asses on our server that made it their mission to ruin every GM event, and grief others every chance they got. However, eventually the GMs banned them all from the game to make the server community happy. Never see a problem player banned these days.. no matter what he does. |
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6/16/12 10:26:56 PM#100
Old MMO's evolved from Pen and paper games, now New MMO's are evolving from old ones. Circle of life. Times change, new gaming generations are brought in. Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW. |
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