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Guild Wars 2

Guild Wars 2 

General Discussion  » What will I do after two months?

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223 posts found
  Darkness690

Advanced Member

Joined: 12/30/06
Posts: 175

6/15/12 5:03:57 PM#181
Originally posted by coretex666

I kind of understand your position.

Once I hit level cap, I will most likely be done with PVE due to the fact that chasing cosmetic rewards simply is not attractive for me. It has never been.

And yet you play Diablo 3, which is basically the entire point of the game.

  User Deleted
6/15/12 5:07:43 PM#182

Before making topics like this do some research then come to forum ask some valid questions other wise i would strongly advice quit mmo's its not your cup of tea anymore.

On short note GW2 is totally different kind of game then WoW(research remember:P) but in fantasy settings yes if you dont like that dont buy the game seems all so simple hey?

  escarreta

Novice Member

Joined: 10/02/09
Posts: 95

6/15/12 5:07:48 PM#183
Originally posted by Teala

Why are people making this game to be something more than it is?  It is a themepark MMO.    It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?,  "Where is the content?", "Maxed level and bored?"  - seriously...this is what will happen.   We've seen this song and dance so many times it has become predictable.  

There is nothing in GW2 that is sustainable in the form of game play.    Sustainable game play is a must for an MMO to succeed these days.    The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind.    They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road.    GW2 will be no different.   TSW will be no different.   TERA will be no different.

Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. 

You seem angry with all mmorpgs in general also used to feel like you until play GW2, is definitely different than any mmorpg that has played before it s themepark but have some sandbox features, and yes i have played tsw (BWE) and tera (BWE). Just curious you already played Guild Wars 2?

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7198

"Really officer, they're herbs."

6/15/12 5:09:56 PM#184
Originally posted by escarreta
Originally posted by Teala

Why are people making this game to be something more than it is?  It is a themepark MMO.    It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?,  "Where is the content?", "Maxed level and bored?"  - seriously...this is what will happen.   We've seen this song and dance so many times it has become predictable.  

There is nothing in GW2 that is sustainable in the form of game play.    Sustainable game play is a must for an MMO to succeed these days.    The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind.    They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road.    GW2 will be no different.   TSW will be no different.   TERA will be no different.

Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. 

You seem angry with all mmorpgs in general also used to feel like you until play GW2, is definitely different than any mmorpg that has played before it s themepark but have some sandbox features, and yes i have played tsw (BWE) and tera (BWE). Just curious you already played Guild Wars 2?

So about these sandbox features...can you list them so I know what ones you are talking about?

 

Oh and I am not angry.  What you think of as being anger is disappointment and frustration - that is all it is. 

  User Deleted
6/15/12 5:14:43 PM#185

Why you people come here if you don't like GW2 in first place ?

Don't buy if you don't like nobody forcing you to follow this game or buy it.

And i also have a strong feeling most of you who don't believe or hate GW2 have not played 1 minute of the game so your opinions don't matter at all.

  muchavez

Elite Member

Joined: 10/17/04
Posts: 172

6/15/12 5:29:07 PM#186
Originally posted by coretex666
Originally posted by iFeelTremors
Originally posted by The_Korrigan
Originally posted by iFeelTremors

If You are a PvE Player You shouldn't be even interrested in GW2.

I've read some weird stuff on these forums, but this deserves a special mention at least. Most stupid thing I've read in ages.

Not really dude. By saying this i meant that this game's "endgame" is pvp. PvE is just a journey to 80 and then PvE'er will complain on these forums he has nothing to do anymore (at least till they add more pve content) beside rolling an alt. There is no raids and no gear-grind and it seems that both would suit OP needs more than what is in GW2.

So the game is like Quake 3 Arena in fantasy setting

Pretty much, except on a massive scale with castle sieging.

  stevebmbsqd

Novice Member

Joined: 9/26/09
Posts: 457

"Evolution thru Revolution"

6/15/12 6:05:21 PM#187
Originally posted by Terrorizor
Originally posted by Teala
Originally posted by Terrorizor
Originally posted by Teala

Why are people making this game to be something more than it is?  It is a themepark MMO.    It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?,  "Where is the content?", "Maxed level and bored?"  - seriously...this is what will happen.   We've seen this song and dance so many times it has become predictable.  

There is nothing in GW2 that is sustainable in the form of game play.    Sustainable game play is a must for an MMO to succeed these days.    The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind.    They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road.    GW2 will be no different.   TSW will be no different.   TERA will be no different.

Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. 

[mod edit]

 


[mod edit]

[mod edit]

I have prepurchased GW2. I have played in the BWEs. I think it will be great fun for awhile, but I have to agree with Teala. I don't see the long term sustainability in game play. Those events are only going to hold peoples' interest for so long. Unless they have regular content releases at a rate we haven't seen, I am not sure it will keep the average gamer occupied for more than a few months.

  austriacus

Elite Member

Joined: 8/28/07
Posts: 594

6/15/12 6:15:47 PM#188
Originally posted by stevebmbsqd
Originally posted by Terrorizor
Originally posted by Teala
Originally posted by Terrorizor
Originally posted by Teala

Why are people making this game to be something more than it is?  It is a themepark MMO.    It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?,  "Where is the content?", "Maxed level and bored?"  - seriously...this is what will happen.   We've seen this song and dance so many times it has become predictable.  

There is nothing in GW2 that is sustainable in the form of game play.    Sustainable game play is a must for an MMO to succeed these days.    The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind.    They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road.    GW2 will be no different.   TSW will be no different.   TERA will be no different.

Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. 

[mod edit]

 


[mod edit]

[mod edit]

I have prepurchased GW2. I have played in the BWEs. I think it will be great fun for awhile, but I have to agree with Teala. I don't see the long term sustainability in game play. Those events are only going to hold peoples' interest for so long. Unless they have regular content releases at a rate we haven't seen, I am not sure it will keep the average gamer occupied for more than a few months.

the average gamer is casual, theres a lot of stuff for casuals to do. I think your definition of what constitutes an average gamer doesnt form part of whats real. GW2 caters to a crowd that is a fussion between moba, fps and mmorpg games all of these genres beiing mainly casual creates an even more casual game. GW2 is meant to be played at any time without having to pay for a sub, much like how a lot of people use Diablo or SC2. And even though you and teala and a minority of the population thinks this isnt what the genres needs, the MAJORITY want these kind of games and companies will always follow the path that gives them more money.

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 364

Those who cannot learn from history are doomed to repeat it. -George Santayana

6/15/12 6:17:36 PM#189
Originally posted by Teala
Originally posted by escarreta
Originally posted by Teala

Why are people making this game to be something more than it is?  It is a themepark MMO.    It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?,  "Where is the content?", "Maxed level and bored?"  - seriously...this is what will happen.   We've seen this song and dance so many times it has become predictable.  

There is nothing in GW2 that is sustainable in the form of game play.    Sustainable game play is a must for an MMO to succeed these days.    The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind.    They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road.    GW2 will be no different.   TSW will be no different.   TERA will be no different.

Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. 

You seem angry with all mmorpgs in general also used to feel like you until play GW2, is definitely different than any mmorpg that has played before it s themepark but have some sandbox features, and yes i have played tsw (BWE) and tera (BWE). Just curious you already played Guild Wars 2?

So about these sandbox features...can you list them so I know what ones you are talking about?

 

Oh and I am not angry.  What you think of as being anger is disappointment and frustration - that is all it is. 

 

[mod edit] You have made it clear this is not the game for you. Move on.

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1151

6/15/12 6:22:00 PM#190

Simply put, unless you are a die hard PVP fan, GW2 probably won't last you 2 months. That doesn't mean it's not worth the $60. If it tried to charge a subscription, then I could see the complaint.  It's a decent game, tweaking some standard MMORPG design elements. 

You can play it for a month, and then log in when you want. PVP here and there, do a dynamic event here and there, it won't cost you monthly. It is yet to be seen how often they do expansions though. That could throw a wrench in their non-subscription model if it ends up averaging 15/mo with expansions. I doubt it will though. 

  meari

Novice Member

Joined: 4/14/12
Posts: 104

6/15/12 6:36:34 PM#191
Originally posted by Jimmydean

Simply put, unless you are a die hard PVP fan, GW2 probably won't last you 2 months. That doesn't mean it's not worth the $60. If it tried to charge a subscription, then I could see the complaint.  It's a decent game, tweaking some standard MMORPG design elements. 

You can play it for a month, and then log in when you want. PVP here and there, do a dynamic event here and there, it won't cost you monthly. It is yet to be seen how often they do expansions though. That could throw a wrench in their non-subscription model if it ends up averaging 15/mo with expansions. I doubt it will though. 

I think alot of people underestimate what a good immersive world can do. I've played GW1 from release till now continuously. Never once did HA, GvG or much AB. Most I've done is RA and FA.

Yet the pve has lasted me all this while. I do not even vanquish, I have about cleared about 20% of the zones. Yet I never fail to find fun, I pugged in Thunderhead back in the days, then helped random people with Vizunah Squares and Tannakai Temple, and so forth into Nightfall and EotN.

There's a huge population in pre-searing, when there was no reason to linger in the isolated newbie that doesn't even go up to max level (before the addition of pre-searing quests and Nicholas).

A good immersive world makes people stay and revisit the pve area just for fun and challenge.

I do not see myself ever running out of content in GW2. I can see myself picking a "home zone" and just revisiting often to do the DEs there and keep the zone looking nice and peaceful.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

6/15/12 6:41:55 PM#192
Originally posted by meari
Originally posted by Jimmydean

Simply put, unless you are a die hard PVP fan, GW2 probably won't last you 2 months. That doesn't mean it's not worth the $60. If it tried to charge a subscription, then I could see the complaint.  It's a decent game, tweaking some standard MMORPG design elements. 

You can play it for a month, and then log in when you want. PVP here and there, do a dynamic event here and there, it won't cost you monthly. It is yet to be seen how often they do expansions though. That could throw a wrench in their non-subscription model if it ends up averaging 15/mo with expansions. I doubt it will though. 

I think alot of people underestimate what a good immersive world can do. I've played GW1 from release till now continuously. Never once did HA, GvG or much AB. Most I've done is RA and FA.

Yet the pve has lasted me all this while. I do not even vanquish, I have about cleared about 20% of the zones. Yet I never fail to find fun, I pugged in Thunderhead back in the days, then helped random people with Vizunah Squares and Tannakai Temple, and so forth into Nightfall and EotN.

There's a huge population in pre-searing, when there was no reason to linger in the isolated newbie that doesn't even go up to max level (before the addition of pre-searing quests and Nicholas).

A good immersive world makes people stay and revisit the pve area just for fun and challenge.

I do not see myself ever running out of content in GW2. I can see myself picking a "home zone" and just revisiting often to do the DEs there and keep the zone looking nice and peaceful.

agree very much and not to mention for me every class is interesting so I could see myself actually leveling every class in the game at some point to max. I don't play these games 40 hours a week so it would take me well over 2 months to just do that. Then of course there's the PVP:)

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2055

6/15/12 8:18:28 PM#193
Originally posted by Jimmydean

Simply put, unless you are a die hard PVP fan, GW2 probably won't last you 2 months. That doesn't mean it's not worth the $60. If it tried to charge a subscription, then I could see the complaint.  It's a decent game, tweaking some standard MMORPG design elements. 

You can play it for a month, and then log in when you want. PVP here and there, do a dynamic event here and there, it won't cost you monthly. It is yet to be seen how often they do expansions though. That could throw a wrench in their non-subscription model if it ends up averaging 15/mo with expansions. I doubt it will though. 

Guild Wars says Hi

I still play it to this day and I hardly ever pvp'd in that game.

Really all of this thread is just a bunch malarkey

  Meleagar

Novice Member

Joined: 6/12/09
Posts: 405

6/15/12 8:26:07 PM#194

"Here's my thing. I see a lot of swtor in this game. My skeptcism stems from playing the competition.  I just don't know if the high fantasy setting could draw me. It may even be a turn off. It's been beat to death.  

.......


I just don't see how this game could be fun (that's what it's about, not progression) for longer than two months tops. "

 

 

You (and others) are like movie-goers that were raised in the musical era.  Musicals were good, and they reigned supreme for years, but then someone produced a movie that wasn't a musical.  A lot of people thought, Why would I go see a  movie that isn't a musical?  What's the point of having a movie unless there is song and dance?

 

GW2 isn't a musical - meaning, if you come to GW2 expecting to be entertained by the same key structures that came before, you will be disappointed. This isn't a "lets power-level to 80, get superior, exclusive gear and head off for the end-game content" kind of game. As long as your mindset is set in that paradigm, you cannot "get" what GW2 is  all about, and you will be disappointed and bored.

  User Deleted
6/15/12 8:32:26 PM#195

It is a theme park mmo, good for a few months then you'll hop on the next ride.

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

6/15/12 8:41:22 PM#196
Originally posted by Mephster

It is a theme park mmo, good for a few months then you'll hop on the next ride.

like any game unless you really love the game. personally WvW and sPvP will keep me in GW2 for many months for sure.

  Rhonen

Hard Core Member

Joined: 5/19/04
Posts: 187

6/15/12 8:48:03 PM#197
Originally posted by cooper85

Here's my thing. I see a lot of swtor in this game. My skeptcism stems from playing the competition.  I just don't know if the high fantasy setting could draw me. It may even be a turn off. It's been beat to death.  

If your going to tell yourself that once you play game "A" then you have also played all other games on the market past and present then there is no hope for you.  Either you will pick it up or you wont pick it up.  No matter what others on these forums tell you the choice is purly yours to make.  Man up and make a decision for once.

 Let's say I make it past the high fantasy setting, because it's done so well, so now I'm leveling. There I run into another turn off.  Going from 1-80 just seems pointless. I hate leveling. Eight toons in WoW (high fantasy) Three toons in RIFT (high fantasy), one toon in swtor.  I'm sick of it.

If you don't like leveling then quit playing games all together.  Leveling your character is basice to any game you will ever play.  They may not call it leveling but you WILL be doing things in game that will make your character better in some form or fashion.  Perhaps "Hello Kitty On-Line" is more your style.  I'm not sure but they may not have any sort of leveling at all.

Let's say I make it past the setting and the standard leveling, again because setting is  done so well plus I can level while pvping. 2 Weeks later I'm at cap. I continue to run battle grounds and WvWvW, much like I have been for the past two weeks. I'm having a good time.

If PvP is the only thing that is making your boat float then by all means do PvP.  As I understand it, GW2 PvP is quite good.  I'm not a PvP'er by any stretch of the word but I did try it out with my Guild the first BWE and I actualy enjoyed it.  The thing about games should be having a good time playing them, not to rush to end game then complain that there is nothing to do.  If you do that, then it's your own fault.  Back in the day it took years for people to max out there characters and then they were not perfect so they kept working on them.  Games these days takes so little time to level up to max level it's no wonder that people complain all the time.

One month rolls by since I've been at cap. Wtf am I supposed to do now. I've ran a couple hundred battle groumds, and spent 40 hours in WvWvW. i'm now asking myself "Are you getting bored."" As soon as that happens it's all down hill from there. 

If you think you had enough of the game then by all means leave and stop whining that you have nothing to do.  Grow up and do something.  We are not here to hold your hand, wipe your nose and tell you what to do each and every day that you play the game.

 I'm not the type to be filling hearts and chasing DEs. I'm not really the questing type, plus I wouldn't be rewarded with anything meaningful for rerunning DEs. No gear, no AA, just pets and cosmetic gear. 

Great! You answered your own question.  Quit GW2 or better yet don't bother playing it and save everyone else on these forums your whining.  The game is obviously not for you.

I just don't see how this game could be fun (that's what it's about, not progression) for longer than two months tops.

I doubt this game would be fun for you.  This game is fun for a lot of the community and plenty of people plan on playing it and they have already made the decision to purchase and play GW2.

 

 

  Bad.dog

Hard Core Member

Joined: 5/20/10
Posts: 543

6/15/12 8:48:16 PM#198
Originally posted by cooper85

Here's my thing. I see a lot of swtor in this game. My skeptcism stems from playing the competition.  I just don't know if the high fantasy setting could draw me. It may even be a turn off. It's been beat to death.  

 

Let's say I make it past the high fantasy setting, because it's done so well, so now I'm leveling. There I run into another turn off.  Going from 1-80 just seems pointless. I hate leveling. Eight toons in WoW (high fantasy) Three toons in RIFT (high fantasy), one toon in swtor.  I'm sick of it.

 

Let's say I make it past the setting and the standard leveling, again because setting is  done so well plus I can level while pvping. 2 Weeks later I'm at cap. I continue to run battle grounds and WvWvW, much like I have been for the past two weeks. I'm having a good time.

 

One month rolls by since I've been at cap. Wtf am I supposed to do now. I've ran a couple hundred battle groumds, and spent 40 hours in WvWvW. i'm now asking myself "Are you getting bored."" As soon as that happens it's all down hill from there. 

 
I'm not the type to be filling hearts and chasing DEs. I'm not really the questing type, plus I wouldn't be rewarded with anything meaningful for rerunning DEs. No gear, no AA, just pets and cosmetic gear. 


I just don't see how this game could be fun (that's what it's about, not progression) for longer than two months tops. 

 

 

I don't know what to tell tell ya. up untill I tried TSW beta I was hoping that would be something folks could fall back on ...now after seeing that piece of crap from failcom I'm hoping to be able to strech out 3 or 4 months with GW2 or there will be no mmo's worth playing in 2012 ..... I've already killed enough Zombies to last a life time and the slow motion combat of TSW is the only modern game I've played slower then LOTR .I've never seen anything like the dodge in TSW ...it's the worst flip  I've seen since a grade 6 gym class perhaps Copper85 we could just spend a couple of months in GW2 dodging things ?

  Meleagar

Novice Member

Joined: 6/12/09
Posts: 405

6/15/12 9:02:30 PM#199

"Those events are only going to hold peoples' interest for so long. Unless they have regular content releases at a rate we haven't seen, I am not sure it will keep the average gamer occupied for more than a few months."

 

I guess that depends on what you mean by "the average gamer". If by average you mean the prototypical power gamer who plays 4-10+ hours a day and basically races to level 80 to begin their end-game gear-grind and raiding, then I agree that there will be very little to hold their attention after a couple of months, especially when they realize that there really is no end-game exclusive rewards they get at 80, nor any exclusive content they get to partake in.

On the other hand, if by "average" you mean the casual players who have 4-15 hours a week to invest in an MMOG, then you are patently incorrect. Like in any other MMOG out there, there will be PLENTY of content for them to enjoy - in fact, there will be too much content for them to possibly digest before expansions come or there is new content added. 

You see, in other games those casual players had to be satisfied with content that was really only there for powergamers to rush through to get to the end game. So, obviously, it was second-rate content because the developers had to keep the end-game raiders happy with their best, exclusive stuff.

GW2, however, gives those casual players end-game quality content throughout their experience and doesn't make them feel like 2nd class citizens or scrubs just because they take a year or two to get a character to the highest level - if they ever do.  Perhaps they level several different characters to 35 or 50.

So yes, your typical powergamer is going to be quickly bored and disappointed unless they enjoy the PvP and don't mind not being able to earn any exclusive, superior gear rewards for their play.  Casual players like me, however, finally get an MMOG that provides end-game quality content whatever our level or ability, content we cannot be excluded from by others.  This is something unique to GW2, and the reason it will be thrilling and satisfying hordes of casual players currently making do with the scraps other games like WoW have been tossing in their bowl.

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1151

6/15/12 9:36:57 PM#200
Originally posted by Meleagar

"Those events are only going to hold peoples' interest for so long. Unless they have regular content releases at a rate we haven't seen, I am not sure it will keep the average gamer occupied for more than a few months."

 

I guess that depends on what you mean by "the average gamer". If by average you mean the prototypical power gamer who plays 4-10+ hours a day and basically races to level 80 to begin their end-game gear-grind and raiding, then I agree that there will be very little to hold their attention after a couple of months, especially when they realize that there really is no end-game exclusive rewards they get at 80, nor any exclusive content they get to partake in.

On the other hand, if by "average" you mean the casual players who have 4-15 hours a week to invest in an MMOG, then you are patently incorrect. Like in any other MMOG out there, there will be PLENTY of content for them to enjoy - in fact, there will be too much content for them to possibly digest before expansions come or there is new content added. 

You see, in other games those casual players had to be satisfied with content that was really only there for powergamers to rush through to get to the end game. So, obviously, it was second-rate content because the developers had to keep the end-game raiders happy with their best, exclusive stuff.

GW2, however, gives those casual players end-game quality content throughout their experience and doesn't make them feel like 2nd class citizens or scrubs just because they take a year or two to get a character to the highest level - if they ever do.  Perhaps they level several different characters to 35 or 50.

So yes, your typical powergamer is going to be quickly bored and disappointed unless they enjoy the PvP and don't mind not being able to earn any exclusive, superior gear rewards for their play.  Casual players like me, however, finally get an MMOG that provides end-game quality content whatever our level or ability, content we cannot be excluded from by others.  This is something unique to GW2, and the reason it will be thrilling and satisfying hordes of casual players currently making do with the scraps other games like WoW have been tossing in their bowl.

Yes, definitely way too few casual MMORPGs coming out lately. GW2 really sticks out in the crowd. 

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