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Embers of Caerus

Embers of Caerus 

General Discussion  » Doesn't it seem..

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45 posts found
  Grixxitt

Apprentice Member

Joined: 5/18/12
Posts: 557

6/14/12 12:25:03 PM#21
Originally posted by mikethk
Originally posted by Grixxitt

 

Even if it does come out like Darkfall with features missing or yet to be implemented, all we would need is a competent dev team that actually works on their product to blow every fantasy sandbox made in the last 10 years completely away.

And thats setting their sights pretty low to be honest

 

Well AV is working hard on there game....

 

Its ridicules you cant see it, but let me sum what they have done, that nobody else have done.

 

1. Server changing without loadtime... Even without noticing you are changing server. Thats fucking well done.

2. FPS on moving objects as the ship battles... And it works VERY well.

3. A game engine that is easy changable. DF 2.0 isent a new game, its a HUGE patch/redoing of DF 1.0 the engine.

4. FPS boss fights. . . I cant tell if its a good idea, but noone else have done it.

 

DF 1.0 was made to start the company. DF 2.0 is the full game and is worth waiting for vs. EoC.

Listen buddy, I subbed to DF for upwards of 3 years, read most of the dribble they post on their 'blog' and gave up hope of any content update some time ago, along with pretty much everyone else.

 

Also, your post is a bit skewed.

1) Changing servers with no load times has been done flawlessly since Ultima Online.

2)Not really here nor there, and I can think of plenty of games that do the same.

3) DF 2.0 is using the SAME engine as 1.0, its been pointed out before but look at the new videos and then look at the graphics in-game. Same engine

4)What boss fights? The demon, that you can 2 man? Or the dragons, which have been exploited since release? Also, been done before, and since 

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1106

6/14/12 3:58:12 PM#22
Originally posted by Grixxitt
Originally posted by mikethk
Originally posted by Grixxitt

 

Even if it does come out like Darkfall with features missing or yet to be implemented, all we would need is a competent dev team that actually works on their product to blow every fantasy sandbox made in the last 10 years completely away.

And thats setting their sights pretty low to be honest

 

Well AV is working hard on there game....

 

Its ridicules you cant see it, but let me sum what they have done, that nobody else have done.

 

1. Server changing without loadtime... Even without noticing you are changing server. Thats fucking well done.

2. FPS on moving objects as the ship battles... And it works VERY well.

3. A game engine that is easy changable. DF 2.0 isent a new game, its a HUGE patch/redoing of DF 1.0 the engine.

4. FPS boss fights. . . I cant tell if its a good idea, but noone else have done it.

 

DF 1.0 was made to start the company. DF 2.0 is the full game and is worth waiting for vs. EoC.

Listen buddy, I subbed to DF for upwards of 3 years, read most of the dribble they post on their 'blog' and gave up hope of any content update some time ago, along with pretty much everyone else.

 

Also, your post is a bit skewed.

1) Changing servers with no load times has been done flawlessly since Ultima Online.

2)Not really here nor there, and I can think of plenty of games that do the same.

3) DF 2.0 is using the SAME engine as 1.0, its been pointed out before but look at the new videos and then look at the graphics in-game. Same engine

4)What boss fights? The demon, that you can 2 man? Or the dragons, which have been exploited since release? Also, been done before, and since 

I'm 100% shocked that anyone believes there will be a DF 2.0...I loved Darkfall...best game ever made, but really...lets be honest, adventurine is bad and they fill us with false hopes.  I'd be shocked if there ever was a 2.0.

Incognito
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"You're either with us or against us"

  Grixxitt

Apprentice Member

Joined: 5/18/12
Posts: 557

6/14/12 6:20:48 PM#23
Originally posted by afhn2110
Originally posted by Grixxitt
Originally posted by mikethk
Originally posted by Grixxitt

 

Even if it does come out like Darkfall with features missing or yet to be implemented, all we would need is a competent dev team that actually works on their product to blow every fantasy sandbox made in the last 10 years completely away.

And thats setting their sights pretty low to be honest

 

Well AV is working hard on there game....

 

Its ridicules you cant see it, but let me sum what they have done, that nobody else have done.

 

1. Server changing without loadtime... Even without noticing you are changing server. Thats fucking well done.

2. FPS on moving objects as the ship battles... And it works VERY well.

3. A game engine that is easy changable. DF 2.0 isent a new game, its a HUGE patch/redoing of DF 1.0 the engine.

4. FPS boss fights. . . I cant tell if its a good idea, but noone else have done it.

 

DF 1.0 was made to start the company. DF 2.0 is the full game and is worth waiting for vs. EoC.

Listen buddy, I subbed to DF for upwards of 3 years, read most of the dribble they post on their 'blog' and gave up hope of any content update some time ago, along with pretty much everyone else.

 

Also, your post is a bit skewed.

1) Changing servers with no load times has been done flawlessly since Ultima Online.

2)Not really here nor there, and I can think of plenty of games that do the same.

3) DF 2.0 is using the SAME engine as 1.0, its been pointed out before but look at the new videos and then look at the graphics in-game. Same engine

4)What boss fights? The demon, that you can 2 man? Or the dragons, which have been exploited since release? Also, been done before, and since 

I'm 100% shocked that anyone believes there will be a DF 2.0...I loved Darkfall...best game ever made, but really...lets be honest, adventurine is bad and they fill us with false hopes.  I'd be shocked if there ever was a 2.0.

I wasnt even gonna get into that part...

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  mikethk

Apprentice Member

Joined: 1/04/06
Posts: 108

6/15/12 3:32:08 AM#24

OMFG.

 

This just shows how tiny your information bag is. There WILL be a DF 2.0.

The numbers of devs increase, due to a big investor. 

 

You talk about games that done the same as AV, but no links? Without links its nothing. 

 

Its gonna be so good :D Cause you will be stunned of DF 2.0 im just sure. 

 

  Caldrin

Advanced Member

Joined: 10/02/04
Posts: 4297

6/15/12 3:36:58 AM#25
Originally posted by Teekay

Too good to be true?

 

I know you have to have a vision, but all these new mmos i keep seeing coming out on kickstarter all appear to have everything you ever wanted in an mmo.

The problem is all those features are so incredibly complicated to create and balance that even a well funded(meaning millions of dollars)  studio would have issues pulling that off.

An Indi studio doing it?

 

Good luck to you guys, and if you can do what you say you can i'd sub for life.

Why do you think they are so complicated and costly? Why would it have to cost millions of $$$? Because AAA companies dont do it?

 

AAA companeis dont do it because they dont want to take a risk they like easy money and thats in maknig wow clones...

 

Maknig a sandbox MMORPG is probally cheaper in the long run than maknig a fully fledged content packed themepark MMORPG.

 

Infact 2 of my favourite MMORPGs of all time have been low budget indie sandbox MMORPGs... Darkfall and Moral Online.. Yes they have bugs but nothing has come close to them for the enjoyment those games have given me over the years.

I think FFA PVP and full loot is the only way a MMORPG should be nothing coems close to the fun you can have in that type of game..

 

Hell look how well DayZ has taken off, sure its not a MMORPG but tis a game that is basically FFA PVP with full loot and people love it even with the suepr buggy ARMA II engine..

My 3D models
http://dragon3d.webs.com/

  Grixxitt

Apprentice Member

Joined: 5/18/12
Posts: 557

6/15/12 11:16:33 AM#26
Originally posted by mikethk

OMFG.

 

This just shows how tiny your information bag is. There WILL be a DF 2.0.

The numbers of devs increase, due to a big investor. 

 Yes, but they're making other games as well. There has been absolutely no proof that any resources are going into DF 2.0 except a couple of weapon renderings 

You talk about games that done the same as AV, but no links? Without links its nothing. 

Exactly. Whats the link to DF2?

Its been in production (supposedly) for over 2 years, wheres a playable demo or even some gameplay footage? All we've seen so far is a disembodied camera looking at new scenes using the same old engine.

Its gonna be so good :D Cause you will be stunned of DF 2.0 im just sure. 

 We'll see. If it does come out with even half of the features mentioned, I will be more than happy to eat my words, but after years of waiting I'm not going to be holding my breath

 

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1693

6/15/12 11:38:30 AM#27
Originally posted by Zorgo
Originally posted by EndDream
Originally posted by Zorgo

There is something 'off' about the artwork. What is listed here as screenshots look like concept art, and while the artist has talent, he/she doesn't look professional. I hate to say it but it looks more like a gifted high school student's art then say a Todd MacFarlane.

 lol wut?

best high school art EVAR!

http://www.embersofcaerus.com/images/concept_art/Outlaws.jpg

http://www.embersofcaerus.com/images/concept_art/Serpents_coil.jpg

 

Honestly though, I am cautious as well. But someone has to take risks right?

yeah, but I'm specifically talking about the pictures with people in them.....can't figure out how to get to the individual picture links you got...but the front page banner folks are a good example of what I mean:

http://www.embersofcaerus.com/

As are any of these images with detailed pictures (shows facial details and such) of 'people':

http://www.embersofcaerus.com/content.php/214-Concept-Art

And I did say 'gifted' high school  student /wink.

 

 The concept artist is a decent digital landscape artist, with almost all of his strength being in the ability to manipulate the software he used to render the landscapes. 

The stuff that actually looks good wasn't even created by the artist.  Digital art suites won't paint a character model for you, but they will do things like skies, leaves, grass, rock, and water.

He's not very good as an "artist".

I'd love to do concept art for the EoC guys, but I don't think they could afford me.  They're getting what they pay for, and a concept artist doesn't have to be great.  They only need to give the game artist an idea of what things should look like.  A concept artist with a lot of imagination is much more valuable then one who has a lot of ability to draw.  No amount of talent is going to help you if you can't actually imagine what the world, people, or cratures look like.

I'm a little offended by the comment the guy you quoted made about best high school artist EVAR.  I was mimmicking Mcfarlanes art style in highschool.  :)

 

Anyways, it's a little silly to draw any kind of a conclusion or base any speculation off of what you see in the concept art.  It doesn't say anything about the talent of the programmers or game artists themselves, only the concept art.

I think the fairest thing you can say about the concept art itself, is that it's pretty generic, and that that "generic" will very likely be translated by the game artists.

 

  Suttner

Novice Member

Joined: 11/13/09
Posts: 2

6/15/12 3:59:51 PM#28
Originally posted by mikethk
Originally posted by Nefastus

If you spent more than 5 sec reading about the game, you would understand that it's pretty much in prototype development stage, meaning that you won't get more than few concept art pictures. Also, if you judge the game on a web banner which nobody cares about then good luck with your gaming experience.

Kids these days...

I judge because i have the xp to do so.

 

I highly doubt that. But anyway, you fell your decision. I won't just because of possible fears or prejudices...

  User Deleted
6/15/12 4:07:19 PM#29
Originally posted by EndDream
Originally posted by Zorgo

There is something 'off' about the artwork. What is listed here as screenshots look like concept art, and while the artist has talent, he/she doesn't look professional. I hate to say it but it looks more like a gifted high school student's art then say a Todd MacFarlane.

 lol wut?

best high school art EVAR!

http://www.embersofcaerus.com/images/concept_art/Outlaws.jpg

http://www.embersofcaerus.com/images/concept_art/Serpents_coil.jpg

 

Honestly though, I am cautious as well. But someone has to take risks right?

My ONLY issue with kickstarter comes down to one word you posted here.. RISK!!!

 

When people are asked to INVEST their money for a RISK, by every convention of INVESTMENT, those investors should also SHARE in any potential profit.

 

Hence, imo kickstarer should be a program where we as INVESTORS can actually buy simple common investment  shares in a privately held company.

  mikethk

Apprentice Member

Joined: 1/04/06
Posts: 108

6/15/12 4:45:53 PM#30
Originally posted by Grixxitt
Originally posted by mikethk

OMFG.

 

This just shows how tiny your information bag is. There WILL be a DF 2.0.

The numbers of devs increase, due to a big investor. 

 Yes, but they're making other games as well. There has been absolutely no proof that any resources are going into DF 2.0 except a couple of weapon renderings 

You talk about games that done the same as AV, but no links? Without links its nothing. 

Exactly. Whats the link to DF2?

Its been in production (supposedly) for over 2 years, wheres a playable demo or even some gameplay footage? All we've seen so far is a disembodied camera looking at new scenes using the same old engine.

Its gonna be so good :D Cause you will be stunned of DF 2.0 im just sure. 

 We'll see. If it does come out with even half of the features mentioned, I will be more than happy to eat my words, but after years of waiting I'm not going to be holding my breath

 

No links from you, but here is mine:

http://www.youtube.com/watch?v=P3DNAKy8p-o&list=UUeXzGHiwbo1U_7CLdHrAjKw&index=1&feature=plcp

http://www.youtube.com/watch?v=6zJqND6tA-E&list=UUeXzGHiwbo1U_7CLdHrAjKw&index=8&feature=plcp

http://www.youtube.com/watch?v=7rVBkpLz_0U&list=UUeXzGHiwbo1U_7CLdHrAjKw&index=7&feature=plcp

http://www.youtube.com/watch?v=b5MrrD5cVno&list=UUeXzGHiwbo1U_7CLdHrAjKw&index=9&feature=plcp

 

And read and follow the updates, you would know it aint a joke.... The last link pretty much sum up everything. If DF 2.0 dossent come its because something goes wrong, that isent expected. 

 

and yes. As mentioned DF 2.0 is the same engine, but AV's engine is changable so you may not think this engine as a "Unreal" engine. . . Thats where AV got there advantages. . . Graphic is changed. Sound is changed. Ui is changed. Prop. AI is changed. More game added, alot stay the same. . . As AV says, this is DF 2.0 a huge expansion/redoing of DF 1.0

 

Wait and see. 

 

Ohh and this: http://www.darkfallonline.com/blog/?p=3230

  Khaiyne

Novice Member

Joined: 4/08/12
Posts: 8

6/15/12 8:42:56 PM#31

Mike,

You're clearly a die hard Darkfall plan and there's absolutely nothing anyone is ever going to be able to do to convince you that a Sandbox MMO can be done better. Darkfall is a very twitch based heavily PvP focused game which isn't what we're trying to create.

We'll certainly have PvP however we're not trying to be PvP-Centric.

Regarding the concept artist, we have quite a few and what I think you're referring to is quite old. I will be releasing a piece of outstanding concept art of a create in about twelve hours that I think looks just amazing.

The images in the banner are being replaced. The woman, Cassandra, has already been completely redone and it looks brilliant. Members of our 'Platinum club' can already see it but I can't release it yet. The man, Ursor, is also being redone.

Regarding out in game graphics, we have done a few videos and they look pretty good. That's what you should be looking at if you really want to compare in game graphics. You could also look at the render of our mountains or houses if you like.

What's listed as 'screenshots' on this site are concept art.

Regarding Kickstarter, this is something we were asked to do by the community and it helps us with a licensing agreement to create an investor prototype. We also have a 'give a buck about sandbox gaming' campaign though to even just get a dollar from sandbox fans because it shows there is a market for this type of gaming.

Most investors are comfortable with themepark MMOs based on established IP because it's easy to sell. It doesn't matter what you make, if you are licensed to call it a star wars product, it will sell. Crowd sourcing is a risk but it's also an opportunity.

I hope that, even though you're not interested in investing with us at the moment, in a few years time we're able to blow you away with what we've achieved. What you're basing your judgement on though is the risk we've taken by engaging with the MMO community so early in development. Other MMO developers don't do that, but we really want your contribution and your feedback on our systems.

Cheers.

  Darkcrystal

Advanced Member

Joined: 5/06/10
Posts: 804

6/17/12 9:28:42 PM#32
Originally posted by mikethk
Originally posted by Nefastus

If you spent more than 5 sec reading about the game, you would understand that it's pretty much in prototype development stage, meaning that you won't get more than few concept art pictures. Also, if you judge the game on a web banner which nobody cares about then good luck with your gaming experience.

Kids these days...

Well what can i say.... Watch and learn....

Wait and see....

And yes i judge it on the banner, ofc i do. . . The banner looks like shit.

 

Save this thread and learn that i was right:

This game will contain poorly AI mobs, funny bug's, lowend graphic's and no population.....

 

I judge because i have the xp to do so. I know it just by watching the banner. I cant proof it, but watch and learn.

 

 

This guy made me LOL IRL, I love to see you even make a model of a shoe, or a knife, you have no clue what your doing, to sit here and bash a indie company that has the balls to make a game as complex as this , Kudos to them.. Will the game be perfect hell no, no game is , but Xsyon, Mortal, Darkfall and most indies, AKA minecraft, I will play any day and support VS these so called WOW clones.

  User Deleted
6/17/12 10:08:03 PM#33
Originally posted by Khaiyne

Mike,

You're clearly a die hard Darkfall plan and there's absolutely nothing anyone is ever going to be able to do to convince you that a Sandbox MMO can be done better. Darkfall is a very twitch based heavily PvP focused game which isn't what we're trying to create.

We'll certainly have PvP however we're not trying to be PvP-Centric.

Regarding the concept artist, we have quite a few and what I think you're referring to is quite old. I will be releasing a piece of outstanding concept art of a create in about twelve hours that I think looks just amazing.

The images in the banner are being replaced. The woman, Cassandra, has already been completely redone and it looks brilliant. Members of our 'Platinum club' can already see it but I can't release it yet. The man, Ursor, is also being redone.

Regarding out in game graphics, we have done a few videos and they look pretty good. That's what you should be looking at if you really want to compare in game graphics. You could also look at the render of our mountains or houses if you like.

What's listed as 'screenshots' on this site are concept art.

Regarding Kickstarter, this is something we were asked to do by the community and it helps us with a licensing agreement to create an investor prototype. We also have a 'give a buck about sandbox gaming' campaign though to even just get a dollar from sandbox fans because it shows there is a market for this type of gaming.

Most investors are comfortable with themepark MMOs based on established IP because it's easy to sell. It doesn't matter what you make, if you are licensed to call it a star wars product, it will sell. Crowd sourcing is a risk but it's also an opportunity.

I hope that, even though you're not interested in investing with us at the moment, in a few years time we're able to blow you away with what we've achieved. What you're basing your judgement on though is the risk we've taken by engaging with the MMO community so early in development. Other MMO developers don't do that, but we really want your contribution and your feedback on our systems.

Cheers.

I like some aspects of EOC and I'm willing to tolerate the ganker friendly world pvp system. If what you want is feedback, here's my feedback; provide 3rd person gaming option... please!!

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

6/17/12 10:12:04 PM#34
Originally posted by Elandir90

all indie sandbox developers go crazy listing features before release.

 

I never saw any of them delivering... in fact not even the mega hits in the Triple A market do it, there's always something unfinished or "to be released", something that was supposed to be ready in day 1.

 

It's sad how true this is. It's not done with the intention to mislead either, not usually anyway. It's generally just about biting off more than you can chew, and Indie devs aiming for something on large enough in scale to require funding tend to do just that.

I'm not saying it's impossible, but I do think people should be far more cautiously optimistic than they've become.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Thradok

Novice Member

Joined: 2/16/11
Posts: 57

6/18/12 12:33:46 AM#35
Originally posted by joocheese

I like some aspects of EOC and I'm willing to tolerate the ganker friendly world pvp system. If what you want is feedback, here's my feedback; provide 3rd person gaming option... please!!

 

I'd hesitate to call it "ganker friendly." Take a look at the Stigma system (the video is on the Karma system, which was slightly reworked and renamed after the devs got feedback), and read up on the law system. There are other contributing factors, but those are the main two which make the life of the ganker a bit more challenging than is usual.

  DarkVagabond

Apprentice Member

Joined: 4/16/06
Posts: 246

6/18/12 2:19:12 AM#36

Is there some massive shadow fanbase that got this games hype up on the tracker or is someone doing some shenanigans?

  Nefastus

Novice Member

Joined: 7/28/08
Posts: 64

6/18/12 2:54:37 AM#37
Originally posted by DarkVagabond

Is there some massive shadow fanbase that got this games hype up on the tracker or is someone doing some shenanigans?

The hype is currently at only abit over 100 votes, so not sure where your conspiracy theories come from. Let's not forget the fact that over 300 people already pledged donations to the Kickstarter and community has much more.

www.SanctumOfCaerus.com
Embers of Caerus Fansite & Community

  Thradok

Novice Member

Joined: 2/16/11
Posts: 57

6/18/12 12:46:31 PM#38

No shenanigans, but it does seem a bit crazy to be so high on the hype meter this far out :D

  xidian

Apprentice Member

Joined: 2/28/11
Posts: 5

6/18/12 4:45:05 PM#39
Originally posted by Nefastus
Originally posted by DarkVagabond

Is there some massive shadow fanbase that got this games hype up on the tracker or is someone doing some shenanigans?

The hype is currently at only abit over 100 votes, so not sure where your conspiracy theories come from. Let's not forget the fact that over 300 people already pledged donations to the Kickstarter and community has much more.

Yeah, it doesn't seem that crazy for the hype to be high.

  Bitshift

Novice Member

Joined: 12/15/11
Posts: 31

6/19/12 10:27:07 AM#40

What i do not understand is the early development of things like a dynamic weather system.

I mean, from all features that I excpect to be implemented in an MMORPG this is quite one of the most uninteresting ones. It simply doesn't matter. If you look at Mortal Online, they have all that overcomplicated implementations like the cooking system, which no one really uses in depth cause all that you need is very basic stuff. They have a weather system too, and guess what? I don't ever have realised that it exists.

Every company tries to create "giant worlds". Yeah, go on, I know how that will look in the end: The world is big, but empty to the core.

Basic features like an immersive, active PvP Combat or an intense and USEFULL crafting without useless grinds, a working economy and at least a solid quallity, that will be the top features every game needs to work in a long term. Carefully worked out concepts that will handle the balance between ganking and useful combat and so on.

Not that high level shit that is fun to implement for the devs, but highly unimportant for the gameplay.

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