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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
6/15/12 10:35:45 AM#161
Originally posted by Kanubis Lack of monthly sub was the main factor of me pre-purchasing the game. It doesnt matter how long I enjoy the game or if I eventually get bored because I can always come back and play it whenever I want. To me, the PVE content looks fun. Its one of the first MMOs where I feel anxious to see whats behind that rock, whats in that cave under water. Add in the "fun" combat and Im no longer thinking about how long I plan to play because Im too busy doing it. Many of you talk to much about playing a game rather than actually doing it. Whats the point? |
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6/15/12 10:36:54 AM#162
Originally posted by Thorbrand So now its not even an MMO?? This thread is like fine wine, it gets better with time. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
6/15/12 10:40:58 AM#163
Originally posted by Betaguy Good thing you dont speak for the rest of us. Good luck in finding something that can impress you. |
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6/15/12 10:41:11 AM#164
Originally posted by Thorbrand So they took out crafting, exploring, all the puzzles, hundreds of DEs and heart quests, skill challenges, world bosses, the entire personal story system, all since the last time I looked?
[mod edit] |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
6/15/12 10:44:48 AM#165
Originally posted by cooper85 Its very easy to generalize any game as the same. GW2 is obviously going to share mechanics with other MMORPGs because its a MMORPG. But GW2 is different from whats out there, outside if you like it or not. Its a delicate balance to change a concept without changing its identity. What you listed will always be the 'norm' in your terminology because you listed what makes a RPG. A better question is understanding what MMORPG you DO like to get a better idea of what 'lists' interest you. |
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6/15/12 10:46:59 AM#166
Originally posted by DJJazzy Before I answer OP's question of what he should do two months later, is there anything else you need us to tell you? how to spec, what to eat, how to dress, etc? anything esle you cant figure out, so we can get it all answered at once? When I said i had "time", i meant virtual time, i got no RL "time" for you. |
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6/15/12 11:10:55 AM#167
Originally posted by cooper85 So refreshing to see you posting, again, about a game that you haven't played and know very little about. If you're worried about content in MMOs, you should really look closer to home, because this issue of what to do after 2 months is much more pressing when you're paying a sub and have run out of things to do other than pvp or do repeatable quests. "Loading screens" are not "instances". |
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6/15/12 11:25:44 AM#168
Originally posted by Channce So I see that you have an issue with me suggesting not playing a game that you don't like or are bored with? Really? Well I suppose if you like to bang your head against the wall time and again then carry on. |
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6/15/12 11:31:17 AM#169
Originally posted by Kuppa Lol Thor, that's just... kind of laughable, i mean GW2 is one of the better MMORPGs we've seen in awhile, it encourages grou..... ah hell skrew it, if you don't see it by now i don't think you will. And you're dam right ima just sit back and take GW2 how it is. MMO or not, i will take it like a man. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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6/15/12 11:49:35 AM#170
Originally posted by Scripture1 He, probably, won't listen to You and , i wish, thats gonna make him leaving TSW afetr 2 months and opening his wallet 4 months later just to check if there are any changes :)
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6/15/12 11:53:49 AM#171
GW2 will be no different than any other mmo out there now. All we got now is are fabricated themepark mmo's with levels 1 to ? with end game content to get gear, weapons and mounts. We truly live in a box when it comes to mmo's now. If you wan't a true mmorpg, you gotta go back to the classics. |
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Vutar
Advanced Member
Joined: 1/10/09
Those who cannot learn from history are doomed to repeat it. -George Santayana |
6/15/12 12:19:14 PM#172
Originally posted by cooper85
You are clearly sick of MMO's therefore you will quit after two months no matter what the game is. |
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6/15/12 12:27:17 PM#173
>>I'm just interested in how many people they're getting due to not having a subscription.<<
Well, I am certainly one of them. I would never buy GW2 if it had a subscription. That's the reason I will not play TSW, even though I like the idea - I'm through with pay-to-play model. I want to play a game, any game, slowly, whenever I have time; may be 3 hours a sunday, an hour tuesday, then I'm too busy for playing and will skip a week or two... And then I'll have free time, will involve myself more into the game, spend a month working hard in a guild or something like that, and then get back to my leisurely casual style. Subscription model doesn't allow this, at least to me. Plus, subscription model forces game designers into disgusting decisions in game design. No; I'm definitely through with P2P. |
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6/15/12 3:32:55 PM#174
Originally posted by terrant Except he doesn't seem to be interested in the actual gameplay of the main content: the events, or the "leveling content." He simultaneously gripes about a lack of progression and complains when he is stuck playing through content with the sole motivation of progressing, or leveling. The fallacy there is that in GW2 more than any other MMO, you should never play a particular part of the game solely for the purpose of attaining levels. The events, the personal story, the PvP are the game; they're not boring means to an eventual end. If the OP doesn't find those aspects of the game enjoyable in their own right, if he doesn't enjoy progressing and leveling several characters--leveling professions, increasing glory rank, pursuing dungeon gear sets--then the game truly won't be for him. If he can only get 2 months of enjoymenet out of it, then that's what he gets, (which would still arguably be worth it for just the $60 box price.) In general, I have a problem when people angrily retaliate with "well then this game is not for you; go play something else." I've been issued the same response pertaining to GW2 when I've expressed my doubts about the game's theoretical lack of progression in past threads, despite my relative certainty that so much of the game is very much "for me." But in this case, it seems the only appropriate response. |
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6/15/12 3:59:09 PM#175
Why are people making this game to be something more than it is? It is a themepark MMO. It'll be just like the rest of the lot and be all the rage for a couple of months and then we'll start seeing the..."What do I do now?", "I've done all there is to do, what now?, "Where is the content?", "Maxed level and bored?" - seriously...this is what will happen. We've seen this song and dance so many times it has become predictable. There is nothing in GW2 that is sustainable in the form of game play. Sustainable game play is a must for an MMO to succeed these days. The fact that these game developers of MMO's these days refuse to embrace anything remotely related to a persistent type world game play boggles the mind. They load up their games with cheap, one-off game play elements, call it content, and then wonder why their game is dying two and three months down the road. GW2 will be no different. TSW will be no different. TERA will be no different. Until these games get back to their roots and start giving MMO players persistent game worlds that are more than cheap one-shot thrill rides on a roller coasters to nowhere - they'll never be as successful as they'd like them to be. ![]() |
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6/15/12 4:02:30 PM#176
If you only get 2 months of enjoyment and play an average of 2 hours a day, that's 120 hours of entertainment or $0.50 an hour. Pretty good deal. However I challenge you to just play the game. Don't be a completionist, don't play connect the dots with the hearts. Do what you like, hang out in the world and in towns, etc. When something stops being fun, stop doing it and do something else in the game. Hell, there are going to be 10+ minigames. You can just veg out and play that. There is NO PRESSURE to try to get your subscription dollar's worth. Have fun at your own pace and play what you like. When you feel tired, put it down until you get an itch again. We'll be in game when you come back ^_^
Originally posted by Teala
I think part of the genius behind GW2 is that no content is really made pointless by level progression. At no point will you simply faceroll content. Yes, it will be easier as you gain more skills and become more adept at your class, but you will always be challenged. What do you do when you reach max level in GW2? You can do the content you enjoyed in PvE with out it becoming a snoozefest. What do you do when you're done with everything you want to do in PvE? You can join WvW and take on enemy servers. How about when you get tired of doing WvW after a few months? Go play sPvP if that's your thing. How about when you don't really want to do any of that? Play some minigames; GW2 has that too. Again, play while it's fun. If something isn't fun, play a different part of GW2. If you have somehow annhilated all the content you care to complete, it's OK to play other games. Again, we'll be in game when you comback for DLC or content updates. We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better. -Colin johanson on GW2 |
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6/15/12 4:35:17 PM#177
Originally posted by cooper85
The secret to your unhappiness and doubt is contained within the words of your post itself. Instead of asking if GW2 is going to make you happy, why not truly identify what it is that would make you happy in ANY game. That would be your start. Wherever you go, there you are. |
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6/15/12 4:54:23 PM#178
Originally posted by Terrorizor Meh. I actually agree with her/him. Teala may have been brutally blunt, but was more, as opposed to less, astute in the assessment of what needs to happen for a true change . . . . and positive evolution . . . of the genre. That doesn't mean Teala, or you, or I won't have fun in some games until then. Teala's point is that period of fun / satisfaction has become very proscribed and short term, because that's how the games are fundamentally structured. Rift sure proved that (to me). Wherever you go, there you are. |
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6/15/12 4:54:31 PM#179
[mod edit] ![]() |
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6/15/12 4:59:24 PM#180
[mod edit] |
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