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6/14/12 6:42:02 PM#41
Originally posted by Ikeda Well that was after they updated the list. Originally they did not have any rp servers listed. I am happy they finally realized that we needed peeps, but has nothing to do with my credibility since they were added afterwards... Thanks for the heads up tho! Cheers! Currenlty playing GW2. |
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6/14/12 7:58:20 PM#42
Why is it some people aren't happy unless they are right about a video game burning? Mne eto nado kak zuby v zadnitse. |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
Originally posted by vmoped I hate it I hate I hate it.
Oh....we got hooked up.....that rocks dude.
I actually made some chars on Ebon Hawk today waiting for some of my characters to get moved. Server was at normal at 5PM EST, so I expect it will start filling out good as folks move over. Well for a RP server anyways....the servers not designated as RP have a lot more servers to help build numbers. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
6/14/12 8:46:09 PM#44
awesome server mergers. Cant wait for july to log in for free until lvl 15, check out whats new in game then log out. |
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Saryhl
Hard Core Member
Joined: 11/02/08
If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
6/14/12 9:05:07 PM#45
Originally posted by erictlewis there are not 214 servers in total there are 171 in total, 123 US, 45 EU and 3 Asia-Pacific. if 123 servers are becoming 19, the ratio is 6.47 Servers to every 1. EU is suffering from the same issues, so 45/6.47 = 7ish Asia wont transfer because they only have 1 server for each rule set totalling 3, unless they merge into the EU or US servers in which case Asia would be 0. so after ALL "Transfers" *cough mergers* 26 or 29 total servers from 171, depending on if they close Asia-Pacific or not. All servers are listed at http://www.torstatus.net/ Click the North America, European, and Asia Links at the top to see ALL listed Servers. |
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MMOarQQ
Novice Member
Joined: 2/20/12
"Against stupidity the very gods themselves contend in vain." |
6/14/12 9:16:05 PM#46
"Selling 200 commercial grade servers, barely used. Willing to trade for load of water based lubricant and kleenexes of equal value. Send inquiries to Ray Muzyka, Austin Texas. " |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
Originally posted by Saryhl There never should of been that many servers to begin with. GW2 actually has a good idea about the overflow servers. If BW didnt wanna raise the caps to start off, stealing the overflow idea would of taken care of the matter. Instead they launched 2 billion servers that werent close to being full. They all would get up to normal at night, but that just doesnt make for 24 hrs a day worth of folks. Between that, and every way BW has found to shot themselves in the foot, I am still seeing the reduction as a good thing these days. There is a buzz in the air, and others around to actually see on planets again. I have never seen 200+ plus in the station...I did tonight. I see no way they will ever get back all the PVP folks that bailed. What they can do is grow the PVE portion. Filling in on standard MMO items(group finder/interface etc), content, and folks to game with is the way you do that.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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6/14/12 11:44:33 PM#48
In typical Bioware / EA fashion, too little, too late. It is good that they are finally getting around to server merges, but until they actually start getting ahead of the curve with this game, and starting to roll out updates & fixes when they are needed, instead of after people have been complaining about them for months, I really don't things improving much. SE had the same problem w/ FF. Beautiful looking game, had some strong points, but they just took way too long to fix things that should've been there from the start. By the time they fixed the things that should've been in @ release, they were already behind on some of the early problems that arose after. You can't consistantly be late to the party and expect to come out ahead. |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
Originally posted by aesperus Agreed
They need to steal Scott Hartsman from Trion. What he did with EQ2 after getting the reins was simply awesome. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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6/14/12 11:57:00 PM#50
this whole "Hate this MMO, hate that MMO" bandwagon is so old. Don't play MMOs if you don't like MMOs. Go play UO if you don't want a quest-based leveling theme MMO. Go play DAoC if you want a PvP oriented MMO. Other than those two exceptions, if you don't like any other MMO, go play FPS or RTS games. You're not an MMO player. I'm having fun playing swtor with my friends. And having fun is the only thing that matters, it's a game.
6 months ago, people were claiming Guild Wars 2 was the end all, be all game of all time. It hasn't even launched yet, and people are already starting up threads about how bad it is...when it's not a bad game. i've played the beta, it's fun. You aren't an MMO player, stop trying to play MMOs. "Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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6/15/12 1:28:54 AM#51
Originally posted by fundayz
Where did you read the 500k active subs to remain worthwhile? Did you attend a EA shareholders meeting or were you in on a call? I'm just wondering because I heard different, much different. And 300mill to create the MMO? I thought it was 150mil... Where in the hell are you all getting these numbers??? your asses? "Everything is mine and your woman too" |
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6/15/12 2:51:15 AM#52
Originally posted by Oph8 It just keeps rising. 80mil...100mil....150mil....200mil...300mil Just ignore it. People just love to pull numbers out their asses. EA/BW are probably the only ones that know how much the game cost to make, and they aren't talking. It's about as stupid as the people quoting subscriptions numbers. Or the armchair developers that have never worked on a MMO or any genre for that matter, but because they've played a few they are suddenly experts. In War - Victory. |
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6/15/12 3:37:48 AM#53
Originally posted by Roin This was such a stupid thing to say. The least you can do before insulting other posters is to make a google search by yourself. In deed, people enjoy throwing away wrong numbers, but when the one thrown at you are correct, such reaction is laughable. I won't even bother point you the way. Those numbers were officially released. |
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6/15/12 3:47:20 AM#54
Originally posted by thamighty213 Mailing to opposite faction alts is a legacy perk, you can only send cross-faction to your own characters and even then you can only do it if you connect the alts in the legacy tree. |
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6/15/12 4:42:30 AM#55
Originally posted by Fdzzaigl They added a transfer last night from Legions of Lettow to Tomb of Freedon Nadd - looks like ToFN is the destination PvP server for EU EN players. |
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6/15/12 5:02:46 AM#56
Originally posted by Hopscotch73 Yup, was quite surprised to see LoL as origin server and not destination. Not to say the server wasn't dying (definitely was), but for the longest time it was a hugely populated server as well (until 1.2). Really, 1.2 was a huge blow for the game, alongside Diablo 3. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/15/12 5:08:48 AM#57
Originally posted by Fdzzaigl 1.2 made tons of folks quit then the diablo thing happened followed by gw2 and tsw beta. If folks think sever mergest/transfers are going to fix this broken game then kudos to them. It was only one of the many problems with this game. |
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6/15/12 5:15:11 AM#58
Originally posted by erictlewis Dude, chill. The game may be or feel broken to you, but there are enough people who enjoy the game just like they enjoy other themepark MMO's you might despise or dislike, and for those people of course a larger population on a server will be an improvement.
On the side, someone should do solid server player counts on those new servers, I'm curious what the peak concurrent users on them are now, would be interesting. |
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6/15/12 5:51:58 AM#59
Originally posted by Oph8
see here -> the reason they put up so many servers quotes from EA Games label president Frank Gibea and EA CEO John Riccitiello: What kind of demand are they expecting? Well, for starters, Gibeau said they see the MMO category as being a "tens of millions person opportunity." And Gibeau said, "We've got a very aggressive plan to be able to scale multiple millions of users coming into the Star Wars franchise and service this fall." And they'll need those multiple millions of subscribers to make the game a solid financial investment. EA CEO John Riccitiello told investors that the game starts to become profitable at about 500,000 subscriptions and "makes good money on an ongoing basis" at 1 million subscriptions. But really, considering how much money they've put into this game and into purchasing the game's developer — BioWare — he said, "anything north of 1 million, as we approach 1.5 million or 2 million, starts to look like a great investment." |
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6/15/12 10:08:12 AM#60
Originally posted by Roin ROFL!!! NGE killed SWG. Get over it like the rest of us did in 2005. |
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