Trending Games | WildStar | Elder Scrolls Online | Guild Wars 2 | Rift

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Diablo 3

Diablo 3 

General Discussion  » Gold farmers destroy Diablo 3 real money market in a day.

13 Pages First « 7 8 9 10 11 12 13 » Search
259 posts found
  Soandsoso

Novice Member

Joined: 3/08/12
Posts: 261

6/13/12 1:00:08 PM#181

If you are gonna play the game then try to sell enough to cover the box price. Make it work for you.

  Trionicus

Advanced Member

Joined: 1/31/12
Posts: 459

6/13/12 1:02:33 PM#182

I'm sure D3 players can still make money on the RMAH, but it's probably more lucrative to get a second job, or more rewarding to pick up another hobby, might not be as fun though.

  rothbard

Apprentice Member

Joined: 10/20/09
Posts: 250

6/13/12 1:02:47 PM#183
Originally posted by Thorbrand
Originally posted by rothbard
Originally posted by Thorbrand

I myself hope this RMAH does fail because I sure don't want this to be the next gaming standard. And everyone was against my idea of upping the cost of a true MMO to $50.

As in $50/month subscription?

Yes! Because if you want a true MMO to be successful you need to target the true MMO players that will pay $50 sub to play. I know it is cheaper than what has been going on these few years with jumping from game to game and buying a new game every month because the last one failed or was already completed.

I agree.  Maybe not necessarily @ $50, but there is something to be said for different prices for different things.   Is your thinking that a higher price would lead to more money for development, or that a higher price would serve as a filter on the player population, or something else?

  Trionicus

Advanced Member

Joined: 1/31/12
Posts: 459

6/13/12 1:04:49 PM#184
Originally posted by rothbard
Originally posted by Thorbrand
Originally posted by rothbard
Originally posted by Thorbrand

I myself hope this RMAH does fail because I sure don't want this to be the next gaming standard. And everyone was against my idea of upping the cost of a true MMO to $50.

As in $50/month subscription?

Yes! Because if you want a true MMO to be successful you need to target the true MMO players that will pay $50 sub to play. I know it is cheaper than what has been going on these few years with jumping from game to game and buying a new game every month because the last one failed or was already completed.

I agree.  Maybe not necessarily @ $50, but there is something to be said for different prices for different things.   Is your thinking that a higher price would lead to more money for development, or that a higher price would serve as a filter on the player population, or something else?

@$50 a month, you could get some seriously active DEV teams providing weekly content updates... maybe, or just make some people really rich lol.

  rothbard

Apprentice Member

Joined: 10/20/09
Posts: 250

6/13/12 1:08:01 PM#185
Originally posted by fenistil
Originally posted by rothbard
Originally posted by fenistil

RMAH will make RMT much more common and because of it's avalibility and safety will increase overall RMT in games and I am against that. 

 ...

Why?   Isn't anyone that purchases/subsribes to a game already involved in RMT?

Nope. Pure B2P single player game / normal multiplayer or pure P2P mmo give you access to game and only that. 

RMT in multiplayer pvp or mmorpg games allow you to gain advantage because you spent more money. Also change game design / concept cause companies want to maximize CS / RMAH sales.

 

While I am not high-schooler anymore and I have to earn my own living - I am ok with gaining advantage in game through skill  or dedication or tactics, etc 

and not ok with gaining advantage though spending more $ on uber sword of awensomeness.

So is your problem with just game provided RMT (item shops, etc) or all forms of trade (player 2 player)?.  If player to player exchange can occur in the game, RMT will exist.  They only way to eliminate RMT (for in-game "stuff") is to make every single attainable item be bind-on-pickup, which would eliminate all trade in the game.   Even then there would still be RMT for "services" (boosting, powerlevelling, farming, etc)

  Madimorga

Hard Core Member

Joined: 5/26/10
Posts: 1695

6/13/12 1:11:22 PM#186
Originally posted by Sentime

You could easliy make money in video games if you didn't have to compete with overseas slave (or near slave) labor.

 

Read the transcript of that conversation with the gold farmer.  He sounds like an organized, established farmer, and probably heads up a sweatshop or prison full of workers. 

 

He wants more bot detection and changes to the D3 economy in hopes of getting rid of what he calls the little ones.  He means the little fish, the independent people farming out of their homes and internet cafes in Asia and Eastern Europe, as well as regular players trying their hand at making a few bucks.  Those are his competition, and he's practically begging Blizzard to get rid of them for him.

 

Actually, I'd prefer they opened this up completely worldwide instead of trying to block IPs so that the independent gold farmers could compete more easily with sweatshop farmers and prisons.

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  Soandsoso

Novice Member

Joined: 3/08/12
Posts: 261

6/13/12 1:11:41 PM#187
Originally posted by Trionicus
Originally posted by rothbard
Originally posted by Thorbrand
Originally posted by rothbard
Originally posted by Thorbrand

I myself hope this RMAH does fail because I sure don't want this to be the next gaming standard. And everyone was against my idea of upping the cost of a true MMO to $50.

As in $50/month subscription?

Yes! Because if you want a true MMO to be successful you need to target the true MMO players that will pay $50 sub to play. I know it is cheaper than what has been going on these few years with jumping from game to game and buying a new game every month because the last one failed or was already completed.

I agree.  Maybe not necessarily @ $50, but there is something to be said for different prices for different things.   Is your thinking that a higher price would lead to more money for development, or that a higher price would serve as a filter on the player population, or something else?

@$50 a month, you could get some seriously active DEV teams providing weekly content updates... maybe, or just make some people really rich lol.

Don't make the game so easy that content can be done in a week.

  FelixMajor

Advanced Member

Joined: 12/27/07
Posts: 257

6/13/12 1:12:37 PM#188

Blizzard are pigs (period).  Gaming communists.

  rothbard

Apprentice Member

Joined: 10/20/09
Posts: 250

6/13/12 1:13:32 PM#189
Originally posted by FelixMajor

Blizzard are pigs (period).  Gaming communists.

Does.not.compute.

  Gruug

Elite Member

Joined: 4/03/08
Posts: 925

The more you know, the more you know you don't know.

6/13/12 1:20:13 PM#190

I just get a huge laugh that all these people are ringing there hands...scratching their heads....crying....cheering...over buying or selling pixels for REAL MONEY. What a scam!

 

 

Let's party like it is 1863!

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

6/13/12 1:50:05 PM#191
Originally posted by FelixMajor

Blizzard are pigs (period).  Gaming communists.

 Wouldn't gaming capitalists be more appropriate? Then again I suppose that doesn't have the same sting to it does it?

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 6474

6/13/12 2:22:35 PM#192
Originally posted by Teala

OMG...can someone please tell me why the hell anyone cares about balance in a single player game?   Why all the uproar over some non-issue?   Seriously...I am still waiting to hear why people are so upset.

Most of the game takes place in singleplayer, but the multilpayer element of a free open market means that multiplayer influences bleed into the singleplayer game.

It'd be like saying "Who cares if an exploit allows you to complete EVE missions 1000 times a minute?" -- That "singleplayer" portion of EVE contains outputs which influence the "multiplayer" portion of the game.

  rothbard

Apprentice Member

Joined: 10/20/09
Posts: 250

6/13/12 2:23:54 PM#193
Originally posted by Axehilt
Originally posted by Teala

OMG...can someone please tell me why the hell anyone cares about balance in a single player game?   Why all the uproar over some non-issue?   Seriously...I am still waiting to hear why people are so upset.

Most of the game takes place in singleplayer, but the multilpayer element of a free open market means that multiplayer influences bleed into the singleplayer game.

It'd be like saying "Who cares if an exploit allows you to complete EVE missions 1000 times a minute?" -- That "singleplayer" portion of EVE contains outputs which influence the "multiplayer" portion of the game.

Except D3 has no multiplayer aspect that is comparable to EVE's multiplayer.  Everything is multiplayer in EVE anyways, even missions.

  User Deleted
6/13/12 2:29:35 PM#194

They say they're bringing out the banhammer and all but yea the market's pretty much gone... I don't even know why blizz bothered with that rmah...

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4979

6/13/12 2:37:52 PM#195

I still want to know how this RMT AH is making the game worst than when unoffical sites did the same thing?

 

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 6474

6/13/12 2:42:36 PM#196
Originally posted by Teala


Not in game yet, and I am sure, since this is Blizzard we're talking about, there will be PvP gear you'll need to get.   You probably have to farm for it via PvP like you do in WoW.    So I wouldn't be so concerned right now.

Also, still do not get this need to buy items.   All you do is say it is bad for game balance.    Its a single player game with co-op optional game play.    You control no territory.  You own nothing.   So why the need to buy items?  How does it wreck game balance?

It breaks the natural progression of the game.  (Which of course would be a stronger argument if the natural progression of the game wasn't in a sort of clunky spot right now.  Act 2 inferno is a massive step-up in difficulty; but that's a separate problem being solved separately.)

The existance of the AH breaks progression even without exploitation influencing the AH (exploits just make it far worse.)  A lack of soulbinding causes massive item inflation which makes ridiculous upgrades extremely affordable (breaking what would otherwise be an interesting challenge.)

It's a little like a fresh level 1 WOW character being able to spend 15 gold to buy best-in-slot items for every slot for their character.  It would break most of what makes the game interesting (killing harder and harder bosses for better and better loot.)

Could you gimp yourself and not buy those items?  Well, yeah, but what allstar marathon runner wants to chop off their own leg just to make running a marathon more challenging?

D3 in particular is like a game where you roll 1-100 over and over and each time you beat your prior best roll that's an upgrade.  Only the act of rolling (killing monsters) is actually pretty fun.  But then you have this much less interesting activity (the AH) where you're essentially able to immediately buy a 75 roll, which thus results in dramatically fewer upgrades when you're out there doing the fun activity (killing monsters.)

  Renoaku

Hard Core Member

Joined: 2/10/07
Posts: 708

6/13/12 2:50:11 PM#197

Supply and demand you have to learn to play with the economy.

You have the option to.

A. Buy all the rings and resell at a higher price and risk there are way more to be sold.

B. Ask your friends to help you.

C. Wait for them to be sold and sell yours at higher price.

D. Undercut or sell at same price.

E. Find other items.

  RajCaj

Advanced Member

Joined: 3/11/08
Posts: 620

6/13/12 2:53:26 PM#198
Originally posted by maplestone

@OP

The adjective "overseas" is irrelevent to any discussion of the topic.

Even in the absense of any overt farming, the market for any given item is going to be in a constant state of collapse - items are constantly entering the game as people play and leaving the game as they become obsolete by better gear.   So stats that cost $1 will cost $0.10 soon and $.01 a little while after that.  This is inevitable outcome of supply and demand - there's nothing to stop.

Besides, the entire concept of buying from the auction house is a head-scratcher.    The entire game is a gear grind treadmill ... that's ALL it is.   Buying gear just raises your threshold of what you would consider a better gear drop, so all you are buying is further nerfing of how often you get a "hey, I've found a better piece of gear!" sensation.

I understand the basic principle, but Blizzard's $1 per auction sets a floor where it's likely it will never get down to 1 cent auctions.

 

The issue here is that equillibrium price should settle where supply meets demand.  Farmers (through the very act) flood the market with an abundence of supply that overwhelms the demand and drops the price very near to the floor.  Because these farming organizations move so much product, it becomes a worth while activity...even though their margin is relatively low.

 

Where this REALLY hurts Blizzard is that it speeds up the maturation process of the game.  Instead of someone farming for gear to make it past an encounter or boss.....they just jump on the AH and spend a few bucks to speed up the process of them getting board with the game. 

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1914

6/13/12 2:55:51 PM#199
Originally posted by Axehilt
Originally posted by Teala


Not in game yet, and I am sure, since this is Blizzard we're talking about, there will be PvP gear you'll need to get.   You probably have to farm for it via PvP like you do in WoW.    So I wouldn't be so concerned right now.

Also, still do not get this need to buy items.   All you do is say it is bad for game balance.    Its a single player game with co-op optional game play.    You control no territory.  You own nothing.   So why the need to buy items?  How does it wreck game balance?

It breaks the natural progression of the game.  (Which of course would be a stronger argument if the natural progression of the game wasn't in a sort of clunky spot right now.  Act 2 inferno is a massive step-up in difficulty; but that's a separate problem being solved separately.)

The existance of the AH breaks progression even without exploitation influencing the AH (exploits just make it far worse.)  A lack of soulbinding causes massive item inflation which makes ridiculous upgrades extremely affordable (breaking what would otherwise be an interesting challenge.)

It's a little like a fresh level 1 WOW character being able to spend 15 gold to buy best-in-slot items for every slot for their character.  It would break most of what makes the game interesting (killing harder and harder bosses for better and better loot.)

Could you gimp yourself and not buy those items?  Well, yeah, but what allstar marathon runner wants to chop off their own leg just to make running a marathon more challenging?

D3 in particular is like a game where you roll 1-100 over and over and each time you beat your prior best roll that's an upgrade.  Only the act of rolling (killing monsters) is actually pretty fun.  But then you have this much less interesting activity (the AH) where you're essentially able to immediately buy a 75 roll, which thus results in dramatically fewer upgrades when you're out there doing the fun activity (killing monsters.)

The AH wouldn't have the allure that it does if it wasn't for the stupid way Blizz has the loot drop.  What use is it if you are X level and you kill a boss with a bunch of loot that is dropped is X minus 8 levels.   Fricken rediculous.  The item dropped should be minimum your level with various chances of higher level drops.  I don't mind so much the randomness of everything else but that one thing really bugs me.

  RajCaj

Advanced Member

Joined: 3/11/08
Posts: 620

6/13/12 3:08:38 PM#200
Originally posted by Trionicus
Originally posted by rothbard
Originally posted by Thorbrand
Originally posted by rothbard
Originally posted by Thorbrand

I myself hope this RMAH does fail because I sure don't want this to be the next gaming standard. And everyone was against my idea of upping the cost of a true MMO to $50.

As in $50/month subscription?

Yes! Because if you want a true MMO to be successful you need to target the true MMO players that will pay $50 sub to play. I know it is cheaper than what has been going on these few years with jumping from game to game and buying a new game every month because the last one failed or was already completed.

I agree.  Maybe not necessarily @ $50, but there is something to be said for different prices for different things.   Is your thinking that a higher price would lead to more money for development, or that a higher price would serve as a filter on the player population, or something else?

@$50 a month, you could get some seriously active DEV teams providing weekly content updates... maybe, or just make some people really rich lol.

It would be SUPER lucrative if the same number of players were subscribing @ $50 instead of $15.  At $50 a month, 1 subscriber would make up around 3 subscribers worth of revenue @ $15/month.  However, I suspect that you'd lose more than 3 subscribers, for every 1 retained....hence you'd actually LOSE revenue overall.

13 Pages First « 7 8 9 10 11 12 13 » Search