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Guild Wars 2

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General Discussion  » GW2 Beta Ruined Rift for Me

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105 posts found
  Scarlyng

Novice Member

Joined: 5/01/12
Posts: 160

Get your facts first, and then you can distort them as much as you please. -- Mark Twain

6/13/12 12:41:20 AM#61

I've been able to play some Tera, but only for a half hour to an hour at a time.  I had several 4-5 hour stretches over the weekend in GW2, so yeah.

The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man. -- George Bernard Shaw

  stratasaurus

Novice Member

Joined: 12/18/11
Posts: 215

6/13/12 12:43:17 AM#62
Originally posted by Loke666
Originally posted by stratasaurus
Originally posted by Ashen_X
Originally posted by BadSpock

I can't even fathom going back to a MMO with static mash rotation hotkey combat where you stand still and swap hit points.

I can't even fathom going back to grinding Kill 10 Rats quests at one hub only to move on to the next quest hub.

I can't even fathom going back to instanced PvP queues to buy new gear to do more instanced PvP queues with no tournaments or ladders/anything.

I can't even fathom going back to open world PvP without any meaning or sense of realm/server pride.

I REALLY can't even fathom going back to LFG queues and spamming chat for tanks/healers with mindless threat mechanics and whack-a-mole healing.

GW2 has ruined MMOs for me.

Only game I am even considering going back to to tide me over is EvE, but I know every time I go back to EvE (has been 2-3 times now) I have a great time for a month than get so bored and unsub again.

My feelings as well. 

So to summerize you don't like PvP and you don't like quests and you don't Dungeons.  Sounds to me like its a not a problem of a game sucking its more a issue of you guys are just burned out on MMOs.

You can burn out on certain aspects of MMOs but not others.

Heck, I always hated daily quests and faction grinding but still like a good MMO even if it have those.

And they said nothing about hating dungeons, just waiting for the missing tank.

Which they followed up with GW2 has ruined MMOs for me which makes no sense because there are no dedicated tanks or healers in GW2.

And I base them not liking Dungeons on the fact they don't think running the dungeon is worth getting a group together to do said dungeon.  God if it is just spamming for a tank then make a stupid tank, problem solved.  I think the real issue for many people is just that MMOs have been around for 10 years now and its not new and the platform is starting to get old and worn for many people but for some reason many people think it is only a problem of finding that new MMO that will hold them and make it feel like new again.  Basically Honeymoon phase for MMOs is over and people want it back but guess what, its over.

  phantiasmic

Novice Member

Joined: 8/17/11
Posts: 38

6/13/12 12:54:44 AM#63

I heart threads like this. My little virtual AA meeting of "GW2 Anon" GW2 addicts.

I am like many others here, after BWE2 I just cannot stomache more of D3 or WoW. Granted, still like other games. 

Have played many since original Everquest in 1999 as did some others. 

There is one I do not often see talked about that once hooked me like EQ did which was Shadowbane. 

I used Fraps and recored a few videos of the BWE2 this weekend and seriously keep watching them over and over thinking /sigh

UGH GW2 withdrawals!!!!!!!

Everquest, Shadowbane, Planetside, DAOC, Aion, Lineage 2, Rift, WoW, AoC... so many over the years but GW2 is going to be my next long term MMO and no monthly sub makes it even sweeter for me and my wife!

- I have played Everquest, DAOC, Shadowbane, WoW, Aion, Rift, SW Galaxies, Planetside and Guild Wars (all expacs)

  sodade21

Apprentice Member

Joined: 2/18/09
Posts: 289

6/13/12 12:56:07 AM#64

I played at the first Beta and after that i was eager to try something new so i brought TERA... at the begining Tera was good but not much after lvl 20 the game started to shine..and loved it... at the second BETA weekend i hardly could log to GW2 and always found myself bored and log out after 30 mins... the movement..the animation the sliding/floating runin and the zerg/smash button combat just made me wanna play TERA... 

 

I don't say that GW2 is a bad game..no by all means... but still combat system of TERA just keep me more attached atm.. and i have brought GW2 anyhow so i will play it good when its more bug free and hopefully that runing slide/floating will be all good ;-)  besides there is no point of play it more and ruin all the story right? :P

 

sodade21 Xfire Miniprofile
  aspekx

Elite Member

Joined: 12/24/05
Posts: 1140

6/13/12 12:59:10 AM#65
Originally posted by sodade21but still combat system of TERA just keep me more attached atm.. and i have brought GW2 anyhow so i will play it good when its more bug free and hopefully that runing slide/floating will be all good ;-)  besides there is no point of play it more and ruin all the story right? :P

 

and i think that's a good thing. no reasonable fan of GW2 is going to bash Tera or any other game. they're just going to do what you have done, find one that they like.

 

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  aspekx

Elite Member

Joined: 12/24/05
Posts: 1140

6/13/12 1:03:48 AM#66
Originally posted by stratasaurus
Originally posted by Loke666
Originally posted by stratasaurus
Originally posted by Ashen_X
Originally posted by BadSpock

I can't even fathom going back to a MMO with static mash rotation hotkey combat where you stand still and swap hit points.

I can't even fathom going back to grinding Kill 10 Rats quests at one hub only to move on to the next quest hub.

I can't even fathom going back to instanced PvP queues to buy new gear to do more instanced PvP queues with no tournaments or ladders/anything.

I can't even fathom going back to open world PvP without any meaning or sense of realm/server pride.

I REALLY can't even fathom going back to LFG queues and spamming chat for tanks/healers with mindless threat mechanics and whack-a-mole healing.

GW2 has ruined MMOs for me.

Only game I am even considering going back to to tide me over is EvE, but I know every time I go back to EvE (has been 2-3 times now) I have a great time for a month than get so bored and unsub again.

My feelings as well. 

So to summerize you don't like PvP and you don't like quests and you don't Dungeons.  Sounds to me like its a not a problem of a game sucking its more a issue of you guys are just burned out on MMOs.

You can burn out on certain aspects of MMOs but not others.

Heck, I always hated daily quests and faction grinding but still like a good MMO even if it have those.

And they said nothing about hating dungeons, just waiting for the missing tank.

Which they followed up with GW2 has ruined MMOs for me which makes no sense because there are no dedicated tanks or healers in GW2.

And I base them not liking Dungeons on the fact they don't think running the dungeon is worth getting a group together to do said dungeon.  God if it is just spamming for a tank then make a stupid tank, problem solved.  I think the real issue for many people is just that MMOs have been around for 10 years now and its not new and the platform is starting to get old and worn for many people but for some reason many people think it is only a problem of finding that new MMO that will hold them and make it feel like new again.  Basically Honeymoon phase for MMOs is over and people want it back but guess what, its over.

actually, that's not really what i meant at all. i was simply trying to express that i can't get into other mmo's right now in the wake of having played GW2.

now in all honesty, i along with some others i knew got bored after playing for 5 hours. but guess what, that's not an issue, as you point out 'honeymoon over'. simply stated, true enough. but anything done for too long becomes boring. which is really the good point of your argument i think.

sure, folks get burned out. but what happens when youre not simply being a fanboi, but have tried the game, even got a bit bored with it, but still really, really look forward to going back and playing it again soon? that's the reality of any relationship: with food, with good people, with good conversation, with good books, with good games.

the imbalance you are point out doesn't really exist for some of us at least. we have a reasonable view and are not star-struck. we just simply found something that we enjoy more than other things. /shrug. seems pretty straightforward to me.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2630

We all breathe and we all die.

6/13/12 1:36:26 AM#67
Originally posted by chelan
Originally posted by stratasaurus
Originally posted by Loke666
Originally posted by stratasaurus
Originally posted by Ashen_X
Originally posted by BadSpock

I can't even fathom going back to a MMO with static mash rotation hotkey combat where you stand still and swap hit points.

I can't even fathom going back to grinding Kill 10 Rats quests at one hub only to move on to the next quest hub.

I can't even fathom going back to instanced PvP queues to buy new gear to do more instanced PvP queues with no tournaments or ladders/anything.

I can't even fathom going back to open world PvP without any meaning or sense of realm/server pride.

I REALLY can't even fathom going back to LFG queues and spamming chat for tanks/healers with mindless threat mechanics and whack-a-mole healing.

GW2 has ruined MMOs for me.

Only game I am even considering going back to to tide me over is EvE, but I know every time I go back to EvE (has been 2-3 times now) I have a great time for a month than get so bored and unsub again.

My feelings as well. 

So to summerize you don't like PvP and you don't like quests and you don't Dungeons.  Sounds to me like its a not a problem of a game sucking its more a issue of you guys are just burned out on MMOs.

You can burn out on certain aspects of MMOs but not others.

Heck, I always hated daily quests and faction grinding but still like a good MMO even if it have those.

And they said nothing about hating dungeons, just waiting for the missing tank.

Which they followed up with GW2 has ruined MMOs for me which makes no sense because there are no dedicated tanks or healers in GW2.

And I base them not liking Dungeons on the fact they don't think running the dungeon is worth getting a group together to do said dungeon.  God if it is just spamming for a tank then make a stupid tank, problem solved.  I think the real issue for many people is just that MMOs have been around for 10 years now and its not new and the platform is starting to get old and worn for many people but for some reason many people think it is only a problem of finding that new MMO that will hold them and make it feel like new again.  Basically Honeymoon phase for MMOs is over and people want it back but guess what, its over.

actually, that's not really what i meant at all. i was simply trying to express that i can't get into other mmo's right now in the wake of having played GW2.

now in all honesty, i along with some others i knew got bored after playing for 5 hours. but guess what, that's not an issue, as you point out 'honeymoon over'. simply stated, true enough. but anything done for too long becomes boring. which is really the good point of your argument i think.

sure, folks get burned out. but what happens when youre not simply being a fanboi, but have tried the game, even got a bit bored with it, but still really, really look forward to going back and playing it again soon? that's the reality of any relationship: with food, with good people, with good conversation, with good books, with good games.

the imbalance you are point out doesn't really exist for some of us at least. we have a reasonable view and are not star-struck. we just simply found something that we enjoy more than other things. /shrug. seems pretty straightforward to me.

No way, get out of here, this is possible?

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Kyuz0o

Novice Member

Joined: 2/23/12
Posts: 82

6/13/12 1:41:33 AM#68

I have been bored out of my mind by pretty much all MMOs after WOW started sucking hardcore for my taste after vanilla. I played GW1 here and there, and Aion, but I think I had my falling out with the MMO genre. GW2 saves it for me, because it is different enough for me to at least play casually. Other than that I´ve been playing LOL and BF3 lately. No Diablo 3, not even going to touch a blizzard title after I have had my personal quarrel with them.

 

 

  garretth

Apprentice Member

Joined: 8/08/03
Posts: 308

6/13/12 1:44:37 AM#69
Originally posted by Jimmy562

Opposite for me. GW2 actually made me resub to Rift.


I resubbed as well.  Rift will have housing soon.   I'll play both.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

6/13/12 2:09:02 AM#70
Originally posted by Valkaern

I just wish there was a GW2 tv series or cartoon I could watch to hold me over until the next event as playing games that aren't GW2 is clearly not working for me either.

Well if you're the reading type, I heard from my best friend that the novels go into the lore and characters of Tyria in decent depth.  I don't know about the quality of the writing, but I would say probably no worse than most fantasy writing out there.  Either way, the stories really tie into what happens before the game starts.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  User Deleted
6/13/12 4:10:35 AM#71

GW2 has that effect on most people...

All I do now is some PvP with my Druid in WoW - and log into LOTRO once a month or so to run around a bit and roleplay because I have a lifetime account there.

I think the only thing which could eventually "beat" GW2 is a well made sandbox MMO, and not a FFA PvP gankfest, I mean a REAL sandbox.

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1213

I cannot fiddle but I can make a great state of a small city.

6/13/12 4:18:36 AM#72

I feel really really bad because i love Rift and Trion, but the game is so small in scope and scale compared to GW2.  I do miss the classes and raiding though.  If i could bard it up in GW2, i'd be ecstatic.

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3279

Facts do not require fiction for balance.

6/13/12 7:56:58 AM#73
Originally posted by sodade21

I played at the first Beta and after that i was eager to try something new so i brought TERA... at the begining Tera was good but not much after lvl 20 the game started to shine..and loved it... at the second BETA weekend i hardly could log to GW2 and always found myself bored and log out after 30 mins... the movement..the animation the sliding/floating runin and the zerg/smash button combat just made me wanna play TERA... 

 

I don't say that GW2 is a bad game..no by all means... but still combat system of TERA just keep me more attached atm.. and i have brought GW2 anyhow so i will play it good when its more bug free and hopefully that runing slide/floating will be all good ;-)  besides there is no point of play it more and ruin all the story right? :P

 

Button smashing combat? Well THERE'S your problem, you were doing it wrong!

 

Here's the skinny... your skills aren't simply "do damage or do more damage". They have attributes of damage, control and/or support. You really need to understand what skills you have and use the right ones at the right time. There are no real dps races like you'll find in games with the archaic "trinity" concept. Also don't forget weapon swapping... that opens up a new batch of skills and abilities. Next BWE, try playing the way it was intended... in other words not like the older style MMOs. Forget rotations, forget mashing. Know your skills and watch for visual clues from the enemy as to when to best use what you have. Don't think only in damage terms, think also of how you're going to apply control to the enemy and what you can do to support those in need at the same time. Move. Avoid damage as best as you can. I got into a pug group for Ascalon Catacombs, story mode. We one-shotted the entire thing, and people were flying around, helping each other out... it was a blast to be a part of and to see in action.

Oderint, dum metuant.

  seridan

Novice Member

Joined: 5/26/12
Posts: 1211

6/13/12 8:01:03 AM#74
Originally posted by Volkon

Button smashing combat? Well THERE'S your problem, you were doing it wrong!

Here's the skinny... your skills aren't simply "do damage or do more damage". They have attributes of damage, control and/or support. You really need to understand what skills you have and use the right ones at the right time. There are no real dps races like you'll find in games with the archaic "trinity" concept. Also don't forget weapon swapping... that opens up a new batch of skills and abilities. Next BWE, try playing the way it was intended... in other words not like the older style MMOs. Forget rotations, forget mashing. Know your skills and watch for visual clues from the enemy as to when to best use what you have. Don't think only in damage terms, think also of how you're going to apply control to the enemy and what you can do to support those in need at the same time. Move. Avoid damage as best as you can. I got into a pug group for Ascalon Catacombs, story mode. We one-shotted the entire thing, and people were flying around, helping each other out... it was a blast to be a part of and to see in action.

While I totally agree with you, there is only that part about the Ascalonian Catacombs that I had a different experience, I found that place to be severely lacking in terms of combat, it was just like a trinity-like dungeon but without the trinity. Hard-hitting, million hit-point elite mobs, coming in very small numbers, without any tactics or combinations among them. I've seen it a thousand times in other MMOs and I don't like this gameplay.

Anyway maybe it's just me... Maybe all those deaths made me hate that place. I'll give it another go

Block the trolls, don't answer them, so we can remove the garbage from these forums

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6833

Logic be damned!

6/13/12 8:12:50 AM#75
Originally posted by stratasaurus
Originally posted by Ashen_X
Originally posted by BadSpock

I can't even fathom going back to a MMO with static mash rotation hotkey combat where you stand still and swap hit points.

I can't even fathom going back to grinding Kill 10 Rats quests at one hub only to move on to the next quest hub.

I can't even fathom going back to instanced PvP queues to buy new gear to do more instanced PvP queues with no tournaments or ladders/anything.

I can't even fathom going back to open world PvP without any meaning or sense of realm/server pride.

I REALLY can't even fathom going back to LFG queues and spamming chat for tanks/healers with mindless threat mechanics and whack-a-mole healing.

GW2 has ruined MMOs for me.

Only game I am even considering going back to to tide me over is EvE, but I know every time I go back to EvE (has been 2-3 times now) I have a great time for a month than get so bored and unsub again.

My feelings as well. 

So to summerize you don't like PvP and you don't like quests and you don't Dungeons.  Sounds to me like its a not a problem of a game sucking its more a issue of you guys are just burned out on MMOs.

No not at all.

I dislike meaningless PvP (only about getting gear) and prefer PvP to be ranked/tracked in some form or tournament or ladder system etc.

I also prefer open world PvP that has some meaning/effect on the world, and WvW builds both server pride and very useful bonuses which I feel is impactful enough to be a far cry from most world PvP in themepark MMOs - ganking and griefing with no point (WoW, TOR, etc.)

I love dungeons, but I love playing with friends and having skill as a player matter, not having the right class mix (tank/healer/dps/control) and just facerolling through playing whack a mole healing and/or rotation spamming dps and/or free threat AoE tanking faceroll.

How is a dungeon run in a normal MMO?

Tank AoE threat keeps all mobs glued to him, boss threat is a LOL joke, healer plays whack-a-mole with the tanks health occassionaly glancing away from their UI to do an AoE heal or quick spot heal on a 2nd player, DPS tries to maximize their rotation to "win" the damage meters while occasionally having to throw a quick CC.

Yawn.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO(meh), Black Desert (Maybe)

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3279

Facts do not require fiction for balance.

6/13/12 8:21:05 AM#76
Originally posted by seridan
Originally posted by Volkon

Button smashing combat? Well THERE'S your problem, you were doing it wrong!

Here's the skinny... your skills aren't simply "do damage or do more damage". They have attributes of damage, control and/or support. You really need to understand what skills you have and use the right ones at the right time. There are no real dps races like you'll find in games with the archaic "trinity" concept. Also don't forget weapon swapping... that opens up a new batch of skills and abilities. Next BWE, try playing the way it was intended... in other words not like the older style MMOs. Forget rotations, forget mashing. Know your skills and watch for visual clues from the enemy as to when to best use what you have. Don't think only in damage terms, think also of how you're going to apply control to the enemy and what you can do to support those in need at the same time. Move. Avoid damage as best as you can. I got into a pug group for Ascalon Catacombs, story mode. We one-shotted the entire thing, and people were flying around, helping each other out... it was a blast to be a part of and to see in action.

While I totally agree with you, there is only that part about the Ascalonian Catacombs that I had a different experience, I found that place to be severely lacking in terms of combat, it was just like a trinity-like dungeon but without the trinity. Hard-hitting, million hit-point elite mobs, coming in very small numbers, without any tactics or combinations among them. I've seen it a thousand times in other MMOs and I don't like this gameplay.

Anyway maybe it's just me... Maybe all those deaths made me hate that place. I'll give it another go

Hmm. We actually used some tactics, that could be it. The lovers, for example, someone working on keeping them separated at least long enough until the lady was nearly down, then polish her off and take care of dude. Avoidance is key, though. Learning to not get hit makes things go oh so much smoother. As a mesmer, I was able to throw some timely interrupts around on some attacks, or simply dodge and completely avoid others.

 

Our group, feeling a bit cocky and confident, then took on explorable mode afterwards. We did surprisingly well considering only two of us were over 35 (I was 32 at the time) and one was even a 29. We manage to get to the Lieutenant dude that pulls everyone into his whirlwind and stalled there... but man, even the trash is like fighting mini-bosses. It was GREAT! I love that they're not afraid to kick our collective arses.

Oderint, dum metuant.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2104

If you see no good or you see no bad in a game, chances are you are bias.

6/13/12 8:24:32 AM#77

Good luck when you realize doing work in GW2 nets you far less 'progress' then other games and you realize that repetition in GW2 in fact still exists.

 

Still really though, I'd be careful about putting to much hope into GW2 without really playing it a lot. Its something new so you have an attraction to it. Give some time and you probably will find its appeal lessens. We all love playing with our shiney new toys until we have played them enough and they suddenly aren't as fresh as they had been at first.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15560

6/13/12 8:26:26 AM#78
Originally posted by Eir_S
Originally posted by Valkaern

I just wish there was a GW2 tv series or cartoon I could watch to hold me over until the next event as playing games that aren't GW2 is clearly not working for me either.

Well if you're the reading type, I heard from my best friend that the novels go into the lore and characters of Tyria in decent depth.  I don't know about the quality of the writing, but I would say probably no worse than most fantasy writing out there.  Either way, the stories really tie into what happens before the game starts.

The second one is not so bad, havn´t read the first.

  Volkon

Elite Member

Joined: 9/14/10
Posts: 3279

Facts do not require fiction for balance.

6/13/12 8:30:12 AM#79
Originally posted by Purutzil

Good luck when you realize doing work in GW2 nets you far less 'progress' then other games and you realize that repetition in GW2 in fact still exists.

 

Still really though, I'd be careful about putting to much hope into GW2 without really playing it a lot. Its something new so you have an attraction to it. Give some time and you probably will find its appeal lessens. We all love playing with our shiney new toys until we have played them enough and they suddenly aren't as fresh as they had been at first.

Depends on how you define "progress". It's different in GW2... it's not all about relying on gear grinds to make you more powerful. If that's what you expect, then no, you won't have the progress you get in lesser MMOs. However, if progress is becoming better with your character, learning your skills and when to use them, becoming more observant as to what's happening in the fight, etc. then yes, you'll find the progress as you go along most satisfying. Like I'd mentioned, levelling up to 31 and entering Catacombs (levelled to 32 in there) then seeing I had developed what skills I needed to get to and down Adelburn (sp?) really felt quite satisfying. Even more so when our underlevelled group made a significant dent in explorable more.

Oderint, dum metuant.

  OldManFunk

Apprentice Member

Joined: 4/29/06
Posts: 865

6/13/12 8:52:14 AM#80
Originally posted by Purutzil

Good luck when you realize doing work in GW2 nets you far less 'progress' then other games and you realize that repetition in GW2 in fact still exists.

 

Still really though, I'd be careful about putting to much hope into GW2 without really playing it a lot. Its something new so you have an attraction to it. Give some time and you probably will find its appeal lessens. We all love playing with our shiney new toys until we have played them enough and they suddenly aren't as fresh as they had been at first.

 

What does GW2 have to do for you to be worth $60? Replace your dog? Wife? Life?

 

Thanks for warning us about how we're throwing away our retirement funds and sacrificing precious time investing in a game that although it is fun to play for now may not end up being capable of replacing everything else in our life.

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