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Edit: My one request is that we not focus on "what's wrong with Darkfall" or "how to fix it", and instead focus on "how we can get another Dev on board to take over the property" or "how we can get AV the resources they need". I'm requesting ideas on that level, not on the level of "change the crafting mechanics, etc. etc." Now, onto my OP: I've poured over these Darkfall posts, regarding the fact that it's dying, etc., and one sentiment that I see expressed ad naseum is "I hope another developer takes Darkfall over". The sentiment is feuled by those of us who have played the game and found that, at least on paper, it's about as close to perfect as it can get in the current climate of MMORPG's. In terms of development, customer service, ironing out kinks, and getting over the hump, however, it's a maddening exercize in waning hope. Someone described Darkfall as a ship sailing out over a desolate sea without a captain, and I think that just nails it, in terms of analogous imagery. Since this is a Darkfall forum nestled (hidden?) within an overarching MMORPG forum, I think it's safe to say I'm preaching to the choire here. You all know the potential for this game. You have experienced the utter (wondeful) brutality and realism the pvp affords, and the capacity to build entire towns, the seiges, and all the other things that would still only add up to "scratching the surface" of how awesome this game is (on paper). The problem, here, is potential starts to turn into something rotten when it goes unrealized. It starts to stink like a bad fish. What's my point? It's fairly grand, and it's not really a point, it's an idea that I'd like to propose, here: I want to save Darkfall. And I want the MMORPG community at large to become aware of Darkfall, especially on the dev level, because someone needs to preserve what is working in Darkfall, going forward. I know you can't please everyone all the time, but anyone with half a brain can see that Darkfall on paper is not a niche market playground; it's a wildly underrealized goldmine that has been REDUCED to a nich market playground by a "dev team" that just doesn't have the resources to take this thing to the next level. What if we could find a developer who'd be willing to raise the money to buy out this AV property, and begin the real work on extrapolating the potential into a fully realized, major release? It would HAVE to be someone who has played Darkfall, who "gets it". Honestly, I'm not sure where to go from here, outside of surveying or starting a petition, so that's the core of my reason for posting. I'd love to get a dialog going that focuses on positives rather than trying to cripple this horse right out of the gate. This isn't a time for bubble bursting, and this is no bubble; it's a time to put some heads together and try and salvage the potential energy of this game into something manifested and playable. Your thoughts and ideas... Edit: the other thought is raising money for AV, but that seems like a dubious prospect based on the company's reputed dishonesty with the player base...? |
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6/12/12 4:40:18 PM#2
Heres how you save Darkfall:
Open up PvE a PvE server with an optional method to turn into a player killer.
Game saved! |
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6/12/12 4:47:53 PM#3
I will never play another skill based game that does not have a skill cap. Completely ruined Darkfall for me. I had to take a one month break from the game for work and when I came back it wasn't even the same game. Getting into a fight went from a few people having a couple good spells to everyone casting a continous macro stream of every top level spell fully maxed out with all the secondary skills. Truely a disgusting way for a game to be. And that is just scratching the surface. |
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Just to be clear, i'm not interested in ideas on how to change Darkfall mechanics and gameplay, because on paper it's already the best MMORPG in the history of the genre (in my humble opinion). I'm interested in ideas related to getting another Dev on board to take the property over, or getting AV the resources it needs to take it to the next level. |
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6/12/12 4:50:28 PM#5
Originally posted by Luxurious That doesn't make any sense. People were driven away from the game because the awful long term game mechanics. |
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Originally posted by VassagoMael Just looking for ideas on getting another DEV on board since AV seems to be out of resources, and looking to preserve the positives. That's my only intention with this post. |
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6/12/12 4:56:47 PM#7
Originally posted by Luxurious I thought AV was totally focused on DF2? |
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6/12/12 4:58:00 PM#8
as soon as they put a cap on stats/skills and give me a first person view melee combat....i'll be right there saving it with you. |
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6/12/12 5:01:54 PM#9
I think I lost quite a few brain cells in this thread. |
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So far three posters have responded with zero ideas. I'm asking for people who are interested in the future of Darkfall to have an idea-spawning dialog here regarding moving the property to another DEV or helping AV get the resources they need to take it to the next level. Obviously you can post whatever you want, I'm just making a request here. I hope that's okay with those of you who don't share my interest. |
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6/12/12 5:03:39 PM#11
Originally posted by Luxurious People do not want to play the game the way it is because it has too many problems. It was poor design decisions and AV's decision not to listen to their customers which got them to this point. The only way to save Darkfall now is to change it... |
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6/12/12 5:03:46 PM#12
Originally posted by VassagoMael "Tasos Flambourascame forth today with word that not only is the project still powering forward, but the development team is growing as new hires are brought on to assist in the efforts" That was from Jan. has something major changed? |
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6/12/12 5:04:09 PM#13
can't save a dead one no matter how hard you try |
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6/12/12 5:05:53 PM#14
http://www.darkfallonline.com/blog/?p=3213
Just got this from their official blog. Did you even look into the game before you assumed they were"out of resources"? " Short Update June 8This week we had a couple of new additions to the team. The first is a marketing specialist that will help us lay down a marketing plan that will lead up to the launch of Darkfall 2.0. The second is a new AI programmer that is tasked with, among other things, bringing some of the new end game monsters, we have already presented, to life. With these and all the other additions we have talked about, the team has grown considerably and our offices are probably the busiest they have been." |
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6/12/12 5:06:47 PM#15
But...The game has no depth! |
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6/12/12 5:09:08 PM#16
Weren't you just the other day extolling the virtues of Allods Online? You even stated that "you couldn't pay me to go back to Darkfall!". So then, why the complete 180? Shouldn't you be playing your 'amazing game' of Allods Online? How very curious, indeed... |
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"That was from Jan." It's almost July. They've been releasing "updates" like that for two years. Maybe longer? Nothing is happening. Darkfall 2.0 isn't coming out in 2012, and it probably isn't coming out in 2013, and by 2014, it won't matter. If people knew that Darkfall had no future, the game would just flat out die. Yes, I'm accusing the devs of keeping hope alive to milk subs. All communities need growth to thrive; stagnation yields decay. I'm not willing to rest on the laurels of these dubious updates, I want to take some kind of action to save the MMORPG that has the potential the be the best in the history of the genre. But let's find out. Let's get to the bottom of this. If it needs saving, then let's try and make something happen. I'm merely proposing that interested parties share ideas. Interested Parties. |
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6/12/12 5:11:55 PM#18
i believe what you are looking for is for someone to take everything good about darkfall and rework it in the context of a larger budget AAA title type of scenario? if you'll look over this forum that has been the mantra of many a forum goer for a long time. dreams of the open world non-linear pvp centered AAA sandbox game is nothing new here. and please be aware of something --darkfall isn't a special gem doing things noone has ever dreamed or heard of before. We have one fellow, DarkPony is his name i believe. he wrote an interesting article on this website relating to the subject. while i disagree with much of what Mr Pony says in his posts much of the time, one thing is clear -- he puts thought into his statements, is sincere, and has at least addressed the issue. link here : http://www.mmorpg.com/blogs/DarkPony/052012/23073_A-delayed-message-for-AAA-mmorpg-developers so yeah, this is a longstanding issue and Darkfall is just yet another one of those low budget MMOs that is and will never be anything more than a niche game. at this point any developer wanting to buy and use Darkfall would probably be better off repackaging it as though it were a new IP. ESPECIALLY if they wanted to try to pull a big crowd. The name Darkfall doesn't really say "hey, come play me! i'm awesome!" edit: i also want to say, Darkfall has no potential to be the best game ever. a game similar to Darkfall? maybe. but not darfkall. they have not, and will never have, the resources to make that happen because they have not, and will never have.. the playerbase to make that happen. |
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6/12/12 5:13:57 PM#19
Originally posted by Luxurious But thats the problem. You are in such a minority who think DF is the greatest thing ever in its current form that asking here was only going to bring these responses. With its current mechanics not another developer would touch it because it is doomed to failure in its current form. Otherwise why would AV be concentrating on another completely different version of the game while letting this one fester and die. |
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Originally posted by Rednecksith No, I love Darkfall. I just find the customer service to be so abhorent, and the complete lack of development... this is why I'm posting here. My love of Allods doesn't detract from my hopes for the future of Darkfall. Apples and oranges. |
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