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TERA: Rising

TERA 

General Discussion  » NA trend strikes again...

3 Pages 1 2 3 » Search
41 posts found
  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2106

 
6/11/12 10:38:28 PM#1

Here's some information from the newest patch notes for TERA, the trend continues in NA and another game is becoming easy, games just need to keep getting easier for us don't they? I mean, we are so inept we can't even click a mouse properly or open our eyes according to NA/EU developers, where's the fun in a challenge right?

 

Edit:Im not sure if this patch was first introduced in Korea, who knows, but regardless it's upsetting to me to see anything being made easier that is purely based on player skill. Nerfing RNG makes sense, but I hate seeing bosses being nerfed.

  • In Balder’s Temple, the attack power of Guardian of the Relic’s laser attack has been reduced by approximately 20%.
  • In Fane of Kaprima, the attack power of Kaprima’s whirlwind slash after its scythe attack has been reduced by approximately 20%, and it no longer casts a bleeding debuff. Egrecia now has approximately 20% fewer HP, and the sphere damage of nearby devan mercenary priests has been reduced by about 30%.

  Saxonblade

Hard Core Member

Joined: 6/11/12
Posts: 271

6/11/12 10:44:11 PM#2

That is what happens when you change from a nation with a can do attitude to a entitlement mentality.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

6/12/12 2:39:54 AM#3

Ya pretty pissed off myself =\ its not like it was impossible to do or something. Many people have already been running hard mode and stuff. No idea what made them think nerfing it was a good idea.

  Greyhooff

Hard Core Member

Joined: 10/08/08
Posts: 681

6/12/12 2:45:33 AM#4

hey, at least NA is getting a patch.

In the EU, we are

1 month

behind the US in terms of patches.

Frogster is not able to run Tera in europe, they are simply not capable of it.

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1815

"Give a man a mask and he will show you his true face."
Oscar Wilde

6/12/12 2:48:13 AM#5
Are you forgetting that En Masse only has ENGLISH transitions to worry about?

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1815

"Give a man a mask and he will show you his true face."
Oscar Wilde

6/12/12 2:49:07 AM#6
translations, darn it...phone.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

6/12/12 3:10:22 AM#7

That and EME has a small dev team that can make no content and change content for the game while frogester doesn't have that team or power.

  A_hi

Novice Member

Joined: 11/16/10
Posts: 88

6/12/12 3:30:40 AM#8

hard mode loot will also drop from normal modes

 

not even wow sunk that low, lol

  Otakun

Advanced Member

Joined: 12/28/07
Posts: 756

6/12/12 3:44:14 AM#9

Now if only the fixed the horrendous leveling. 

  Sameer1979

Apprentice Member

Joined: 6/11/12
Posts: 385

6/12/12 3:46:42 AM#10

The challenge should be in the encounter itself and not in superficial things like increased HP and damage. 

  User Deleted
6/12/12 3:48:36 AM#11
Originally posted by Saxonblade

That is what happens when you change from a nation with a can do attitude to a entitlement mentality.

^ this 1000%

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1815

"Give a man a mask and he will show you his true face."
Oscar Wilde

6/12/12 3:51:54 AM#12
Now if people (for who this game is totally NOT their cup of tea) would stop using the "horrendous" levelling as a (poor) excuse to bash the game...

  Moaky07

Advanced Member

Joined: 2/24/07
Posts: 2199

MMO sandbox games are as exciting as watching paint dry.

6/12/12 3:59:36 AM#13
Originally posted by NBlitz
Now if people (for who this game is totally NOT their cup of tea) would stop using the "horrendous" levelling as a (poor) excuse to bash the game...

There will be folks that come into the Tera forums to bash this game regarless if it is the best thing since sliced bread. It is the way this site rolls.....idiots determined to troll game forums even though folks are playing them.

 

Constructive criticism is always a good thing. Being a spamming jack ass is a whole nother thing. My only advice is to be better than they are.

 

As far as adjustments in OP, tuning shit isnt always a bad thing. No clue in this case.

Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  Otakun

Advanced Member

Joined: 12/28/07
Posts: 756

6/12/12 4:38:05 AM#14
Originally posted by NBlitz
Now if people (for who this game is totally NOT their cup of tea) would stop using the "horrendous" levelling as a (poor) excuse to bash the game...

ok, how about poorly done, constantly reused skins, repeated quests, terrible quest layout and barely any thought put into it? Even Rifts quests were better. 

  A_hi

Novice Member

Joined: 11/16/10
Posts: 88

6/12/12 5:32:31 AM#15
Originally posted by NBlitz
Now if people (for who this game is totally NOT their cup of tea) would stop using the "horrendous" levelling as a (poor) excuse to bash the game...

I cannot help myself, watching game companies fail at westernizing korean grinders that crash and burn and go f2p within a year is a personal hobby of mine

 

 

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6863

6/12/12 5:43:25 AM#16
I think the thing is wow style games have give stale. People who want that sort of thing are playing wow (or rift), there's only so many people who aren't bored to death of that game model. Sorry, but tera, if it had tab based combat, would be very wow like imo. You can't just make standard mmo with a couple of differences anymore.
  colddog04

Elite Member

Joined: 9/19/06
Posts: 4716

6/12/12 5:54:19 AM#17

http://www.terafans.com/topic/8652-k-tera-patch-notes-4711/

Lowered the attack power of some monsters in the Ancient Castle of Evil.

- Cursed Clown’s basic attack damage reduced by 54% and its other attack damage reduced by 36%.
- Twin Clown Lektown’s basic attack damage was reduced by 22% and its other attack damage raised by 9%.
- Jester Taruruk’s damages were fixed from where some of the skills used to hit for 0.

 

http://blog.me0w.co.uk/teraonline/2011/03/18/k-tera-patch-notes-3-17-11/

 

  • The party monsters in above zones had their difficulty reduced to solo level and experience and drop rates were increased.
  • Instances, large and named monsters will still require a full party.

 

  • Party monster difficulty was reduced to allow a 2~3 person party to kill them.
  • Drop rate and experience are reduced along with the difficulty.
  • Quest log will now show if the quest is for 3man or 5man.
  • Instances, Large and named monsters will still require a full party.

There are more nerfs to PvE content in that patch if you want to read them.

 

http://www.terapvp.com/threads/tera-korea-patches.5152/

That site shows a disgusting amount of nerfs to PvE and how hard it is to aquire things.

 

 

It's not a NA/EU phenomenon. Korean and Western developers alike seem to nerf content over time.

SWTOR is the greatest mmo ever!

  eHug

Novice Member

Joined: 1/30/12
Posts: 133

6/12/12 5:54:47 AM#18
Originally posted by Greyhooff

hey, at least NA is getting a patch.

In the EU, we are

1 month

behind the US in terms of patches.

Frogster is not able to run Tera in europe, they are simply not capable of it.

It's really annoying when those crybabies that don't understand that translating a game into two different/additional languages (french+german) takes some time have to spread their cluelessness onto all forums :(

  Postcards

Novice Member

Joined: 4/19/12
Posts: 86

6/12/12 6:21:14 AM#19

The nerfs were put in KTera about a month ago

  Greyhooff

Hard Core Member

Joined: 10/08/08
Posts: 681

6/12/12 6:26:02 AM#20
Originally posted by eHug
Originally posted by Greyhooff

hey, at least NA is getting a patch.

In the EU, we are

1 month

behind the US in terms of patches.

Frogster is not able to run Tera in europe, they are simply not capable of it.

It's really annoying when those crybabies that don't understand that translating a game into two different/additional languages (french+german) takes some time have to spread their cluelessness onto all forums :(

 

 

Translating does not take much time at all when it comes to written text. 2 languages especially when translators are trilingual german-french-english, as many are in europe, does not take long at all. EU commission documents which can be several hundred pages long are translated in a couple of hours.

Translating the amount of content in the last few US patches does not take 1 month. I know what that content is, it would take a translator under a week to do it for just the text. If they need voice actors to translate the vocal stuff, they need to just do that later and get the content patches live with english voice acting and french/german written translation.

But come on. We know Frogster are utterly crap.

Frogster can't even keep the servers up. They can't make a working billing system to subscribe while a sub is already running. They can't even get someone to write "Servers are down for maintenance" on the login screen during their repeated maintenance downtimes, during which nothing actually gets fixed.

Frogster handling of the exploit problem says it all. Nothing done for 24 hours, exploiters run rampant. After maintenance, they promise to revert the items that were exploited, and take action against the exploiters. No action was taken, the exploiters still today have all their exploited items. It means it's open season in the EU to bot, exploit and do whatever- Frogster either can't or won't enforce any kind of rules.

It's obvious they are simply not doing any work, they're just a slacking, terribad F2P company that has no concept of customer service, and no staff.

 

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