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What is hurting current MMOs the most?
mmorpg.com/blogs/Xobdnas |
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6/09/12 11:11:41 PM#2
Lack of "new blood" running the show. We still got too many Garriots, Molyneauxs and Kosters thinking they have changed along with the times. Not to mention the goddamned Smedleys, Koticks and Fils-Aimes'.
Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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6/09/12 11:22:01 PM#3
Originally posted by GTwander Koster has not made a MMO in ten years! I bet you can't name one game that is anything like Koster's since SWG... |
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6/09/12 11:26:45 PM#4
Other then a lack of inovation, I think that paying a subscription is also a hurting MMOs with F2P MMOs quality getting better. |
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6/09/12 11:28:33 PM#5
Originally posted by MuratReis Koster was making a garage-sale type game that Garriot is now doing until he scrapped it and decided to stick to "consulting", and the more you defend these guys, the longer they will hold the reigns. < Loved SWG, but still not forgiving what goes on these days, Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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MMOarQQ
Novice Member
Joined: 2/20/12
"Against stupidity the very gods themselves contend in vain." |
6/09/12 11:29:01 PM#6
The lowest common denominator with access to sixty dollars. The ones with credit cards are even more potent. |
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6/09/12 11:31:55 PM#7
Irrational exhuberance on one side of the screen and nostalgia on the other. (is the industry as a whole, once you get past the forum fan-wars and unfortunately business blowouts, really hurting?) |
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6/09/12 11:32:46 PM#8
No passion in making great games but there is passion in making money. Today, making money is greater than customer satisfaction. |
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6/09/12 11:39:32 PM#9
all of the above |
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6/09/12 11:44:27 PM#10
None of the above. MMORPG's were originally world simulators. Being part of a world simulator gave a game a reason to be a part of it, grow with it, build a community in. At some point the genre moved away from world simulators and MMORPGS have become regular video games with multiplayer. Why do you think Diablo 3 is listed here? Now like most regular video games you play for a few weeks or months, then move on. MMORPG's need to go back to being world simulators. |
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6/09/12 11:46:39 PM#11
Originally posted by Paradigm68
Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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6/09/12 11:50:34 PM#12
Originally posted by GTwander
The virtual space thing Koster was doing was not a game. |
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6/09/12 11:54:41 PM#13
Then that's in line with what another poster said... that the giants of yesteryear are over doing it for the sake of "art", and are now in it simply to make bank. I agree with what the guy I gave a Clap.gif. That games need to go back to being a "world simulator", but even the guys that originally made them as such no longer want to do so. The only people that are, are newbloods out to do it for themselves. Like Notch with Wurm and Minecraft, and even the amatuers behind Mortal Online. Maybe the simple fact is that the new brunt of gamers coming into the genre simply don't get the idea of "logging into a world" as much as "hopping into a game". Maybe the concept is completely lost on most of us, and the guys that used to make great games realise it, and *know* that nobody is willing to stay with anything for any prolonged period of time. So, perhaps cash-grabs and flavor-of-the-month games are the *only* way to go now. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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6/09/12 11:56:52 PM#14
Originally posted by GTwander I'm just saying Koster has been out of MMO develoment for ten years, so why blame him for the current poor state of MMO games? (Koster was one of the guys who made those bad ass MMOs of the 90s and my favorite game SWG. He has not done anything with MMOs since SWG..the goal behind the virtual space things he was doing was to bring the virtual medium to the real world -- with classes , business meetings, parties and what have you taking place in an virtual environemnt. It had no combat, XP or anything that came even close to making it resemble a game. |
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MMOarQQ
Novice Member
Joined: 2/20/12
"Against stupidity the very gods themselves contend in vain." |
6/09/12 11:58:09 PM#15
Originally posted by Paradigm68 Winner winner, chicken dinner. |
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6/09/12 11:58:39 PM#16
Originally posted by MuratReis He's in the line of fire for making some great things and then attempting to push crap on us (before giving up on it). Much like Garriot and Molyneaux, I put them in the exact same camp. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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6/09/12 11:58:44 PM#17
Originally posted by Paradigm68 Totally agree 100% Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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6/10/12 12:00:44 AM#18
MMOs are hurting?
EVE UO (still really popular, for a game of its age...think its at 100k subscribers? Last I heard anyway) DayZ (though one can argue it isn't actually an MMORPG, but the definition has never actually been defined and definitions can change over time) Minecraft (more so than DayZ...I've been on servers with 500 people on at once)
That is off top of my head.
Ohhh...you meant MMOs (or any game) by big budget AAA companies. Yeah those are going nowhere.
My youtube channel: http://www.youtube.com/user/TheExplorium MMORPG.com is like 4chan, but for gamers. WoW already does WoW good. PvPers that gank newbies, are carebears. They don't want a challenge (like a carebear), they just want easy mode (like a carebear) and a no challenge combat (like a carebear). |
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Well said sir. I miss living in a world, now I just play a game til I get to X then it's done. mmorpg.com/blogs/Xobdnas |
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6/10/12 12:05:27 AM#20
Originally posted by GTwander
He wasn't behind all the shit that happened to SWG after release. He admitted that SWG was not finished, even so, it is still by favorite game. If he was put in charge of that game after release and allowed to develop it in tandem with the active community (if he wanted to do this) I think SWG would have a better reputation. It still would have been crippled by WoW, though. |
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