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DeaconX
Hard Core Member
Joined: 2/08/05
Stand up for what you believe; Even if you stand alone. |
4,212 Backers $307,843 pledged of $50,000 goal
Damn... over 300K. Pretty damn impressive if you ask me. |
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6/08/12 11:47:49 PM#102
Originally posted by dontadow Please explain how I have modified the rules of the game. According to the alignment section of the pathfinder srd http://www.d20pfsrd.com/alignment-description/additional-rules I am following the rules. I allow all alignments except you have to get my permission to play evil. That is exactly by the rules. No modification needed. The only place that anyone has to be within one alignment of something is a cleric has to be within one step of their deity. I do modify things in my campaigns though, but that isn't one of them. I don't have players derailing the game. I do have players RPing their conflict. Two very different things. I come up with the general setting/background/plot, but the story is a coop experience. Everyone plays a part in crafting it with their actions. They don't always get along, but they do work out their differences. Very rarely has it ever come to violence, but I don't stop it if it does. Just like in real life two friends can get in a fight, but afterward still maintain their friendship. All that being said I do have mature players, and we have all been roleplaying for many years so I guess that may have something to do with it working. |
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6/09/12 2:14:04 PM#103
Originally posted by Nevulus
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BlackUhuru
Novice Member
Joined: 6/08/08
"When you are confused, you are learning something" |
6/09/12 2:40:50 PM#104
TableTop RPG's are the reason we have mmo's, they have everything to do with mmo's.
Richard Garriot was the god of RPG's in the 80's and still has UO as the ultimate proof, and by far a better game 14 years later then TOR is. Raph Koster same story, SWG hands down better then TOR, he also worked on UO. Two Developers with better track records then TOR which hasn't even lasted 6 months. "It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes |
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6/09/12 2:42:38 PM#105
Originally posted by BlackUhuru good game development gets taken for granted. |
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BlackUhuru
Novice Member
Joined: 6/08/08
"When you are confused, you are learning something" |
6/09/12 2:56:12 PM#106
Oh and I forgot to add that Bioware has no track record with mmo's, they tried to make one with a quarter billion and failed.
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes |
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6/09/12 5:13:12 PM#107
Originally posted by BlackUhuru
UO is not a good game. Horrible ganging .. uninteresting combat mecahnics. No wonder it was eclipsed by EQ once EQ was out. Plus, Richard Garriot made Tabula Rasa .. which failed HORRIBLY. Either he is a bad game designer, or he lost all integrity and let other people put his name on a bad game. Either way, he should just focus on his hobbies .. like paying millions to play astronaunt, and stay away from making games. LOL .. people who know how to make table top RPGs know how to make MMOs? That is just illogical and silly. Wizard of the Coast is a MMO maker? |
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6/09/12 5:47:30 PM#108
Originally posted by DeaconX
Not really... more like disappointing in my book. I backed Pathfinder online but that number is really nothing for a Technology Demo to impress a publisher. You know a Board Game of Zombies (fucking board game) got $800,000+ from Kickstarter. You would think a sandbox MMO would get more? But I know why people weren't as excited about it.. it's because we're backing up a "technology demo" that MIGHT interest a publisher which MAY publish the game. After watching Curt's 38S and his game fail... I give this game a 1% success chance and I forked $50 on it.
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6/09/12 6:08:27 PM#109
Originally posted by yewsef I think those numbers are better than "market research says we have a market that is x size... therefore we will get y sales" ie nothing like already having some sales in the bag for pitching to investors. So it improves the pitch. I guess we'll have to see how the demo pans for the rest of it. I'm more excited to see a mmorpg target a specific audience and succeed for those people, that's what I'd like to see with PfO. |
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6/10/12 12:23:27 AM#110
Originally posted by MumboJumbo There is no MMORPG. There is not even a pitch for one. There is only a promise to work on a pitch. Be excited when you actually see the MMORPG. Anything else is just wishful thinking. |
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BlackUhuru
Novice Member
Joined: 6/08/08
"When you are confused, you are learning something" |
6/10/12 12:43:07 AM#111
I'm wishfully thinking its going to be great!!
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes |
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6/11/12 11:34:42 AM#112
Originally posted by nariusseldon You implied that PFO was some sort of scam, that they were just looking to take peoples money. It's entirely appropriate for us to point out that this venture is associated with people who have legitimate game companies with a long history of satisfying thier fan base. In other words...you got called on your BS. Whether the game ultimately succeeds or fails or is good or not remains to be determined. Personaly, I've been very enthused by the plans I've read about on thier boards/blogs and the people associated with the project. On thing is abundantly clear, this is legitmate attempt at making an MMO. One can judge that by the reputations and the history of the entities associated with the project. You, on the other hand, have no reputation or history of legitimate business practices (that we know about) which is why the analogy you made is absurd. You free to spend your dime however you like. As for me, right now there are no games out there that are worth spending my dime on. GoblinWorks, however, are working on a game that I am highly interested in......and I feel like using my dime to help them realize that goal. Frankly I've already gotten more entertainment and enjoyment from that idea and reading about thier game then I would have gotten from a years subscription of playing TOR or most of the other MMO's that are out there to play. So it's ALREADY money well spent for me. If you want to start a Kickstarter project that has some potential, you might consider one aimed at teaching you to utilize the word "YOU" when writing rather then using "U". That's a project I might actualy consider donating something toward. |
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6/11/12 12:20:40 PM#113
I don't see a problem with people putting their faith in people. I don't see a problem with people arguing that the hivemind feels very vulnerable to falling for a scam or a pipedream. What this really comes down to is a debate over whether people are getting hyped because they have made a rational judgement or whether people are rationalizing a judgement because they have gotten caught up in the hype.
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6/11/12 12:50:15 PM#114
Originally posted by BlackUhuru Is it just me or does the development budget for SWTOR increase everytime someone mentions it on these forums? Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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6/11/12 12:54:14 PM#115
I am totally new to this kickstarter thing but omg its amazing, I swear some of those guys backing stuff must be billionaires I saw someone that had over 10k projects backed. |
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6/11/12 12:57:53 PM#116
Originally posted by Traugar In the Gamemasters manual it speicifies that campaigns should have characters be within one step of alignment in order to maintain campaign balance. So if you have players RPing their conflict, it still backs my oriignal statement thatp layer versus player violence has no place in an RPG. |
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6/11/12 1:01:11 PM#117
I can't wait for this game. PFO is being made by Goblinworks and if back by Paizo which makes the current PnP RPG that problably has players spending a lot more money a month than a MMO gamer does. They are also the company the made most of the compaign settings for DnD before 4.0 and has currently took the spot from DnD as the best fantasy PnP out today. They are basing the game off the world they run most of the campaigns in and I bet the story lines are going to be amazing. Thier world has so much depth that you should be able to play for years and not touch the surface and if they stick to 2yrs to get to lvl 20 that is going to rock. MMOs are not about max level they are about content and I hope they give us the content that they are known for. |
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6/11/12 1:14:08 PM#118
One of the things that excites me about Pathfinder Online is the simple fact that its core design is being worked on by a Pen and Paper RPG developer. As opposed to the primary focus and direction being driven by a video / console game developer. Its what we need the biggest failing in my opinion that is facing MMORPGs to date is the emphasis on FPS style game play and console portability. So much effort is being made to "balance" classes for PvP and to simply the command structure. Monty Haul style rewards where a new weapon item becomes worthless 5 minutes after you get it. I am really hoping for some good solid structure in this. A feeling that levels are somehing that just happens as your enjoying the world and not the whole purpose. A game where when you get that cool item it remains cool for at least a few weeks if not longer. I want to be able to FAIL and in failing know it has conaequences. These are all elements that a Pen and Paper game offers and hopefully there is a chance that this game will in the years it will take to develop be able to deliver.
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6/11/12 1:23:15 PM#119
Originally posted by GrumpyMel2 They don't have to scam you on purpose. Half baked business plans, with no ill intentions, "scam" more people than con artists. If you want to throw your money at a mirage, it is your perogative. However, it is entirely appropriate for me to air my opinion. And there are plenty of good entertainment option out there. The list of good fun (for me) games is too long (heck i am still on Arkham Asylum .. having finishing it yet before jumping to Diablo 3). There is really no need to buy a promise to pitch a game. Hmm .. you do know what "sarcasm" means, right? I won't waste my time on kickstarter.
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6/11/12 1:54:46 PM#120
Originally posted by Quirhid At least Bioware have some experiences with VIDEO GAMES. Now think about how worse it can be if Bioware only has TABLETOP RPG experience. |
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