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6/08/12 11:04:42 AM#41
Originally posted by RebelScum99 lol too easy. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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6/08/12 11:07:56 AM#42
Originally posted by Xssiv GW 2 has 3 faction pvp, battlegrounds, open world pvp, and a Rift does not have a seemless world. GW2 is far more seemless. Lets throw in personal story, 5 starting areas (not two), skill based gameplay, and no monthly fee onto GW2's side of the fence ;) Let's not forget that once you outlevel an area in Rift that the content becomes worthless to you. The 3 faction pvp in Rift is also a joke. I would actually say Rift's 3 faction PvP is in the same category as battlegrounds. |
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6/08/12 11:08:38 AM#43
Originally posted by Xssiv you shouldn't talk about thinks you don't have a clue about son. |
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6/08/12 11:10:15 AM#44
Originally posted by Celcius once you outlevel an area in Rift that the content becomes worthless to you. in RIFTs defense, they are adding mentoring next patch 1.9 -- so you can lower your level to old content EQNext press http://EQ3Wire.com EQ2: Freeport server |
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6/08/12 11:10:23 AM#45
Originally posted by Xssiv Actually the arena pvp is 5v5, but ty for illustrating for us how unqualified you are to be making any comparisons in the first place. And WvW is a large scale 3 way match up on huge battlegrounds but i asume if you knew any of this then you wouldnt have made such a fool of yourself with your graph. Im still amused how you call Rift seemless when almost no game is seemless. Especially after bringing up its instanced dungeons. Talk about cognitive dissonance. |
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6/08/12 11:10:43 AM#46
GW2 has one faction, called "Players". Rift currently has 2 factions, but this will be expanded to three, depending on whether the player stays in the base world or whether or not they travel to other dimensions. Once they leave the base world, there are 3 factions, unrelated to the original 2 factions. GW2 will have WvWvW warfare, so it'll be similar to a 3 faction battle zone, but it won't be factions, it'll be servers fighting each other. Rift will have a 3 faction warzone or possibly 3 faction open world PvP...I guess depending on what kind of server you've rolled your character on. Join the League For Gamers. |
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6/08/12 11:10:50 AM#47
Originally posted by Xssiv Well lets say that what Trion is saying about the size of the world is true. The new areas will be as big as the first one. GW2 "STARTING ZONES" combined are bigger then Rift's whole world. Even if you multiplied that by 3, the game is still half the size of GW2. Lets not forget that every zone below 51 becomes irrelevant after the expansion comes out just like every WoW clone's expansion so I would say the world is technically only going to be twice as big. |
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6/08/12 11:11:12 AM#48
Originally posted by Xssiv I noticed you neglected to put structured PvP in your list. |
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6/08/12 11:12:34 AM#49
I'd play Rift it it didn't have the most boring combat ever. I just can't do it. I love everything else about the game, but the combat, just can't do it. |
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6/08/12 11:13:22 AM#50
Originally posted by Celcius No the have 3 team PvP. 3 faction is very different. there something about hating the other faction that all 1 faction can't bring. TESO and TSW have DAoC 3 faction battles. TESO even more so. |
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Originally posted by Celcius GW2 has three server PvP (WvWvW) so I'll give you the 3 faction point. It certainly doesn't have open world PvP. As far as seemless worlds, you're joking right? Each city has a load screen to get into it, each major zone has a load screen. If you call that seemless then we're at an impass my friend. |
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6/08/12 11:13:53 AM#52
Originally posted by Nadia Yes I did consider this for the other side of the argument; but in reality once people get all the items they need from mentoring they won't do it anymore. |
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6/08/12 11:15:26 AM#53
You zip through it fast enough that it's probably not cost effective to add lower level content. It would be a better experience to have more choices for lower level starting areas, but they're focusing on the content where people spend most of their time. Join the League For Gamers. |
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6/08/12 11:16:07 AM#54
Originally posted by Xssiv WvW is open world pvp. You just zone over to it (aka how you will zone over to the expansion in Rift's "SEEMLESS" world.) I also never said that GW2 is seemless, just that it is more seemless. Let's not forget the amount of lobby ques in Rift. |
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6/08/12 11:16:34 AM#55
Originally posted by Xssiv So because it's named "world vs world", it isn't factions? [mod edit]. And you are also wrong when you put your cross for "2 faction PvP" in front of Rift, since that game definitely one has two factions. GW2 has no arenas, it's only BGs. If you're looking for the pillar chasing PvP in a bowl you have in WOW, there's none of that in GW2. For the last line, do you realize how silly it is... not only it's a big assumptions, since Rift's original world is TINY compared to most if not all other theme park MMOs (even SWTOR is way larger than Rift), but you also assume the expansion is going to not only double, but like increase landmass by x5 or more (you gonna need that to match GW2 landmass).
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6/08/12 11:17:38 AM#56
Glad you made this thread as a response to all the GW2 fanboys, it was driving me nuts.
Yogscast posts a video and one of the first comments is "Why play Rift when you can play GW2?", instantly gets like 60 thumbs up and people responding to the comment with "hah SO TRUUE", "OMG THE TRUTH BURNS", "LOL GW2 FOR THE WIN".
I hate the fans of GW2(generalizing right now, not all of you but ffs, stay off other games videos)...
They made an amazing interactive open world boss that is gigantic and reacts with the environment and just by fighting it it opens up new areas your can't get to otherwise, this is open world as well. They are tripling the size of the world adding new raids, dungeons and the only thing people can say is "GW2 FTW".
This is just one example but I mean I can't go anywhere without seeing GW2 spewing itself over every other game.
Anyways Kudos to Trion on this, you've actually got me interested in Rift again.
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6/08/12 11:18:45 AM#57
Originally posted by Xssiv Gw 2 has battlegrounds btw. I wonder though does any body ever sit and look at both games then see how they use their features, hell the features listed right here are executed differently. Some are entirely different themselves DE's and Rifts, would y'all like to shoot off youtube videos lol?
Rift to me is like the best MMO that's highly akin to WoW though, it's one that I can play and get kinda far before getting tired. I like it more than Tera, though Tera has it on the fighting but that's just about it. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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6/08/12 11:19:19 AM#58
Rift only will have 3 faction PvP in exactly the same way that GW2 has 3 faction PvP, the majority of Rift's content is two factions, they are introducing 3 faction PvP areas because they are seeing that it works. The difference between rift and GW2 as far as dynamic events goes is monumental, rift utilises them for rifts and invasions but keeps all quest content linear, GW2 replaces all content with events not just adding some to a traditional quest system, they have replaced the traditional quest system completely. The size of Telera on release could fit in to two GW2 zones and still have space to spare, GW2's zones are huge and there will be 25 of them on release. You can't create a check list like that without going further in to what each game has done in each area. I really like Trion, I have a hell of a lot of respect for them as developers, what they do they do incredibly well, they speak to and listen to the community and are fantastic at adding content and moving the game forward. They've built a very solid traditional MMO with some nice additions, they haven't gone from the ground up trying to break the mould or revolutionise the genre, that's absolutely fine, though I look forward to the day they do because I'm sure they'll do it well. I do think Rift could benefit the most from further leveling content after this, that would bring players back I'm sure, it's a terrible game to roll alts in, two very small starter areas followed by one very linear journey to end game, I never got more than one character to max for that reason, couldn't bear to do it all again. I'm looking forward to the expansion and will be buying it for sure, thing is I've already bought GW2, there's no sub to have me worrying about time spent in games I'm currently paying for, I can therefore happily buy the expansion and sub again for a couple of months if I want. I'm also looking forward to TSW *sigh* too many games not enough time! |
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6/08/12 11:19:23 AM#59
Originally posted by KingGator ive never seen any mmo have *ample* end game content on release, including WOW
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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6/08/12 11:20:42 AM#60
Originally posted by The_Korrigan No, it isn't factions. You are correct. The game is not even advertised as that. It advertises WvWvW. They have 3 team pvp. |
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