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TERA: Rising

TERA 

General Discussion  » What are Tera's sub numbers so far?

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69 posts found
  User Deleted
6/07/12 5:36:40 AM#41
Originally posted by fenistil

Not huge numbers, but like some other people said - this game does not suffer from mass quits - precisely because it was not hyped and 'merketted' to death.

It can sustain numbers or if game will develop in good direction - then even grow.

 

That's why it is better approach IMHO. 

After all - does it care if game have 200 k subs or 1 mln subs for player?  

I think it does matter if servers you playing on have good population, who cares if there is 10 or 80 servers?

I think the driving force behind subscription number threads is whether the game has a future, and if that future will be free to play.

If En Masse is financially viable with 4 or 5 servers with decent pop, it doesn't matter. It'd be my guess that it's a slow bleeding death with that low of a pop though.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17114

6/07/12 9:51:01 AM#42
Originally posted by Terronte
Originally posted by fenistil

Not huge numbers, but like some other people said - this game does not suffer from mass quits - precisely because it was not hyped and 'merketted' to death.

It can sustain numbers or if game will develop in good direction - then even grow.

 

That's why it is better approach IMHO. 

After all - does it care if game have 200 k subs or 1 mln subs for player?  

I think it does matter if servers you playing on have good population, who cares if there is 10 or 80 servers?

I think the driving force behind subscription number threads is whether the game has a future, and if that future will be free to play.

If En Masse is financially viable with 4 or 5 servers with decent pop, it doesn't matter. It'd be my guess that it's a slow bleeding death with that low of a pop though.

People have been saing games have been dying since "since".

Games eventually find their equilibrium.

Warhammer is not dead as there are die hard players who play it. same with Mortal Online and Dark Fall and both those games had problems.

AoC didn't die and after f2p DDO was resurrected.

My guess is that Tera will maintaine the pvp servers as the "end game" pve game doesn't really have much at the moment.

The game will lose subs and level out, the game will eventually go f2p with a small but dedicated community.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

6/07/12 10:51:43 AM#43
Originally posted by Terronte
Originally posted by fenistil

Not huge numbers, but like some other people said - this game does not suffer from mass quits - precisely because it was not hyped and 'merketted' to death.

It can sustain numbers or if game will develop in good direction - then even grow.

 

That's why it is better approach IMHO. 

After all - does it care if game have 200 k subs or 1 mln subs for player?  

I think it does matter if servers you playing on have good population, who cares if there is 10 or 80 servers?

I think the driving force behind subscription number threads is whether the game has a future, and if that future will be free to play.

If En Masse is financially viable with 4 or 5 servers with decent pop, it doesn't matter. It'd be my guess that it's a slow bleeding death with that low of a pop though.

Agreed.

On the other hand it left you with bascially one game only - WoW.

 

As for 'does game has future' - it all depends imo how big sub drop there is.

Tera did not suffer big sub loss - so it might have a future - also as P2P for some time.

 

Agreed though that if someone don't like f2p / freemium then playing anything nowadays it is a gamble. 

One of the reasons I am reluctant to even start playing many mmorpg's if I feel that it will go f2p soon. I don't like this model and I don't like to play mmorpg short-term - so current mmorpg market is quite bad for me.

 

Tera does have a chance as p2p though imo.  It will depend on how fast and how good PvE content will be introduced there. 

 

Slighty off-topic, but I wonder when there'll be company that will try to go p2p and f2p / freemium depend on servers mixed model.

Not freemium on all servers, but some servers pure p2p and some freemium or f2p.

SOE tried that, but their exectuion was totally horrible.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

6/07/12 2:09:53 PM#44
Originally posted by fenistil
Originally posted by Terronte
Originally posted by fenistil

Not huge numbers, but like some other people said - this game does not suffer from mass quits - precisely because it was not hyped and 'merketted' to death.

It can sustain numbers or if game will develop in good direction - then even grow.

 

That's why it is better approach IMHO. 

After all - does it care if game have 200 k subs or 1 mln subs for player?  

I think it does matter if servers you playing on have good population, who cares if there is 10 or 80 servers?

I think the driving force behind subscription number threads is whether the game has a future, and if that future will be free to play.

If En Masse is financially viable with 4 or 5 servers with decent pop, it doesn't matter. It'd be my guess that it's a slow bleeding death with that low of a pop though.

Agreed.

On the other hand it left you with bascially one game only - WoW.

 

As for 'does game has future' - it all depends imo how big sub drop there is.

Tera did not suffer big sub loss - so it might have a future - also as P2P for some time.

 

Agreed though that if someone don't like f2p / freemium then playing anything nowadays it is a gamble. 

One of the reasons I am reluctant to even start playing many mmorpg's if I feel that it will go f2p soon. I don't like this model and I don't like to play mmorpg short-term - so current mmorpg market is quite bad for me.

 

Tera does have a chance as p2p though imo.  It will depend on how fast and how good PvE content will be introduced there. 

 

Slighty off-topic, but I wonder when there'll be company that will try to go p2p and f2p / freemium depend on servers mixed model.

Not freemium on all servers, but some servers pure p2p and some freemium or f2p.

SOE tried that, but their exectuion was totally horrible.

Some smaller game have that, like puzzle pirates by three ring have sub and f2p server. F2P basically most thing you do require a cash curreceny, but they are tradable so peopel who have money buy it from the company and sell it to players. Its harder to climb up because it cos tyou gold to keep your ranks and buy ships and stuff. Or you can go P2P server where that doesn't exist. However haven't seen a like big mmorpgs do that though.

  A_hi

Novice Member

Joined: 11/16/10
Posts: 88

6/07/12 2:42:34 PM#45

Any themepark MMO  that dares to launch with so little endgame content as TERA is bound to fail as a subscription title in 2012 oversaturated MMO market. 

f2p within a year unless a miracle happens

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17114

6/07/12 3:50:01 PM#46
Originally posted by A_hi

Any themepark MMO  that dares to launch with so little endgame content as TERA is bound to fail as a subscription title in 2012 oversaturated MMO market. 

f2p within a year unless a miracle happens

Not sure about a year, could be less, but i do agree that it will eventually go f2p.

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3732

RIP City of Heroes!

6/07/12 3:55:41 PM#47
Originally posted by A_hi

Any themepark MMO  that dares to launch with so little endgame content as TERA is bound to fail as a subscription title in 2012 oversaturated MMO market. 

f2p within a year unless a miracle happens

Considering that many players just want to get to endgame and the fast leveling times, should devs design their games with endgame in mind?  Making sure they have many months worth of endgame to keep players busy.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

6/07/12 4:16:49 PM#48
Originally posted by fenistil

As for 'does game has future' - it all depends imo how big sub drop there is.

Tera did not suffer big sub loss - so it might have a future - also as P2P for some time.

 

TERA's main sub base isnt NA/EU.  Aion had likely less than 25k NA subs, but it still ran and received updates, because it had millions of eastern subs.

 

As long as K-TERA keeps doing moderately ok, western TERA should be fine

  Mike_L

Novice Member

Joined: 11/28/07
Posts: 75

6/08/12 1:30:05 AM#49

I have been working with games since 1998 and there's no doubt in my mind. TERA will die quickly. Numbers seem to drop fast. I logged in today to check it out before my subscription runs out (and won't be renewed) and I saw TWO players online.

TERA did exactly the same mistakes as most other gamiing companies do in the MMO genre. They promise new things but when it comes down to basic it really isn't new. Granted... their combat system was new but other that that it was just more of the same. In their news section they tell about all the new things they are going to launch, such a battlegrounds. Really? New?

If it ain't dead you're not pressing 2 hard enough.

  A_hi

Novice Member

Joined: 11/16/10
Posts: 88

6/08/12 2:25:53 AM#50
Originally posted by waynejr2
Originally posted by A_hi

Any themepark MMO  that dares to launch with so little endgame content as TERA is bound to fail as a subscription title in 2012 oversaturated MMO market. 

f2p within a year unless a miracle happens

Considering that many players just want to get to endgame and the fast leveling times, should devs design their games with endgame in mind?  Making sure they have many months worth of endgame to keep players busy.

 

Yes that is exactly what they should be doing. RIFT is the only recent MMO I can think of that got it right.

  hopenottaken

Novice Member

Joined: 6/08/12
Posts: 40

6/08/12 5:01:21 AM#51

TERA is doing really bad in S Korea.

http://gametrics.com/news/News02_View.aspx?seqid=8023

TERA Online:
April 2012 = 134,717
May 2012 = 92,580 -31.3%

They're now sitting on 13 servers.

http://tera.hangame.com/sls.nhn

So I really hope it does better in NA/EU but I'm seriously worried.

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

6/08/12 7:12:32 AM#52

you can see easily how Tera is decrease in popularity check the hits numbers of MMORPG. the game everyday have less and less hits, bow is 3-4k per day here on MMORPG. this isnt important but is a factor where you can easy see the game decrease in popularity

  otacu

Novice Member

Joined: 4/08/12
Posts: 552

6/08/12 12:37:28 PM#53
Originally posted by p_c_sousa

you can see easily how Tera is decrease in popularity check the hits numbers of MMORPG. the game everyday have less and less hits, bow is 3-4k per day here on MMORPG. this isnt important but is a factor where you can easy see the game decrease in popularity

where did you check the hit numbers for games on mmorpg?

  Reas43

Apprentice Member

Joined: 4/27/11
Posts: 308

6/08/12 1:46:38 PM#54
I live under constant stress and anxiety that an MMO I'm playing will be shut down soon after I started playing it. Nevermind Methuselahs like Vanguard keep chugging along .... all that INVESTMENT I made could disappear. I cannot afford to vest myself in anything. Heck if I get on a car it could crash and all the twinkies I've ever eaten will go to waste! ***********+**** I can't bear it anymore. I can't leave the house. What if all my efforts go to naught in the next earthquake? Oh, screw falling in love, she might ssomeday leave, or even die from old age......., I need my blankie.***************************** Carpe Diem
  Moaky07

Advanced Member

Joined: 2/24/07
Posts: 2199

MMO sandbox games are as exciting as watching paint dry.

6/09/12 1:12:42 PM#55
Originally posted by Reas43
I live under constant stress and anxiety that an MMO I'm playing will be shut down soon after I started playing it. Nevermind Methuselahs like Vanguard keep chugging along .... all that INVESTMENT I made could disappear. I cannot afford to vest myself in anything. Heck if I get on a car it could crash and all the twinkies I've ever eaten will go to waste! ***********+**** I can't bear it anymore. I can't leave the house. What if all my efforts go to naught in the next earthquake? Oh, screw falling in love, she might ssomeday leave, or even die from old age......., I need my blankie.***************************** Carpe Diem

HAH

 

I dont think I ever heard anyone on a website ask for a blankie......friggen awesome.

 

 

Hopefully Tera does well for those that enjoy it.

Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  wormed

Hard Core Member

Joined: 11/14/11
Posts: 383

6/09/12 2:16:01 PM#56
Originally posted by hopenottaken

TERA is doing really bad in S Korea.

http://gametrics.com/news/News02_View.aspx?seqid=8023

TERA Online:
April 2012 = 134,717
May 2012 = 92,580 -31.3%

They're now sitting on 13 servers.

http://tera.hangame.com/sls.nhn

So I really hope it does better in NA/EU but I'm seriously worried.

That's not EXACTLY the best way to interpret Gametrics. Gametrics takes what's happening at the cafes in Korea. If you think about release dates, for example, April had no Diablo 3, May did. Diablo 3 is the most popular game in Korea as of right now. Obviously, Tera players will be playing that, especially in the month of May. Now, if the trend continues to decline, then yea, but as of right now, I wouldn't be worried.

Tera was top 10 on Gametrics pre Diablo 3, lingering around 8th.

EDIT: It's a huge decrease though. 

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

6/09/12 4:28:46 PM#57
Originally posted by Terronte
Originally posted by fenistil

Not huge numbers, but like some other people said - this game does not suffer from mass quits - precisely because it was not hyped and 'merketted' to death.

It can sustain numbers or if game will develop in good direction - then even grow.

 

That's why it is better approach IMHO. 

After all - does it care if game have 200 k subs or 1 mln subs for player?  

I think it does matter if servers you playing on have good population, who cares if there is 10 or 80 servers?

I think the driving force behind subscription number threads is whether the game has a future, and if that future will be free to play.

If En Masse is financially viable with 4 or 5 servers with decent pop, it doesn't matter. It'd be my guess that it's a slow bleeding death with that low of a pop though.

 

Its also important to estimating how much the game will expand, as it ages.  I think that threshold is pretty high.  If a game does ok, but not that great, it usually won't get funded for major expansions and content additions.  What does get added will just be half-assed and minimal, because its all the skeleton crew dev team can manage.  It'll just stagnate.

 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  hopenottaken

Novice Member

Joined: 6/08/12
Posts: 40

6/09/12 6:51:02 PM#58
Originally posted by wormed
Originally posted by hopenottaken

TERA is doing really bad in S Korea.

http://gametrics.com/news/News02_View.aspx?seqid=8023

TERA Online:
April 2012 = 134,717
May 2012 = 92,580 -31.3%

They're now sitting on 13 servers.

http://tera.hangame.com/sls.nhn

So I really hope it does better in NA/EU but I'm seriously worried.

That's not EXACTLY the best way to interpret Gametrics. Gametrics takes what's happening at the cafes in Korea. If you think about release dates, for example, April had no Diablo 3, May did. Diablo 3 is the most popular game in Korea as of right now. Obviously, Tera players will be playing that, especially in the month of May. Now, if the trend continues to decline, then yea, but as of right now, I wouldn't be worried.

Tera was top 10 on Gametrics pre Diablo 3, lingering around 8th.

EDIT: It's a huge decrease though. 

Well, you can check the data gathered at Tera EU forums:

https://forum.tera-europe.com/showthread.php?t=99103&page=16&p=1849348#post1849348

January = 1.077.445
February = 1.079.674
March = 564.725
April = 397.543
May = 308.155
June = 240.460
July = 183.989
August = 186.347
September = 162.045
October = 144.491
November = 153.413
December = 153.364
January = 155.204
February = 149.241
March = 143.053
April = 134.717
May = 92.580

I can only see ppl willing to jump off the ship at the slightest chance, say D3, GW2 or whatever. Going down from 37 servers to 13 in one year isn't something to be happy and it hasn't reached the bottom.

I can only foresee a massive server merge at the end of summer in KR, NA and EU.

  BartDaCat

Novice Member

Joined: 7/07/04
Posts: 817

Gamer Forums, where "First World Problems" are our specialty!

6/09/12 7:57:04 PM#59
Originally posted by Sovrath
Originally posted by holdenhamlet

If I wasn't basically an MMO addict, and came accross boxes of SWTOR and TERA (assuming I could find a box in a store), and was interested in trying online games, you can bet your ass I'd be buying SWTOR.

I've seen boxes at Best Buy. Possibly micro center but sometimes it's all a blur.

Sad, I saw a total of two copies of TERA at my local Best Buy, but they almost went unnoticed except for the fact that I asked if they had any copies, just out of curiosity.  They come in slim DVD cases, and are almost invisible among the more decorative boxes for other titles.

  wormed

Hard Core Member

Joined: 11/14/11
Posts: 383

6/09/12 9:18:43 PM#60
Originally posted by hopenottaken
Well, you can check the data gathered at Tera EU forums:

https://forum.tera-europe.com/showthread.php?t=99103&page=16&p=1849348#post1849348

January = 1.077.445
February = 1.079.674
March = 564.725
April = 397.543
May = 308.155
June = 240.460
July = 183.989
August = 186.347
September = 162.045
October = 144.491
November = 153.413
December = 153.364
January = 155.204
February = 149.241
March = 143.053
April = 134.717
May = 92.580

I can only see ppl willing to jump off the ship at the slightest chance, say D3, GW2 or whatever. Going down from 37 servers to 13 in one year isn't something to be happy and it hasn't reached the bottom.

I can only foresee a massive server merge at the end of summer in KR, NA and EU.

Yea, it's in a sad state, which is unfortunate because I think overall, gameplay wise, it's far superior to GW2. I don't understand GW2's hype. ArcheAge please!

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