Trending Games | Guild Wars 2 | Elder Scrolls Online | PoxNora | Elsword

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,931,396 Users Online:0
Games:764  Posts:6,341,370
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

Beta Weekend Event Reviews & Impressions (Archived)  » Not as good as the hype?

14 Pages First « 8 9 10 11 12 13 14 » Search
267 posts found
  Arataki

Advanced Member

Joined: 12/19/07
Posts: 244

6/06/12 9:53:15 AM#221
Originally posted by Istavaan

Nobody said it was the god of mmo's. i have only noticed that the people who hate on the game used the terms, the second coming, the messiah and the god of mmo's. never have i seen a fan use such terms though.

I did not say anyone used the term. However, I do disagree with the obsessive compulsive need some fans show in defending each and every part of the game and/or dismissing flaws. Quite a few fans would use terms such as "best" or "brand new" or "innovative" which are all subjective at best and buzz words at worst. A game is what it is. That does not make me a "hater."

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

6/06/12 9:56:09 AM#222
Originally posted by Istavaan
Originally posted by Arataki

About as expected, maybe a little less. I'm not saying its a bad game, far from it, but it certainly isn't the god of mmos. Quite a few concerns abound, mostly the initial rush of players marginalizing the DE content. In the beta, zergs would always succeed at an event or if in the rare instance a DE failed due to lack of people around, that was quickly remedied when players got there. In essence, the "dynamic content" turned into a ferris wheel, with the same event never allowed to go anywhere but reset.

And if the DE timers were tweaked to occur more often in Beta like some people are speculating, then that means instead of a zerg, PvE at launch will consist of searching out content...and then there will be a zerg. The Renown Hearts are standard quests, given to you automatically and don't necessarily require an NPC for turn in. But you probably will go to one anyway to check out the karma gear. As I understand it, these were put in because the majority of their alpha testers were confused about what there was to do without some kind of indication. Which speaks well for what will happen when there aren't DE markers all over the map during launch.

Yes? Of course it does.

The combat...varied. On my elementalist, I could easily see the implications of complexity. Same with the mesmer (too bad the clones were bugged to hell and back). My guardian, not so much. I had a sword main hand, focus off hand. Combat consisted of facerolling, essentially. With two abilities that inflict Blind, and only needed 5 points to add a third, combat was just way too easy. I actually started forcing myself to use a hammer just because the animations were so clunky in comparison and it actually felt like I needed to think. Sure, I could have used my staff that had less range attached than literally almost any other ranged weapon choice for other classes. And it was chock full of "healer/support" abilities with very poor damage that I felt like...well, a healer. Water elementalist also had shades of this. I didn't want to see that at all.

PvP. Ranged or GTFO. Being melee in WvW was suicide, and it showed. Everyone and their mother was a long range magic or bow user, leaving actual group dynamics such as using Boons, heals, or protective abilites by the wayside. I'm sure given time it might even out, but it could just as well stay the same. Perhaps it was just my server. But in PvP, the mindset is often that of "the path of the least resistance." In a group of over 300 people, I was the only support specced guardian. 1 To the point where I got praise just for being there.

"The end game starts at lvl 1" which is...not true and anyone looking for an end game will probably be dissapointed. It's built on a system of play till the end and then wait for another expansion. There are no endless grinds or gear gimmicks to keep you playing, which is great, because they don't want your $15 a month. Good on them. For everyone that will have problems making up stuff to do, I forsee this not being so great.

It really is a game for people who aren't indoctrinated in the MMO mind set, or just hate how MMOs play since..fovever. Fantastic. So when MMO vets who fondly remember their EQ raiding days, dancing in a cantina in SWG, sieging in DAoC are slobbering all over GW2, I have to shake my head.

Nobody said it was the god of mmo's. i have only noticed that the people who hate on the game used the terms, the second coming, the messiah and the god of mmo's. never have i seen a fan use such terms though.

yap. never see a fan of GW2 saying the game is perfect. perfection dont exist and will never exist, always have room for improvement. 

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

6/06/12 9:58:07 AM#223
Originally posted by Arataki
Originally posted by Istavaan

Nobody said it was the god of mmo's. i have only noticed that the people who hate on the game used the terms, the second coming, the messiah and the god of mmo's. never have i seen a fan use such terms though.

I did not say anyone used the term. However, I do disagree with the obsessive compulsive need some fans show in defending each and every part of the game and/or dismissing flaws. Quite a few fans would use terms such as "best" or "brand new" or "innovative" which are all subjective at best and buzz words at worst. A game is what it is. That does not make me a "hater."

Buzz words *shudders thinking about swtor*  I bit hook, line, and sinker.

 

  Theonenoni

Apprentice Member

Joined: 12/19/10
Posts: 274

6/06/12 9:58:08 AM#224

After the BWE I too was a little hyped down a bit, but not enough to keep me from still being excited about the game.  Even with all the information ANET gave to players and the community  you would still be unprepared for what you were getting into with the first BWE. 

The overall feeling of the game was not what I expected but that is not a bad thing.  People are so used to the old formula and it can make it difficult to adapt to the atmosphere that is GW2.   IMO GW1 had better controls but then again its a different combat style.  The ease of targetting a specific mob was a high point in GW1.  I find it hard to click on a mob that I want because the cursor is hard to locate in times of combat.

 

These days every game is highly overrated but that is because of good PR.  PR is there for you to buy into something without thinking it through.   So GW2 may not live up to the hype in the way that you dont get that blow your mind feeling when you play because you have been so well informed.   

 

-I am here to perform logic

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

6/06/12 10:04:22 AM#225
Originally posted by Arataki
Originally posted by Istavaan

Nobody said it was the god of mmo's. i have only noticed that the people who hate on the game used the terms, the second coming, the messiah and the god of mmo's. never have i seen a fan use such terms though.

I did not say anyone used the term. However, I do disagree with the obsessive compulsive need some fans show in defending each and every part of the game and/or dismissing flaws. Quite a few fans would use terms such as "best" or "brand new" or "innovative" which are all subjective at best and buzz words at worst. A game is what it is. That does not make me a "hater."

Nobody is dismissing flaws but i do see alot of people making flaws up. A game that is in beta is obviously going to have flaws but you're critique would suggest the game has already been released.

  BrokenSpoon

Apprentice Member

Joined: 2/01/12
Posts: 206

6/06/12 10:07:46 AM#226

Hype is "Exaggerated or extravagant claims made".. it's hard to be as good as the hype when hype itself is blown out of proportion from the actual object being hyped....*crosseyed*

All hail the Barn Owl! oh.. and the RED SQUIRREL!!!

  User Deleted
6/06/12 10:12:27 AM#227

How can it not be what you expected? The beta weekend hasn't even started yet! How about this, trying the game over the weekend, then give an impression? Oh yes, that would make too much sense.

  User Deleted
6/06/12 10:15:47 AM#228

Jury is still out. The game is still in beta. I been a fan of Guild Wars for a long time. I'm starting to think that the GW2 project is more than what they can handle. Meele was still broken last beta and still alot of lag in big events. I'm starting to wonder.

  SalmonSalad

Apprentice Member

Joined: 5/31/12
Posts: 14

6/06/12 10:25:37 AM#229
Originally posted by Arataki

About as expected, maybe a little less. I'm not saying its a bad game, far from it, but it certainly isn't the god of mmos. Quite a few concerns abound, mostly the initial rush of players marginalizing the DE content. In the beta, zergs would always succeed at an event or if in the rare instance a DE failed due to lack of people around, that was quickly remedied when players got there. In essence, the "dynamic content" turned into a ferris wheel, with the same event never allowed to go anywhere but reset.

And if the DE timers were tweaked to occur more often in Beta like some people are speculating, then that means instead of a zerg, PvE at launch will consist of searching out content...and then there will be a zerg. The Renown Hearts are standard quests, given to you automatically and don't necessarily require an NPC for turn in. But you probably will go to one anyway to check out the karma gear. As I understand it, these were put in because the majority of their alpha testers were confused about what there was to do without some kind of indication. Which speaks well for what will happen when there aren't DE markers all over the map during launch.

Yes? Of course it does.

You red this. Rong! Why make stuff up? You hadvent played.

The combat...varied. On my elementalist, I could easily see the implications of complexity. Same with the mesmer (too bad the clones were bugged to hell and back). My guardian, not so much. I had a sword main hand, focus off hand. Combat consisted of facerolling, essentially. With two abilities that inflict Blind, and only needed 5 points to add a third, combat was just way too easy. I actually started forcing myself to use a hammer just because the animations were so clunky in comparison and it actually felt like I needed to think. Sure, I could have used my staff that had less range attached than literally almost any other ranged weapon choice for other classes. And it was chock full of "healer/support" abilities with very poor damage that I felt like...well, a healer. Water elementalist also had shades of this. I didn't want to see that at all.

ROLFLO focus.

PvP. Ranged or GTFO. Being melee in WvW was suicide, and it showed. Everyone and their mother was a long range magic or bow user, leaving actual group dynamics such as using Boons, heals, or protective abilites by the wayside. I'm sure given time it might even out, but it could just as well stay the same. Perhaps it was just my server. But in PvP, the mindset is often that of "the path of the least resistance." In a group of over 300 people, I was the only support specced guardian. 1 To the point where I got praise just for being there.

Maybe you shold try crafting since you are bad at pvp.

"The end game starts at lvl 1" which is...not true and anyone looking for an end game will probably be dissapointed. It's built on a system of play till the end and then wait for another expansion. There are no endless grinds or gear gimmicks to keep you playing, which is great, because they don't want your $15 a month. Good on them. For everyone that will have problems making up stuff to do, I forsee this not being so great.

Maybe you are bad?

It really is a game for people who aren't indoctrinated in the MMO mind set, or just hate how MMOs play since..fovever. Fantastic. So when MMO vets who fondly remember their EQ raiding days, dancing in a cantina in SWG, sieging in DAoC are slobbering all over GW2, I have to shake my head.

ok you want raids & TERA & gw dont have it - BOOHOO CRY MOAR BABY

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

6/06/12 10:34:25 AM#230
Originally posted by FreeBooteR

How can it not be what you expected? The beta weekend hasn't even started yet! How about this, trying the game over the weekend, then give an impression? Oh yes, that would make too much sense.

I would, if I didn't have to buy it first.

  ThaneUlfgar

Novice Member

Joined: 4/14/11
Posts: 288

6/06/12 10:38:01 AM#231

When games receive this much hype, I think it's inevitable that it won't live up to all the expectations. That doesn't mean it won't be a good game, though. Nor does it mean it won't sell well.

  terrant

Novice Member

Joined: 3/16/07
Posts: 1685

6/06/12 10:45:19 AM#232

Good god Salmon, don't make the rest of us who like the game look bad. To cover Arataki's points a little more coherently...

 

1)  DEs lacking consequence due to being nearly impossible to fail is a concern I can understand. However I'll let you know that as you level and leave the starting areas, they become a lot easier to screw up., and you see different options appearing.

   Example: In Kessex Hills (think that's the name, 16+ human zone), there's a DE to rescue 5 NPCs from a Champion (elite) mob and his minions. You can fail (will fail if you try soloing it, probably). If you do, an event spawns where a necromancer asks you to help her recover the bodies, which she then turns into super-minions and has you go avenge their deaths with. I think once the inital mass influx of new players wears down, even in the newbie zones you'll see more examples of this.

 

2) You're right about the hearsts. They give you some structure, if you are lost. Esp with the Scount NPCs helping you find things. At least it's not a 100% hand hold like SOME MMOs though. It's a concession to those that need a little more structure. I don't mind it, as long as they don't start handing everything to you.

 

3) Regarding combat.  Yea, Mesmer Illusions are jacked. Sigh. Hopefully they'll lsiten to the megaton of feedback the Mesmer community has been providing outlining exactly what we think needs fixed.

Guardians are...I won't call them EZ mode, but they are one of the most survavalist professions, and pretty newbie friendly. Don't worry about them jsut sitting back and being dedicated healers though. Try that and you and your party WILL die. the dmg vs. healing ratio in this game is on a whole nother level. I will agree that staff/sceptre felt dull. I'm glad you saw the power in Blind...status effects RULE this game. As being start realizing that, you'll see a lot more really skilled players out there. Which brings me to...

 

4) PvP and Melee. Yeah, there's a lot of people terrified of combat in this game, because it's more challenging. And melee is the most challenging of all. But if you find videos of GOOD WvW guilds, you'll see they have a good number of melee and they use them. We're gonna see a lot of "90000 ranged shootting the door" mechanics and griping that they can't seem to get doors down because crazy things like use of seige, sending your melee out to go murdelate supply camps, etc doesn't seem to occur to a lot of players. Hopefully people will either wise up, or leave WvW to the ones that get it. 

 

5) Endgame. You are 900000% percent right. The traditional MMO endgame does not and never will exist in this game. Correct. If you want it, this is not the game for you I fear. If that's the case I'm sorry, since you actually sound like you might be a decent WvW player. This game will attract the following people among others:

  • Casual types who want a game they can pick up or leave whenever
  • Combat junkies who are sick of the "turn on attack and go make a sandwich" MMO combat we've been seeing.
  • Explorers
  • Large-scale PvP entusiasts (DAoC seige freaks, ex-Planetside soldiers...)
 
   And I happen to fit into at least three of those categories. So it's a good game for me.It may not be for you. Mind you, they've never once claimed it was anything else but. Anet's been pretty up front that if you want traditional gear grind and pve raiding, this isn't your game.
  Arataki

Advanced Member

Joined: 12/19/07
Posts: 244

6/06/12 5:11:51 PM#233
Originally posted by terrant

Good god Salmon, don't make the rest of us who like the game look bad. To cover Arataki's points a little more coherently...

Thank you for this as posts like the one Salmon made is exactly what I was talking about in my later post. 

1)  DEs lacking consequence due to being nearly impossible to fail is a concern I can understand. However I'll let you know that as you level and leave the starting areas, they become a lot easier to screw up., and you see different options appearing.

   Example: In Kessex Hills (think that's the name, 16+ human zone), there's a DE to rescue 5 NPCs from a Champion (elite) mob and his minions. You can fail (will fail if you try soloing it, probably). If you do, an event spawns where a necromancer asks you to help her recover the bodies, which she then turns into super-minions and has you go avenge their deaths with. I think once the inital mass influx of new players wears down, even in the newbie zones you'll see more examples of this.

My guardian reached lvl 27 this last BWE and perhaps I had bad luck in my overflow channel/server but it was essentially the same story there. At least the DE failed once or twice, and I got overrun by a sudden event in a small out of the way corner of the map. But the centaurs? I cannot tell you how many times I did the Bridge Building event.

And the DE failing added another step. Centaurs attack the mines. DE failed. Centaurs occupy mines, new DE to take mines back. DE failed? Centaurs occupy mines. DE succeed? Status quo restored, 15 minutes later centaurs attack the mines again. Riveting. I am completely sure that it gets better at later levels, but I try not to use speculation about later in my judgments. What I am worried about, is that it REQUIRES the initial flux of players to pass by for the DEs to work properly apparently.

No one did the Witch underwater event since everyone died getting there (which was hilarious) but when an event sits on your map for hours with the boss just hanging around and it changes NOTHING...that was a bit odd to say the least. I DID get a chance to participate in the Shadow Behemoth event from start to finish (I kicked it off which was pretty cool) and submitted my feedback when the boss mob was killed in two minutes.

2) You're right about the hearsts. They give you some structure, if you are lost. Esp with the Scount NPCs helping you find things. At least it's not a 100% hand hold like SOME MMOs though. It's a concession to those that need a little more structure. I don't mind it, as long as they don't start handing everything to you.

Yeah, I understand why they were there. However, if DEs are not spammed, then a lot of new players will have only the Hearts to rely on. I submitted my feedback on the strange leveling curve. It almost felt necessary to take my Elementalist through the Asura gate and do the Charr starting quests and that is with the ridiculous number of starting DEs.

3) Regarding combat.  Yea, Mesmer Illusions are jacked. Sigh. Hopefully they'll lsiten to the megaton of feedback the Mesmer community has been providing outlining exactly what we think needs fixed.

Guardians are...I won't call them EZ mode, but they are one of the most survavalist professions, and pretty newbie friendly. Don't worry about them jsut sitting back and being dedicated healers though. Try that and you and your party WILL die. the dmg vs. healing ratio in this game is on a whole nother level. I will agree that staff/sceptre felt dull. I'm glad you saw the power in Blind...status effects RULE this game. As being start realizing that, you'll see a lot more really skilled players out there. Which brings me to...

I was quite disappointed that the Mesmer didn't work out so well. Maybe this week it will be better. And yes, I can accept that one person cannot be THE healer which makes the existence of specs that can't do anything else that much more jarring. In a dungeon it wouldn't work, but in a large DE crowd I can see a water elementalist or staff guardian just sitting there spamming support abilities and functioning exactly the same. It's not...bad, per se, just odd.

4) PvP and Melee. Yeah, there's a lot of people terrified of combat in this game, because it's more challenging. And melee is the most challenging of all. But if you find videos of GOOD WvW guilds, you'll see they have a good number of melee and they use them. We're gonna see a lot of "90000 ranged shootting the door" mechanics and griping that they can't seem to get doors down because crazy things like use of seige, sending your melee out to go murdelate supply camps, etc doesn't seem to occur to a lot of players. Hopefully people will either wise up, or leave WvW to the ones that get it. 

Hopefully, haha. But I forsee people that do get it, stomping over the majority that doesn't and the forums will reflect it. Not of much consequence to me, I suppose. It was just disconcerting as I joined WvW only the last few hours of the beta hoping that people had a few days to "get it." But alas.

5) Endgame. You are 900000% percent right. The traditional MMO endgame does not and never will exist in this game. Correct. If you want it, this is not the game for you I fear. If that's the case I'm sorry, since you actually sound like you might be a decent WvW player. This game will attract the following people among others:

  • Casual types who want a game they can pick up or leave whenever
  • Combat junkies who are sick of the "turn on attack and go make a sandwich" MMO combat we've been seeing.
  • Explorers
  • Large-scale PvP entusiasts (DAoC seige freaks, ex-Planetside soldiers...)
 
   And I happen to fit into at least three of those categories. So it's a good game for me.It may not be for you. Mind you, they've never once claimed it was anything else but. Anet's been pretty up front that if you want traditional gear grind and pve raiding, this isn't your game.
 
Don't get me wrong, I will still play it if only to support what Anet is trying to do. Like I said, it isn't a bad game. Far from it from what I've seen. But it is a casual player wetdream, so when decidedly non-casual players are full on fanboy, I anticipate their disappointment. For me personally, I will NEED a primary MMO to go along with it. Good thing it's B2P, huh? :)

 

  terrant

Novice Member

Joined: 3/16/07
Posts: 1685

6/06/12 7:20:49 PM#234

Couple things Arataki:

 

1) You had baaaaad luck with DEs, or something. I haven't gotten to 27 yet mind you (18 was my highest) But I never repeated a DE on any single character (other than Loot Behemoth), nor did I have to go to any other races' starting area. I've heard a lot of weird feedback like that. Some people felt like tehre weren't enough DEs to progress without repeating...I know for a fact I never did do all the Queensdale ones and still got by OK. Dunno. I also did a lot of personal story quests,and exploring, and those get you tons of xp (and lead you to more DEs)

 

2) Funny story about Mesmer. Today's AMA broached the topic and said they made some fixes. We'll see Friday how MUCH they fixed. 

  Arataki

Advanced Member

Joined: 12/19/07
Posts: 244

6/07/12 12:52:18 AM#235
Originally posted by terrant

Couple things Arataki:

 

1) You had baaaaad luck with DEs, or something. I haven't gotten to 27 yet mind you (18 was my highest) But I never repeated a DE on any single character (other than Loot Behemoth), nor did I have to go to any other races' starting area. I've heard a lot of weird feedback like that. Some people felt like tehre weren't enough DEs to progress without repeating...I know for a fact I never did do all the Queensdale ones and still got by OK. Dunno. I also did a lot of personal story quests,and exploring, and those get you tons of xp (and lead you to more DEs)

Yeah, I figured I was just unlucky and hoping that wasn't the norm. And yeah, I also did my personal story as far as it let me in the beta. 99% completion of both Queensdale and Kessex maps (a skill challenge was bugged in both areas ). 27 Guardian, 19 Elementalist, 12 Mesmer, 20 Warrior. And I was constantly underleveled for my story quest which can get quite challenging when you are three levels behind. My Elem was on target...but then again, she also got all the LA points and did Charr quests. We'll see how it goes this time around.

2) Funny story about Mesmer. Today's AMA broached the topic and said they made some fixes. We'll see Friday how MUCH they fixed. 

Alright, the Mesmer was my first class choice. I'll check that out, thanks.

  observer

Elite Member

Joined: 2/17/05
Posts: 2453

First came pride, then envy.

6/09/12 12:40:58 PM#236
Originally posted by Xarnthal

I was expecting PvP that offered strategy and thinking, instead I got PvP that involved rolling your face on the keyboard and still killing people.

I guess new MMO players enjoy this style of combat. The thoughtless button-mashing where no matter what skill you mash in PvE it works. I heard people say the game was difficult but how can a game be difficult when the skill you use at the start of the game is just as viable 20 hours into the game?

I disagree completely.  If you button-mash, you will die a lot.  Maybe this is why you're not enjoying the game.  You probably died a lot and tried to use the traditional mindset of MMO's.  I bet you went into a fight without thinking, and wasted your cooldowns.  This is one of the major mistakes new players will make in this game.

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

6/09/12 3:39:13 PM#237

Anybody who thinks GW2's combat system is awful, knows nothing about MMOs.

Seriously, this system has so much more depth than any MMO I have ever played, thats from 15 years of online gaming exp.

  VPgearchin

Novice Member

Joined: 2/10/06
Posts: 170

" May blind eyes one day see the Light"

6/09/12 3:45:59 PM#238

gamers need to start thinking for themselves; when it comes to video games. letting hype and other peoples reviews affect you before YOU try it is setting yourself up for dissapointment. I myself love GW2 concept, dynamic events, the pve and pvp, see this is all based on my opinion from trying it myself, and its a sad state of gaming when we let other people influence our decisions.

  Ikonis

Hard Core Member

Joined: 10/14/11
Posts: 207

6/09/12 3:48:40 PM#239
Originally posted by Adalwulff

Anybody who thinks GW2's combat system is awful, knows nothing about MMOs.

Seriously, this system has so much more depth than any MMO I have ever played, thats from 15 years of online gaming exp.

 

Lol. GW2 has depth? I really did giggle at that.
  VPgearchin

Novice Member

Joined: 2/10/06
Posts: 170

" May blind eyes one day see the Light"

6/09/12 3:56:21 PM#240
Originally posted by Ikonis
Originally posted by Adalwulff

Anybody who thinks GW2's combat system is awful, knows nothing about MMOs.

Seriously, this system has so much more depth than any MMO I have ever played, thats from 15 years of online gaming exp.

 

Lol. GW2 has depth? I really did giggle at that.

Everyones definition of depth varies from game to game so; yes his depth to your depth is quite different. Gw2 has many things going for it than the standard crap questing mmo's out there in the market.

14 Pages First « 8 9 10 11 12 13 14 » Search