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6/05/12 9:46:01 PM#101
that was a quickie.... and lame
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6/05/12 9:51:14 PM#102
Any idiot who could use windows movie maker and type in Bethesda and Zenimax and toss in the Elder Scrolls online logo for 10 seconds could make a trailer. That trailer was garbage. How to post links. Check it Archeage |
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6/05/12 9:53:51 PM#103
Originally posted by Uhwop I haven't seen a lot of MMOs advertise their game as an open, dynamic world with open exploration style of gameplay. I've seen a few, but not very many. I'm not saying Zenimax is going to deliver on those promises, as it is still too early to tell, but they certainly aren't using "catch phrases" to promote their game. Some of the stuff they are saying they will do are pretty rare for a themepark style MMO. |
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6/05/12 9:58:51 PM#104
Originally posted by heartless
I know there is more to a TES game than good graphics and full loot and killing. My statement was quite clear that, based on what we have actually been told in interviews and articles (Primarily Game Informer), those are the 4 biggest elements of a TES Game and ESO that seem to differ.. That we have seen or been told. I also come from the UO age.. Still play it now, as a matter of fact. I have also played all the TES' from Morrowind up. As for the combat, that's your preference. I do hope you find one of those many MMO's you'll enjoy. And as for the final, slightly snide comment, well.. Everyone is already forecasting doom and gloom, and nothing has been SEEN. We haven't seen the combat (Described to some degree, as having hotbars, slots, stamina bar), we haven't seen the quest system (just made vague comparisons to GW2), we haven't seen the PvP, we haven't seen much of ANYTHING. Just interviews and articles and a few screenshots. What I DO know is I like the work Matt Firor was accredited for in DAoC. I know I like that Paul Sage worked on UO. I know I like that they consort with the TES lore masters to help maintain some consistancy. I do know they will have 3 faction PvP, which I liked and was I believe implemented rather successfully in DAoC. I do know I like the idea of the systems they have revealed and described in any detail, including enemy AI. I do know I like they aren't creating a game that targets the larger FPS, DF, and MO communities. The only thing a lot of the haters seem to KNOW ultimately coalesces down to, "It's NOT Skyrim Online, and therefore, will instantly suck.", and completely disregard what it WILL offer. But what have I, or anyone else, SEEN yet? A CGI, a flyover and a few images. Not much. Boy, if people claiming the doom and gloom are so good at forecasting with only the slightest understanding of what is being done, without ever actually seeing it in action are this good, they should all be stock brokers or play the lottery more. I do my best not to give in to hype, and I also do my best to not be so daft as to make such grandiose judgment calls without actually witnessing what they have made. I hear the pitch...I look at the tech specs... Then I see it in action.. Then I decide. I might agree with the haters in time. But rigth now? I like what I hear. The predictive capabilities of the larger MMO community hasn't had the greatest track record. Keep the prophesizing to Miss Cleo.
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6/05/12 10:03:06 PM#105
Terrible trailer for a terrible game. I've got not one good word for this title. |
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6/05/12 10:06:48 PM#106
Originally posted by chefdiablo Well, that's a good point, and one I can't disagree with. I'd be a bit more forgiving if they'd actually admit to that being one of the main factors contributing to them sticking with the traditonal mmo conventions, instead of using the "tech isn't advanced enough for real-time combat on an mmo scale" excuse, which is clearly untrue given the examples to the contrary that already exist. So far, that's my biggest gripe. I'm really tired of the whack-a-mole, button mashing combat that is so prevalent in this genre, and unless they do something considerably innovative with it, I don't imagine it being all that interesting/compelling. I guess we'll have to wait and see how it plays out. "Welcome to Moonside. Wecomel to Soonmide. Moonwel ot Cosidme." - Moonside Resident ![]() |
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6/05/12 10:08:43 PM#107
For a teaser trailer, it's not terrible... but doesn't everyone remember Skyrim's teaser ? That thing brought a tear to my eye. lol "In their tongue, he is Dovahkiin... Dragonborn!" And the epic music. Ahhh... This didn't stir up any emotions whatsoever. In no way excited. :( |
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6/05/12 10:08:57 PM#108
Oh look, another game about a group of players divided into N adversarial factions. |
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6/05/12 10:11:00 PM#109
Originally posted by heartless Where did most, if not all of these games end up? Take SWG as an example, what was the biggest problem with that game? Was it not they were perpetually stuck in a game of cat and mouse with the constant issues that kept popping up with every update? Was it not the fact there was never any real forward movement for development until after they simplified the game? What would be the route cause of such issues? As even those who built the game couldn't maintain it in a smooth efficient manner. In a game and working for a game are two different things. SWG was a great game, but it never felt like a game put out by a AAA studio. All because of what made it great... complexity. This is the same pitfall that TES fans put up with for their desired experience, bugs, bugs and more bugs. WE accept it, ignore it and move past it, that works for a product made for it's fans; Such as Skyrim; the masses in the MMO market are a different story entirely. They expect Blizzard levels of polish. We've seen that over and over again for years in this genre. I have no idea whether TESO will be a worthy MMO or not, so I am in no way arguing on behalf of it, I'm just questioning the argument these things work in making a successful MMO that improves and expands over time for the masses. This isn't the same genre people knew in the late 90's and early 00's.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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6/05/12 10:24:53 PM#110
Originally posted by Distopia
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
6/05/12 10:26:08 PM#111
Originally posted by Distopia It's true that TES games tend to be buggy at release but using the standard MMO formula does not guarantee a less buggy game. People expect a finished game, you're absolutely correct but I'm not sure if anyone really wants another typical MMO at this point. I'm not dismissing the game outright. I'll keep on eye on it but based on everything I've heard and seen so far, it does not appeal to the TES fan in me. Sure, the lore is there but everything else is not.
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6/05/12 10:34:31 PM#112
This trailer is EMBARRASSING!! Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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6/05/12 11:38:01 PM#113
I'm sorry but... I have my plate full with games that are not more of the same. When I think Elder Scrolls... I think epic scale, first person combat, no classes and graphics that define an era. Going to be really hard to swallow this pill. |
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6/06/12 12:35:46 AM#114
Trailer was bad as it should be, better to spend $$ on the actual game instead of wasting it on cg.
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6/06/12 1:08:56 AM#115
this game is going to be amazing. haters hate all you want. Im excited! Hero Evermore |
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6/06/12 1:20:37 AM#116
does it have TAB targeting? |
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6/06/12 1:36:05 AM#117
Originally posted by marganculos Yes, TAB targeting, Levels, Classes, fixed Faction depending on Racial choice, only 3rd person view. All the great things you know and love from your favorite MMOs Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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6/06/12 1:40:16 AM#118
More of a teaser than a trailer. |
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6/06/12 2:09:10 AM#119
That was by far the worst and weakest trailer I have ever seen for a game. This only enhances my feelings of watching the train moving down the track full speed towards a horrific trainwreck. This crap is what we get for letting marketing people run game companies. Once upon a time it was gamers who made games for gamers, for you know....fun. Money and success was the reward for making a fun game. Nowadays its marketingpeople designing games because they must look like the last great success so that they make a lot of money. What I characterize as ass-backwards gamedesign. And TESO looks to be one of those. Not buying this game. |
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6/06/12 2:10:20 AM#120
And typically the viewers are unhappy.. Maybe the game companys do it now to agrivate your sciatica :) |
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