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News & Features Discussion  » Wizardry Online: To Be Unveiled as SOE Title at E3

4 Pages « 1 2 3 4 » Search
72 posts found
  phoonzang

Advanced Member

Joined: 8/01/10
Posts: 16

6/01/12 11:02:20 PM#41

I have been waiting for news about this game... squeel!

I don't think the game is made to appeal to everyone hopefully SOE doesn't try to make it fit for everyone.

This whole conversation is getting weird ... Just plain weird

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

6/01/12 11:50:07 PM#42
Originally posted by dubyahite
Love or hate SOE, you gotta give them this:

They are trying to break the mold. They definitely are trying to advance the genre in lots of ways.

Sandbox MMOs, Mmofps, kids MMOs, free to play, action based combat, their in house engine, etc.

They definitely aren't churning out your average eq/wow clone over and over. Well, EQ3 might be the exception to that, but we really don't know.

Lets look at SoE's major releases:

Everquest.  Obviously unlike anything thats come before it

Planetside.  MMOFPS

SWG.  Sandbox with a true player driven economy and amazing crafting and social aspects

EQOA.  Console only MMORPG, they squeezed a hell of a lot of life out of that frontiers disc

Everquest 2.  Technically the first 'themepark' game as we know it today, although Blizzard was obviously on the same wavelength

DCUO.  A stab at more action oriented combat

 

Thtas a pretty varied slate, and the only one that was considered bad is DCUO, and even that one has gained respect somewhat.  

  ironhelix

Advanced Member

Joined: 5/13/08
Posts: 446

6/01/12 11:58:47 PM#43

I have very fond memories of staying up all night, playing the FIRST Wizardry (Proving Grounds of the Mad Overlord) with my father. You had to make your own maps with graph paper, and it was FUCKING AWESOME. The game was so primitive, yet the experience was the best I have had with any game since. Those were the days...

  adam_nox

Hard Core Member

Joined: 7/31/06
Posts: 1813

6/02/12 12:00:36 AM#44

DCUO isn't remotely bad.  Just not the right type of gameplay for a sub fee or overly restrictive cash shop.   It lacked a good end game is it's major pitfall though.

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2159

6/02/12 12:05:35 AM#45
Originally posted by finnmacool1
Originally posted by Asamof

heart sank when I saw SOE's name

so much for this game

ditto

 

This.

/endthread

 

  doragon86

Apprentice Member

Joined: 2/23/09
Posts: 479

Quis custodiet ipsos custodes?

6/02/12 12:06:14 AM#46

While I'm intrigued, I'm somewhat taken aback due to SOE being involved. However, I'll keep it an eye on it. 

"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron

  Ecoces

Hard Core Member

Joined: 7/25/11
Posts: 606

6/02/12 1:26:16 AM#47

f2p at release with probably a revive potion that can be bought through station cash to restore your character.

 

just a guess.

  barasawa

Hard Core Member

Joined: 1/13/05
Posts: 131

I have a wandering mind, but that's ok, it brings back presents.

6/02/12 10:38:23 AM#48

Why are so many here comparing Wizardry with Elder Scrolls?

Wizardry was released in 1981.

Bethesda Softworks was FOUNDED in 1986.

The Elder Scrolls - Arena was released in 1994.

By the time Elder Scrolls ONE came out, Wizardry SEVEN had been out TWO years.

The both series built upon the earlier releases, and when Wizardry started, if your computer had 16k ram (Yes, 16 KILOBYTES !) and a double density single sided 5.25" floppy drive  you were doing good. So called 'open world design' wasn't even a catch phrase, it was science fiction.

 

Both games were products of their times, and were good. But to try and compare them based on modern games (The last wizardry was 8 in 2001) is just plain silly. Try finding out what the features of the MMORPG are, especially since that's what's supposed to be discussed, and see how that compares to current MMORPGs, not some relic (though loved) software titles of the ancient past.

 

Lost my mind, now trying to lose yours...

  gaeanprayer

Advanced Member

Joined: 8/06/08
Posts: 2323

6/02/12 4:48:07 PM#49

SoE will probably launch it at permadeath, then realize the numbers are lower than they should be for a new game, then either reduce the death penalty or get rid of it all together in effort to reach a larger audience. Perma-death in non-MMO setting (Diablo 3) isn't a good comparison to one in an MMO, and Sony isn't a small time Indie company willing to take financial risks, either. 

To those who were looking forward to perma-death, this is probably not good news for you. Now if Konami or Atlas decided to get in on this, that would be different.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Yuui

Hard Core Member

Joined: 10/21/07
Posts: 693

6/02/12 5:21:04 PM#50
Originally posted by gaeanprayer

SoE will probably launch it at permadeath, then realize the numbers are lower than they should be for a new game, then either reduce the death penalty or get rid of it all together in effort to reach a larger audience. 

Sorry but no. Hard game difficulty, getting lost in dungeons and permadeath is what Wizardry franchise IS. They won't be getting rid of one of main features that attract people to Wizardry :)

# A GRIM, ODD, ARCANE SKY
# ANY GOD, I MARK SACRED
# A MASKED CRY ADORING
# A DREAMY, SICK DRAGON

  Tatercake

Apprentice Member

Joined: 4/24/07
Posts: 114

LET GO OF MY NUTS

6/02/12 9:29:18 PM#51

well i played the first  wizerdy game fr years and liked the ones after  now im not to into the perma death is this going to be just going to be a loot whore game runnign around trying to keep your loot ya i can see the ragers going crazy in this game oh crap ran into 4 people who killed me took all my loot ug not to fun i rember in uo oh we get piised if are fave wep got taken before the insurence was added so ya going be a rage fest

 

  Tatercake

Apprentice Member

Joined: 4/24/07
Posts: 114

LET GO OF MY NUTS

6/02/12 9:30:43 PM#52

ya rember people tend to not place nice !!!! 

so be ready for war 

  gilgamesh42

Novice Member

Joined: 11/16/09
Posts: 316

.........

6/03/12 8:28:40 AM#53

if they include a luck based revival system im not playing ~.~

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

6/03/12 8:36:34 AM#54

[edit]: Um, SOE did NOT make this title. It was made by a Korean Developer: Video

More Videos

 

Just because SOE is PUBLISHING the title doesn't mean they have any impact on its gameplay. It depends on the contract, and I believe they'll add options to remove blood & gore, but besides from that I doubt SOE is allowed really any input.

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Theocritus

Advanced Member

Joined: 7/15/08
Posts: 2840

6/03/12 1:22:36 PM#55

      SOE has some pretty good games really (EQ, VG, EQ2), it just feels like they would be better if someone else was in charge of them......SOE was the original king of nickle and diming their customers (a title I think Blizzard has taken over for awhile now)....

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8148

6/03/12 2:30:27 PM#56

as stated by other people,

SOE is the publisher, not the developer for 2 of the games they talked about at E3

 

Wizardry Online

Developer:  Headlock Inc  http://www.headlock.jp/english/

 

Bullet Run

Developer: German studio Acony Games http://www.aconygames.com/#/home

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  Vannor

Elite Member

Joined: 8/11/03
Posts: 2218

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

6/03/12 10:34:21 PM#57

Permadeath will only attract a good number of players if there is some other form a perminant progression that goes along side it.

In other words, if there isn't something you keep when you lose a character e.g. stats, spells, items, buffs, unlocked venders and/or locations... this game will definately fail to be a major contender compared to others.

  Gruug

Elite Member

Joined: 4/03/08
Posts: 925

The more you know, the more you know you don't know.

6/04/12 12:31:27 AM#58

Another so-called free to play piece of garbage. Garbage  because it really won't BE free.

Let's party like it is 1863!

  Rypht

Apprentice Member

Joined: 11/22/05
Posts: 27

6/04/12 3:57:34 AM#59

rest in peace wizardry.  we never got to know you, but with the looming shadow of soe, you'll never prosper.

  Fangrim

Advanced Member

Joined: 1/07/12
Posts: 324

6/04/12 4:18:33 AM#60
Originally posted by gilgamesh42

sony sucks when it comes to f2p by sucks i mean they lie  none of there f2p games are free to play they are extended trials 

What do you want,a company to make a game that you download for you to play totally free with everything someone else pays money for? Get real,all of thier F2P ARE F2P.Just because someone who plays alongside you pays a monthly subscription for more of the game and can use better versions of spells and weapons they find/make dosn't make it not free to play.

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