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The Pub at MMORPG.COM  » Kickstarter and its "Deceptive Future" an opinion

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124 posts found
  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4832

5/27/12 2:44:43 PM#81
Originally posted by Gdemami

 


Originally posted by zymurgeist

Odds are they're doing both. Read the third sentence again.

 

I did read it, however it does not change a thing about a point I made.

You are helping to remove part of risk, a risk that is healthy for the business.

 So people who invest their own time and money feel less pressure if a part of the money isn't theirs?

You must live in a world populated mostly by assholes because that's not the way it works on my planet.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5796

5/27/12 2:48:40 PM#82


Originally posted by zymurgeist

So people who invest their own time and money feel less pressure if a part of the money isn't theirs?

Of course, they don't feel the same pressure.

That is what whole Kickstarter is about. You do not think much about throwing 5USD donation but you would think hell a lot if you had to donate 10k USD.

And that is what Kickstarter and projects on there rely on - people not thinking too much about their money...

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8642

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

5/27/12 3:23:55 PM#83
Originally posted by AticusWelles
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

Not really.  The definition is still the same, it's just that the barrier to entry is lower now.  The gatekeepers are no longer able to keep people from jumping over the fence, in part, thanks to Kickstarter and it's equivalants.

It's neither. It's that there are a lot of posters who think that because they scribbled something in Word and called it a Design Document they are now a 'Game Designer' or 'Game Developer'. It's an amazing level of arrogance. I played Minecraft a lot, so I probably should start calling myself an Architectural Engineer.

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:31:32 PM#84
Originally posted by Unkillable

 

I dont understand how anyone could dish out 100 grand for a game that doesnt have any details about ANY game features or systems or models,  screenshots, videos of gameplay, or any other info besides : heres our team they have a lot of experience give us money. ie: Pathfinder Online

direct quote from their kickstarter page:

"Pathfinder Online is a hybrid sandbox/theme park-style MMO where characters explore, develop, find adventure and dominate a wilderness frontier in a land of sword and sorcery. The Pathfinder world is high fantasy in the tradition of epics like The Lord of the Rings, Conan, The Wheel of Time and Game of Thrones.

The Pathfinder setting includes many different classic and modern fantasy elements, from lost cities shrouded in misty jungles to decaying pyramids amidst deserts of burning sands to a fantastic island metropolis where folk from across the world live side by side with all manner of fantastic creatures. The Pathfinder world has a place for any story a player wants to tell."
 
does anyone else find this to be extremely vague? i mean wtf is going on here? honestly? this game has 100k$ pledged into it, and i cant find a screenshot of gameplay. needless to say this worries me a tad.
 

it seems this game and EoC as well, are getting tons of money, based off of proposed ideas and promise of delivery ALONE. this doesnt suit me at all. i personally sparked a thread created by a dev today based off the fact that EoC hasnt even begun to hash out the details behind their games Stat system.

my post over on the Embers of Caerus found  here: http://www.embersofcaerus.com/forum/showthread.php/1294-EoC-Stat-System-Explained made some waves over there today and ultimatly lead to this post:

http://www.embersofcaerus.com/forum/showthread.php/349-Random-starter-stats-and-natural-attributes

i offically predict here that the kickstarter site, within 1 year will soon feel like a "pay for promise" site and that much of this "funding" is going to dissapoint people in the long run, leading to people thinking throwing money at ideas is the future of mmo deveolpment, which i hope to god its not. i smell the breath of money, and it stinks.

It's not like a single person wrote them a check for $100,000.

Paying a small amount of money to see created that seems like it might be cool isn't that big of a deal unless you pinch every penny you earn.

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:35:33 PM#85
Originally posted by Loktofeit
Originally posted by AticusWelles
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

Not really.  The definition is still the same, it's just that the barrier to entry is lower now.  The gatekeepers are no longer able to keep people from jumping over the fence, in part, thanks to Kickstarter and it's equivalants.

It's neither. It's that there are a lot of posters who think that because they scribbled something in Word and called it a Design Document they are now a 'Game Designer' or 'Game Developer'. It's an amazing level of arrogance. I played Minecraft a lot, so I probably should start calling myself an Architectural Engineer.

 

If you design something, I'm pretty sure that makes you a designer, by its very definition.

If you develop a game, that makes you a game developer. It's kindof in its very definiton as well.

 

Perhaps you're confused and don't understand the use of adjectives? "Expert Game Designer" or "Amateur Game Developer."

To be a Game Designer, you need only to design something related to gaming. To be a Game Developer, you need to develop some type of game.

 

Despite what your arrogance wants you to believe, scribbles in Word called a Design Document DOES make them a Game Designer. I'm amazed at the level of arrogance you have to think otherwise.

Once you familiarize yourself with the purpose of Adjectives, perhaps by attending an English 101 course at your local community college, then you will understand it would only be arrogant to call one's self an "Expert Game Developer" or "Experienced Game Designer" or Arrogant Adjective + Correct Noun.

 

TLDR: Herp Derp once again you're wrong, and it is YOU who is arrogant, thinking little of others who are actually correct.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8642

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

5/27/12 3:37:06 PM#86
Originally posted by LeegOfChldrn
Originally posted by Loktofeit
Originally posted by AticusWelles
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

Not really.  The definition is still the same, it's just that the barrier to entry is lower now.  The gatekeepers are no longer able to keep people from jumping over the fence, in part, thanks to Kickstarter and it's equivalants.

It's neither. It's that there are a lot of posters who think that because they scribbled something in Word and called it a Design Document they are now a 'Game Designer' or 'Game Developer'. It's an amazing level of arrogance. I played Minecraft a lot, so I probably should start calling myself an Architectural Engineer.

 

If you design something, I'm pretty sure that makes you a designer, by its very definition.

If you develop a game, that makes you a game developer. It's kindof in its very definiton as well.

 

Perhaps you're confused and don't understand the use of adjectives? "Expert Game Designer" or "Amateur Game Developer."

To be a Game Designer, you need only to design something related to gaming. To be a Game Developer, you need to develop some type of game.

 

Despite what your arrogance wants you to believe, scribbles in Word called a Design Document DOES make them a Game Designer. I'm amazed at the level of arrogance you have to think otherwise.

Once you familiarize yourself with the purpose of Adjectives, perhaps by attending an English 101 course at your local community college, then you will understand it would only be arrogant to call one's self an "Expert Game Developer" or "Experienced Game Designer" or Arrogant Adjective + Correct Noun.

 

TLDR: Herp Derp once again you're wrong, and it is YOU who is arrogant, thinking little of others who are actually correct.

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

 

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:42:06 PM#87
Originally posted by Loktofeit
Originally posted by LeegOfChldrn
Originally posted by Loktofeit
Originally posted by AticusWelles
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

Not really.  The definition is still the same, it's just that the barrier to entry is lower now.  The gatekeepers are no longer able to keep people from jumping over the fence, in part, thanks to Kickstarter and it's equivalants.

It's neither. It's that there are a lot of posters who think that because they scribbled something in Word and called it a Design Document they are now a 'Game Designer' or 'Game Developer'. It's an amazing level of arrogance. I played Minecraft a lot, so I probably should start calling myself an Architectural Engineer.

 

If you design something, I'm pretty sure that makes you a designer, by its very definition.

If you develop a game, that makes you a game developer. It's kindof in its very definiton as well.

 

Perhaps you're confused and don't understand the use of adjectives? "Expert Game Designer" or "Amateur Game Developer."

To be a Game Designer, you need only to design something related to gaming. To be a Game Developer, you need to develop some type of game.

 

Despite what your arrogance wants you to believe, scribbles in Word called a Design Document DOES make them a Game Designer. I'm amazed at the level of arrogance you have to think otherwise.

Once you familiarize yourself with the purpose of Adjectives, perhaps by attending an English 101 course at your local community college, then you will understand it would only be arrogant to call one's self an "Expert Game Developer" or "Experienced Game Designer" or Arrogant Adjective + Correct Noun.

 

TLDR: Herp Derp once again you're wrong, and it is YOU who is arrogant, thinking little of others who are actually correct.

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

Horrible comparison, as always, since they actually have schools for Architectural Engineering, counselrs and board members who license people.

Contrary to your belief, they do not have a Game Design Board at prestigious univeristies who dictate who is licensed as a designer.

 

You are also mixing Science and Art. Also yes, if you engineer architecture, then that makes you an architectural engineer. Are you a licensed or qualified one? Those are adjectives, once again! However, you have to look into the definition. To design something, you need only dribble on paper. To actually build it, is something else. If Architectural Designer is different from Architectural Engineer, then perhaps you're only a designer.

If you were to add an appropriate ADJECTIVE to your "Architectural Engineer" then yes, most will agree. You do not have to be licensed or qualified to be a "Unskilled Architectural Engineer" or "Amateur Architectural Engineer".

 

TLDR: Architecture and Game Development aren't the same things, despite how you're so arrogant you think they are. Changing the subject only brings more herp to your derp.

TLDR 2: Adjectives seem to give you a lot of trouble.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5441

Pink, it's like red but not quite.

5/27/12 3:43:48 PM#88
Originally posted by Loktofeit

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

That's nothing, I just graduated the Hannibal Lector School of Brain Surgery.  Hop on the table, please?

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:45:59 PM#89
Originally posted by Icewhite
Originally posted by Loktofeit

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

That's nothing, I just graduated the Hannibal Lector School of Brain Surgery.  Hop on the table, please?

Even the greatest of surgeries couldn't fix Loktofeit's brain. Arrogance and blindness lie in the heart, not the brain! We need a heart surgeon...and preferably one that doesnt eat him.

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4832

5/27/12 3:49:08 PM#90
Originally posted by Gdemami

 


Originally posted by zymurgeist

So people who invest their own time and money feel less pressure if a part of the money isn't theirs?


 

Of course, they don't feel the same pressure.

That is what whole Kickstarter is about. You do not think much about throwing 5USD donation but you would think hell a lot if you had to donate 10k USD.

And that is what Kickstarter and projects on there rely on - people not thinking too much about their money...

 I'm the most cynical curmudgeon I know but that far surpasses anything I could imagine. It would be a poorer world indeed if everyone felt that way.

In my experience when people are trusted they will usually step up to try and justify that trust. The ones that won't are pretty obvious about it.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Icewhite

Made History

Joined: 7/11/11
Posts: 5441

Pink, it's like red but not quite.

5/27/12 3:49:21 PM#91
Originally posted by LeegOfChldrn
Originally posted by Icewhite
Originally posted by Loktofeit

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

That's nothing, I just graduated the Hannibal Lector School of Brain Surgery.  Hop on the table, please?

Even the greatest of surgeries couldn't fix Loktofeit's brain. Arrogance and blindness lie in the heart, not the brain! We need a heart surgeon...and preferably one that doesnt eat him.

Oh, you're both flexing your condescension muscles, and doing that calling each other poopoohead thing.

Sorry we tried to derail it into something less toxic.  Carry on.

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:51:34 PM#92
Originally posted by zymurgeist
Originally posted by Gdemami

 


Originally posted by zymurgeist

So people who invest their own time and money feel less pressure if a part of the money isn't theirs?


 

Of course, they don't feel the same pressure.

That is what whole Kickstarter is about. You do not think much about throwing 5USD donation but you would think hell a lot if you had to donate 10k USD.

And that is what Kickstarter and projects on there rely on - people not thinking too much about their money...

 I'm the most cynical curmudgeon I know but that far surpasses anything I could imagine. It would be a poorer world indeed if everyone felt that way.

In my experience when people are trusted they will usually step up to try and justify that trust. The ones that won't are pretty obvious about it.

People definitely feel responsibility when part of the money isn't theres and they're held to a social obligation to finish their work or spend the money properly.

Unless the team's original goal was to scam people and take their money for their own use, then the people ARE obligated to act appropriately and DO feel responsibility. Whether or not that act on those feelings is more or less their reality, but you are certainly right-- they do try to justify the trust.

  LeegOfChldrn

Apprentice Member

Joined: 10/11/11
Posts: 369

5/27/12 3:54:07 PM#93
Originally posted by Icewhite
Originally posted by LeegOfChldrn
Originally posted by Icewhite
Originally posted by Loktofeit

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

That's nothing, I just graduated the Hannibal Lector School of Brain Surgery.  Hop on the table, please?

Even the greatest of surgeries couldn't fix Loktofeit's brain. Arrogance and blindness lie in the heart, not the brain! We need a heart surgeon...and preferably one that doesnt eat him.

Oh, you're both flexing your condescension muscles, and doing that calling each other poopoohead thing.

Sorry we tried to derail it into something less toxic.  Carry on.

That's merely your opinion that we're both being condescending. In reality Loktofeilt is ragging on people who technically ARE game designers or game developers, simply because they aren't funded by multi-million dollar budgets or have tons of experience in the field.

It isn't condescending to defend someone from a user who is consistently wrong and irrational.

 

What part of game design requires someone to do more than design in relation to gaming? Exactly. He is wrong, and should be shunned for it. SHUNNNN!!!!!!!!!!

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1300

5/27/12 3:59:00 PM#94
Originally posted by LeegOfChldrn
Originally posted by Loktofeit
Originally posted by AticusWelles
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

Not really.  The definition is still the same, it's just that the barrier to entry is lower now.  The gatekeepers are no longer able to keep people from jumping over the fence, in part, thanks to Kickstarter and it's equivalants.

It's neither. It's that there are a lot of posters who think that because they scribbled something in Word and called it a Design Document they are now a 'Game Designer' or 'Game Developer'. It's an amazing level of arrogance. I played Minecraft a lot, so I probably should start calling myself an Architectural Engineer.

 

If you design something, I'm pretty sure that makes you a designer, by its very definition.

If you develop a game, that makes you a game developer. It's kindof in its very definiton as well.

 

Perhaps you're confused and don't understand the use of adjectives? "Expert Game Designer" or "Amateur Game Developer."

To be a Game Designer, you need only to design something related to gaming. To be a Game Developer, you need to develop some type of game.

Despite what your arrogance wants you to believe, scribbles in Word called a Design Document DOES make them a Game Designer. I'm amazed at the level of arrogance you have to think otherwise.

I don't think Loktofeit is the one being arrogant. Only because they, per your expression, scribbled something in word does not makes them designers. You actually need to design a finished game, not lie on your sofa and theorycraft some bunch of nonesense. The fact that you even suggested otherwise shows how little you value actual effort of real designers from those who never get any further than Word docs, the difference between the two is as big as kids playing with a firetruck and actual firemen.

Now, I am not saying anything about those behind pathfinder, just responding to your Word argument.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8642

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

5/27/12 4:03:04 PM#95
Originally posted by Icewhite
Originally posted by Loktofeit

So, you agree that I'm an Architectural Engineer. Thanks! I don't think other Architectural Engineers will agree, but I value your input more. Cheers!

That's nothing, I just graduated the Hannibal Lector School of Brain Surgery.  Hop on the table, please?

Word. That would be a rather badass looking certificate to have on one's wall. :)

 

To get back to my original point, when assessing projects to fund, the accomplishments and actual industry knowledge of the team can provide a strong indication of the chance of the project to come to fruition.

What teams have they worked on in the past?

What titles have they brought to market?

What kind of following do they have?

 

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Khalathwyr

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Joined: 6/02/04
Posts: 3063

Google is your friend.

5/27/12 6:13:18 PM#96
Originally posted by Gdemami

 


Originally posted by AticusWelles

 

I would rather "donate" 5 or 10 dollars to a potential project that I love the sound of, and get cool rewards for doing so, rather than "donating" 60 bucks, and a subscription to a failed game that really has no potential of ever being decent, much less great.


 

The thing is, this "failed game" is the same game you once loved the sound of, the only difference is that it was released and busted your illusions.


Studios are not turning to Kickstarter because "suffocating atmosphere" but simply because it is a source of free money with no obligations, something no investor would ever provided.


And it is those obligations and responsibility for the money that force the quality onto products.

 

Irrespective of the reason why, if they pull off a game I enjoy, then it was money well spent. If not, then I'm not out any amount that I could take with me to the grave.

One thing you are forgetting with respect to these two titles. Especially in the case of those of us who have wanted a sandbox game since SOE took the real SWG away, is that we haven't been playing the themeparks we "loved the sound of". We have been playing themparks because that's all that was being made with any measure of polish. It's like buying a Pepsi when what you really wanted was a Coke and that Pepsi turned out to be flat.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Khalathwyr

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Joined: 6/02/04
Posts: 3063

Google is your friend.

5/27/12 6:28:56 PM#97
Originally posted by Unkillable
Originally posted by Khalathwyr
Originally posted by GrayGhost79
Originally posted by AdamTM

We certainly get a lot of devs these days on the forums answering general MMORPG.com banter.

It's because the definition of a Dev is now as obscure as the definition of an MMO these days lol.

More like they are tired of the obvious BS that is getting started by random nobodies that potentially could spread like wildfire and end up with a failed attempt. Seriously, I have been following the PFO project since announced. Everything...EVERY FING THING that the OP had "questions" about has previously been answered in their blogs. Everything.

But the OP appears to not have the time to go read them (which should have been done with the time used to make this post) and instead post his questions on the integrity of a subdivision of a company that has been around probably longer than he/she has been gaming in any form.

I have no issue with people questioning others motives when they do it from an informed position. It is easy to tell when someone has read up on a topic first, then posted concerns as opposed to when someone has had a "fear" come up in their mind, picked a random target and then let losse with all guns.

All that above AND the Goblinworks team (and Paizo) are just awesome folks who had a TRADITION of interacting with the community that enjoys their products.

excuse me for making a "hasty" thread that has sparked the most indepth online discussion of  kickstarter to date. maybe i should ask the thread be locked because putting "an opinion" IN the thread title wasnt enough to leave margin for error. but i wont, im sorry.

ive already apologized for my misconeptions, but you can continue to flame me if you wish. to each his own.

PS. i read the kickstarter page and found what i linked to be the only "game description" available. these things need to be more easily accessable to the investor FROM the kickstarter page itself imo. not anywhere else.


Yeah, the way this thread started out, it should have been locked. This isn't the most in depth thread discussion about KS either. Continue to convince yourself of it, but it;s not. You don't go to every site and proven in this thread you don;t even go to the sites and thoroughly read them for which you then all of the sudden "have concerns".

Yes, I saw your apology. Good for you. I didn't read it before I made my response as it was below the post I was responding too. As for flaming, I'm not flaming. I'm just pointing out facts. You'd really know if I was flaming. And I'd be banned. Very rough criticism? Sure. Flaming? No. 

No, they don't. Any fool that would not go the the actual freaking website of the company they are about to give money to for information gathering...well...they deserve the dunce cap they get. As I said, if you had read all of the developer blogs that are available on www.goblinworks.com/blog plus the information on KS all your concerns you listed in the first post would have been answered. Now, I can't speak for EoC as I am not following it. However, if I were going to make a post about them I would certainly read their ENTIRE website so that I wouldn't look like an uninformed muckraker.

I never said you couldn't have an opinion. Just know that if you post a half-arsed researched opinion that people who are informed are going to call you on it. It's nothing personal.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5796

5/27/12 6:58:28 PM#98


Originally posted by Khalathwyr

Irrespective of the reason why, if they pull off a game I enjoy, then it was money well spent. If not, then I'm not out any amount that I could take with me to the grave.

One thing you are forgetting with respect to these two titles. Especially in the case of those of us who have wanted a sandbox game since SOE took the real SWG away, is that we haven't been playing the themeparks we "loved the sound of". We have been playing themparks because that's all that was being made with any measure of polish. It's like buying a Pepsi when what you really wanted was a Coke and that Pepsi turned out to be flat.


Irrespective of the amount you donate, principle remains the same. Donating is bad for the business.

Irrespective of the reason why, you still find said themeparks worth your money. And that is all what matters in the business.


  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1106

5/27/12 7:11:23 PM#99
Originally posted by Royalkin

I hope that Kickstarter IS the future. Why? Because if so, we can get away from the asshats who run ActivisionBlizzard, EA, and others who screw developers and ruin games. Also we can move away from investors who are ONLY interested in money.

With Kickstarter, people at least have the opportunity to help support games they TRULY like, rather than the next steaming turd the mega publishing studios dump on us.

If you don't like Kickstarter, that's fine, don't support them or any of the projects listed there. You are free to do what you wish with your money, as is everyone else. This is called Free Market Economics.

This in Green.

Id much rather throw $100 or more at The Repopulation than $60 +$15mo at SWTOR.

Why? Because A&B are at least trying to be innovative and expand the genre as opposed to just milking it.

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6641

5/27/12 8:50:47 PM#100


Originally posted by Gdemami

Originally posted by Khalathwyr

Irrespective of the reason why, if they pull off a game I enjoy, then it was money well spent. If not, then I'm not out any amount that I could take with me to the grave.

One thing you are forgetting with respect to these two titles. Especially in the case of those of us who have wanted a sandbox game since SOE took the real SWG away, is that we haven't been playing the themeparks we "loved the sound of". We have been playing themparks because that's all that was being made with any measure of polish. It's like buying a Pepsi when what you really wanted was a Coke and that Pepsi turned out to be flat.


Irrespective of the amount you donate, principle remains the same. Donating is bad for the business.

Irrespective of the reason why, you still find said themeparks worth your money. And that is all what matters in the business.





The amounts being donated and used on Kickstarter are not having any impact on the industry. The smallest MMORPG's budget dwarfs nearly every project on Kickstarter. The only thing it might have an impact on is getting smaller scale games built by people who otherwise would not even attempt such projects because of the funding.

As far as donating being bad for the overall business, what is the historical precedent you're using to determine this?

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