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5/27/12 1:22:32 PM#21
Originally posted by Undeadly for me that game aint wow anyway, but neocron :) "I'll never grow up, never grow up, never grow up! Not me!" |
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Skuz
Hard Core Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
5/27/12 1:24:31 PM#22
Originally posted by waynejr2 Thats very true waynejr2, and good advice for any gamer that doesn't want to just end up burned out & jaded. |
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5/27/12 1:28:24 PM#23
I didn't think WoW was all that great the first time I played. Seemed smooth and well put together but fairly average. I have been more impressed my first play through on a number of games.
I found the first 10 levels of WoW kind of boring actually. GW2 was far better in the first level of the Beta; an order of magnitude better. Tera was basically the same sort of experience as WoW but learning the combat made it interesting. Warhammer Online was more fun because the low level RvR was actually really fun. Neocron impressed me far more than WoW, had some interesting mechanics and that game was buggy as hell.
There have been a lot of MMO that were either more fun or had something interesting to figure out. Low level WoW was not that fun and had nothing all that interesting or new to figure out. |
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5/27/12 1:30:55 PM#24
Gods I hope not. First day of WoW was just usual terrible experience, half of day couldn't even register the game on the website because account management page was down, and then 1.5h queue to get on server and lag like hell. Plus all the bugs like Seal of Command refuisng to work after 10-15 uses.... Not much really changed in the genre since then in that regard.
But technical issues aside, WoW wasn't my first MMO, but even earlier titles... didn't really do that much with me really. I played tabletop rpgs for years before as well as lesser, but still multiplayer games before. It was just an extension of something I was quite faimiliar with already, and even tho my WoW account is nearly 8 years old by now, most of those 8 years were spent playing other games. I constantly quit it, returning for following expansions to see what changed, talk with friends again and then quitting again when I got tired of it. |
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5/27/12 1:36:08 PM#25
Originally posted by Thane
In WoW I start in orc lands and they tell me to whack some peons with a blackjack so I drag some icon to my bar walk up to some blocky guy on the ground and click a button. Whee.
In Neocron I start out in first person view with a sniper rifle that can zoom in a large city and I think they suggest I goto the sewers but i have no clear direction. I kill a few things make a few bucks and wander aroudn the city trying to see what is what. Eventually I get to the shops. Someone is selling some drugs. I wonder if they give some sort of buff. I take a couple. My screen starts to fuzz I can only half see and when I walk I am slow and I sway from side to side.
Yeah one was a little more interesting. I played Neocron after WoW too. |
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5/27/12 1:37:39 PM#26
WoW wasn't my first MMO but the first time I played WoW was pretty great.
GW2 did it for me. GW2 was as great as the first time in WoW or EQ but for different reasons.
EQ was great because someone finally made a large scale, 3D RPG with a persistent world.
WoW was great because it was so polished compared to what had been released before. The idea of quest hubs was a refreshing change from endless mob grinding and the dungeons were amazing.
GW2 has moved the genre forward by changing the way that we interact. Quests are still part of the game but they've done away with the obtrusive and limiting linear quest hubs. The world is filled with dynamic content that changes based on interaction. The other players are no longer obstacles that interfere with your advancement and croweded starter areas are no longer consist of 10 players competing to kill 3 mobs so that they can move on in a race to get to the end game. PvP is fair and balanced. WvW is epic. You can spend hours upon hours crossing a single zone and never run out of things to do.
If Steve Jobs were alive he'd say, "People laughed at us for using the word magical. But you know what? It turned out to be magical. It just works." |
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5/27/12 1:42:10 PM#27
Honestly OP I felt some of that while playing TSW.
I'll never get that high I had when I logged into WoW for the first time. I did get a feeling awe and wonderment from being brand new once I started in on the ability wheel though. I even found my self looking all over the place trying not to miss a thing. Clues seemed like they were everywhere.
A MMORPG would have to be brand new from the ground up in order to get that same feeling as your first WoW login though. |
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5/27/12 1:42:58 PM#28
Originally posted by Skuz I go through periods of being burned out. what I think it really means is that I was not spending enough time outside doing other things. If I spend time doing a lot of different things and gaming is a fraction of it, then I don't burn out. When I spend too much time in games, that's when I get burned out. |
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5/27/12 1:46:59 PM#29
I'm still waiting for the feeling I got in the first days of Asheron's Call WOW was well done as a very refined and ported foward Everquest. Honestly GW2 holds promise to envoke some of those same immersive feelings........................we'll see |
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5/27/12 1:53:54 PM#30
Originally posted by Undeadly You failed to portray the feeling accurately (hint: Never tell people what they think or feel)...but the answer's "no" anyway. As I recall, WoW provided a "goddamn, I wish they could keep the freaking servers up" feeling mostly, at least for the first few months. That's completely irrelevant to the crux of your actual question, of course. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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5/27/12 2:52:35 PM#31
You mean the feeling that "This game is decent but its a bit easy".. Yes many games have replicated that. Now if you were to talk about EverQuest then you might get a response more to what you expected... (The only game to come close to that original EQ feeling was Vanguard even with all its bugs) |
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5/27/12 2:56:43 PM#32
I played the beta for a few days, and didn't buy it....So sure, many have replicated the feeling, for the better and worse.
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5/27/12 3:04:16 PM#33
Well GW2 kept my full attention during the time I got to play it and it was a solid experience all around unlike other mmo's post wow where I basically seen/know of big flaws right away and started to pick them apart in my head to the point of quickly being unable to play the game. |
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5/27/12 3:11:02 PM#34
Originally posted by Undeadly I though of it many times, but I don't think I'll get it again, I'm getting older. If it's happen again then it will be from something I would never expect. I almost have it with minecraft, after a while it grows on you. It's really geniously made. Diablow 3, it sucks ... |
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5/27/12 3:15:40 PM#35
Originally posted by Undeadly The bad thing is that many games brings up same feeling as the game you did mention,that feeling is hit yhe cancel buttom faster than a lightning strikes. |
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5/27/12 3:37:03 PM#36
What feeling?
When I played WoW for the first time, I dont even recall the feeling. It wasn't anything special... |
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5/27/12 3:49:53 PM#37
Originally posted by Undeadly
I think it's great that you're thinking about that feeling, however, WoW, Rifts, and Tera are not MMORPGs... they are merely online games. Having said that, I have no doubt that a developer will successfully overcome the degenerative idiocy that pumps out these crappy cookie cutters and brings a game that will show gamers out there, like Skyrim did, that RPGs require innovation, and for an MMORPG to be considered an MMORPG it requires both innovation and heart! |
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5/27/12 4:36:02 PM#38
Originally posted by LeegOfChldrn Are you saying you have no ideas about any feelings in your life experiences? That could mean sociopathic issues. Or have you had some in some games? Or are you really just trying to make a poor slam on wow. |
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5/27/12 5:27:52 PM#39
Originally posted by Undeadly The feeling I got when I played WoW for the first time was something along the lines of:
"Maybe it gets better later, I guess I'll keep playing for now."
I have encountered that exact feeling in other games since. I quit them after the month of play that comes with the box too ! When all has been said and done, more will have been said than done. |
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5/27/12 5:51:37 PM#40
Originally posted by OldManFunk I pretty much agree with all of this. WoW wasn't my first MMO either (played FFXI for 2 years first), but it was the only one that me the feeling the OP is describing. Note to anyone honing in on WoW in this thread: this thread is about that feeling you got from [insert MMO here], not necessarily WoW. The OP is either an ineffective 2-post troll or simply did not posess the empathy necessary to consider that not everyone shared his attitude toward WoW. Nevertheless, his question still stands for any MMO fan. I also agree that despite having tried maybe 7 or 8 other MMOs after/in-between WoW, none of them have come close to rekindling this mysterious "feeling" we're discussing...until GW2. For all the reasons you mentioned and many more, I was in absolute bliss during the betas I played. The sense of wonder and awe was indeed very reminsiscent to the first time I played WoW all those years ago. |
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