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Originally posted by XAPGames I am just tired of games being based on experiance. I posted my idea for the Naruto MMORPG here on this site here is the link. http://www.mmorpg.com/discussion2.cfm/post/5020496/thread/352411#5020496 |
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5/26/12 2:48:39 AM#22
Originally posted by jaywikid WoW was an evolutionary product as well, it was in many ways similar to the games that came before it. The era of themepark MMOs is not over. It like saying that the era of FPSs is over because you are bored with the gameplay that differs very little from game to game. Unlike you, I think that MMOs should focus less on combat. They should focus on changing static worlds to dynamic worlds. No, rifts and events alone aren't enough. Players need to be able to develop, design and build parts of the game world....and have the ability to destroy some of it as well. Another thing that I believe should be changed is the auto-queue system to the content. The best MMOs created the social glue by making it beneficial for players to group together in order to achieve something. It was not about jumping straight to action, but involved travelling to the location and usually getting to know each other. The recent MMOs are less and less about social interaction, and more about instant gratification. Generally people feel more satisfied and the satisfaction lasts longer when something was achieved that required effort. I am not saying that instant gratification games should not exist, but the fact is that there just are way too many of them in the MMO arena. The final thing is that I no longer even expect to stay with an MMO for years. I tend to stay for 2-3 months and find something else to play or do for a bit.
"The person who experiences greatness must have a feeling for the myth he is in." |
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I am just tired of having to gain experiance to level up, and the ability to buy with real cash experiance making the game more towards P2P then F2P. |
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5/26/12 6:56:03 PM#24
Ideas are a dime a dozen. We all have ideas. Implementation is hard. |
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5/26/12 7:03:20 PM#25
Originally posted by vee41 PS2 (Planet Side 2) is still in developement, it will be part of the Sony Station line up, I'm fairly certain you will have to pay to play the game. |
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5/26/12 7:11:58 PM#26
mmo's arent failing horribly.the community that plays them are
star wars the old republic is pretty much an example.sure,you can argue that the game was a quick cash grab,but it would of been a ton better if the community would of stuck with it
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5/26/12 7:24:19 PM#27
Experience, loot, skills, anythhing that advances your toon is required to get any MMO player to do anything so a game without it is doomed for longevity despite what casuals that can't keep up state. Lately what has been killing MMOs is the lack of end game, when I max out my 1 toon, I'm done and unsubscribe if it only takes a week or two. I played Call of Duty for hours today with my brother they added an MMO system of prestige and ranks, each level unlocks something new. MMO and RPG stuff is going to other games. Achievments on XBL and other games are a form of that as well. SWTOR's endgame guy came from EA, he was the endgame guy from warhammer. No point in feeding bad choices, take any endgame guild member of WoW, DoaC, EQ, Rift, the space ship MMO, and anything else with some form of endgame and they would do a much better job. WoW stole EQ players to get the endgame ideas developed. |
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5/26/12 7:32:06 PM#28
It's heading in a direction I certainly don't like. Aside from a couple of weeks in a occasional f2p or an older game i've already played through., I haven't seen a game in this genre that i've really wanted to play in quite awhile now.
Been moving back to lobby-based games for PvP, and single player games for good RPG gameplay. |
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5/26/12 7:49:44 PM#29
Originally posted by jaywikid
Even such combat gets boring when you've killed 50,000 mobs. There's just no way around that. Making combat feel skill based over time, would require it to constantly change, else you WILL get used to it and it will feel repetitive. Making combat feel skill based and varied over time, would be extremely hard for a developer, if possible at all. The WoW era dead? Sorry, but WoW still has over 10m subs and is nowhere near dead, and though we all are sick and tired of companies trying to copy WoW, it isn't hard to see WHY they try. |
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5/26/12 7:50:28 PM#30
Originally posted by CrunkJuice2 Haha, thats pretty funny. If they made a game that people could have had fun with then most of the people would have stayed. I was only able to get to 46 before I just had no desire to log on anymore. |
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5/26/12 7:52:43 PM#31
Let's hope swtor was an anomaly. |
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5/26/12 7:57:43 PM#32
The day I look for anything to do with console games is the day I pack in gaming. |
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5/26/12 8:15:34 PM#33
Originally posted by CrunkJuice2 But there are mechanics built that do not encourage the players to form a community and socialize. How can you even say that they've made an honest effort in making it a community oriented game? |
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5/26/12 8:19:35 PM#34
This thread is a good example of why you should not do drugs children. Learn don't burn.... “Once the game is over, the king and the pawn go back in the same box.” ~ Italian proverb |
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5/26/12 8:31:59 PM#35
Well OP you are a very unique duck... You play a very small sample of game types and if you want an MMORPG like those fighter games you play there is only one currently being developed that I know of. It is called Blade and Soul and I am not even sure it is going to have a North American release.
But to the real point of the matter..... You dont like MMORPGs you like fighting games. So asking companies to make a MMORPG based on fighter game combat is really pushing it. RPGs are by the very basic nature more mature games then fighter games.. They are about Min maxing, number crunching, spec building.... Fighter games are about ohhh can I press my buttons faster then the other guy in the right order to pull off my uber attacks. |
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5/26/12 9:19:47 PM#36
Originally posted by uohaloran well look at swtors community i hated the wow community when i played wow,so id hate the swtor community.id rather not socialize with a bunch of sobbing,immature,crybaby casuals.id rather tell them to stop complaining and give them a boost in the ass
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