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5/25/12 11:39:51 AM#81
Originally posted by SpottyGekko Mmm...good point. Yep, sure there are a few watching and waiting. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/25/12 11:45:28 AM#82
Originally posted by SpottyGekko Rumor is it's something Ragnar has been sketching for years ;) Like 10+ years.
When I say "have the chance to be the Blizzard, NCsoft, EA," I'm saying the still have the chance of being the gobbler instead of the gobblie ;) I hope the stay the course as well. David and Goliath. |
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5/25/12 12:03:43 PM#83
Originally posted by skeaser I agree. The tin foil hat wearers will always find a conspiracy about these things and they are easily dismissed. |
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5/25/12 1:06:22 PM#84
2 weeks of additional polish and iteration. Good move and hope it helps. |
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5/25/12 1:20:49 PM#85
Originally posted by waynejr2 Hmmm... People constructing "conspiracy theories" about a game company that is making a game about "conspiracy theories" ? That has a strange sort of symmetry, lol |
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5/25/12 1:56:10 PM#86
Originally posted by Zylaxx It's not for polish. It's for some financial stuff. There's a thread about it. |
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5/25/12 3:20:40 PM#87
Originally posted by Caldrin But not every game is gonig for the "immersive" experience. There is nothing about the "atmosphere" of this game that you can't find in the darkest areas of most MMOs. If you are going to tote immersion, u got to come up with more than what they did in wow, rift, wow-clone games. I'm not the one bringing this function up. But you can't spit a mythos about the monsters unkillable and showing them killed. There are many story reason for explaining reoccuring mobs. Ecology, new bosses elected, rift opening in the sky. But to explain, or attempt to explain it, and then not even show it, I named one of the classic horror experiences I"ve had, there are many, many more examples. Why not borrow or try to implement those in an MMO game. Instead, they take wow, chuck out the fantasy, i'mport in pispoor modern graphics and a couple of riddles and want to mascarade it as "horror" (which is how they presented it in every PR article). |
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5/25/12 3:21:17 PM#88
Originally posted by Zylaxx This game needs at least an additional 6 months. |
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5/25/12 3:24:18 PM#89
Originally posted by dontadow This. Two weeks is not enough time. |
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5/25/12 4:07:18 PM#90
Originally posted by QSatu An MMO will greatly succeed if it targets a niche playerbase. Like the old days. If it tries to amass 6 million players, it's doomed to fail. Look at EvE. They aren't broadening their scope any time soon and they are 9 years strong. Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
5/25/12 4:10:31 PM#91
Originally posted by PK4TW Well, a God can make a world in 7 days. ;) In 6 actually, he had a hangover at the 7th, if I recall right. Twas some time ago. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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5/25/12 4:10:48 PM#92
can 2 weeks make that big a difference? The game needs more time to get ready... |
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5/25/12 4:31:20 PM#93
Originally posted by Tokken Two weeks can make some difference. Even if 1% of the game gets fixed, it's still considered a lot to developers. Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW. |
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Faulkner
Novice Member
Joined: 9/09/07
“The wise speak only of what they know.” |
5/25/12 11:52:11 PM#94
THE SECRET WORLD TO LAUNCH JULY 3RD, BETA WEEKEND ROADMAP REVEALEDhttp://www.thesecretworld.com/news/the_secret_world_to_launch_july_3rd_beta_weekend_roadmap_revealed |
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5/26/12 1:52:38 AM#95
Originally posted by Wickedjelly No, if anything EA is in a position to be bought out by a larger firm. AO and AoC are at the end of their life cycle. How much return on investment can TSW and fashion week net? Even after the stock crashes post launch it isn't a sound innvestment. Funcom has Norway backing them. I know it is wealthy and socialist after passing through so Funcom has little motivation to make some great game, as we have both seen twice before, so they don't know how to compete with blizard/activision or NSoft who made much better games than peers when they were starting out and success allowed them to grow. 6 to 12 million in sales of a non MMO game is commonplace now days, even at a 10% revenue margin that is 72 million in revenue. I would think revenue for developer would be 20-30 then publisher 20-30 then the rest is retailer. Those games cost 60+ million to make just like TSW. |
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5/26/12 7:31:02 AM#96
Originally posted by tares Lol. The way some of you Americans talk about stuff, I'd think that almost all of Europe are socialist and communist in your eyes, the arrogance of it is kinda funny Sorry, but AO was considered a pretty interesting game especially coming from such a fairly small company, and no matter how you try to twist the truth into something that fits you, The Longest Journey and Dreamfall are still regarded among the best adventure games made. I think that 6 to 12 million in sales btw is far less commonplace than you might think, especially when you widen your gaze to more than only the top 10 games that are being sold, and especially if it isn't multiplatform like many of those huge sellers are. |
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5/26/12 8:31:34 AM#97
Your post is exactly what "we Americans" expect from the rest of the world. Conjecture and utter mindless BS.
Most of the rest of your post seems ok...but get a clue about the world. "We" are the same as you. |
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5/26/12 8:48:15 AM#98
Originally posted by cutthecrap What is this? http://www.destructoid.com/funcom-receives-financial-backing-for-dreamfall-sequel-30150.phtml. so at least apologize and own up to your ignorance about how Norway operates. WoW came out two years after AO and everquest, Star wars, and doac were better at everything and came before or around. Never played dreamfall. |
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5/26/12 11:17:04 AM#99
Originally posted by Kinchyle Your post is exactly what "we Americans" expect from the rest of the world. Conjecture and utter mindless BS. Eh, that's why I said 'some Americans'. This isn't actually the place to discuss it, but ok, just very shortly then: I'd been following the whole political discussions of stuff like the healthcare plan, and it just amazed me how many Americans - at least in the media and discussion sites - were all too quick to call measures 'communist' that have been common practice in Europe for decennia, while European nations have been democracies for ages as well. The comment of the poster I quoted reminded me of that again, how easily some Americans judged European structures to be some Soviet Union equivalent. Nothing more to it than that.
Originally posted by tares
As for the money, eh, wasn't 38 Studios a very recent example of financial backing of the state for its game development? As for Dreamfall and The Longest Journey, they were great adventure games. Despite that some people might think that European countries are apparently so socialist that no company has to have any motivation to get things done |
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5/26/12 7:14:42 PM#100
Originally posted by cutthecrap RI, the smallest state gave them a loan, 38 studios bounced a check then paid them back after the CFO, CEO, and CFO resigned. Grant differs from a loan in you need not pay anything back. What put them out of business was the inability to pay. If you read my link, it is about a partnership and grants to Funcom. TBH just heed the advice of your name. Dreamfall nets a 75/100 on metacritic, it came out during a lull in game releases and I never heard about it so it can't be that amazing. If it was amazing and profitable then Funcom would switch to single player RPG's and we wouldn't be having this discussion here. Since I prefer single player RPGs, I would sing great praise if they made great RPGs as bioware and square enix are faltering.
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