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The Secret World

The Secret World 

General Discussion  » TSW delayed till 3rd of July, Headstart 29th of June

7 Pages « 1 2 3 4 5 6 7 » Search
123 posts found
  Sunscour

Apprentice Member

Joined: 8/22/09
Posts: 110

Go Outside!!

5/25/12 7:49:51 AM#41
Originally posted by dubyahite
Delay is good.

I'm going to use a crazy analogy because that's what people do here. No it's not a fast food analogy like everyone else, don't worry.

So if you don't know about the recent SpaceX launch, here's a brief backstory. spaceX is the first (and only) private company capable of putting a spacecraft in orbit.

They launched a mission this week to dock with the space station and deliver supplies. This is an amazing landmark for a private company.


So the launch was supposed to be last weekend, but at t-minus 0.5 seconds a computer detected that pressure was too high in engine 5 and the launch was aborted.

In the press conference that followed, a reporter asked an executive a question about how the launch was a failure, and was kind of a dick about it.

She responded with a simple answer "This was NOT a failure." se briefly described that the computer did exactly what it should have done to prevent something worse from happening. She told the reporter that if the launch had continued, THAT would have been a failure.

3 days later the launch was an amazing success and the mission milestones have gone nearly perfectly since then. The Dragon spacecraft is set to dock with the ISS this morning.



So everyone remember, the pressure in engine 5 is a little high right now. They need to replace a faulty valve and try again in 3 days. Also, if TSW wants to dock with the ISS, it's going to have to wait until SpaceX launches their second Falcon 9 rocket. The cost is about 2,000 dollars per pound.


Oh and if Engine 5 is not repairable, they will need to strip an engine from the backup Falcon 9 in the hangar and duck tape it to the rocket.

 

Life is Short, Read a Book.

  Doomedfox

Novice Member

Joined: 4/01/10
Posts: 576

5/25/12 7:53:51 AM#42
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....


  dontadow

Advanced Member

Joined: 12/29/03
Posts: 753

5/25/12 7:58:57 AM#43
Originally posted by Four0Six
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo
The only thing wrong with the combat is the animations, the underlying combat system is sound. another thing they could do is change the crucible so that you pick two weapeons.

I like the slow flow. I don't want it to get wowified with having players go hubs and pick up a shopping list of quests.

 

To me it feels like another SWTOR (aka SP Kotor 3) But with a silent deadbeat protagonist, empty environments and dead servers where no one wants to team up and chat is dead. Judging from the beta events its a SP game that will go f2P in no time

nothing like swtor..this game makes u feel creeped out whereas swtor makes you feel your playing WOW..and the chat was more than active..apart from first beta..but i think everyone was just so into what they were doing,including me.i was more trying to understand the mechanics in the first beta so i was like most,very quiet.

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

Didn't do the quest that leads you to the mass graves huh?

 

Err, yeah, so shouldn;'t these be "olden zombies" and not, returning zombies.  I just can't suspend my belief likethat.  It takes me out of the "horror' atmpshere.  If you do horror naything, it needs to be on ponit, cause atompshere is everything.  I

  Chopsticks

Advanced Member

Joined: 5/22/12
Posts: 121

5/25/12 8:12:57 AM#44
Originally posted by dontadow
Originally posted by Four0Six
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo
The only thing wrong with the combat is the animations, the underlying combat system is sound. another thing they could do is change the crucible so that you pick two weapeons.

I like the slow flow. I don't want it to get wowified with having players go hubs and pick up a shopping list of quests.

 

To me it feels like another SWTOR (aka SP Kotor 3) But with a silent deadbeat protagonist, empty environments and dead servers where no one wants to team up and chat is dead. Judging from the beta events its a SP game that will go f2P in no time

nothing like swtor..this game makes u feel creeped out whereas swtor makes you feel your playing WOW..and the chat was more than active..apart from first beta..but i think everyone was just so into what they were doing,including me.i was more trying to understand the mechanics in the first beta so i was like most,very quiet.

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

Didn't do the quest that leads you to the mass graves huh?

 

Err, yeah, so shouldn;'t these be "olden zombies" and not, returning zombies.  I just can't suspend my belief likethat.  It takes me out of the "horror' atmpshere.  If you do horror naything, it needs to be on ponit, cause atompshere is everything.  I

You don't kill the Zombies... You slow them dow. They get back up from the very spot you downed  them. You would no that if you talked to the first NPC in kinsmouth. Pretty cool if you ask me. They are zombies ffs.

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 753

5/25/12 8:14:20 AM#45
Originally posted by Doomedfox
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....

Did I say D3? I swear i said Diablo.  Like diablo 1.  The atmosphere, the setting, that was creepy. I remember the first time i encountered the butcher. That's about hte last time horror's been done right in a grave. 

But, lets chat. Mass graves, as in graves that were suppose to be burried a while ago.  Most of the zombies on the streets are (new, citizen, zombies). Certainly not zombies that have been burried in a mass grave for years after years.  

Yes, in a fantasy game i can kill thousands of things, there's actually a cycle of life that seems to be believable in a lot of games.  There are many, many animals, many, many creatures. But zombies, see, they are special.  There is a limited number of them.  That's about any game.  I can believe a world would still have zombies if the world is open, lots of heroes, citizens still getting bit.

But the story of kingsmouth is that it is cordoned off. There are no fresh new influx of any one new coming in.  So the wholeidea of all these zombies in a confined space in a confinded city is very cartoony.  So i chop off this zombies head, burn it and incenterate the body... and it still gets back up.  Sounds like an 9 year old making a zombie movie. Put dad's cam corder back.

  Silverbarr

Advanced Member

Joined: 12/23/07
Posts: 230

5/25/12 8:17:51 AM#46
Originally posted by dontadow
Originally posted by Doomedfox
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....

Did I say D3? I swear i said Diablo.  Like diablo 1.  The atmosphere, the setting, that was creepy. I remember the first time i encountered the butcher. That's about hte last time horror's been done right in a grave. 

You have obviously not played the best horror games, such as Amnesia series, S.T.A.L.K.E.R. series, Call of Cthulu series... Infact Diablo had a dark atmosphere and setting, but creepy? Naa, any game you run around killing mobs in the droves =/= creepy.

 

M

"Regard your soldiers as your children, and they will follow you into the deepest valleys. Look on them as your own beloved sons, and they will stand by you even unto death!"
- Sun Tzu, the Art of War

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  dontadow

Advanced Member

Joined: 12/29/03
Posts: 753

5/25/12 8:18:15 AM#47
Originally posted by Chopsticks
Originally posted by dontadow
Originally posted by Four0Six
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo
The only thing wrong with the combat is the animations, the underlying combat system is sound. another thing they could do is change the crucible so that you pick two weapeons.

I like the slow flow. I don't want it to get wowified with having players go hubs and pick up a shopping list of quests.

 

To me it feels like another SWTOR (aka SP Kotor 3) But with a silent deadbeat protagonist, empty environments and dead servers where no one wants to team up and chat is dead. Judging from the beta events its a SP game that will go f2P in no time

nothing like swtor..this game makes u feel creeped out whereas swtor makes you feel your playing WOW..and the chat was more than active..apart from first beta..but i think everyone was just so into what they were doing,including me.i was more trying to understand the mechanics in the first beta so i was like most,very quiet.

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

Didn't do the quest that leads you to the mass graves huh?

 

Err, yeah, so shouldn;'t these be "olden zombies" and not, returning zombies.  I just can't suspend my belief likethat.  It takes me out of the "horror' atmpshere.  If you do horror naything, it needs to be on ponit, cause atompshere is everything.  I

You don't kill the Zombies... You slow them dow. They get back up from the very spot you downed  them. You would no that if you talked to the first NPC in kinsmouth. Pretty cool if you ask me. They are zombies ffs.

But they don't get back up in the spot you downded them they appear back again out of thin air.  See how the graphics don't correspond to the methos, this is a problem thrhoughout the game.  Even still, it makes no sense.  I can chop a body up and burn it to ashes and u're telling me it reappears looking like an intact zombie.  

  Sentime

Hard Core Member

Joined: 5/10/06
Posts: 271

5/25/12 8:18:25 AM#48

There is never a magic patch.  The game you see in Beta is the game you'll see at release.

  Chopsticks

Advanced Member

Joined: 5/22/12
Posts: 121

5/25/12 8:18:28 AM#49
Originally posted by dontadow
Originally posted by Doomedfox
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....

Did I say D3? I swear i said Diablo.  Like diablo 1.  The atmosphere, the setting, that was creepy. I remember the first time i encountered the butcher. That's about hte last time horror's been done right in a grave. 

But, lets chat. Mass graves, as in graves that were suppose to be burried a while ago.  Most of the zombies on the streets are (new, citizen, zombies). Certainly not zombies that have been burried in a mass grave for years after years.  

Yes, in a fantasy game i can kill thousands of things, there's actually a cycle of life that seems to be believable in a lot of games.  There are many, many animals, many, many creatures. But zombies, see, they are special.  There is a limited number of them.  That's about any game.  I can believe a world would still have zombies if the world is open, lots of heroes, citizens still getting bit.

But the story of kingsmouth is that it is cordoned off. There are no fresh new influx of any one new coming in.  So the wholeidea of all these zombies in a confined space in a confinded city is very cartoony.  So i chop off this zombies head, burn it and incenterate the body... and it still gets back up.  Sounds like an 9 year old making a zombie movie. Put dad's cam corder back.

Yes, the name monster mobs do respawn... They kinda need to so we can play the game... 

 

Some of the criticisms of this game are really out there. I'm happy to be talking about if mobs should respawn or not, rather than the client being CPU bound. Things like optimization are not an issue, so people like this talk about respawns, and being "believable."

  User Deleted
5/25/12 8:21:05 AM#50
Originally posted by dontadow
Originally posted by Four0Six
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo
The only thing wrong with the combat is the animations, the underlying combat system is sound. another thing they could do is change the crucible so that you pick two weapeons.

I like the slow flow. I don't want it to get wowified with having players go hubs and pick up a shopping list of quests.

 

To me it feels like another SWTOR (aka SP Kotor 3) But with a silent deadbeat protagonist, empty environments and dead servers where no one wants to team up and chat is dead. Judging from the beta events its a SP game that will go f2P in no time

nothing like swtor..this game makes u feel creeped out whereas swtor makes you feel your playing WOW..and the chat was more than active..apart from first beta..but i think everyone was just so into what they were doing,including me.i was more trying to understand the mechanics in the first beta so i was like most,very quiet.

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

Didn't do the quest that leads you to the mass graves huh?

 

Err, yeah, so shouldn;'t these be "olden zombies" and not, returning zombies.  I just can't suspend my belief likethat.  It takes me out of the "horror' atmpshere.  If you do horror naything, it needs to be on ponit, cause atompshere is everything.  I

This is a game about magic, and it's not a horror game, they never said so. It's not a horor mmo, a L4D mmo, or Lovecraft mmo. Why don't people learn to actually read and look for the full info on thse games.

  Method01

Novice Member

Joined: 3/21/12
Posts: 131

5/25/12 8:24:46 AM#51
Originally posted by Lagoz

For **** sakes.

I set up my holidays around the launch and now you are postponing the game again...

I WANNA PLAAAY :(

Fail..

  Chopsticks

Advanced Member

Joined: 5/22/12
Posts: 121

5/25/12 8:27:09 AM#52
Originally posted by FredomSekerZ
Originally posted by dontadow
Originally posted by Four0Six
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo
The only thing wrong with the combat is the animations, the underlying combat system is sound. another thing they could do is change the crucible so that you pick two weapeons.

I like the slow flow. I don't want it to get wowified with having players go hubs and pick up a shopping list of quests.

 

To me it feels like another SWTOR (aka SP Kotor 3) But with a silent deadbeat protagonist, empty environments and dead servers where no one wants to team up and chat is dead. Judging from the beta events its a SP game that will go f2P in no time

nothing like swtor..this game makes u feel creeped out whereas swtor makes you feel your playing WOW..and the chat was more than active..apart from first beta..but i think everyone was just so into what they were doing,including me.i was more trying to understand the mechanics in the first beta so i was like most,very quiet.

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

Didn't do the quest that leads you to the mass graves huh?

 

Err, yeah, so shouldn;'t these be "olden zombies" and not, returning zombies.  I just can't suspend my belief likethat.  It takes me out of the "horror' atmpshere.  If you do horror naything, it needs to be on ponit, cause atompshere is everything.  I

This is a game about magic, and it's not a horror game, they never said so. It's not a horor mmo, a L4D mmo, or Lovecraft mmo. Why don't people learn to actually read and look for the full info on thse games.

Idk. I've never wanted to die,  to get out of shockinly scary scenario before. Just so I could collect myself.  Some places are truly unnearving. 

  blackthornn

Advanced Member

Joined: 7/31/04
Posts: 518

OMG I'm not temp banned again? WTF?? This day does end in Y right?

5/25/12 8:27:38 AM#53
Originally posted by dontadow

 But zombies, see, they are special.  There is a limited number of them.  That's about any game.  I can believe a world would still have zombies if the world is open, lots of heroes, citizens still getting bit.

 

 

and for how many months did you farm icecrown citadel for epics?  or any other instance/raid/zone/named/etc?

  Caldrin

Elite Member

Joined: 10/02/04
Posts: 3333

5/25/12 8:30:18 AM#54
Origina

But they don't get back up in the spot you downded them they appear back again out of thin air.  See how the graphics don't correspond to the methos, this is a problem thrhoughout the game.  Even still, it makes no sense.  I can chop a body up and burn it to ashes and u're telling me it reappears looking like an intact zombie.  

This is a MMORPG, you cant just kill all the mobs and leave the zone empty for everyone else dont be stupid..

Its just like every other MMORPG out there.. what you think its ok for that goblin spawn to keep coming back just because they are goblins?

 

If you want a game where you kill stuff and they dont come back i suggest not playing MMORPGs..

 

Thanks

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 753

5/25/12 8:32:42 AM#55
Originally posted by Chopsticks
Originally posted by dontadow
Originally posted by Doomedfox
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....

Did I say D3? I swear i said Diablo.  Like diablo 1.  The atmosphere, the setting, that was creepy. I remember the first time i encountered the butcher. That's about hte last time horror's been done right in a grave. 

But, lets chat. Mass graves, as in graves that were suppose to be burried a while ago.  Most of the zombies on the streets are (new, citizen, zombies). Certainly not zombies that have been burried in a mass grave for years after years.  

Yes, in a fantasy game i can kill thousands of things, there's actually a cycle of life that seems to be believable in a lot of games.  There are many, many animals, many, many creatures. But zombies, see, they are special.  There is a limited number of them.  That's about any game.  I can believe a world would still have zombies if the world is open, lots of heroes, citizens still getting bit.

But the story of kingsmouth is that it is cordoned off. There are no fresh new influx of any one new coming in.  So the wholeidea of all these zombies in a confined space in a confinded city is very cartoony.  So i chop off this zombies head, burn it and incenterate the body... and it still gets back up.  Sounds like an 9 year old making a zombie movie. Put dad's cam corder back.

Yes, the name monster mobs do respawn... They kinda need to so we can play the game... 

 

Some of the criticisms of this game are really out there. I'm happy to be talking about if mobs should respawn or not, rather than the client being CPU bound. Things like optimization are not an issue, so people like this talk about respawns, and being "believable."

I have praised a lot of places in this game, namely the puzzles and adventures, but I found the praise of this game for things like graphics and "immersiion" really out there as well.  As a horror fan (books, movies, tv shows, writer) it's embarrasing to lump this into the "immersion" catagory.  So I get offended hearing it.  There are things other games have done to increase that immersion, by shoehorning this game into traditional MMO tropes, they've ruined it for your horror fan. Sure former wow players who are familiar with horror movies will like it, but a guy like me is going to look at this and go, raelly i stand in front of flesh eating zombies and hack and slash and burn them. Then they disappear and they get back up apparently over there fully in tact.  And the only way they explain why this happens is cause, it just does (yeah i did that quest chain).  This is the biggest pile of...@#$#@.   

 

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 753

5/25/12 8:34:41 AM#56
Originally posted by Caldrin
Origina

But they don't get back up in the spot you downded them they appear back again out of thin air.  See how the graphics don't correspond to the methos, this is a problem thrhoughout the game.  Even still, it makes no sense.  I can chop a body up and burn it to ashes and u're telling me it reappears looking like an intact zombie.  

This is a MMORPG, you cant just kill all the mobs and leave the zone empty for everyone else dont be stupid..

Its just like every other MMORPG out there.. what you think its ok for that goblin spawn to keep coming back just because they are goblins?

 

If you want a game where you kill stuff and they dont come back i suggest not playing MMORPGs..

 

Thanks

We're talking about immersion, like i said this game shoe horned horror elements in traditonal mmotropes. 

There are creative design ways they could have done this to brand their mythos. Lazy programming and lackluster design just said (lets do it like wow) and so they did.  They could have went outside the box, and they didnt.  By the numbers MMO with puzzles. 

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

5/25/12 8:48:22 AM#57

Are we really, seriously, actulaly, for realsies arguing about why there are respawns in an MMORPG?

 

Are you guys freaking kidding me here? Come the crap on. 

Shadow's Hand Guild
Open recruitment for

The Secret World - Dragons

Planetside 2 - Terran Republic

Tera - Dragonfall Server

http://www.shadowshand.com

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 1208

5/25/12 8:56:53 AM#58

Could well be that Funcom are hoping the 2 week delay will allow more of the gaming public to recover from the current high levels of "D3 Fever".

Given all the hype around the Tera and D3 launch, the TSW launch date really needed to be moved, otherwise it would have gone unnoticed by a great many possible players. The "shiny" needs to wear off of the current new launches.

I have my doubts as to whether they will meet and retain that 500K player target. That sounds like they expect TSW to be the third biggest MMO in the western market, which is not impossible, but still quite ambitous.

Personally, I don't care how many players a MMO has, as long as I enjoy the game and can find enough other people in the world. But if Funcom are betting the farm on TSW being a significantly popular game, a slow start may be a disaster financially.

And the spectre of the coming GW2 launch still looms large...

  rpgalon

Novice Member

Joined: 3/04/11
Posts: 432

5/25/12 8:59:32 AM#59
Originally posted by dontadow
Originally posted by Caldrin
Origina

But they don't get back up in the spot you downded them they appear back again out of thin air.  See how the graphics don't correspond to the methos, this is a problem thrhoughout the game.  Even still, it makes no sense.  I can chop a body up and burn it to ashes and u're telling me it reappears looking like an intact zombie.  

This is a MMORPG, you cant just kill all the mobs and leave the zone empty for everyone else dont be stupid..

Its just like every other MMORPG out there.. what you think its ok for that goblin spawn to keep coming back just because they are goblins?

 

If you want a game where you kill stuff and they dont come back i suggest not playing MMORPGs..

 

Thanks

We're talking about immersion, like i said this game shoe horned horror elements in traditonal mmotropes. 

There are creative design ways they could have done this to brand their mythos. Lazy programming and lackluster design just said (lets do it like wow) and so they did.  They could have went outside the box, and they didnt.  By the numbers MMO with puzzles. 

they could chose please you, instead, they chose please me, I'm grateful for that.

  Chopsticks

Advanced Member

Joined: 5/22/12
Posts: 121

5/25/12 9:06:25 AM#60
Originally posted by dontadow
Originally posted by Chopsticks
Originally posted by dontadow
Originally posted by Doomedfox
Originally posted by dontadow
Originally posted by kevjards
Originally posted by dimasok
Originally posted by ShakyMo

 

 

Creeped out:: chuckle:: 'Diablo makes you feel creeped out. This game makes you creeped out that they are using 5 year old style renderings and graphics.  SWTOR was stylezed for its genre. IT made sense.  There are, what, maybe 2k people in this town, and yet zombies keep appearing from out of nowhere.  This game is more cartoony than wow. 

 

This made me laugh i can accept that you don't feel creeped out by TSW but than you come and say D3 creeps you out....i mean seriously and to top that you are bashing the graphics after just referring to D3?? 

Just too funny lol 

Besides the very first quest you can do in Kingsmouths is telling you that killing the Zombies is only a temporary help since they just keep on getting bk which is why you study the behavior of the Zombies in the following quest series.

Even if they would not tell you and not send you to mass graves t your point still is a joke in every MMO you kill thousands of boars hares lions or w/e and they just keep respawning this games do not explain why the mobs keep coming bk they don't bother explaining how its possible that all this poor innocent animals you slaughter over and over again are not extinct yet but in TSW it suddenly is a prob and that even tho they explain why the Zombies just keep coming?

I cant help but wonder if you even thought for 1 sec before writing this garbage.....

Did I say D3? I swear i said Diablo.  Like diablo 1.  The atmosphere, the setting, that was creepy. I remember the first time i encountered the butcher. That's about hte last time horror's been done right in a grave. 

But, lets chat. Mass graves, as in graves that were suppose to be burried a while ago.  Most of the zombies on the streets are (new, citizen, zombies). Certainly not zombies that have been burried in a mass grave for years after years.  

Yes, in a fantasy game i can kill thousands of things, there's actually a cycle of life that seems to be believable in a lot of games.  There are many, many animals, many, many creatures. But zombies, see, they are special.  There is a limited number of them.  That's about any game.  I can believe a world would still have zombies if the world is open, lots of heroes, citizens still getting bit.

But the story of kingsmouth is that it is cordoned off. There are no fresh new influx of any one new coming in.  So the wholeidea of all these zombies in a confined space in a confinded city is very cartoony.  So i chop off this zombies head, burn it and incenterate the body... and it still gets back up.  Sounds like an 9 year old making a zombie movie. Put dad's cam corder back.

Yes, the name monster mobs do respawn... They kinda need to so we can play the game... 

 

Some of the criticisms of this game are really out there. I'm happy to be talking about if mobs should respawn or not, rather than the client being CPU bound. Things like optimization are not an issue, so people like this talk about respawns, and being "believable."

I have praised a lot of places in this game, namely the puzzles and adventures, but I found the praise of this game for things like graphics and "immersiion" really out there as well.  As a horror fan (books, movies, tv shows, writer) it's embarrasing to lump this into the "immersion" catagory.  So I get offended hearing it.  There are things other games have done to increase that immersion, by shoehorning this game into traditional MMO tropes, they've ruined it for your horror fan. Sure former wow players who are familiar with horror movies will like it, but a guy like me is going to look at this and go, raelly i stand in front of flesh eating zombies and hack and slash and burn them. Then they disappear and they get back up apparently over there fully in tact.  And the only way they explain why this happens is cause, it just does (yeah i did that quest chain).  This is the biggest pile of...@#$#@.   

 

Well I think most of the world disagrees with you. Not everybody, and that doesn't mean we are right. Right is in your head, and TSW is wrong in your head. This might not be the game for you. Matter of fact I can't think of a mmo for a "horror fan" such as yourself.  Happy hunting though, I hope you find it. Maybe Darkness Falls with vampires and stuff will be the one, if it's released. C ya!

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