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5/23/12 12:02:07 PM#81
Originally posted by n3v3rriv3r U should take an example from me. I note this game as 7/10 not because i read some review. I played it and i rate it in my own scale. I can agree with most of this review.... i just rate it like i feel so i dont compare my note to the reviewer's
Reviews are SUBJECTIVE and there is a chance (just a chance) that Author enjoyed sw:tor more than tera.... its so fking simple
*edit lol quoted wrong person... too many beers... but u got the point
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5/23/12 12:06:48 PM#82
disregard |
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5/23/12 12:09:50 PM#83
The only thing that I would give low marks for in TERA is the new LFG channel. It has become the Barrens chat channel of the game since it is heard game wide. My score for the LFG channel is zero/10. Otherwise I agre with the rest of the review. |
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5/23/12 12:13:14 PM#84
This is a very well done review. Though I would have rated it lower myself, I can see why you liked it. Which I would point out is much more important than its number rating. I got from the review what he liked and didnt like. The numbers are far too subjective in comparison. |
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5/23/12 12:15:14 PM#85
Originally posted by DarkPony Nah. I can tell you what it means. It means what you already said yourself: it is time to be very conservative when rating games. If people here on this site started to review all games (not only a few selected) conservatively then there will be at least one critic of game reviews less.
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5/23/12 12:16:56 PM#86
Oh. That was unfortunate. I don't think anyone was of the impression the score or your impressions would change after posting. Don't get on one on ones with posts here. Take the feedback and roll with it. I make no secret I like the game and disagree with it's score, but like I said, it's mostly the manner in which the weight of the score varies between authors. I think people should learn to trust their instincts and not base their opinions based on reviews. It's just entertainment. Roll with it.
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5/23/12 12:21:24 PM#87
Uh have you actually checked Metacritic? The user rating there is 7.7 which is identical to the score you are lamenting. http://www.metacritic.com/game/pc/tera |
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5/23/12 12:23:10 PM#88
Originally posted by evilastro Uh have you actually checked this whole thread? Mabe the answer to your post is there |
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5/23/12 12:29:09 PM#89
"Like I said at the outset: It definitely has its drawbacks (which we covered), but by and large TERA is an enjoyable themepark MMO with fantastic combat and gorgeous visuals. It’s got plenty to do from level 1 to 60, the promise of great content to come, and some of the best action you’ll experience from any game on the market. There is a tough road ahead of En Masse with some heavy hitting AAA experiences coming down the pipe, but the team from Seattle should be proud. TERA stands mightily on its own as a unique, inherently fun, MMO experience. Even if you don’t wind up loving it as I have, you should definitely give it a try. Just get past the Isle of Dawn before you judge it, fight a BAM and try a dungeon. Chances are, you’ll see why I’ve been so charmed."
Insert smiley face and "can't we all just get along" emote that hasn't been invented yet. |
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5/23/12 12:34:37 PM#90
You guys should change the inovation rating to a Have we seen it before rating. Action combat, not an inovation, just not widely used at this point. The vanarch system, not an inovation either, just another feature that you'll only find in a few MMOs. BAM's, again, not an inovatioin, just a rarely used feature. The inovation rating is the one part of your reviews that I really care about because it's the part I'll read to see if I've played the game yet or not. However, every time I read it I can't help but realize that I have played it before, It's not new, and there not really inovative at all. |
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5/23/12 12:41:20 PM#91
Originally posted by WhiteLantern I dawdle a lot, but yeah. The early leveling is clearly intentionally fast. And it peters out the higher you go. Not really a grind at all, in fact it's quite nicely paced. |
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5/23/12 12:53:14 PM#92
That number's on the low end of most reviews. I'm not sure what you want out of a UI but TERA's is great. I mean, compare it to SWTOR. It's like 2 generations ahead. And as for the ftp stuff, I prefer ptp because you are guaranteed access to everything with your 15 dollars a month. When it's ftp, you could end up spending more. And it's certainly a more complete and fun game than like DDO, or the mess that LOTRO has become. Not sure why you think TERA is on par with those games. Anyway, it all depends on if EME implements BGs and the nexus system sooner than later. As to the vanarch thing, I think it's kind of a cool thing for the ego-maniacs out there. It personally strikes me as a non-plus. |
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5/23/12 12:59:02 PM#93
@HoldenHamlet: According to the TERA CM, Scapes, Nexus is in and active. Just not really reaching the critical mass needed for it to truly be felt (in terms of number of level 60-ish participants). So keep your eyes peeled.
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5/23/12 1:00:35 PM#94
Originally posted by Uhwop hmmm, except that innovation doesn't necessarily mean "new to the known world". It means something newly introduced. Action combat for an mmo that is open world is new. DDO had it before but that was an instanced game. I'm not sure if UO had it but I've not known any other mmo to have it other than RAiderZ which is coming out soon. I've not seen a voting system for a leader in any mmo. Could you list the few you know? BAMS are tough. They are more like open world bosses. However, their use is engineered more toward a small party or even a singl individual slaying them. Over say a huge raid party. So that seems a new use for such things. Innovation also doesnt' have to be world shaking huge. |
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5/23/12 1:02:43 PM#95
Originally posted by BillMurphy My bad and my apologizes.
I'm taking a shot of vodka every time I see a reference to a game being a WoW or Diablo clone. |
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5/23/12 1:05:43 PM#96
You can tell Bill has fallen for TERA as the marks look about 1-2 higher than I myself would give the game.
Word to the wise...this is a Korean mmo and is designed to hit the spot for the PC Bang game card gaming culture they have their. Not a game for most Western players, and I predict niche intere4st at best. |
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5/23/12 1:26:21 PM#97
8.5 - 9.0 for me.... 7.7 is a Joke. |
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5/23/12 1:29:16 PM#98
Originally posted by Kanester 5.0 to 6.0 for me....8.5 - 9.0 is a joke. *grins* |
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5/23/12 1:29:37 PM#99
Originally posted by Sovrath No, I don't mean it's gotta be completely new, but nothingin Terra is even a slight alteration of something already done. DCUO? Just because you might make one slight aleration to a mechanic doesn't make it inovative. GW2 is inovating on the tab targetting and hotbar format of combat, they aren't just changing a small aspect of it, they're actually trying to do something new that hasn't actually been done in an MMO, at least not that I've ever experienced. Is action combat in TERA an actual departure from DCUO? I don't mean are the input methods diffierent, I mean what does it do that makes it stand apart, aside from animation locking? The Vanarch system, like I said is rare but not entirely new. Even the review pointed that out. I can't pull the name for the game off the top of my head, I only know that a couple of other, granted very obscure, MMO's have used an electoral system of voting in a "ruler". BAMs aren't even a slight twitst on world bosses. They just put an emphasis on them. WoW, EQ, MO, DF, they all had the same thing, they just weren't used as a primary game mechanic. Just because you take something from the background and put it in the foreground doesn't make it an innovation. That's like saying the internet became inovative in the late 90's and early 00's because it became a common feature in the American household. And innovation does in fact literally mean something new. It doesn't mean a slight change to an old idea, it doesn't mean a rarely used idea being used more prominently. It's literally a new idea. Even if it is something that's been done before, it's been rethough and done in such a way that it's new. GW2 combat mechanics is an innovation, TSW ability to move while casting is not. Nor is TERA's action combat. The only reason people think that innovation in MMO's doesn't mean that something is new is because it's not being done. We instead get a different itteration of something we've done before, but isn't actually new in any real way; not even changed in such a way that you can say it's diffierent enough to be new Pretty much everything that's being labelled as an innovation isn't really an inovation, when if you can point to another game and say, but I could do the exact same thing there.
In my own little way, what I was saying was, when you get right down to it the innovation rating on the reviews here almost always boils down to answering the question, have we done this before. Reread the innovation rating in the review and tell me that's not what it's saying in a nutshell "Some may claim that Vanarch (the idea of voting in “rulers” of zones on a monthly basis) is a new twist, but it’s something that’s been done before with games like Archlord as well. The rest of this is stuff we’ve seen before. Even the BAMs, fun as they are, are ripped straight from titles like Monster Hunter" Everythig that says, is we've done it before. Just because it wasn't done often, doesn't mean it's new. When every review here reads exactly like that in the innovation rating, why not cut to the chase and just say it like it is. Have we done this before? Because that's not innovation. I'm pretty confident in my assumption that the only reason he gave it a 6 is because they're rarely used features. While not new, at least they put stuff in that you're not going to find in most other MMO's. When no one's innovating in MMO's, at least some studios are finding rarely used features that are actually fun, and using them today. Have we done it before is more accurate then is it an innovation. Odds are most people haven't done these things in an MMO, but that doesn't mean it's innovative. It just means the last games that used them weren't popular enough to have been experienced.
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5/23/12 1:33:42 PM#100
Well, among the low marks of the game he quoted guild UI utility. Same author that 1 and a half years ago gave 8 to DCUO. A game that had nothing that could resemble customization or user friendliness in it's UI much less guild utility at the time of the review. One of the quotes was "deep character customization" which on the superhero genre was laughable. So really I don't think the numbers conjured up for this review don't even match the content of the review. Its just disappointing for the people who give weight to these things.
Interestingly, you can almost guarantee the next two big reviews will never dip below 8 no matter how horrid they might be. |
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