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Worstluck
Novice Member
Joined: 1/29/11
No man controls my destiny... especially not one who attacks downwind and stinks of garlic. |
5/22/12 6:04:04 PM#141
Sad to see anyone get fired, unless they deserved it. There is no doubt that some people at Bioware needed to be let go, unfortuantely the big wigs will probably keep their job, or get transferred to some other lame management position that is overpaid. The competent people will most likely get jobs elsewhere and I wish them luck.
Completely unrelated side note...Is the forum layout for the SWTOR just plain awful or what? I haven't seen their forums in few months, checked them today, I can't even read them.
Is this how they look to everyone, or is just my browser/addons?
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5/22/12 6:06:10 PM#142
Originally posted by Worstluck Yeah, that's what EAware considers a "forum overhaul". lol -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/22/12 6:08:50 PM#143
Originally posted by Valentina
ME1 sold just under 4 million copies ME2 sold just over 4 million copies. ME3 has, to date, sold about 3.3 million copies.
Skyrim is over 12 million.
So, I'm not sure what you thought you correcting. But it's more than 8 million units for the ME series (about 11) and Skyrim, without a single expansion pack, is larger. As for your new 'time frame' argument I don't really see the point. TES aren't the only games Bethesda has released since 2002.
Morrowind - 2002, Tribunal 2002. Bloodmoon 2003 (4 million sales base) Oblivion - 2006, Knights of the Nine, 2006, Shivering Isle 2007 (7.5 million sales base) Skyrim - 2011 (12 million sales base)
They also published or released, during this time: Call of Cuthulu, Star Trek Legacy, Pirates of the Caribbean: The Legend of Jack Sparrow , Fallout 3, Fallout New Vegas, Rogue Warrior, Wet, Brink, Rage and some other games as ZeniMax, the parent company has bought quite a few development studios including id Software and they had to integrate all that as well.
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5/22/12 6:13:29 PM#144
Originally posted by SpottyGekko
Change it? To a greater or lesser extent. The thing we should always remember is the lesson of 2012 won't do much for an MMO started in 2007, like TES Online. The lesson of 2012 didn't exist then.
What it will change, for those who can learn the lesson, is the development of MMOs that aren't spec'd or aren't so far into the process that they can't be modified. |
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5/22/12 6:32:05 PM#145
WAR launched in September with the announcement about lay-offs being April if I recall correctly - over 6 months. SWTOR launched in Dec and the announcement is May: 5 months. |
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5/22/12 6:36:48 PM#146
it's all under control. no subs lost. they will continue to dominate the mmorpg market with their millions of subs. move along people. |
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5/22/12 6:40:56 PM#147
Just a thought and question. If the rumors are that EA will be bought by Nexus and a potential sell of equity which in MMO gaming is the titles not slotted for priority (SWTOR) and the relationship Lucasarts has with SOE for the F2P clone wars. Who thinks SOE might be in the hunt to purchase SWTOR from EA? once again all rumors |
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5/22/12 6:51:37 PM#148
bb-b-but they're just hiring more...better people yeah that's right
they're hiring better people, so they gotta fire the other ones right guys?
guys? |
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5/22/12 7:01:27 PM#149
Oh wow this was totally unexpected! No wait... I fucking called it half a year ago. |
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5/22/12 7:48:35 PM#150
Originally posted by MosesZD Love how they tried to design a game around a old and tired MMO formula (WoW) and think it would pull in millions of players they was wrong once again just like every other Lead Producer that has boasted their game will attract millions of players just like (WoW) sorry it doesn't work that way and it never will stop copying WoW and start making unique experiences again, I think the MMO community has seen enough of interviews for new MMOs coupled with WoW as their inspiration you might as well sign your death warrant right then and there, stillborn before it even releases. |
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5/22/12 8:57:28 PM#151
Originally posted by SonicTHI Most games do not retain their original developers. Go back and look at that. This was one of the big announcements of Bioware that they were going to keep all the original people. Guess that didnt last long :P |
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5/22/12 9:02:18 PM#152
Originally posted by StoneRoses company saw wow's sub's and wanted to make the big $$$ the end result is SWTOR a game made to leech money from people capitalizing off two big names and offering very little in innovation other than VO and really waisting such a huge IP with such incredible potential imho.. guess you enjoy it but to me this game really represents everything that has gone wrong in this industry since wows release but I'm glad the next two games I'm going to play are not like you say "more of the same" but to each their own i suppose I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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dadante666
Hard Core Member
Joined: 5/07/11
you stop laughing when hear the same joke ,but always cry for the same thing... |
5/22/12 9:02:23 PM#153
Originally posted by Grand_Nagus not sadly that was more logic since release but its funny how they fired so many so Bioware can keep the few buck that they are stealing by this game wish mean 4-6 month no more this game will be f2p . and then again its just mi opinion no troll or anything just the reality |
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5/22/12 9:17:05 PM#154
Originally posted by Aerowyn I must have been misinformed this whole time!
Thank you for taking the time to educating me on what the companies agenda was! It's not like it wasn't fucking obvious. Just about most companies who have or tries to rival WoW.
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5/22/12 9:39:06 PM#155
i wouldn't jump the gun too much. This is to be expected the game had a huge development staff. sells a ton of copies 2 mil, half of those 2 mil are supposedly left. 100,000 subs is still alot and more than likely alot of the qa staff and probably some artists are gone. I wouldn't look to hard into it, its expected when your game declines after launch rather than grows. SWTOR despite being a pile of cr@p will still hold enough altaholics for a while since that's all the game is good for. |
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5/22/12 10:43:15 PM#156
Originally posted by Creslin321 In short, I can't agree more. I can't understand how these companies can't work out the essence of an MMO. If I want an in-depth storyline to immerse myself in, then I will buy a single title and enjoy all the addons that can give me as a solo player. I play MMO's because I want to play in a massive online world with thousands of other players and although I do enjoy a storyline, I am looking for an environment driven by players. e.g. EVE. After 1 month in SWTOR I realised I was playing a very sub par single player game with kill 10 rat missions. EVE had me subbed for 6 years. Look at the development cost of both titles and the profit they made from me. |
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5/23/12 2:56:19 AM#157
Originally posted by Grand_Nagus http://massively.joystiq.com/2012/05/22/star-wars-the-old-republic-hit-with-layoffs/ same people. people on the dev teams of the project or something else? The two people they needed to get rid of from what people have told me is the lead developer and the pvp developer for their complete disregard concerning the balance issues and the problems with classes, and for generally not listening to their public. |
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5/23/12 2:59:21 AM#158
Originally posted by dadante666 It's pretty much the only way i would ever play, to me they really didn't put enough into it to make it necessary or right to pay a monthly fee to play this title. If they put more content into the game instead of the age old raid and party dungeons then i and many like me would be more interested. I'm not interested in playing Space WoW sorry, WoW became stagnant for the same reasons, it was a lobby game at the end and that's just plain boring and not worth the money at this point imo. |
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5/23/12 3:06:53 AM#159
Guess they wont have those 500k subs to break even. This is scenario that was most likely for SWTOR. Start layoffs/reducing costs until game becomes profitable. Though where will it stop it remains to be seen (*cough* Vanguard*cough*WH*cough*) Ah well. Sad to see SWTOR turned up like it did, BW+SW had potential, but since they took easy and lazy "clone WoW" route, serves them right. |
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5/23/12 3:10:49 AM#160
Originally posted by nyxium D3, at least for the time being, has sucked dry a huge playerbase from tonnes of games and it is not just here, in Korea its crazy, everyone is playing D3.
However I do not think D3 is long lasting, people will start to play it less and less once theyve beaten it, especially without PvP. |
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