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Embers of Caerus

Embers of Caerus 

General Discussion  » New website released!

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47 posts found
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

5/21/12 6:20:04 PM#21

First Person only in an MMO? If anything Mortal Online proved that First-Person does NOT make a good full-loot pvp game. 

 

I get the need to remove the ability to look around corners in third person, but that can be fixed with a visibility system similar to World of Tank's visibility system. Only on a larger scale (ie: you can't see things around a corner your 3rd person camera can see but your character could never see....even with eyes in the back of his/her head).

 

If Forced First-Person will stay I'll have to avoid this product, and i'm an avid PvP, SWG, UO, Shadowbane, DAOC fan.

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  DaveBelcher

Apprentice Member

Joined: 12/07/11
Posts: 39

 
5/21/12 6:22:30 PM#22
Originally posted by Myrdynn

first thing I saw was first person only, full loot no rules pvp

I left

 

 

Where does it say no rules?

  Karahandras

Hard Core Member

Joined: 8/11/08
Posts: 1371

All it takes for evil to succeed is for the good to stand by and do nothing

5/21/12 6:23:27 PM#23
Originally posted by Fadedbomb

First Person only in an MMO? If anything Mortal Online proved that First-Person does NOT make a good full-loot pvp game. 

 

I get the need to remove the ability to look around corners in third person, but that can be fixed with a visibility system similar to World of Tank's visibility system. Only on a larger scale (ie: you can't see things around a corner your 3rd person camera can see but your character could never see....even with eyes in the back of his/her head).

 

If Forced First-Person will stay I'll have to avoid this product, and i'm an avid PvP, SWG, UO, Shadowbane, DAOC fan.

Also miss the ability to see the nice armour etc on you when its first person only.

  Thradok

Novice Member

Joined: 2/16/11
Posts: 57

5/21/12 7:57:56 PM#24

Every time someone gets scared of full loot or says fpv doesn't work...I want to shake them and yell "Read, you fool! Do research! Take the time to actually learn about the system!" Just because other games did it poorly, that is not a reason to automatically dislike a feature. That goes for everything. Look at things in context for once.

  Nevulus

Hard Core Member

Joined: 8/23/06
Posts: 1003

5/21/12 8:09:22 PM#25
Originally posted by Thradok

Every time someone gets scared of full loot or says fpv doesn't work...I want to shake them and yell "Read, you fool! Do research! Take the time to actually learn about the system!" Just because other games did it poorly, that is not a reason to automatically dislike a feature. That goes for everything. Look at things in context for once.

Agreed. The problem with so many of those other systems was they did not do it right.

 

I used to hate first person view, until I played Oblivion. It just felt "right" and it worked. Same can be said about full loot & pvp, it seems unnerving and troublesome, let's wait and see. Someone one day will do it right, and we will look back at older pvp/full loot systems and ask ourselves what were they thinking.

  AdamTM

Advanced Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

5/21/12 8:11:04 PM#26
Originally posted by Thradok

Every time someone gets scared of full loot or says fpv doesn't work...I want to shake them and yell "Read, you fool! Do research! Take the time to actually learn about the system!" Just because other games did it poorly, that is not a reason to automatically dislike a feature. That goes for everything. Look at things in context for once.

Do you have any links to good design docs how to make full loot pvp good?

  RLSekulich

Novice Member

Joined: 2/02/08
Posts: 12

5/21/12 10:48:29 PM#27
Originally posted by AdamTM
Do you have any links to good design docs how to make full loot pvp good?

Quite the loaded question you have there.  I'm not sure the context has been taken properly for what you quoted. Which really goes back to the whole point of his post.  A feature in itself is not inherently good or bad.  It comes down to how the individual game implements it and how the mechanics interact with the multitude of other systems within the game.

So the point being, judge the game itself for it's implementations, don't judge the feature based on the success or failure of other games and their versions of it.

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

5/21/12 11:16:27 PM#28
Originally posted by RLSekulich
Originally posted by AdamTM
Do you have any links to good design docs how to make full loot pvp good?

Quite the loaded question you have there.  I'm not sure the context has been taken properly for what you quoted. Which really goes back to the whole point of his post.  A feature in itself is not inherently good or bad.  It comes down to how the individual game implements it and how the mechanics interact with the multitude of other systems within the game.

So the point being, judge the game itself for it's implementations, don't judge the feature based on the success or failure of other games and their versions of it.

Well said. I approve this message.

  AdamTM

Advanced Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

5/22/12 7:34:00 AM#29
Originally posted by RLSekulich
Originally posted by AdamTM
Do you have any links to good design docs how to make full loot pvp good?

Quite the loaded question you have there.  I'm not sure the context has been taken properly for what you quoted. Which really goes back to the whole point of his post.  A feature in itself is not inherently good or bad.  It comes down to how the individual game implements it and how the mechanics interact with the multitude of other systems within the game.

So the point being, judge the game itself for it's implementations, don't judge the feature based on the success or failure of other games and their versions of it.

I was just curious since the poster i quoted was saying "do some research about the system".

I expected him to have something to "do some research on". Google isnt very helpful here.

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

5/22/12 1:22:07 PM#30
Originally posted by AdamTM
Originally posted by RLSekulich
Originally posted by AdamTM
Do you have any links to good design docs how to make full loot pvp good?

Quite the loaded question you have there.  I'm not sure the context has been taken properly for what you quoted. Which really goes back to the whole point of his post.  A feature in itself is not inherently good or bad.  It comes down to how the individual game implements it and how the mechanics interact with the multitude of other systems within the game.

So the point being, judge the game itself for it's implementations, don't judge the feature based on the success or failure of other games and their versions of it.

I was just curious since the poster i quoted was saying "do some research about the system".

I expected him to have something to "do some research on". Google isnt very helpful here.

If you go the official Embers of Caerus forum. You will see devlog after devlog talking about various things the game will have.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 1946

5/22/12 1:39:36 PM#31

the mage guy/warrior woman besides the "ameber of caerus" are horrible.

if you dont have good art then dont put any art. really, they look like they were drawn by a 12 year old.

 

eveyrthing else is very nice.

  RSteele

Novice Member

Joined: 8/15/11
Posts: 14

5/23/12 10:40:06 AM#32
Originally posted by Myrdynn

first thing I saw was first person only, full loot no rules pvp

I left

 

Who said there were no rules?

 

If you paid them for that bit of information, you might want to get your money back:P

  Sykoleisa

Novice Member

Joined: 6/13/11
Posts: 41

5/23/12 11:01:28 AM#33
Originally posted by Romtim
Originally posted by Istavaan

first thing i saw was a huge donate button.

You sir, are welcome in our community! We lack idiots.

 

then you'll fit right in too.

 

considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.

 

coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.

 

and then under that is a donate button.

 

whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.

 

so he's right, there is a huge donation button, and it is the first thing that loads...

  gotha

Apprentice Member

Joined: 10/13/05
Posts: 988

5/23/12 11:05:54 AM#34

I do not mind full loot,  but i hate fpv.  For ne fpv is extremely  unimmerseive  like walking around with a box on my head.

  drakaena

Apprentice Member

Joined: 1/11/06
Posts: 345

5/23/12 11:09:32 AM#35
@gotha
I agree completely. Why do all sandbox games have to be first person. It's awful. I get that its intended to feel like you're looking through the eyes of your character, but it just kills immersion for me. Hate it.
  Romtim

Novice Member

Joined: 7/09/09
Posts: 182

5/23/12 11:10:18 AM#36
Originally posted by Sykoleisa
Originally posted by Romtim
Originally posted by Istavaan

first thing i saw was a huge donate button.

You sir, are welcome in our community! We lack idiots.

 

then you'll fit right in too.

 

considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.

 

coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.

 

and then under that is a donate button.

 

whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.

 

so he's right, there is a huge donation button, and it is the first thing that loads...

Well, if you read all the other posts in between, against that guy, also the date of my post, of his post, and the date of kickstarter, you will find out, that it has appeared only 19 hours ago, or so. Fail.

  User Deleted
5/23/12 11:12:30 AM#37
Originally posted by Sykoleisa
Originally posted by Romtim
Originally posted by Istavaan

first thing i saw was a huge donate button.

You sir, are welcome in our community! We lack idiots.

 

then you'll fit right in too.

 

considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.

 

coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.

 

and then under that is a donate button.

 

whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.

 

so he's right, there is a huge donation button, and it is the first thing that loads...

 

I'm sorry guys, but why would/should I donate my money to a business? I'll invest sure, but that means I get something in return (not just game).
  jdnewell

Elite Member

Joined: 7/04/06
Posts: 1386

5/23/12 11:19:09 AM#38
Originally posted by joocheese
Originally posted by Sykoleisa
Originally posted by Romtim
Originally posted by Istavaan

first thing i saw was a huge donate button.

You sir, are welcome in our community! We lack idiots.

 

then you'll fit right in too.

 

considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.

 

coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.

 

and then under that is a donate button.

 

whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.

 

so he's right, there is a huge donation button, and it is the first thing that loads...

 

I'm sorry guys, but why would/should I donate my money to a business? I'll invest sure, but that means I get something in return (not just game).


You donate to ( hopefully ) help these smaller developers make a good game without selling out to suits ( EA ) who are in it for only the money instead of the passion for making a good game.... See SWTOR for an example

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14580

5/23/12 11:21:58 AM#39
Originally posted by Jakdstripper

the mage guy/warrior woman besides the "ameber of caerus" are horrible.

if you dont have good art then dont put any art. really, they look like they were drawn by a 12 year old.

 

eveyrthing else is very nice.

I absolutley agree.

All of the artwork on the site (well, with the exception of that kickstarter dragon thing) seems very promising. The male and female warriors at the top detract from the overall feel for the game.

  Romtim

Novice Member

Joined: 7/09/09
Posts: 182

5/23/12 11:47:31 AM#40
Originally posted by joocheese
Originally posted by Sykoleisa
Originally posted by Romtim
Originally posted by Istavaan

first thing i saw was a huge donate button.

You sir, are welcome in our community! We lack idiots.

 

then you'll fit right in too.

 

considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.

 

coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.

 

and then under that is a donate button.

 

whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.

 

so he's right, there is a huge donation button, and it is the first thing that loads...

 

I'm sorry guys, but why would/should I donate my money to a business? I'll invest sure, but that means I get something in return (not just game).

There is a huge list of rewards :).

You can check them on the kickstarter page.

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