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5/21/12 6:20:04 PM#21
First Person only in an MMO? If anything Mortal Online proved that First-Person does NOT make a good full-loot pvp game.
I get the need to remove the ability to look around corners in third person, but that can be fixed with a visibility system similar to World of Tank's visibility system. Only on a larger scale (ie: you can't see things around a corner your 3rd person camera can see but your character could never see....even with eyes in the back of his/her head).
If Forced First-Person will stay I'll have to avoid this product, and i'm an avid PvP, SWG, UO, Shadowbane, DAOC fan. The Theory of Conservative Conservation of Ignorant Stupidity: |
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Originally posted by Myrdynn
Where does it say no rules? |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
5/21/12 6:23:27 PM#23
Originally posted by Fadedbomb Also miss the ability to see the nice armour etc on you when its first person only. |
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5/21/12 7:57:56 PM#24
Every time someone gets scared of full loot or says fpv doesn't work...I want to shake them and yell "Read, you fool! Do research! Take the time to actually learn about the system!" Just because other games did it poorly, that is not a reason to automatically dislike a feature. That goes for everything. Look at things in context for once. |
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5/21/12 8:09:22 PM#25
Originally posted by Thradok Agreed. The problem with so many of those other systems was they did not do it right.
I used to hate first person view, until I played Oblivion. It just felt "right" and it worked. Same can be said about full loot & pvp, it seems unnerving and troublesome, let's wait and see. Someone one day will do it right, and we will look back at older pvp/full loot systems and ask ourselves what were they thinking. |
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5/21/12 8:11:04 PM#26
Originally posted by Thradok Do you have any links to good design docs how to make full loot pvp good? |
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5/21/12 10:48:29 PM#27
Originally posted by AdamTM Quite the loaded question you have there. I'm not sure the context has been taken properly for what you quoted. Which really goes back to the whole point of his post. A feature in itself is not inherently good or bad. It comes down to how the individual game implements it and how the mechanics interact with the multitude of other systems within the game. So the point being, judge the game itself for it's implementations, don't judge the feature based on the success or failure of other games and their versions of it. |
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5/21/12 11:16:27 PM#28
Originally posted by RLSekulich Well said. I approve this message. |
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5/22/12 7:34:00 AM#29
Originally posted by RLSekulich I was just curious since the poster i quoted was saying "do some research about the system". I expected him to have something to "do some research on". Google isnt very helpful here. |
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5/22/12 1:22:07 PM#30
Originally posted by AdamTM If you go the official Embers of Caerus forum. You will see devlog after devlog talking about various things the game will have. |
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5/22/12 1:39:36 PM#31
the mage guy/warrior woman besides the "ameber of caerus" are horrible. if you dont have good art then dont put any art. really, they look like they were drawn by a 12 year old.
eveyrthing else is very nice. |
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5/23/12 10:40:06 AM#32
Originally posted by Myrdynn Who said there were no rules?
If you paid them for that bit of information, you might want to get your money back:P |
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5/23/12 11:01:28 AM#33
Originally posted by Romtim
then you'll fit right in too.
considering the first thing that loads in google chrome (quite popular browser) is 1 (relatively) large animated banner that STARTS on a promotion for kickstarter.
coupled with another square that only advertises kickstarter that about 1/6 of the size of the banner.
and then under that is a donate button.
whilst not expressly stated as donation links, funding through kickstarter IS a form of donation.
so he's right, there is a huge donation button, and it is the first thing that loads... |
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5/23/12 11:05:54 AM#34
I do not mind full loot, but i hate fpv. For ne fpv is extremely unimmerseive like walking around with a box on my head. |
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5/23/12 11:09:32 AM#35
@gotha
I agree completely. Why do all sandbox games have to be first person. It's awful. I get that its intended to feel like you're looking through the eyes of your character, but it just kills immersion for me. Hate it. |
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5/23/12 11:10:18 AM#36
Originally posted by Sykoleisa Well, if you read all the other posts in between, against that guy, also the date of my post, of his post, and the date of kickstarter, you will find out, that it has appeared only 19 hours ago, or so. Fail. |
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5/23/12 11:12:30 AM#37
Originally posted by SykoleisaOriginally posted by Romtim I'm sorry guys, but why would/should I donate my money to a business? I'll invest sure, but that means I get something in return (not just game). |
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5/23/12 11:19:09 AM#38
Originally posted by joocheese
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5/23/12 11:21:58 AM#39
Originally posted by Jakdstripper I absolutley agree. All of the artwork on the site (well, with the exception of that kickstarter dragon thing) seems very promising. The male and female warriors at the top detract from the overall feel for the game. |
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5/23/12 11:47:31 AM#40
Originally posted by joocheese There is a huge list of rewards :). You can check them on the kickstarter page. |
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