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5/19/12 1:52:45 PM#41
Jay Wilson said pre-launch that they'd patch in PvP, and very likely that third crafting person that was taken out. So if they do that, and keep adding new items like they said, and possibly throw in an expansion down the road, I'll be good to go. It would be nice if they added more random events into the mix later on, but that's all I ever expected if they decided to add things (aside from what I already said.) BUt it's pretty much as I expected. |
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5/19/12 1:54:46 PM#42
Originally posted by Vannor Why? You can craft, and everything you craft has random stats. The only things I've encountered that bound to my account were a few things that I don't even know what to do with. A piece of bone and a mushroom? They're bound to my account, and I haven't a clue wtf I'm supposed to do with them. If anything they could add some new recipes if they release an xpac that increased the level cap to keep up. As the game stand they don't need to add anything because it's not an MMO and there is no endgame gear progression. Just change your difficulty level if you want to further gear progression. Only a small percentage of people are going to actually progress the entire way through inferno difficulty to get the best drops in the game to sell. The only thing they need to do is make sure that the hardest difficulty isn't easy enough for the magority of people to actually beat. If they find that it's being completed by a high number of players then they'll need to tone it up to limit the amount of drops that are got and put on the AH. The difficulty level is supposed to be the counter to saturation. |
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5/19/12 1:56:47 PM#43
An expansion pack in a years time for £20 would be awsome! Then another! then another! :) |
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5/19/12 1:57:55 PM#44
They need to patch in guild functionality in addition to PVP. Blizzard is slow with expansions and so if the RMAH stumbles they may come up with some gimmicks to try and help. |
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5/19/12 2:16:05 PM#45
Originally posted by FrodoFragins No need for guilds. There is zero guild content. They have friending functionality across all their games which is more than enough. Originally posted by skeaser From the looks of all the people they're pulling into D3 from WoW and SC2 I'd say it's working like a charm. A look at the sales confirms this. You know people like to talk about how people who like Blizzard games will buy anything the put out but I don't think many of them understand what that means and why. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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5/20/12 2:09:33 AM#46
They've planned two expansions as I understand it. I always though Diablo 2 could have used an extra expansion, so I'm glad we're getting two this time. - vigilo confido - |
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5/20/12 3:32:44 PM#47
D2 got patched pretty often with a lot of new kickass content and major game changes. |
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5/21/12 3:40:34 AM#48
D2 got more weapons, the introduction of runewords, ubers/uber diablo, synergies, etc same thing for sure for d3 |
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5/21/12 4:04:14 AM#49
Originally posted by Piiritus And here you go, judging a whole community, because of the actions of a few. Be right back, I need to "spit poison" in multiple directions. That said, I'm not suprised that there won't be major content updates ofr Diablo 3. I've no doubt that there will be an expansion at some point, but no new zones all the time, like we see in MMO's. Nor those this games really needs it though. |
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5/21/12 4:09:07 AM#50
Thumbs up for online only. If it means less piracy and cheating I'm all game for occasionally loosing access due to maintenance or a network hicup.
More on the topic, this is a multiplayer co-op rpg, so not sure why people expect new content for D3. I'm not saying it wouldn't be nice but looking at some standards on the market it would be unrealistic to expect. If anything it will come in form of number 4.
p.s. I swear internet is magnet for egoistic, dumb and naive people. |
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5/21/12 11:48:17 AM#51
I would pay a subscription price for a D3 "MMORPG" that operated exactly the same as D3 currently does but offered ongoing content additions, items, and functionality each 1-3 months. I don't know that it would warrant $14.99, but $9.99 sounds reasonable.
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5/21/12 11:53:20 AM#52
Meh this is why I wanetd offline single player with mod support, players and the modding community could add alot of new content. The game as it is.. is pretty lackluster, Torchlight and Terraria are more intersting to me. Lots of class balance issues and such, but then again what did you expect when all that got beta tested really was 33% of act 1. Personally I think the beta for D3 with its limited content was setup so that people wouldn't relize how shallow the game actually is. GG on that one Blizzard, its too bad I bought a boxed copy, because if I got it from blizz i could get a refund. Oh well Torchlight 2 is gonna be what diablo 3 should have been, so I'll stick with that when it comes out, and for now i'll just mess around in d3. I only can play D3 for like an hour before the game starts putting me to sleep with how shallow and repetive it is. I really dislike having 0 real choices about my chars progression and such. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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Astralglide
Advanced Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
5/21/12 3:45:38 PM#53
Originally posted by Aethaeryn I think that content updates will depend on the success of the Real Money Auction House. If Blizzard makes steady income from the RMAH, then we should see plenty of content updates to keep the money rolling in. A witty saying proves nothing. |