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Guild Wars 2

Guild Wars 2 

General Discussion  » Healers need not apply?

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35 posts found
  Quizzical

Guide

Joined: 12/11/08
Posts: 13314

5/20/12 2:04:21 PM#21

Pure healers who couldn't do anything else weren't terribly useful in GW1, either.  For that matter, being a pure healer who can't do anything else is sub-optimal in a lot of games.

If you insist that you want to heal only and never do anything else, then GW2 isn't the game for you.  If you want to do a fair bit of healing, but also mix in some other stuff, then you'll have a lot of options in GW2.

  Redfeather75

Novice Member

Joined: 7/08/05
Posts: 182

5/21/12 1:23:41 AM#22

The closest thing to a healer profession is the guardian.

But because of how important staying mobile and dodging is to avoid damage, the guardian cannot stand back and support effectively. They have to get into the thick of things and contribute in other ways on top of their "healeresque" abilities.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2074

5/21/12 1:26:49 AM#23
Originally posted by Redfeather75

The closest thing to a healer professions is the guardian.

Aegis, wards, protection, regen and condition removal.

But because of how important staying mobile and dodging is to avoid damage, the guardian cannot stand back and support effectively. They have to get into the thick of things and contribute in other ways.

But yet only one of those items you listed is an actual heal. I don't think healer is the right word for it

OP, if you are looking to be a standard heal bot type of player in GW2 then you will be disappointed. But if you are willing to be supportive to your teammates by means other than healing, then there is certainly a place for you in the game.

  Redfeather75

Novice Member

Joined: 7/08/05
Posts: 182

5/21/12 1:30:10 AM#24
Originally posted by DJJazzy
Originally posted by Redfeather75

The closest thing to a healer professions is the guardian.

Aegis, wards, protection, regen and condition removal.

But because of how important staying mobile and dodging is to avoid damage, the guardian cannot stand back and support effectively. They have to get into the thick of things and contribute in other ways.

But yet only one of those items you listed is an actual heal. I don't think healer is the right word for it

OP, if you are looking to be a standard heal bot type of player in GW2 then you will be disappointed. But if you are willing to be supportive to your teammates by means other than healing, then there is certainly a place for you in the game.

Yeah, I took that part out.

There is no real healer.

Guardian is similar to a prot monk from GW1 and I think that's as close as GW2 will get.

  gestalt11

Novice Member

Joined: 5/17/06
Posts: 6165

5/21/12 2:07:13 AM#25
Originally posted by Redfeather75
Originally posted by DJJazzy
Originally posted by Redfeather75

The closest thing to a healer professions is the guardian.

Aegis, wards, protection, regen and condition removal.

But because of how important staying mobile and dodging is to avoid damage, the guardian cannot stand back and support effectively. They have to get into the thick of things and contribute in other ways.

But yet only one of those items you listed is an actual heal. I don't think healer is the right word for it

OP, if you are looking to be a standard heal bot type of player in GW2 then you will be disappointed. But if you are willing to be supportive to your teammates by means other than healing, then there is certainly a place for you in the game.

Yeah, I took that part out.

There is no real healer.

Guardian is similar to a prot monk from GW1 and I think that's as close as GW2 will get.

Not exactly correct with the correct traits and skills a guardian (and other classes) can put out significant sustained healing over a long period of time.

 

Many people are over looking traits.  Traits are very powerful.  Its one of the ways a Necro can use to put out significant sustained healing.

 

People need to remember that many skill serve multiple purposes.  Sometimes one maneuver you do has multiple consequences.  It may be an attack that also adds regen.  With the right traits shifting in and out of death shroud can make you send out heals, remove conditions AND chill enemies.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1696

5/21/12 2:35:35 AM#26

As far as I have tested and researched anyone wishing to play support best look to elementalist, engineer or guardian.

Even then you have to plan ahead and use specific support powers and traits.  You can pretty much still switch weapons, kits or attunements and go another route upon demand.

You stay sassy!

  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2518

5/21/12 2:53:55 AM#27

 


Originally posted by EllieAnne
I saw a quick blurb that any character can do healing and looking at the classes, I didn't see a pure healer (monk), Those of you that have played the beta, what role is there for someone that wants to be a pure healer?

 


No roles in GW2 so NO HEALER-TANK-DPS.

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  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2518

5/21/12 2:57:03 AM#28


Originally posted by Tamanous
As far as I have tested and researched anyone wishing to play support best look to elementalist, engineer or guardian.

Even then you have to plan ahead and use specific support powers and traits.  You can pretty much still switch weapons, kits or attunements and go another route upon demand.


Groups that still force roles like healer-tank-dps will fail why you people wanne play GW2 is beyond me still thinking how to play a forced role that isn't there is beyond me?

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  User Deleted
5/21/12 4:24:23 AM#29
Originally posted by Classicstar

Originally posted by Tamanous
As far as I have tested and researched anyone wishing to play support best look to elementalist, engineer or guardian.

Even then you have to plan ahead and use specific support powers and traits.  You can pretty much still switch weapons, kits or attunements and go another route upon demand.


Groups that still force roles like healer-tank-dps will fail why you people wanne play GW2 is beyond me still thinking how to play a forced role that isn't there is beyond me?

There will always be a need for roles. As to how specific and dedicated the roles are will vary from game to game. In GW2 players will not be able to play the dedicated healer/buffer. Yes, some professions in GW2 will be better suited for certain support roles (as they themselves must be an actively contributing in dmg/dps) than others. But to those who always loved to play a dedicated healer/buffer in other mmos... you may be a little uncomfortable at first but I think and hope that you will be able to adjust and be just fine.

  Zetsuei

Apprentice Member

Joined: 8/21/03
Posts: 249

The one and only power

5/21/12 4:30:38 AM#30
Originally posted by joocheese
Originally posted by Classicstar

Originally posted by Tamanous
As far as I have tested and researched anyone wishing to play support best look to elementalist, engineer or guardian.

Even then you have to plan ahead and use specific support powers and traits.  You can pretty much still switch weapons, kits or attunements and go another route upon demand.


Groups that still force roles like healer-tank-dps will fail why you people wanne play GW2 is beyond me still thinking how to play a forced role that isn't there is beyond me?

There will always be a need for roles. As to how specific and dedicated the roles are will vary from game to game. In GW2 players will not be able to play the dedicated healer/buffer. Yes, some professions in GW2 will be better suited for certain support roles (as they themselves must be an actively contributing in dmg/dps) than others. But to those who always loved to play a dedicated healer/buffer in other mmos... you may be a little uncomfortable at first but I think and hope that you will be able to adjust and be just fine.

What you both say is something new players to GW2 will need to accept. As they said, you can be more supportive with certain classes, but when you get down to it, you will have to do all roles if you want to be effective in your group. If you're sitting back trying to just heal and support your group, you and your group will die. You need everyone being active.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1175

5/21/12 4:40:56 AM#31

Necromancers make the best healers, stealing life and giving it to others via transfusion. Easily able to do 4000 healing per second during every life transfer.

All with a 10 second cooldown.

  Dawnstar

Novice Member

Joined: 9/08/09
Posts: 207

5/21/12 5:14:33 AM#32

What it comes down to in this game is the concept of preventing damage rather than healing it.  Primarily dodging and tactical gameplay, but also teamwork and in some cases, skills to mitigate damage.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1696

5/21/12 5:42:12 AM#33
Originally posted by Classicstar

 


Originally posted by Tamanous
As far as I have tested and researched anyone wishing to play support best look to elementalist, engineer or guardian.

 

Even then you have to plan ahead and use specific support powers and traits.  You can pretty much still switch weapons, kits or attunements and go another route upon demand.


 

Groups that still force roles like healer-tank-dps will fail why you people wanne play GW2 is beyond me still thinking how to play a forced role that isn't there is beyond me?

I merely mentioned some of the classes that are slightly more support than others. Some can be traited and geared/skilled a certain way to make them more support-like IF a player so chooses. The very fact they were designed that way by the developers proves they wish those roles available when situationally appropriate. The very fact some classes are more "heal/support" friendly proves ArenaNet feels they still play a role the more limited capacity of support and offer fans of that playstyle something to choose.

 

Now I certainly hope this doesn't come off too critical (like the arse you make yourself out to be in your reply) but ... nobody is forcing ANYONE how to play but perhaps persons of limited intelligence simply cannot see that some posters here are merely stating facts that some classes offer more on the support side than others and WHEN SITUATIONALLY APPROPRIATE players of said classes can fall back on those skills if it is in their liking.

 

Now is that "beyond" your understanding or should I simplify these long sentences for you?

You stay sassy!

  User Deleted
5/21/12 5:51:10 AM#34
Originally posted by Dawnstar

What it comes down to in this game is the concept of preventing damage rather than healing it.  Primarily dodging and tactical gameplay, but also teamwork and in some cases, skills to mitigate damage.

Which makes more sense than the traditional holy trinity if you think about it...

If you have a monster higher than a ten storey building hitting you, no amount of armor or healing will save you. But dodging the attack can indeed save you.

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

5/22/12 10:31:35 AM#35
Originally posted by moosecatlol

Necromancers make the best healers, stealing life and giving it to others via transfusion. Easily able to do 4000 healing per second during every life transfer.

All with a 10 second cooldown.

what? life transfer have a CD of 40s not 10s... and 4000 heal per second? i dont know where you got that numbers, sorry but you must dream with that. 

if Deatly Invigoration area heal is a well of blood (no one know because this traits wasnt working) i have no doubt Necro will be the best heal class on game.  

deatly invigoration + near to death + marc evasion + lot of compasion. area heal all time + regen almost all the time for all party no one class can heal like Necro IMO, but as i say this will depend on how DI trait work

as people say dont exist any real healers on GW2 like other MMORPG, you can give good heals but far far from what you see on WoW for example

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