| 57 posts found | |
|---|---|
|
5/20/12 12:09:34 PM#41
Originally posted by fivoroth Torchlight 1 has an achievement system through steam.
|
|
|
5/20/12 12:28:19 PM#42
Originally posted by Yuui Flagship Studios did have 6 people from Blizzard North but only 3 of them did the transition to Runic Games EQNext press http://EQ3Wire.com EQ2: Freeport server |
|
|
5/20/12 12:36:13 PM#43
Absolutely fantastic design, they did make it harder i dunno how many times right from the beginning one has to watch the damage the enemies are doing to you. The class designs are fantastic as an avid engineer fan i have to say they did a fantastic job especially with the bots. Those things are awesome. I love the shield abiliities. The pet running back to town to sell my crap is the best design ever, wish i had that in D3 every time my bags are full.
|
|
|
5/20/12 12:58:33 PM#44
Originally posted by Nadia And that includes all the people that matter - lead designers and main composer. You know, the people with ideas who direct all the cogs in the machine to make those ideas? # A GRIM, ODD, ARCANE SKY |
|
|
5/20/12 1:15:08 PM#45
Originally posted by Hayasa
+1
I loved Torchlight and will soon get to love T2. I only wish I hadn't spent the money on D3 because my partner is not going to be happy to hear I need to spend another 40 bucks for us both to play after having just spent 120 dollars a few days ago. I don't expect that conversation to go down well. Maybe I'll wait a few months.
President of The Marvelously Meowhead Fan Club |
|
|
heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/20/12 1:39:19 PM#46
I've been playing T2 open beta and I absolutely love it. I'm not sure how to explain it but Torchlight 2 feels more like a Diablo game than Diablo 3 does. I guess it's probably because both D2 and T2 had some of the same people working on it. The combat has a lot of impact to it. When you shoot that zombie with a rifle, you can almost feel it. And when the mobs explode into little bits and pieces... well it's just so delicious. Dugeons actually have secrets passages and puzzles. Classes are different than the typical warrior, priest, rogue, mage we get in ARPGs. I absolutely love the pet system. Being able to send the pet to sell your junk is a great idea. That ferret is the man! Never have to deal with always on DRM, player created mod suport, co-op either through online or LAN. You can't beat the price either. $20 on Steam and you get T1 free. Or guaranteed access to the beta of Cryptic's NWN game, if that's your thing. Personally, I avoid Cryptic games like a plague but I can see why some may be interested. The only down side is that the game is not released yet. It could've held me over until GW2 launches. Too bad. Still a great game though and if you're a fan of ARPGS, you owe it to yourself to buy it. It's $20, no excuses.
|
|
5/20/12 1:54:01 PM#47
Originally posted by Yuui I was talking about what's new. Crafting is new. Doesn't matter if it is very important to action RPGs. Do you think that pets (aka the donkeys that carry and sell your stuff) and stupid fishing matters in action RPGs? By random dungeons I meant that you can get a wide variety of different dungeons in one area and that some of them you will not see as they do not all spawn in the game. Not just one and the same template randomised which you see in Diablo 2. Random events - Diablo 3 came out first so they introduced it first? Can you tell me which other action RPGs which are currently on the market have random events? I must've missed them. Difficulty. I wouldn't say that normal is cake. It's on the same level as Diablo 2. Do you know how many times I've heard this? STudio X was the original Diablo team. Lalalaala. It's all fancy words. There have been like what 3-5 action RPGS which were made by the "original Blizzard North"? Was Torchlight 1 created by these supposedly "Blizzard North" guys? Cause that game was horrible compared to Diablo and it came out 5-6 years (maybe more not sure) after Diablo 2. And boy was it cartoony.
|
|
|
5/20/12 2:48:09 PM#48
Originally posted by jpnz Yeh same here i do prefer d3 but thats my taste , tho i own all the others to and i switch around depending how i feel . |
|
|
heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/20/12 2:53:13 PM#49
Originally posted by fivoroth There is a lot more to the pet system in T2 and pets are a lot more than just pack mules but nice try though. As far as your little anti Torchlight rant, that game has ratings almost as high at Diablo II. Metacritic has it at 8.3 critic and 8.4 user rating, compared to Diablo II's 8.8 critic and 8.5 user rating. You may not like the game but it's far from horrible. It's a solid ARPG, one of the best actually and it is true, some of the people who were responsible for Diablo II are responsible for Torchlight 1 and 2. Personally, I can't wait for T2. I'm really looking forward to playing a single player game and not having to worry about lag or the servers being down.
|
|
5/20/12 4:41:55 PM#50
Originally posted by heartless are you seriously quoting metacritic as proof of a games quality? really? |
|
|
5/20/12 5:02:05 PM#51
mouse wheel zoom ftw ![]() |
|
|
5/20/12 5:03:45 PM#52
Originally posted by Asamof What's so wrong about that?
Metacritic is good indication of the user opinion in relation to (possibly paid) reviews. Dragon age origins(an absolute masterpiece) holds both high critics rating and user rating. Dragon age II(an absolute flop) holds huge critic rating and absolutely low user rating. Mass Effect 3 holds huge critic rating and absolutely low user rating. Diablocraft 3 holds huge paid critic rating and absolutely low user rating. Torchlight holds a huge critic rating abd huge user rating.
Its very efficient way at judging things :) # A GRIM, ODD, ARCANE SKY |
|
|
5/20/12 5:42:43 PM#53
This BETA is well done. GJ RUNIC!
|
|
|
heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/20/12 5:47:33 PM#54
Originally posted by Yuui Yup. The small disparity between professional critic and user scores is a good indication of the quality of the game. Large disparity can be attributed to trolling or paid reviews. Games like Diablo, Diablo II and Torchlight have very small disparity between the critic and user scores, thus indicating that the scores are spot on.
|
|
5/21/12 2:23:10 PM#55
Originally posted by fivoroth Probably extremely similar to someone else's hell or inferno character. In fact, they have the same damn skills no matter what. Some of us like customization. What I don't like is people claiming D3 is moving the genre forward with little more than opinion rather than factual evidence. The only thing D3 is moving us towards is less customization and no ownership of our games. |
|
|
5/21/12 2:28:11 PM#56
Originally posted by jessie360 Yeah, except D3 gives you MORE customization, not less, then the previous Diablo games. This kind of misinformation really needs to be stopped from being spread. |
|
|
5/21/12 2:50:23 PM#57
I played late into the night last night nearly finishing up the story on my Ember Mage. I found some beautiful AoE and utility skills that let me play in a totally different manner. Next go around I'll try a more focused build. This time I was just noodling around and exploring. There are some rough edges that can be polished, but most are just nit-picky. For example, when I switch my USB sound from speakers to headset (or vice versa) the game needs to be restarted in order to pick that up. There are also some small mechanics issues I hope will get smoothed out, but nothing major. Gameplay is very smooth and responsive. Things just work, and the UI is pretty nice. This is definitely a winner in my book. It is something I can play with my son at the house and with my relatives and friends over the internet. It's also being sold at a very reasonable price. I'm very curious how PoE will end up. It might be the grittier version of hack-n-slash that I'm looking for. I'll be checking them out once my workload slows down some. |
|