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5/20/12 3:24:36 AM#81
Originally posted by The_Korrigan Has nothing to do with judgment, it was an observation from the subject video at hand. Subject being the attention to detail in the game showcased by this video. I was only trying to be objective in a fairness sense, which I tend to do when offering opinions on a game, see some good, see some not so good. Is that wrong? I pointed out quite a few things that stuck out to me on a postitive note as well. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/20/12 3:29:54 AM#82
Originally posted by Distopia I will friendly suggest that you play the game and run around a bit yourself then, maybe at a friend who bought it or something like that. No video can really render the activity that is happening in game all the time. Originally posted by Distopia Well, when I give my opinion about a game, you can be sure that I have at least played it myself and don't just base it on videos, or it's not an opinion but just a supposition. But of course, to each his own... ;-) Seriously, try it out yourself. It's the only true way to evaluate a game, and even more a MMORPG, and even more GW2. No video can do justice to the activity in game, or even just the graphics and animations. |
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5/20/12 3:34:37 AM#83
Originally posted by The_Korrigan I understand that completely; just a heads up, don't take anything I say as a final judgment, not while I haven't played a game myself. I mean that in the nicest way possible in case it sounds harsh, I never can tell myself. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/20/12 3:37:58 AM#84
No no, it didn't sound harsh, and I was merely pointing out that your bad impression may come from not having played the game yourself, nothing more :) |
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5/20/12 3:40:45 AM#85
The video was good and thorough. Only thing I can fault it on is it didn't mention the maps which are very beautiful. In my opinion they are the prettiest maps in any MMO I've played and I've played most of them even if it does come down to personal preferance. |
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5/20/12 3:40:45 AM#86
Originally posted by The_Korrigan Point understood :). For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/20/12 3:51:13 AM#87
I'd have to say almost everything about GW2 is really well done and polished except one thing and it's a big one.
Animations of both characters and effects are probably some of the worst i've seen. I really wish they would have spent more time fine tuning animations as I really appreciate good animations amongst many other things.
:(
Edit: What's with all the praise over GW2 foot placement? Maybe while they are stationary, while moving it's horrible, especially when climbing, it's almost as if you're levitating up and on flat ground it's like ice skating. |
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5/20/12 4:15:41 AM#88
Originally posted by Pivotelite You've said that before and I 100% disagree. I've done key frame animation of 3D humans and really notice a lot of details others might not as a result of the painstaking work I've done in the past. The animations in GW2 are above par for an MMO and they handle animations for skills extremely well, considering you can use most of them while on the run. I know things can be subjective, but it just blows my mind that anyone could have an issue with the animations in this game, let alone classify them as the worst they have seen! I also went into the first BWE looking for the "ice skating" effect, because some detractors had thrown that out as a negative for the game and I just did not see it. I'm also amazed that while the stride of the larger humanoids indeed feels a bit lumbering, which is to be expected since all characters move at the same speed, the effect is much less pronounced than in other games, like Aion. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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5/20/12 4:20:45 AM#89
Originally posted by fiontar http://www.youtube.com/watch?v=5qirVx1--ns - What I see in this...clunky upper body movements, sliding feet, and floaty physics.
I can go through all the related videos and see the same thing. To me, it's really bad.
There's no sense of realism, or weight behind anything in GW2, even when things seems powerful with things like the greatsword attacks it's just super twitchy and they are using less frames to make it seem like it's powerful, when really it's just choppy animations. |
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5/20/12 4:29:00 AM#90
Originally posted by Pivotelite I don't see any of that in that video... it's also funny that you selected a video showing and exploit/glitch to support your claim. |
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5/20/12 4:30:30 AM#91
Originally posted by The_Korrigan It's a video of a guy running and climbing a lot, what better to showcase my point than just that?
And honestly, I am baffled that you don't see the weightlessness, sliding feet, or floaty physics in this video at all... :/
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5/20/12 4:37:23 AM#92
Originally posted by keithian No doubt GW2 looks very good indeed but i have to say that LOTRO just pips it when it comes to environmental graphics IMO.AOC characters are very good but i always found the enviromental look of the game was not as good.Rift is okay but it's not in the same ball park of AOC-LOTRO and GW2. But then again,none of them even come close to ArcheAge.
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5/20/12 4:37:29 AM#93
Originally posted by Pivotelite We are all baffled about something lately... I'm baffled you are still posting here when it's week end and you could be playing your game of choice, Tera, instead of that. And no, I don't see any sliding feet - the character sticks to the ground like it should. |
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5/20/12 4:40:00 AM#94
I'll be more specific with a non-bug/exploit video, i'll just go to the first one in related and point things out.
http://www.youtube.com/watch?v=nGaq-IeVGao&feature=related#t=305s
Right when you begin watching he attacks the dragon banner, there's a serious lack of frames on all these attacks, making them look spastic and twitchy to me, maybe powerful to you, but it's a lack of quality presenting the power, that's not a good way of doing it.
When he attacks off the hill he goes flying lands on the ground, does not absorb it at all, floats a full 180 and runs back towards the guy and begins more of that twitchy combat.
Then when he gets knocked down, there's almost no frames again and it's not powerful to me, I just see lazyness.
Then when he runs backwards up the hill...well, yeah that should even be obvious to you, no weight behind it at all.
Then he goes back to the spear thrower and attacks it with no one in view making the poor animations much more apparent, if you don't see the twitchy, almost demented animations here, I don't know what to say.
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5/20/12 4:43:39 AM#95
Originally posted by Sylvarii I'm playing LOTRO since beta, I was co-running a fan site for the game too, so I'm definitely not a "hater" - but I have yet to see anything as impressive and massive as the GW2 cities in any game, including LOTRO. Also, LOTRO still uses the same "elf ruin" model/textures for new content than it was using at release in 2007. I just can't see those ruins anymore, they have been so overused it's not even funny. LOTRO has some big texture issues when it comes to hillsides/mountainsides, the rock textures are ugly and have a repetitive pattern that can ruin an otherwise nice landscape. I have yet to notice anything like than in GW2, and I explored a lot during the beta week end. Last but not least, LOTRO claims "DX11 graphics", but barely uses the DX11 features, it's mostly a marketing tool. The DX9 pixels shaders of GW2 are so much better than any pixel shader in LOTRO it's also not even funny... I can't see a waterfall in LOTRO anymore since I've played GW2 beta. |
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Lord.Bachus
Elite Member
Joined: 5/14/07
I believe in life before death... So dont forget to enjoy it while you still can. |
5/20/12 4:46:51 AM#96
Originally posted by Pivotelite These are the best (MMO) annimations yet in any game that has free action. Certain other games might have better combat annimations and such, but they don't allow you to do anything else while the annimation is playing.
In this video, most of the annimation distortion comes from FPS dropping, because obviously the PC cant handle both fraps and the game at the same time. Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) |
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5/20/12 4:47:22 AM#97
I agree, LotrO's environment graphics rate among the best (while its char model graphics are just horrible -_- ), but GW2's environment graphics easily surpass it with many an awe striking sight. But hey, tastes differ, it's like choosing between the blonde hot chick or the brunette sexy model, 1 person will like this one better, the other person that one better, while in the end it's all good
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5/20/12 4:47:45 AM#98
Originally posted by Pivotelite What you pretend is "lack of frames in the animation" is actually due to the low framerate of the video, which is due to the lack of optimization of the engine added to the video capture software running in background. It definitely doesn't look that way when you play the game. It has nothing to do with a supposed "lazyness" of the developers. But keep trying, I guess posting negative misinformation here is more fun than to play Tera, right? |
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5/20/12 4:51:04 AM#99
Originally posted by The_Korrigan This has nothing to do with TERA, and no I am a forum dweller by heart and spend a lot of time on many forums.
Also If it is because of how he recorded the video, why do I see it in every video?
Also why do I see the floaty super smooth animations when he runs around and then see the demented lack of frames when he swings his sword? Does the video capture software dramatically fluctuate between how many fps it records in only when he attacks things? |
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5/20/12 4:52:49 AM#100
Originally posted by Pivotelite You said it in your description of the video: "no frames". He just has low fps. You can even see that he has graphics settings on low. Out of interest, have you actually played the game? Or is this observation based solely on recorded footage? |
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