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5/18/12 5:33:55 PM#41
Originally posted by Yuui that is your opinion and you are entitled to it, but dont try to convince me that i am not entitled to mine |
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5/18/12 5:38:22 PM#42
It must be a new fad for these dev studios to put out mmo's just to ruin their corporate identity, its really funny to me. |
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5/18/12 5:39:20 PM#43
I just hope the combat is better than kingdoms of amalur reckoning cause it was quite too click fest instead of thoughtful fights. And to be honest some of the trailer towns/areas reminded me more of warhammer than wow but people should know wow was a copy of warhammer so they are ought to look similar. |
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5/18/12 9:50:24 PM#44
i dont know what vid everyone else that was "impressed" saw but the one i saw made me sick. This is what we have been waiting for? "next gen" game with "old world" graphics? the textures were 2ed rate at best. on par with wizard 101. NOT impressed one bit so far. was expecting something way better then this. |
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5/18/12 9:54:38 PM#45
Originally posted by eyeswideopen ^ This +1 ^ From the flyover vid i see absolutly nothing of McFarlans style anywhere. |
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5/18/12 9:56:21 PM#46
It looks like a mix of Fable and WoW. Not really impressed but I liked the music. |
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5/18/12 10:01:02 PM#47
I'm a born and raised Yankee fan, but I'm also a curt schilling fan. I love that he took the chance to follow his dreams even if they don't resemble my own. I thought the world looked good enough, but I get the feeling too that the gameplay will not be what I'm looking for. Regardless of whether or not its a game for me, I will buy it to support 38 studios even if I never download it.
I'm a unique and beautiful snowflake. |
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5/18/12 10:06:13 PM#48
Originally posted by kantseeme It has a painterly almost cell-shaded comic book look to it. Pretty McFarlane to me. Not to mention the entire world looks lovingly hand-crafted with that 'composer's eye' attention to detail to it. And I'm sure, just like Reckoning, his influence will clearly extend to the animation. |
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5/18/12 10:24:35 PM#49
Originally posted by kantseeme McFarlane interview The look of Kingdoms of Amalur is pretty different from the type of work you've done with, say, Spawn. How did the game's aesthetics evolve? |
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5/18/12 10:37:31 PM#50
Originally posted by Neanderthal That is exactly my feeling. Graphics are probably the least important part of a MMORPG for me so this video did nothing to get me excited about this game. In fact it makes me afraid that they might have spent too much time on graphical fluff and not enough on content and gameplay. |
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5/18/12 11:06:11 PM#51
You guys really need to get out more.
The studio had to not pay their employees just to make their loan payment....bad! Secondly, its already been stated by Curt Shilling, Copernicus will basically be another WoW clone. I suggest you go read his remarks over here. http://www.fohguild.org/forums/search.php?searchid=2588450 and more specifically here are some of his remarks: EDIT: Copernicus, and as always this is IMO only, will be an amazing MMO, an amazing experience for reasons that I believe MANY MMO players here will find awesome. Some won't, some of you guys will bitch and will gripe, that's likely the reason FoH is FoH.
I can't believe this game is going to be 2 faction, ugggggh that is like the biggest thing all these MMOclones need to stop doing. Well, I also can't believe all the retards telling the head of a studio who just launched a x-platform RPG that has sold over a million copies in a month how he needs to market his game. Excuse me now while I go tell Tom Brady the proper way to make love to brazilian supermodels, he's probably doing it all wrong. and his reply here: Ya but don't think about factions in a traditional sense...
Yes there is, there's a ton of info on Amalur and the MMO out there, if you care enough to look.
Zehn I am unsure what you're going for. Are you trying to piss me off to get a response? I think you know that's not going to happen by now. Or are you trying to talk for me, or tell people what you think I really mean, in both cases you continue to be wrong. Can't figure it out. We are not going to reinvent MMO's, but we are going to to try to elicit some of what we all felt with EQ, in some way, while evolving MMO's in ways we think are pretty damn cool and new. For a huge set of players levels denote, call out, and acknowledge achievement. Levels are a way to recognize effort, achievement, dedication, whatever you want to call it or label it, for many players. I always liked levels in my games. Not to say I didn't like games without levels, because I did, but given the choice I liked it due to it's simplicity. It gives me a ladder to climb, and imo HOW I climb the ladder is about as important to me, if not more so, than the actual climbing itself. It's a game, my hobby, and I want to have fun playing it, whatever the system in place to denote progress. I wasn't a fan of UO, mainly because of PVP, and me not being a PVP guy, but I think more so because everyone looked and acted the same. Everyone had the same skills, and abilities, and to me that was boring. I like being able to be a monk, and the fact that ONLY (at launch) humans could be monks in EQ was, I think, the major reason I picked the class. I like that, I think that's cool.
Gotta tell you SWtoR did this for me. My NPC buddies made me a hero, or at least feel superior. And it wasn't from jump street.
SO MUCH FAIL IN HIS POSTS
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5/18/12 11:55:50 PM#52
FFS guys, Stop with the fking assumptions. You guys can tell whether the game is good or not by just looking at the environment video. Play the game first and then tell Curt to sort off if the game is bad.
Pardon my English as it is not my 1st language :) |
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5/19/12 12:01:18 AM#53
Originally posted by xmenty You may not tell from the environment videos but you sure as hell can tell from his comments. Plenty of which I listed above. |
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5/19/12 4:07:20 AM#54
Graphic style looks preety WoW-ish cartoony. Just higher polygon count and higher rez textures. Setting is a bit diffrent but well.
It is not surprising though as Kingdom of Amalur looked preety WoW-ish in graphic style as well.
Seriously I don't understand why some people are impressed.
Of course grahics look nice, but imo GW2, TERA, AoC and ArcheAge all look better than graphics in this vid.
Matter of personal preferences propably. |
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5/19/12 4:24:52 AM#55
Originally posted by Zylaxx Well, I also can't believe all the retards telling the head of a studio who just launched a x-platform RPG that has sold over a million copies in a month how he needs to market his game. Someone should remind that schmuck that KoA only sold 330k in it's first month and has sold trickles since then. -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/19/12 7:12:46 AM#56
well all i know is this game is officially OFF my radar. looks like all my hopes lay with AA and dare i say EQ Next. |
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5/19/12 8:38:01 AM#57
Originally posted by Zylaxx Zylaxx, I had seen some of those comments from Curt before but not all of them, thanks. Soooo....., yeah, I had pretty much figured out what kind of game they were making before all this started. I suppose they could suprise us but I won't be pinning any hopes on that remote possibility. |
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You mean not counting pc sales , right? If yes then sure. The real KOA sales are way over one million already which is astonishingly good. Not to mention that due to pretty much unified critical praise for the game, Amalur is quite already established as one of the best rpg games in last few years. People KNOW what Amalur is. Add to that the unique and beautiful look of Copernicus and I really can't see them NOT getting investors. # A GRIM, ODD, ARCANE SKY |
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5/19/12 3:24:47 PM#59
It was a little surprising to see Kingdoms of Amalur: Reckoning sitting pretty at number four in the NPD software sales charts for February, an impressive feat for a brand new IP. But what does the number translate to in actual sales? NPD tells Joystiq that Reckoning sold a total of 330,000 copies in the US across Xbox, PS3 and PC last month.
Though if Europe and Asia bought like craaaazy they might have sold a million |
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That does not include steam sales or any sort of digital sales. :) # A GRIM, ODD, ARCANE SKY |
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