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5/18/12 10:55:55 AM#221
Originally posted by SuperDonk ya, because EA has a long history of going F2P with their player starved MMOs. If DAOC and WAR arent F2P, dont hold your breath on SWTOR. |
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5/18/12 11:01:52 AM#222
Originally posted by TyvolusNext Yeah...but they have such a huge investment in this game and lets be honest here. I would not at all be surpsrised if they already have the infrastructure in place for a f2p transition. I mean what company in their right mind wouldn't considering how it has been proven to work for games that are losing their profitability potential? I think you'll find EA will handle this a lot differently than they have those other two games. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/18/12 11:11:11 AM#223
Originally posted by Wickedjelly I dont agree, but time will tell. Although, I felt this should have been a B2P type offering from the start...so who know for sure ? But at the end of the day, I just dont think EA knows how to handle their MMOs and they dont ever seem to learn and they make the same mistakes over and over and over. |
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5/18/12 11:27:47 AM#224
For those having trouble with the numbers go and check out the EA investor page and look at the February report / conference call and the May report and conference call. There is also a March presentation and some press releases. EA are legally obligated to provide "truthful" information - but as Terry Pratchett said in Unseen Academicals, truth can wear a variety of boots! And for those who say good luck at finding the following - look in the reports and use find - its very simple. So EA press release Dec' 23rd: 1M activated subscribers. Trumpet fanfare. EA results in Feb. Through sales - a through sale being a sale to an end user not a retailer - 2M. Also 1.7M subscribers. When asked they defined a subscriber as 'the industry standard definition' i.e. in the 30 days included or paying a sub. The 1.7M was either 41 or 42 days after launch. Truth was wearing fancy boots however when JR said that the majority of the 1.7M were paying subscribers because when pressed in the March conference he clarified that majority meant just over half. On to the May results. 2.4M sold - didn't specify whether this was through sales; it probably was. 1.3M subscribers - again didn't specify industry standard definition - and given the 30 days free this number will be 'accurate' but what exactly it means ....
And the "500k to break even, 1M to be profitable but nothing to write home about" and "wouldn't have developed SWTOR if they didn't expect 1M subs" are all in the reports. (They didn't say how long they would need 1M subs but the concensus appeared to be about 2 years depending on the number of subs, sales, advertising, number of free months given away etc.) |
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5/18/12 4:15:03 PM#225
Originally posted by ShakyMo -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/19/12 7:23:35 AM#226
I wonder how long their agreement with LucasArts is for? From: http://www.gamasutra.com/view/news/170632/EA_to_shut_down_its_Dragon_Age_social_game.php
Newsbrief: After shutting down more than a dozen of its online-enabled games earlier this year, Electronic Arts has announced that it will turn off its free-to-play browser game Dragon Age Legends this June.
Failed to meet EA's initial expectations; I think that is certainly going to be the case for SWTOR. |
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5/19/12 7:26:30 AM#227
Do you mind to provide a link and quote? |
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5/19/12 8:32:26 AM#228
Google is such a hard tool to use for those who wish not to find: Page 18: -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/19/12 8:40:40 AM#229
I was just pointing out how twisted the quote is. See the difference between what poster and articles quote and what the real quote actually is? |
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5/19/12 9:57:16 AM#230
That was kind of dumb. I'm wondering how many subs they expected to start with if they thought a million subs on an ongoing basis was even possible. Other than releasing in China, Australia and the surrounding regions, I don't really see how that's possible. Join the League For Gamers. |
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5/19/12 9:59:52 AM#231
Originally posted by lizardbones they thought they were heading for wow numbers on this game like 10 mil so yea... I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/19/12 11:29:12 AM#232
One million or even two would have been possible with a good game. But there's no denying that SWTOR is an underperformer for its budget and ip. |
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5/19/12 12:21:14 PM#233
Eyeswideopen: wrath of heroes is a separate game to war, its a MOBA not a mmo
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5/19/12 12:25:50 PM#234
Surprisingly this news didnt make it to tor official forum, wonder how will they react if it does... RIP Orc Choppa |
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5/19/12 12:33:08 PM#235
Originally posted by ShakyMo Doesn't matter. You said EA doesn't do F2P. They do. Oh, and Need for Speed World, an mmo. http://world.needforspeed.com/home
Originally posted by arctarus It did. the mods have been working overtime there lately. If you have an account, post the topic there. it'll be gone in less than five minutes. -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/19/12 12:38:52 PM#236
Riccitiello has a big mouth. Swtor was already a sinking ship before he broadcasted his non sense, now he definetly sunk it |
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5/19/12 12:46:20 PM#237
Originally posted by lowendahl Except for the part where it got almost 2 million for several months. |
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5/19/12 12:49:50 PM#238
Originally posted by Valentina Just goes to show the "power" of inaccurate and candy coated reviews and advertisement.
All aboard the hype train. I'm taking a shot of vodka every time I see a reference to go back to WoW. |
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5/19/12 12:50:49 PM#239
Originally posted by Valentina Another sucker that believes the spin. EAware admits in their own investor report they count pre-paid accounts ( regardless of the fact the people who made them quit long ago ), the free time they keep throwing out like candy to keep cancelled subs alive, and free trials on top of it all . They even go so far as to claim they sold 2 million boxes but 300k of the people who bought them never bothered to use them ( in reality, this means they sold 2 million boxes to retailers and there are 300k of those boxes sitting on shelves ). Learn to see through the spin. -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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5/19/12 2:29:32 PM#240
Originally posted by Valentina 2 million subs for several months? Care to provide a source? Your definition of several.
Now according to EA they haven't come close to 2M subs nor have they announced 1M 'recurring' subscribers. In Feb' they said 1.7M the majority of whom were subscribers but clarified in March that majority was just over half - so about 850k. And whilst they repeated the 1.7M number in the March presentation they only said that the vast majority were through their 30 days (fuzzy wording used) - maybe over 1M but they didn't say so. And in May they announced 1.3M as at the end of April - so some of these will be on 30 days free and any sales in the new countries they launched into will be on 30 days included. So no evidence of 1M recurring subs - maybe they passed 1M for a month but given the language used probably not. And it was EA themselves (in their February results presentation and conference call - links above) that said it was continuing subs that were the key for the game to be a financial success not sales. So 2M: no. Several months: no. Underperformer at this moment in time: yes. Source: EA. |
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