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5/18/12 3:59:43 PM#2
I like this idea. Its rpg and its ELder Scrolls. MMO part most important to me is pvp. Dont be worry its just Your personal story not whole content of this game ;) |
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5/18/12 4:08:31 PM#3
I like the idea of a solo storyline, but with a limit. I'd also like if I could invite other people to my personal story. However, one thing.... "The last thing you want to do is have the final confrontation with Mehrunes Dagon as he's stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him" Provided it's not "you kill him, then I kill him and so on" and instead it's "let's all fight together to kill him", then it's not the last thing I want to do, it's the first thing I'd want to do. What can men do against such reckless hate? |
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5/18/12 4:18:06 PM#4
This sounds like a cool idea. |
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5/18/12 6:43:41 PM#5
100% Soloable Personal Storyline = Instanced game from 1-max level
LAME!
And BTW. Its NOT a "Personal Story" unless mine is unique from every one elses. But it wont be. It will be a Class, Race or Faction Storyline. So everyone of the same class, race or faction will experience the same story.
NOT PERSONAL
I want to be in an MMO where I make MY own story. Not some pre-made POS story some Dev thinks is cool Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/18/12 6:48:47 PM#6
Originally posted by PyrateLV Your 100% wrong my friend.
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5/18/12 6:51:08 PM#7
Originally posted by Boreil Really? How so? You say Im wrong but show nothing to back it up. Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/18/12 6:54:44 PM#8
Originally posted by Boreil hum care to explain why he is 100% wrong? I think what he said is right but maibe i missing something.. |
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5/18/12 9:05:47 PM#9
Originally posted by Silok Same here |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
5/18/12 10:14:44 PM#10
Guys, sorry, but I once thought like you, story was great and wonderful. Now... I kinda changed my mind, after experiencing SWTOR. You see, I love story as many here. But truth be told, story, if too much of it, always isolates people. Story makes players have a more dense comfort zone. If we are used to be hero in our story, we tend to be more averse to grouping with some strangers and risk diminish our heroic solo feeling. It puts people into the mindframe of a single player game. I have seen it in SWTOR. People swap to single player mode, and group less and less. I can see the same danger with the story-rich TSW happening. So, no. Sorry. A bit story yes. But not "personal". LOTRO had story, but here you had zones for your group. You were a group of heroes, not a sole, lonesome hero. That is what we need, not this island isolation where in the end nobody feels connected to others anymore. If I want that, I have that 100 times better in single player games, where I am really the only hero. If I play a MMO, I want group experienced, a community. What good does it make when I defeat Mehrunes Dagon, when I am all alone? That's just boring and entirely defeats the feeling of a MMO. Was it not much greater when we defeat some powerful foe, and then have our friends to speak about the epic battle for a long time to come? To share these memories? And what about people who don't WANT to be a hero? Who prefer to be Uncle Owen... err well some Khajit dude or whatever? Why does every dev assume now all MMO players WANT to be heroes? Lame!
Sorry, but I am profoundly burned of this entire "solo story" idea. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
Originally posted by Elikal This is how I had the most fun in mmorpgs. |
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5/18/12 10:41:38 PM#12
Originally posted by Ambros123
Ok, I can understand "personal story" (a la GW2) but "100% solo"?!? in a MMO?!? Haven't played SWTOR (and probably never will), but this whole concept is just wrong |
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5/18/12 10:50:21 PM#13
Originally posted by pokrak Flashback alert:
SWTOR was equal parts KOTAR and generic MMO........remind me how that IP is doing again?
Yet another fail-sign for this POS product in my opinion. |
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5/18/12 10:57:26 PM#14
Originally posted by PyrateLV While I don't think you are 100% wrong, I don't think you are right either. By your way of thinking, you cannot have a personnal story inside of ANY RPG game, including Elder Scroll series, because the story is already written, waiting for you to live it. A personnal story, in my opinion, is simply a story where I get choices which matter in it. With my character as the ''focus''. I might be misunderstanding something, but I don't believe you can actually ''make your own story'' in a MMO. |
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5/19/12 11:43:41 AM#15
Originally posted by Welers Actually you can have a personal story in rpg, it truth that the main story is writen but in skyrim for example you can create your own story. Sure you will have to follow the main story if you want to finish the game but still you can choose to be what you want and play the way you want by making the choice who is right with your character personality. Now in a mmo, well most of them hold your hand and everyone follow the same story. There is no choice like do i kill the elf to takes his armor or do i help him instead or even just ignore him? So i dont see where PyrateLV is wrong, he want an mmo where is choice matter and this will be a personal story but we will not see this king of mmo. If you want to create your own story, you need to play old school by using your imagination and RP, but still your choices will not have any impact in the world.
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5/19/12 11:51:29 AM#16
This game is going to be a train wreck, why do they feel the need to ruin a good IP? |
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5/19/12 11:57:37 AM#17
Originally posted by Darth-Ninja Because there's a whole legion of idiotic fanboyz who buy everything with the TES name slapped on it without second thought.... "Isn't a raid plundering villages in WoW or something like that?" - Robert Desable |
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5/19/12 12:03:00 PM#18
Personal stories are not scripted by devs, and can never be scripted by devs. This story is no more personal than the average run of the mill RPG. Waiting for:ArcheAge |
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5/19/12 12:05:11 PM#19
LOL, I can't wait (see sig:p) When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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5/19/12 12:07:19 PM#20
Originally posted by TROLL_HARD Nope, the second clone. TSW is the first. Take away the convoluted quest structure and the "skill" system, and you have SWToR 2. Very linear with no need to group outside of a few dungeons and no replayability unless you want to re-roll to try another faction offering 10% new quests and 90% the same quests you did on the other faction. And at least SWToR had enough quest to get from 1-50, in TSW they had to make all quest repeatable. -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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