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5/17/12 9:20:15 AM#21
It's not that difficult seeing that there are already "private" servers. And the main issue is that they decided to go this way in the first place. Everything they do can obviously only be a step back to a traditional model, unless they get rid of the installed client go fully streamed. Maybe with "Titan"? I'll wait to the day's end when the moon is high |
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5/17/12 9:20:26 AM#22
Worst launch in years, Blizzard lost the bit of respect it had, losing the best developers and designers through the years isn't an excuse for the misery called Diablo III. You were told thousands of times the game MUST have offline option, you didn't listen and now it's too late to fix the game |
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5/17/12 9:31:32 AM#23
I plan to help out Activision Blizzard by not purchasing and therefore not playing the game. Let's party like it is 1863! |
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5/17/12 9:57:20 AM#24
Rubberbandning in a singleplayer game... New record of stupidity "This is not a game to be tossed aside lightly. |
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NightBandit
Hard Core Member
Joined: 1/25/07
Make friends not money, then wealth will follow. |
5/17/12 10:07:16 AM#25
Originally posted by Iselin Totally agree and you saved me writing this...Also if you roll ove like a good little dog every time then you and more get shafted next time as they know they can get away with it...They might of got me with their first game, but they aint doing mever again...Bli$$ard = shafted every time. |
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5/17/12 10:09:09 AM#26
It's funny because it took them 12 years and they still fucked up :) |
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5/17/12 10:12:07 AM#27
Originally posted by Harafnir Yup. Since yesterday I have constant lag and rubber banding! What a complete farce! /facepalm Together with a non-working Achievement system... I have given up for now and stopped playing till they fix all this mess! |
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5/17/12 10:12:32 AM#28
Originally posted by Nitth No problems for me... im from EU and only had error 35 in first day, so i dont know how they fucked up... Great game... good work Blizzard. |
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5/17/12 10:33:13 AM#29
Fair enough- they admited a flaw-and i accept that. it could of been 3 or 5 more months of waiting for D3-and have articles and forums thrashing Blizzard for their slow releases- or releasing the game upto par with speculation with some hick ups-and have articles and forums thrashing Blizzard. an offline option would of been nice- (ala. steam.) so far the game has lived upto the expectations with a seemless coop and outstanding graphics surpasing WoWs by far. theyve gone bold enought togo with real currency AH and other groundbreaking concepts- I look forward to playing D3 for a while and its expansions. good work Blizz!-and GL! |
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5/17/12 10:38:07 AM#30
is the Demon Hunter+Templar Shield bug fixed? |
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5/17/12 10:54:41 AM#31
Originally posted by Siveria Yeah pretty much what I was thinking. This is Diablo 2 reskinned, or how I call it Diablo 2.1 |
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5/17/12 12:40:28 PM#32
Great Job, Blizzard I've not encountered any of these issues people are crying about, but I'm glad you are on top of it, maybe it's cause I'm on the East Coast.....our internetz iz da best!!
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5/17/12 12:45:27 PM#33
They should have done a softer launch, but I think their agreements with retailers prevented that. At least more stress tests would have been nice, I only participated in one. Was there several? Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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5/17/12 12:52:57 PM#34
As TB said if this were anyone else but Blizzard, most would be up in arms. The torch weilders would have burnt down the other companies HQ by now and impaled the survivors on their Pitchforks.. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/17/12 12:54:16 PM#35
Originally posted by Alphamojo DIdn't they take the service down for almost all of a 24 hour period? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/17/12 1:04:23 PM#36
Originally posted by JeroKane
- They throw a ton of money at implimenting & supporting the DRM in the first place. - They degrade the performance/experience and limit the options available to legitimate users of the project. Thus loosing sales there....and consequently making the pirated copy more attractive to users from not only a price but also a quality perspective. - The DRM ultimately fails anyway as pirates find a way around it and start producing pirated copies. So at best you just DELAY the amount of time that you have before you face competition from priated copies. - All to recoup about 1/30th of the sales you lost to Piracy, as that's about an accurate reflection of the percentage of users who got pirated copies who WOULD have shelled out the full retail price for a legitimate copy of the game, if the pirated copies weren't available. Sorry, I don't condone piracy at all.....and I don't mind some common sense, low impact DRM (i.e. input a seriel number to play your registered copy and be eligable to download future updates, fixes, etc from the Developer)..... but if this really was about anti-piracy (which I don't believe for a second) then the executive that did the cost/benefit analysis on it must have gotten his MBA out of a box of cracker jacks. |
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5/17/12 1:07:21 PM#37
Originally posted by Distopia Didn't get my game til yesterday....so me not know.....had no issue thus far though. |
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5/17/12 1:18:07 PM#38
DRM aside, because frankly people posting on an INTERNET forum about needing to have an internet connnection to play a game; especially an internet forum dedicated to ONLINE games, is just retarded to the extreme. Did any of you people ever consider that maybe, just maybe, Blizzard doesn't see D3 as a "single player" game, but a co-op one with the option to play single player. D2 didn't require an inernet connection because it was a product of it's time. The only aspect of this game that has any connection to "single player" is that it's a sequel to D2. Everyone that is on my friends list from WoW is in my friends list in D3. I can chat with friends that are playing WoW, while I play D3. I can chat with complete stranges. Us an online AH, open my game up so that others can join, invite friends, or just ask if anyone wants to play with me. This game feels no more single player to me then any of the MMO's I play. The only diffierence is I don't have to see anyone else if I don't want to. I suspect that most of the people crying about the online only aspect are the same people that likely hacked and cheated in D2, or pirate most of their single player games anyways.
PS: The online always aspect is how Blizzard managed to attract a player who actually couldn't stand D2. It was the only reason I was even willing to give D3 a shot. Cry all you like, it's obviously not hurting sales, the servers attest to that. |
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5/17/12 1:22:06 PM#39
Originally posted by Uhwop Yep, if people don't like a feature of the game, they are obviouslu cheaters or thiefs. Nice way of belittling others oppinions through that logic. |
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5/17/12 1:22:32 PM#40
good to see they spotted the issues, shame it was also the case in the beta so they were not wrong. They just didnt care! Dyslexia Warning: Grammar Trolls be gone |
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