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Guild Wars 2

Guild Wars 2 

General Discussion  » Does ANet have a plan for 5 months post release?

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51 posts found
  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:26:32 AM#1

Reading the article today about SWTOR and how all of the low population servers have turned into ghost towns has me wondering. Obviously some of the worlds (*COUGH* DARKHAVEN *COUGH*) won't have any problems with population, and GW2 shouldn't see as huge of an effect due to players not having to pay subscription fees and thus sticking around longer.

 

I realize you can buy world transfers now, but who wants to log in to their "f2p" game and see nobody online, a WvW map that doesn't have a single structure owned by their server, and the only option being to shell out $X to be able to play on a server that actually has something going on? It's more likely that particular world will fall further and further into the unrecoverable depths.

 

I don't think anyone here could question that this game will be huge at launch. We'll see a ton of population everywhere in the first few weeks to a month, but after that...

 

BW made all kinds of promises leading up to launch of SWTOR about how they knew low population would kill the game, and how it did exactly that to WAR, and yet right at launch, boom, tons of extra servers. But, despite that, has anyone seen anything in interviews or reviews that says the devs are aware of things like this?

 

My guild and I will not be making our home on Darkhaven. It simply doesn't appeal to us to go to what will likely be the "winning" side, we'd much rather be on the underdog world. 5 months down the line are we going to log in and hate the game because our guild's the only people still playing on our server?

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 229

5/16/12 11:28:37 AM#2

Worlds in WvW are matched up based on their ranking, so that high-ranked worlds will battle other high-ranked worlds, and low-ranked worlds will battle other low-ranked worlds

http://wiki.guildwars2.com/wiki/World_versus_World

You don't have to buy the transfer with real cash; you can buy gems for in game gold and transfer that way.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  Distopia

Drifter

Joined: 11/22/05
Posts: 12069

Give it a rest

5/16/12 11:28:50 AM#3

WIth WvW server populations will be of great importance so I hope they think about this type of thing.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  kishe

Apprentice Member

Joined: 2/28/04
Posts: 1915

firefighter lvl90

5/16/12 11:30:33 AM#4

If Anet does Guild Wars 2 like they did GW1, first expansion pack will be for sale within 6-12 months that will most likely have almost as much content as the main game.

  kanezfan

Advanced Member

Joined: 4/03/05
Posts: 496

5/16/12 11:31:27 AM#5

BW never made an MMO and they went in with this vision that story matters more and they lost on that gamble.

Anet made one of the most successful MMOs (some say it's not an MMO but regardless, they have the experience) and instead of having 160 servers at launch, they'll have overflow servers. No queue and in the long run, no dead servers. Sure they'll have lower population servers but I think those lower pop servers will have like twice the population of a high population swtor server.

  Classicstar

Apprentice Member

Joined: 12/02/04
Posts: 2250

5/16/12 11:34:05 AM#6

What the heck are you talking about?

Why are you so obsessed with failor empty servers predicting ghosttowns and what not?

Instead of being positive your only concern is failor empty servers lol.

Oh btw read PC Gamer article then you know your answer and be more positive next time ok:)

I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more...
Playing:Skyrim-dishonered and deusex revelations at moment.
Bought AoE 2 HD but not yet played.
No mmorpgs for while.

  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:34:47 AM#7
Originally posted by stayBlind

Worlds in WvW are matched up based on their ranking, so that high-ranked worlds will battle other high-ranked worlds, and low-ranked worlds will battle other low-ranked worlds

http://wiki.guildwars2.com/wiki/World_versus_World

You don't have to buy the transfer with real cash; you can buy gems for in game gold and transfer that way.

I know that. What happens to the worst world? That's right, they're always sitting at the bottom playing against the 2nd worst and 3rd worst. The 2nd and 3rd worst will change week to week, but if a server is continually losing, it's going to keep losing, not magically get better, other worlds would just need to get worse, and then that world is the new worst.

 

I realize you can buy gems with in game cash, but like I said, do you really want to log onto an empty server and then go farm for a few months to be able to afford to move to a more populated server? How does that help the other people on your server? It just leaves them with 1 fewer person, making the problem worse.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

5/16/12 11:36:11 AM#8

If you get on a smaller or incomopetent WvW server you will be balanced against other servers with about the same difficulty once they have enough stats to do that. So at least you don't get steam rolled.

But you might be forced to buy gems for gold or real money if you want to be on one of the better servers. Even if new players come in as old ones quit some servers will become worse with time while others become better.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

5/16/12 11:39:46 AM#9

Short answer, yes. They do have a plan.

How well it will play out is another matter entirely. People seem to be enjoying the game, but there is a lot of heavily skewed criticism going both ways for this game. It's to be expected, but it's difficult to see how many people will be playing this game going in with the wrong type of mindset and then leaving.

I am also concerned about the longevity of WvW servers. They are a ton of fun, and a lot of people seem to be enjoying them, so we'll have to just wait and see i suppose.

  Matheusor1

Novice Member

Joined: 9/30/07
Posts: 174

5/16/12 11:41:21 AM#10

I know this isn't final, but the gem price in the BWE and the stress test was so low that one could buy 1800 gems in two days, without crafting or playing the market, just by selling loot to the NPCs

So, you know, if you think your server condition is critical, it's not like you're gonna have to "farm" for a month to change servers

Also, someone should point out this is a WvW-only issue and thanks to guesting people won't be stuck to their ghost server for PvE

  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:42:18 AM#11
Originally posted by kanezfan

BW never made an MMO and they went in with this vision that story matters more and they lost on that gamble.

Anet made one of the most successful MMOs (some say it's not an MMO but regardless, they have the experience) and instead of having 160 servers at launch, they'll have overflow servers. No queue and in the long run, no dead servers. Sure they'll have lower population servers but I think those lower pop servers will have like twice the population of a high population swtor server.

http://www.pcworld.com/article/247153/star_wars_the_old_republic_shatters_mmo_sales_records.html

 

I don't doubt that GW2 will be successful and have a bunch of players. But, saying that the lowest pop server will have 2x as many players as the highest pop SWTOR server is a little ridiculous.

Has Arenanet said specifically that the 48 worlds that we currently see are the only ones they're going to have? I haven't seen that mentioned anywhere.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

5/16/12 11:42:49 AM#12
Originally posted by aesperus

Short answer, yes. They do have a plan.

How well it will play out is another matter entirely. People seem to be enjoying the game, but there is a lot of heavily skewed criticism going both ways for this game. It's to be expected, but it's difficult to see how many people will be playing this game going in with the wrong type of mindset and then leaving.

I am also concerned about the longevity of WvW servers. They are a ton of fun, and a lot of people seem to be enjoying them, so we'll have to just wait and see i suppose.

Yeah, hard to tell.

The other type of PvP with 2 small teams will be popular for a long time since it still is in the first game, but noone really made anything like this before. DaoC is possibly the closest and RvR was popular there but here we just have to wait and see.

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3194

Facts do not require fiction for balance.

5/16/12 11:43:10 AM#13
Originally posted by Loke666

If you get on a smaller or incomopetent WvW server you will be balanced against other servers with about the same difficulty once they have enough stats to do that. So at least you don't get steam rolled.

But you might be forced to buy gems for gold or real money if you want to be on one of the better servers. Even if new players come in as old ones quit some servers will become worse with time while others become better.

That's a critically important thing to remember there. GW2 isn't going to be a one time sales. Populations will be continually growing, shifting, changing... don't expect a static population from launch through eternity.

Oderint, dum metuant.

  kanezfan

Advanced Member

Joined: 4/03/05
Posts: 496

5/16/12 11:46:58 AM#14


Originally posted by TheDor

Originally posted by stayBlind Worlds in WvW are matched up based on their ranking, so that high-ranked worlds will battle other high-ranked worlds, and low-ranked worlds will battle other low-ranked worlds http://wiki.guildwars2.com/wiki/World_versus_World You don't have to buy the transfer with real cash; you can buy gems for in game gold and transfer that way.
I know that. What happens to the worst world? That's right, they're always sitting at the bottom playing against the 2nd worst and 3rd worst. The 2nd and 3rd worst will change week to week, but if a server is continually losing, it's going to keep losing, not magically get better, other worlds would just need to get worse, and then that world is the new worst.

 

I realize you can buy gems with in game cash, but like I said, do you really want to log onto an empty server and then go farm for a few months to be able to afford to move to a more populated server? How does that help the other people on your server? It just leaves them with 1 fewer person, making the problem worse.


You're assuming that everybody playing MMOs cares about PvP. I have no idea how many PvP lovers there are in comparison to PvE lovers. I can see how losing PvP players could shrink the server population though but I don't think it would be a big loss. And really, if you're that good at PvP, wouldn't you prefer the challenge of a good fight? If you just go to the best server, then you're just a pussy aren't you?

  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:47:17 AM#15
Originally posted by Matheusor1

I know this isn't final, but the gem price in the BWE and the stress test was so low that one could buy 1800 gems in two days, without crafting or playing the market, just by selling loot to the NPCs

So, you know, if you think your server condition is critical, it's not like you're gonna have to "farm" for a month to change servers

Also, someone should point out this is a WvW-only issue and thanks to guesting people won't be stuck to their ghost server for PvE

Gems were selling for far cheaper during the BWE than they ever will after launch. Everyone in the BWE was given 2000 gems for free, and everyone was a low level. That means you need more gold, and gems don't do anything for you, thus, low gem prices. Gems will never sell for that cheap once people have to pay real money for them.

 

I thought I made it pretty clear in my OP that this is a WvW issue, but thanks for clarifying it by mentioning guesting, some people might not be aware of that feature.

  andre369

Hard Core Member

Joined: 8/06/06
Posts: 618

5/16/12 11:48:01 AM#16
Originally posted by kishe

If Anet does Guild Wars 2 like they did GW1, first expansion pack will be for sale within 6-12 months that will most likely have almost as much content as the main game.

Nah, it will definitively not have as much content as the whole game at launch. They have said GW2 has around the same content/size as whole GW1 today. How do you expect them to make that much content in a year? Sure they got a way bigger team now, but I think we will se a expansion pack with a few new zones couple of dungeons and some additions to current content. I hope they will add content every 6 months, but yea, kinda doubt they will keep that up for too long slowly making bigger gaps between BIG updates. 

  Lucrecia

Novice Member

Joined: 6/23/04
Posts: 624

Monopoly is a WoW clone

5/16/12 11:50:20 AM#17

We'll have to see but I do hope if it becomes an issue, they just do complete merges (free of charge of course) despite the negative impact they sometimes have on communities.

  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:50:27 AM#18
Originally posted by kanezfan

You're assuming that everybody playing MMOs cares about PvP. I have no idea how many PvP lovers there are in comparison to PvE lovers. I can see how losing PvP players could shrink the server population though but I don't think it would be a big loss. And really, if you're that good at PvP, wouldn't you prefer the challenge of a good fight? If you just go to the best server, then you're just a pussy aren't you?

Yay, personal attacks. Good for you.

 

Where did I mention I wanted to move to the best server? Oh that's right, I said the exact opposite in my post.

  TheDor

Novice Member

Joined: 12/10/08
Posts: 84

 
5/16/12 11:54:12 AM#19
Originally posted by Lucrecia

We'll have to see but I do hope if it becomes an issue, they just do complete merges.

Well, I think that would only exacerbate the problem, and they would have to do them in blocks to keep the multiple-of-3's going on.

 

I'd rather see some sort of incentive provided to brand new players to join the current "losing-est" server. The way the game is currently set up (from what we've seen and heard) with the world buffs from WvW, there is no incentive whatsoever to joining a losing server. I think this is something they could combat early on, rather than try and band-aid later.

  Lucrecia

Novice Member

Joined: 6/23/04
Posts: 624

Monopoly is a WoW clone

5/16/12 11:54:35 AM#20
Originally posted by TheDor
Originally posted by kanezfan

You're assuming that everybody playing MMOs cares about PvP. I have no idea how many PvP lovers there are in comparison to PvE lovers. I can see how losing PvP players could shrink the server population though but I don't think it would be a big loss. And really, if you're that good at PvP, wouldn't you prefer the challenge of a good fight? If you just go to the best server, then you're just a pussy aren't you?

Yay, personal attacks. Good for you.

 

Where did I mention I wanted to move to the best server? Oh that's right, I said the exact opposite in my post.

That was really unnessicary kanezfan.  Perhaps chest-beating is welcome in your circle of gamers and that's fine...but when you talk like that to a community of people outside of that, it is best to keep such comments to yourself, otherwise expect to be criticized swiftly and then forgotten and never taken seriously.

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