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Diablo 3

Diablo 3 

General Discussion  » Go Go Epic FAIL

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107 posts found
  Stizzled

Tipster

Joined: 9/13/07
Posts: 1062

Kill Your Heroes

5/16/12 1:16:38 AM#81
Originally posted by Nightverge

     What's the big fuss? You have the game for your entire life. I understand you want to play desperately. But come on. Is it that big of a deal? I don't think so. You are entitled to though of course. Every blizzard game sense diablo (which didn't even use servers) has had server-side issues.

Or, for as long as Blizzard keeps the servers running, game is pretty much useless without those. I do feel that many people are overeacting. I mean seriously, you knew it was online only, you had to expect this. People should have just done what many of us did and not bought it, or at least waited a couple of months. You guys asked for it by supporting this crap.

  Terrorizor

Apprentice Member

Joined: 3/15/12
Posts: 337

5/16/12 1:22:46 AM#82

just out of curiosity, do you get better loot on hardcore?

 

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

5/16/12 1:23:09 AM#83
Originally posted by Terrorizor

just out of curiosity, do you get better loot on hardcore?

Yup

SWTOR is the greatest mmo ever!

  scotty899

Novice Member

Joined: 1/01/06
Posts: 173

5/16/12 1:23:36 AM#84
Originally posted by Terrorizor

just out of curiosity, do you get better loot on hardcore?

 

you will need it if you want to live :P

  Terrorizor

Apprentice Member

Joined: 3/15/12
Posts: 337

5/16/12 1:28:23 AM#85
Originally posted by colddog04
Originally posted by Terrorizor

just out of curiosity, do you get better loot on hardcore?

Yup

So, it makes sense to try and farm hardcore if you want to sell stuff, and right now is the time to be selling stuff because things are just going to become cheaper once the market starts to get flooded.

 

  TurkeyBurger

Apprentice Member

Joined: 10/06/10
Posts: 52

5/16/12 1:31:03 AM#86

I think the constant login has more to do with the real money transactions than it does with anti-piracy. The percentage revenue from every real money transaction that blizzard gets their corporate mitts on is enough that by constantly having every player logged online you are that much more likely to sell and buy items in the real money cash shop. There are endless stories about items and gold being sold in Blizzard games from third party retailers. Now Blizz cuts out the middle man and ensures they get constant revenue stream, even without having a subscription model.

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

5/16/12 1:31:57 AM#87
Originally posted by Terrorizor
Originally posted by colddog04
Originally posted by Terrorizor

just out of curiosity, do you get better loot on hardcore?

Yup

So, it makes sense to try and farm hardcore if you want to sell stuff, and right now is the time to be selling stuff because things are just going to become cheaper once the market starts to get flooded.

They are delaying the market for a week to help combat the problems with the market you are implying.

 

But yeah, if you are a talented Diablo 3 player, it would make sense to at least attempt to play harcore insanity. I'm not sure how difficult it really will be, but they were telling people that it really was insane.

 

SWTOR is the greatest mmo ever!

  Ruinal

Novice Member

Joined: 11/17/08
Posts: 196

5/16/12 1:36:56 AM#88

Probably not a good idea until you've ran through all the content non-hardcore several times, and the servers have become rock solid.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16766

5/16/12 1:41:45 AM#89
Originally posted by TurkeyBurger

I think the constant login has more to do with the real money transactions than it does with anti-piracy. The percentage revenue from every real money transaction that blizzard gets their corporate mitts on is enough that by constantly having every player logged online you are that much more likely to sell and buy items in the real money cash shop. There are endless stories about items and gold being sold in Blizzard games from third party retailers. Now Blizz cuts out the middle man and ensures they get constant revenue stream, even without having a subscription model.

Agreed. Anti cheating is another possibility.

Anti piracy really isn´t possible anyways, you can stop people from playing illegally with paying customers though.

  Nightverge

Advanced Member

Joined: 4/30/12
Posts: 216

5/16/12 6:23:30 AM#90
Originally posted by Loke666
Originally posted by TurkeyBurger

I think the constant login has more to do with the real money transactions than it does with anti-piracy. The percentage revenue from every real money transaction that blizzard gets their corporate mitts on is enough that by constantly having every player logged online you are that much more likely to sell and buy items in the real money cash shop. There are endless stories about items and gold being sold in Blizzard games from third party retailers. Now Blizz cuts out the middle man and ensures they get constant revenue stream, even without having a subscription model.

Agreed. Anti cheating is another possibility.

Anti piracy really isn´t possible anyways, you can stop people from playing illegally with paying customers though.

     People always put such a negative spin on things. You could look at it that way.

     Or you could see that if blizz really just wanted to make a buck they'd just sell the items themselves on their website.

     Its us they are letting in on the deal. They could cut the auction out all together and just sell the items themselves. but they let the players do it and make a small percentage. *shrug* I'll take advantage of it from time to time. 

  Nightverge

Advanced Member

Joined: 4/30/12
Posts: 216

5/16/12 6:28:16 AM#91
Originally posted by Unreal024
Originally posted by Nightverge

     What's the big fuss? You have the game for your entire life. I understand you want to play desperately. But come on. Is it that big of a deal? I don't think so. You are entitled to though of course. Every blizzard game sense diablo (which didn't even use servers) has had server-side issues.

Or, for as long as Blizzard keeps the servers running, game is pretty much useless without those. I do feel that many people are overeacting. I mean seriously, you knew it was online only, you had to expect this. People should have just done what many of us did and not bought it, or at least waited a couple of months. You guys asked for it by supporting this crap.

     Oh please, they will keep them running far longer then even my interest for the game. If D2 is any indication they will keep them up for decades. Starcraft is still going for christ sakes so the threat that I only have it as long as they keep the servers up has no real weight to it at all.

     The servers could accurately be said to be up for the next decade. Even longer most likely sense D2 still has servers up.

     I'll rephrase anyways though, you will have the game as long as you want. That is entirely accurate. There is not a sole who will be playing by the time they close the servers. Its just how blizzard has always done it, they haven't closed a single game server sense their company was created to my knowledge.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

5/16/12 6:31:07 AM#92

Honestly, playing on HC right now is like double hardcore. The servers are so unstable you are almost garunteed to die to some lag or server crash.  

 

I would advise everyone to avoid HC until things die down a bit.  

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  Jyiiga

Advanced Member

Joined: 3/03/10
Posts: 1024

5/16/12 6:53:03 AM#93

  MikkelB

Hard Core Member

Joined: 2/23/06
Posts: 240

5/16/12 6:55:26 AM#94
Originally posted by Loke666
Originally posted by TurkeyBurger

I think the constant login has more to do with the real money transactions than it does with anti-piracy. The percentage revenue from every real money transaction that blizzard gets their corporate mitts on is enough that by constantly having every player logged online you are that much more likely to sell and buy items in the real money cash shop. There are endless stories about items and gold being sold in Blizzard games from third party retailers. Now Blizz cuts out the middle man and ensures they get constant revenue stream, even without having a subscription model.

Agreed. Anti cheating is another possibility.

Anti piracy really isn´t possible anyways, you can stop people from playing illegally with paying customers though.

Loke666 and Turkeyburger are right. The main reason for online only is the RMAH. As simple as that. I can't fault them for it though. But to make it successful, you need to have be sure that the items aren't duped or whatever. Always online at least prevents exploiters from trying to much stuff in a uncontrolled environment. I had to laugh at the emulation posts. Even if you can emulate the way Blizzard server work, you can't emulate the calculations behind it. Too much variables at work there. On the whole though, I can't be bothered by the lack of a offline mode. Diablo 3 is a multiplayer game that you can also play solo. If they can limit the cheating/exploiting and make the RMAH a success, then I'm already glad.

For all those that talk about splitting up single- and multiplayer, the way data is handled by Diablo 3, this won't be possible, at least not feasible. The data installed on your harddrive is nothing more then a bunch of textures, some movies and the music. Nothing concerning important parts like drops, spawns and other values. So it isn't simply a case of splitting up the single- and multiplayer component.

Lastly, this is nothing new. It has been known for ages now that Diablo 3 would be online only. If you don't like it, you should not buy the game. As easy as that.

EDIT: To the OP, it's your own damn fault of playing Hardcore Mode while the servers are still unstable. Have fun starting again, it's a good thing that the game is fun to play!

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

5/16/12 6:59:10 AM#95
Originally posted by fascism

thats actually really awesome, i mean it sucks for you man, but thats just a whole new level of danger for people who role HC and its sweet

hope this is sarcasm. loool.

lets make evryone lag on online games and call that a new kind of dificulty.looool.

 

  User Deleted
5/16/12 7:09:19 AM#96
Originally posted by MikkelB
Originally posted by Loke666
Originally posted by TurkeyBurger

I think the constant login has more to do with the real money transactions than it does with anti-piracy. The percentage revenue from every real money transaction that blizzard gets their corporate mitts on is enough that by constantly having every player logged online you are that much more likely to sell and buy items in the real money cash shop. There are endless stories about items and gold being sold in Blizzard games from third party retailers. Now Blizz cuts out the middle man and ensures they get constant revenue stream, even without having a subscription model.

Agreed. Anti cheating is another possibility.

Anti piracy really isn´t possible anyways, you can stop people from playing illegally with paying customers though.

Loke666 and Turkeyburger are right. The main reason for online only is the RMAH. As simple as that. I can't fault them for it though. But to make it successful, you need to have be sure that the items aren't duped or whatever. Always online at least prevents exploiters from trying to much stuff in a uncontrolled environment. I had to laugh at the emulation posts. Even if you can emulate the way Blizzard server work, you can't emulate the calculations behind it. Too much variables at work there. On the whole though, I can't be bothered by the lack of a offline mode. Diablo 3 is a multiplayer game that you can also play solo. If they can limit the cheating/exploiting and make the RMAH a success, then I'm already glad.

For all those that talk about splitting up single- and multiplayer, the way data is handled by Diablo 3, this won't be possible, at least not feasible. The data installed on your harddrive is nothing more then a bunch of textures, some movies and the music. Nothing concerning important parts like drops, spawns and other values. So it isn't simply a case of splitting up the single- and multiplayer component.

Lastly, this is nothing new. It has been known for ages now that Diablo 3 would be online only. If you don't like it, you should not buy the game. As easy as that.

EDIT: To the OP, it's your own damn fault of playing Hardcore Mode while the servers are still unstable. Have fun starting again, it's a good thing that the game is fun to play!

I agree. If you don't like what Blizzard has done with D3, then don't buy it and don't play it.

However... I believe they could make the singleplayer mode completely separate from the multiplayer mode making the RMAH only connected to the multiplayer mode. Similarly to how GW1 separated its pve and pvp, I believe it could be done with D3 (I know GW1 is an online mmo and D3 is not).

D3 singleplayer: buy the box/download the game, no internet required to play and you only get what comes in the box; just like all the other dungeon crawlers.

D3 multiplayer: buy the same box/download the same game, internet required to play and get updated (from patches) gear/armor/weapons/loot etc, you get to play online with other players, and you get access to the RMAH.

Both options are available in your D3 account. both singleplayer and multiplayer aspects are separate (within your account) and items, characters, etc, are non-transferable from singleplayer to/from multiplayer.

With all the money, experience, devs, reputation and resources that they have I believe Blizzard could have done something similar to what I just described. I'm not saying that because they didn't do it "my way" that Blizzard sucks, but the fact that they didn't even attempt to try to provide an offline option for those who don't care about multiplayer or the RMAH I think says a lot of what has happened to Blizzard in the last couple years and that they are no longer the same company.

  User Deleted
5/16/12 7:12:59 AM#97

I personally believe that Blizzard forced everyone into the new online D3 to get more people suckered into the RMAH; more money for them. I don't like it... which is why I refused to buy and play D3 (one of the many reasons).

  Fusion

Old School

Joined: 5/21/03
Posts: 1367

5/16/12 7:28:48 AM#98

What amazes me in this thread that how many people actually defend Blizzard against the OP's problems, what's your effing problem people?

Forcing a singleplayer experience to be wholly dependant of a constant internet/server connection is just not the way to do it, period.

Currently playing: -

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  oubers

Apprentice Member

Joined: 11/14/11
Posts: 889

5/16/12 7:42:08 AM#99
Originally posted by Fusion

What amazes me in this thread that how many people actually defend Blizzard against the OP's problems, what's your effing problem people?

Forcing a singleplayer experience to be wholly dependant of a constant internet/server connection is just not the way to do it, period.

yeah but blizz gets the shitload of people flaming while EA also get away with it on their single player games.....example? Dirt 3 is a single player racing game with a cash shop for extra cars......how is that for a single game.

Blizz, EA and most other BIG gaming company's (yeah even anet) uses these online shops for what??.....you got it, MONEY!!

If people would stop buying them, only then would they remove it but people keep buying (by buying you agree with them).

So stop bitching about it and live with it if you buy it.

BTW: Blizz stated from the very beginning that you would need an permanent connection with the internet....they never lied did they?

read the EULA...they never guarantee an 100% uptime for their servers.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

5/16/12 7:49:01 AM#100
Originally posted by jusomdude

Lag is part of the stakes for hardcore. Don't like it don't play hardcore.

 Really is amusing the lengths some will go to when trying to justify things.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

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