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Guild Wars 2

Guild Wars 2 

General Discussion  » Interface lacks customization

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65 posts found
  Reehay

Apprentice Member

Joined: 2/15/05
Posts: 178

 
OP  5/15/12 9:14:21 AM#1

i prefer a minimal interface... i shrink, hide, move my windows and hotbars. especially a game as chaotic and messy as Guild Wars i reallly need to the ability to get windows out of the viewing area.  During the betas it just drove me crazy that i couldnt at least move my windows around... has there been any official word on the possibility of adding these very basic features to the interface? i'd love to hide the green outline on targets and mouseovers as well... heh.

and the numbers... FUQ all those numbers floating everywhere.. i dont fuqqing care to see them. i cant keep track of them and  they only distract from the game and our ability to make any coherent sense of the chaotic fighting. especially in WvWvW... omfg let me hide the numbers. plz

what about cosmetic addons? trust me.. i think Deadly Boss Mods is the worst thing that ever happened to Warcraft but i certainly love the Warcraft modding community's efforts to help us customize the layout and design of our interfaces.

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1672

5/15/12 9:18:29 AM#2

Which windows do you want to move around?

  StrixMaxima

Novice Member

Joined: 2/07/09
Posts: 890

5/15/12 9:20:04 AM#3

Apart from some strange design choices, the UI worked very well, and with the size reduced, it became very unobtrusive. But I fully expect some extra customization options for it.

I don't see a lot of modding room for it, though, which is a good thing.

  JesseBFox

Novice Member

Joined: 1/09/07
Posts: 135

5/15/12 9:25:25 AM#4

I agree there needs to be a lot more options for the interface. I can recall no official word on if this is in the works or not, but I am pretty certain that a lot of the settings and options are still being worked on, and I hope they at least give us the tools they gave us in GW1 to modify, move, and resize windows.

I think there is an incredibly small chance any kind of modding will be allowed though, even aesthetics modding. To each their own on that, as long as I can resize specific elements of the interface I am good with that (for instance, I want to make the minimap bigger. much bigger. but not the rest of my ui.)

tl;dr: I feel ya. No official word either way.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16937

5/15/12 9:30:01 AM#5

Well, in the first guild wars they iterated many times during the beta events before coming up with a final interface. Which they also changed.

I would be surprised if they didn't add the options to change the interface around, resize, etc.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8524

I believe in life before death... So dont forget to enjoy it while you still can.

5/15/12 9:41:48 AM#6
The only thing needed is free assignable keys, i just love the minimalistic interface

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

5/15/12 10:30:05 AM#7

Sure, I do understand some customizability is needed for the UI, as it would be nice to at least move things about. But I say no to mods. That could potentially open up the doors to all sorts of mess and GW2 doesn't seem to be the kind of game that requires much in the realm of UI customisation. I bet most people will simply be happy with being able to move shit around & change font size.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

5/15/12 10:36:04 AM#8
Originally posted by Lord.Bachus
The only thing needed is free assignable keys, i just love the minimalistic interface

Agreed.  I feel no need for any UI changes, but binding those function keys to shift or control modified ones would be very welcome.

  IPolygon

Novice Member

Joined: 11/20/11
Posts: 699

5/15/12 12:24:45 PM#9

I believe they said you will be able to customize the ui to some degree, but not on launch of the game.

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

5/15/12 1:52:17 PM#10

There is some limited UI customability.   But don't get your hopes up for third-party UIs like some other games have.   They're very clear in that their concept includes trying provide a level, skill-based playing field for all players

 

Unlike WoW, DDO and some other games that turn into 'who has the best gear/macro/tweak-build" wins...

  xenpt

Novice Member

Joined: 11/19/06
Posts: 439

www.knights-end.net

5/15/12 1:53:52 PM#11

they will let us customize not all but few stuff on UI  only after launch or launch day,

  Djildjamesh

Novice Member

Joined: 12/09/11
Posts: 403

5/15/12 3:35:35 PM#12
Originally posted by Master10K

Sure, I do understand some customizability is needed for the UI, as it would be nice to at least move things about. But I say no to mods. That could potentially open up the doors to all sorts of mess and GW2 doesn't seem to be the kind of game that requires much in the realm of UI customisation. I bet most people will simply be happy with being able to move shit around & change font size.

What would you possible want to resize really ?

it's already a very clear clean screen anyway.

The only thing i got bugged by was the party window which i found rather large.  But then! i noticed the 'Minimalistic party window' option in the game options. So it's all good now =)

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

5/15/12 3:42:11 PM#13
Originally posted by Djildjamesh
Originally posted by Master10K

Sure, I do understand some customizability is needed for the UI, as it would be nice to at least move things about. But I say no to mods. That could potentially open up the doors to all sorts of mess and GW2 doesn't seem to be the kind of game that requires much in the realm of UI customisation. I bet most people will simply be happy with being able to move shit around & change font size.

What would you possible want to resize really ?

it's already a very clear clean screen anyway.

The only thing i got bugged by was the party window which i found rather large.  But then! i noticed the 'Minimalistic party window' option in the game options. So it's all good now =)

I play on a T.V. and some the the higher resolution settings made the UI TINY, and i mean tiny. While it made the graphics astounding, it made the hotbar and char screen to small to read. I rely on vent so i just hid the chat bar anyways, but i would appreciate a size difference for the UI :)

Won't go crying about it though, game is beautiful and worth playing in high def

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

5/15/12 6:04:38 PM#14

If you ask me, MMO players are spoiled (entitled). This is literally the only genre in which players demand to be able to change the default UI and cry that the game is broken and unplayable otherwise.


Originally posted by Reehay
i prefer a minimal interface... i shrink, hide, move my windows and hotbars. especially a game as chaotic and messy as Guild Wars i reallly need to the ability to get windows out of the viewing area.  During the betas it just drove me crazy that i couldnt at least move my windows around... has there been any official word on the possibility of adding these very basic features to the interface? i'd love to hide the green outline on targets and mouseovers as well... heh.

What windows are in the viewing area? Did you accidentally leave your inventory open? Nothing is in the way.


Originally posted by Reehay
and the numbers... FUQ all those numbers floating everywhere.. i dont fuqqing care to see them. i cant keep track of them and  they only distract from the game and our ability to make any coherent sense of the chaotic fighting. especially in WvWvW... omfg let me hide the numbers. plz

I didn't realize you couldn't turn them off already. I think this was an option in GW1, but I'm not sure. Maybe not since there also was no combat log in GW1 that I know of.


Originally posted by Reehay
what about cosmetic addons? trust me.. i think Deadly Boss Mods is the worst thing that ever happened to Warcraft but i certainly love the Warcraft modding community's efforts to help us customize the layout and design of our interfaces.

"I know addons ruined WoW, but they should let us have them in GW2 anyway."

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  Falcomith

Novice Member

Joined: 7/03/09
Posts: 793

5/15/12 6:05:51 PM#15

I think the UI is  good, but needs improvement. Especially since this is a fast paced game. Take for instance the Thief. There are 12 diamond icons above the hot bar (see screenshot below). These icons are a skill cost system. For each skill, except the auto attack, it uses up those diamonds and depending on the skill, you can use 2, 4, or more at a time. When you reach zero, your skills are useless. Now they do recharge over time.

 

While I think this is a great system on how to mange skill usage, the icons I believe need moved. For me I would like an option to move them to the center of the screen and to the left of your character. Along with that an option to set transparency just for those icons. I also would like the same with the stamina bar, but put it to the right of my character. They currently have it set above the right side skill bar.

 

Lets face it, we are more focused for fast paced, survival mode play style, on the center of the screen. We have to watch for certain animations and conditions in order to know when we should dodge or use a particular skill. A small distraction, even for a split second to look at the stamina bar or diamond icon for skill cost can lead to death.

 

See the small video I made of my thief going flippin nuts. Watch how fast those diamond icons drop. http://www.youtube.com/watch?v=r3VIeyHmRIY

 

  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

5/15/12 6:10:11 PM#16


Originally posted by Wolvards
I rely on vent so i just hid the chat bar anyways

Slightly off-topic, but I gotta say, I really hate it when people do that. You realize that if someone is actually trying to communicate with you, you'll come off as astoundingly rude, right?

I once grouped with some people in CoH who were doing that. Only one guy even had his chat window visible. I was trying to talk to them and tell them which enemy I was using as an anchor for my debuffs, but nobody ever said anything. Eventually we just stood around for a long time before moving to the next instance while I talked to myself until the leader finally let me in on what was going on. The group found themselves healerless that very instant.

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  p_c_sousa

Novice Member

Joined: 3/31/08
Posts: 627

5/16/12 3:55:32 AM#17
Originally posted by Falcomith

I think the UI is  good, but needs improvement. Especially since this is a fast paced game. Take for instance the Thief. There are 12 diamond icons above the hot bar (see screenshot below). These icons are a skill cost system. For each skill, except the auto attack, it uses up those diamonds and depending on the skill, you can use 2, 4, or more at a time. When you reach zero, your skills are useless. Now they do recharge over time.

 

While I think this is a great system on how to mange skill usage, the icons I believe need moved. For me I would like an option to move them to the center of the screen and to the left of your character. Along with that an option to set transparency just for those icons. I also would like the same with the stamina bar, but put it to the right of my character. They currently have it set above the right side skill bar.

 

Lets face it, we are more focused for fast paced, survival mode play style, on the center of the screen. We have to watch for certain animations and conditions in order to know when we should dodge or use a particular skill. A small distraction, even for a split second to look at the stamina bar or diamond icon for skill cost can lead to death.

 

See the small video I made of my thief going flippin nuts. Watch how fast those diamond icons drop. http://www.youtube.com/watch?v=r3VIeyHmRIY

 

great idea. i want that on my necro too.  class bar and endurance bar are used almost all the time (thief is really all the time xD) so we need to have a very good visibility on them, on bottom obvious isnt not the best place to monitor them. in next BW open a topic on official forum and i will subscribe.

the rest is just perfect for me, never see a UI so good in a MMORPG. 

  Shaike

Novice Member

Joined: 4/23/12
Posts: 285

At first there were games, then MMOs, then MMORPGs then I understood I had no life :-)

5/16/12 3:57:41 AM#18
Originally posted by p_c_sousa
Originally posted by Falcomith

I think the UI is  good, but needs improvement. Especially since this is a fast paced game. Take for instance the Thief. There are 12 diamond icons above the hot bar (see screenshot below). These icons are a skill cost system. For each skill, except the auto attack, it uses up those diamonds and depending on the skill, you can use 2, 4, or more at a time. When you reach zero, your skills are useless. Now they do recharge over time.

 

While I think this is a great system on how to mange skill usage, the icons I believe need moved. For me I would like an option to move them to the center of the screen and to the left of your character. Along with that an option to set transparency just for those icons. I also would like the same with the stamina bar, but put it to the right of my character. They currently have it set above the right side skill bar.

 

Lets face it, we are more focused for fast paced, survival mode play style, on the center of the screen. We have to watch for certain animations and conditions in order to know when we should dodge or use a particular skill. A small distraction, even for a split second to look at the stamina bar or diamond icon for skill cost can lead to death.

 

See the small video I made of my thief going flippin nuts. Watch how fast those diamond icons drop. http://www.youtube.com/watch?v=r3VIeyHmRIY

 

great idea. i want that on my necro too.  class bar and endurance bar are used almost all the time (thief is really all the time xD) so we need to have a very good visibility on them, on bottom obvious isnt not the best place to monitor them. in next BW open a topic on official forum and i will subscribe.

the rest is just perfect for me, never see a UI so good in a MMORPG. 

Just my 2 cents...

  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2501

5/16/12 4:06:48 AM#19

Ctrl-Shift-H problem solved:P

Pls no addons we don't need them.

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  Classicstar

Advanced Member

Joined: 12/02/04
Posts: 2501

5/16/12 4:19:01 AM#20

Numbers, numbers:)

Im btw not annoyed by this im concentrating on having fun not upset myself or annoyed by every little thing lol.

MB:MSI Z97XPOWER AC
CPU:Intell Icore7 4790k
GPU:MSI 2x AMD 290X
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:WIN7 64bit Ultimate

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