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Guild Wars 2

Guild Wars 2 

Beta Weekend Event Reviews & Impressions (Archived)  » I don't know one single person who likes Guild Wars 2 in real life.

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200 posts found
  grimm6th

Novice Member

Joined: 10/22/10
Posts: 978

5/15/12 10:27:52 AM#81

What I don't get is why the OP is writing this now, when He already wrote a review that says essentially the same thing but in a more positive tone for the 1st BWE.

This makes me wonder...is he just trolling us?  Is he trying to prove some lame point about how negative reviews are treated by the GW2 community?  Is he just trying to pretend he bought the game when he really didn't?

I don't know.  I don't care.  The title of this thread is obvious trollbait and deserves to be treated as such.

 

@ OP - Please don't go blaming Gamebreaker for their fanboyism.  They like the game.  You appearantly don't.

I used to TL;DR, but then I took a bullet point to the footnote.

  cinos

Novice Member

Joined: 8/22/05
Posts: 975

5/15/12 10:30:46 AM#82
Originally posted by hikaru77
Originally posted by Veshi

Seems very bias, think this is what you thought all along after ingesting other peoples opinions of the game then called them your own. Iplayed WAR and the siege stuff was very poor compared to GW2, 2 faction, could only place siege equipment in certain places and would often have higher level characters dominating the area. 'I don't know a single person who,likes guild wars 2 in real life' yet you didnt tell us about the hundreds of friends of yours who tried it, 'I don't know a single person in real life' might have been a better title

Sorry but you dont have ¨certain places¨ to put sieges equipment in war, it was like that in the past, but now you can build it where you want. When people talking about gw2 being a war clone, is because, it is a war clone, if you take a look at the game now after the 1.4 update you´ll find the same RvR system that you have in gw2, even the supply system, but with the mistakes that warhammer did in the past, ¨the doorhammer¨. I saw people hitting a door for 30 min in gw2, and is the same thing with everysingle keep or objetive, adn the WvW map is build in a way where most of the time people will fight around the keeps. If they dont change anything gw2 WvW is doomed to fail, why? bc the game have the same mistakes that warhammer did have in the past.

Just wanted to point out that the way to take down a door (or even a wall) is to use siege equipment. Rams, trebutchets, even Golems. That is the way everyone will do it once they understand what to do, simply because it is just so much more effective.

This phenomenom of people wailing on doors for 30 minutes is only because new players don't understand that there are far more effective ways to take them down. A few months after release I'd be surprised to see many armies rolling around without the necessary blueprints in their inventories.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10653

I think with my heart and move with my head.-Kongos

5/15/12 10:30:50 AM#83


Originally posted by hikaru77


Originally posted by Veshi
Seems very bias, think this is what you thought all along after ingesting other peoples opinions of the game then called them your own. Iplayed WAR and the siege stuff was very poor compared to GW2, 2 faction, could only place siege equipment in certain places and would often have higher level characters dominating the area. 'I don't know a single person who,likes guild wars 2 in real life' yet you didnt tell us about the hundreds of friends of yours who tried it, 'I don't know a single person in real life' might have been a better title


Sorry but you dont have ¨certain places¨ to put sieges equipment in war, it was like that in the past, but now you can build it where you want. When people talking about gw2 being a war clone, is because, it is a war clone, if you take a look at the game now after the 1.4 update you´ll find the same RvR system that you have in gw2, even the supply system, but with the mistakes that warhammer did in the past, ¨the doorhammer¨. I saw people hitting a door for 30 min in gw2, and is the same thing with everysingle keep or objetive, adn the WvW map is build in a way where most of the time people will fight around the keeps. If they dont change anything gw2 WvW is doomed to fail, why? bc the game have the same mistakes that warhammer did have in the past.



I was under the impression that Warhammer's failing had to do with the entire rest of the game outside of RvR. RvR was the only thing Warhammer did right...or at least close to right.

In any event, GW2 is the only MMORPG that anyone I know is interested in or considering playing. There is literally nothing else on the radar. I have a couple things I'm looking at, but the MMORPG rush is more or less over and GW2 is it.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

5/15/12 10:33:16 AM#84

Yeah my friends are that way too.  My best friend was even charged with taking over a guild in another MMO and is recruiting people to join GW2, and I've gotten a number of people who aren't even into MMOs excited about the game.  Can't wait.

  Goreson

Novice Member

Joined: 1/26/11
Posts: 128

5/15/12 10:34:17 AM#85
Originally posted by kanezfan

I read this "wait a few weeks after release and people will bitch about gw2 just like they did swtor" thing a lot from the haters just because they think the game sucks and they think they are some kind of Nostradamus. You know the big issue you're conveniently ignoring? In the swtor beta, there were a lot of people, and I mean a LOT, that were posting threads on the swtor forums, and I'm sure here and other MMO sites, with concerns and feelings of being completely undersold. A lot of us knew that swtor was doomed if these things were not fixed before launch and lo and behold, we were right.

With the gw2 beta however, you have (and this is just a guess but I'd say it's probably accurate) like 90 to 95% positive reaction with just a few negative posts about the game. In fact I'd say you see a lot more positive posts than usual as people are really happy with the game and usually the bulk of posts are negative as people feel more compelled to complain than to praise.

I love the game and I think you are dead wrong. In fact I believe you didn't play the game (there is no kill 12 rats in this game anywhere) [mod edt]

Wow, I couldn't really take you serious up until your last sentence and then I knew that you actually have a serious problem!

Right, so SWTOR is "doomed"... yeah, about as much as every other MMO it will eventually at some point in time be cancelled.

But looking at the numbers, looking at the updates, and yes, looking at my game experience from beta to early access to release till now, almost six month after release, I'll have to say that I found the SWTOR community (on my server) not only quite alive and well, but also BW doing a great job with update content and giving gamers lots of honey. Or how many MMOs do you know where they give you a free 30 days of gaming time just because you had a character levelled up to 50?

Let's see GW2 do that... oh, wait, they can't as there's no subscription fee... so, maybe a choice of outfits for free? Given that in GW1 an outfit pack sold for approx 9 quid, yeah, I'd say that about fits. :-P

[mod edit]

Just like I'm just me with my opinion that while GW2 isn't bad it's also not good, it's just as mediocre as games can be. *shrug*

  Distopia

Drifter

Joined: 11/22/05
Posts: 15628

"what a boring life, HATING everything" -Gorilla Biscuits

5/15/12 10:39:24 AM#86
Originally posted by lizardbones

 


I was under the impression that Warhammer's failing had to do with the entire rest of the game outside of RvR. RvR was the only thing Warhammer did right...or at least close to right.

In any event, GW2 is the only MMORPG that anyone I know is interested in or considering playing. There is literally nothing else on the radar. I have a couple things I'm looking at, but the MMORPG rush is more or less over and GW2 is it.

 

No there's still plenty more to come, from AA to Wildstar, and TESO some where in between, not to mention WOD, The Game of Thrones MMO, and of course I'm sure a dozen or so we haven't even heard much or anything about (Titan for one).

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  kaco

Apprentice Member

Joined: 1/06/11
Posts: 46

5/15/12 10:42:10 AM#87

To the OP sorry for forcing you to play it, I guess you can p1ss off back to WoW now

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

5/15/12 10:42:34 AM#88
Originally posted by DarkPony

To be honest I understand a lot of OP's sentiments. It's a good example how riding the waves of hype can be painful when promises don't match reality.

This time around I personally didn't fall for any of it before I got to play it and because of that more sceptical outlook I found myself to be more open to its positives too. Like the delightfully immersive surroundings.

But yeah, there are negatives and they haven't even started to sink in with most people. Let alone the fact that this game is not  the "paradigm shift" some people made it out be: it's pretty much a cookie cutter themepark. We'll have to give it a few months time post launch before everyone realizes this.

First of all this is rather amusing coming from you considering how you were about SWTOR until you came back down to planet earth. That was probably a lot better example of what you mention than this poster.

Especially when you consider this poster has been fairly negative towards this game all along.

Not that there isn't plenty to be sceptical about nor do I think this is "Jesus walking on water" video game shit. But I would rather hear about it from someone that tends to be grounded in reality and doesn't already appear to have a bone to pick with the game for whatever fucked up reason.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

5/15/12 10:43:02 AM#89

@Distopia. I think he meant for himself and his friends.  Personally, I feel about the same way... with the possible exception of AA, I'm done looking at new MMOs, there's nothing I see that looks to provide as entertaining an experience as GW2 since they're all derivatives of WoW mostly, and I've just done that enough already.  What is on one person's radar doesn't have to be on another's.

  Pyuk

Apprentice Member

Joined: 12/21/05
Posts: 659

5/15/12 10:45:32 AM#90
Originally posted by tixylix

I really have...nothing............

Of course you don't know anyone who likes GW2 - you can't meet very many people living your your grandma's basement.

I make spreadsheets at work - I don't want to make them for the games I play.

  User Deleted
5/15/12 10:47:39 AM#91

My friend that prepurchased GW2, and the horde of us that glommed onto his pc and took turns playing during the BWE, all thought the game was extremely well made. It is a AAA mmorpg and will most likely be a staple for the genre for years.

That being said, literally none of us, even the one who bought it, will be playing. It just doesn't appeal to my personal tastes in video games. Maybe ten or fifteen years ago it might have, but not anymore. I can appreciate the time and effort and know GW2 is a truly high quality game. Its just not for me, or my friends. Thats totally ok btw. I have a new found respect for Anet and wish them all the success they can handle :)

To everyone that have found their new home with GW2, congratulations!

  Badaboom

Advanced Member

Joined: 10/04/10
Posts: 2389

5/15/12 10:48:57 AM#92
Originally posted by Eir_S

@Distopia. I think he meant for himself and his friends.  Personally, I feel about the same way... with the possible exception of AA, I'm done looking at new MMOs, there's nothing I see that looks to provide as entertaining an experience as GW2 since they're all derivatives of WoW mostly, and I've just done that enough already.  What is on one person's radar doesn't have to be on another's.

I completely agree.  GW2 is the only thing on my radar.  On a wierd side note, I dreamt of WoW last night.  Don't know why.  It's been a number of years since I last played...and there ain't any going back either since I deleted every item, gave away all the gold, deleted an account full of max level characters and changed my password to some random thing...but this is really a story for another thread.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15628

"what a boring life, HATING everything" -Gorilla Biscuits

5/15/12 10:50:11 AM#93
Originally posted by Eir_S

@Distopia. I think he meant for himself and his friends.  Personally, I feel about the same way... with the possible exception of AA, I'm done looking at new MMOs, there's nothing I see that looks to provide as entertaining an experience as GW2 since they're all derivatives of WoW mostly, and I've just done that enough already.  What is on one person's radar doesn't have to be on another's.

Of course it doesn't. But I do take issue with something you said here, "they're all derivatives of WOW" . What? :P Did you read the games I listed? :) All but one are sandboxes or hybrids, the one which isn't was TESO, which sounds like something inspired by DAOC and GW2. I think if anything the upcoming games show the WOW design may be over (at least for now).

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Mothur

Novice Member

Joined: 3/28/12
Posts: 19

5/15/12 10:53:10 AM#94

Stop bashing this game, it's good.

And I know real life people who do like it.

  tixylix

Apprentice Member

Joined: 12/02/11
Posts: 1115

 
OP  5/15/12 10:54:45 AM#95

It's just how I feel, I felt skeptical before I bought it because everything I saw looked the same old. I pre ordered to get into the beta and tried it out and it played like the same old and playing again on Monday my 3 friends who pre ordered as well have no interest in playing and nore do any of my other friends. It's gotten to the point now where most of them are burnt out with MMOs (including myself) and they wont buy another MMO again, the genre just hasn't changed since WoW.

I didn't want to hate GW2, I tried to like it, amde multiple characters and tried out everything but crafting and it just felt like WAR but 4 years on and the graphics aren't even that much better either.

  Goreson

Novice Member

Joined: 1/26/11
Posts: 128

5/15/12 10:59:19 AM#96
Originally posted by MattVid

There is nothing better than hearing WoW kiddies whining that PvP sucks because all they want is 1v1 and small group duels. WAR had great PvP, second to that of only DAoC I would say. The WvWvW stuff is going to be and already is epic and awesome. It might not be for everyone, but I could care less. It is the only real PvP in games.

If you want to talk about boring and non-dynamic, see WoW PvP and Arenas. I find it hilarious that you can bash this game's World PvP at all. It is 3 faction ... so it is obvious they are already doing something right.

As for the PvE stuff, yea, it is kind of generic. But It is still fun and different. I love the fact that it isn't linear and you can literally just "do whatever you want to do". You can go back and level with friends in other zones, or even just explore current level or lower areas ... they will still be challenging due to the scaling the game does. You also are still getting rewards, money, experience, achievements, etc. It is great.

Of course, I haven't played it much yet, but I already know that WvW is going to keep me occupied for months. It did in WAR, it most definitely will here too, as it feels much improved upon so far.

MattVid, I can't agree with you there:

1. The WvWvW does have all the basic game mechanics of good "RvR" or let's say "warfare scale PvP with objectives and assets" but unlike DAoC it doesn't have the soul!

See, in DAoC you know who your enemies were, they were Hibs and Mids when you were Alb and yeah, they were fucking different.

There was a reason to stand up to them to fight for protecting your realm and wiping them off your lands and kicking them out of their hideyholes and making them run miles and miles until, maybe a month down the road they had gathered again in strength and came charging back.

GW2 reduces this to: fight the reds and the blues for 2 weeks, then you'll be a red and get to fight (a different) blue and green instead.

It's called "realm pride" vs ... well, I'm not really sure what... somebody said "server pride" because when your server wins every match, yeah, of course you are proud...

which in short means that if your server doesn't win every match, well, there is little to be proud of... *shrug*

DAoC kept this down to intimate levels. This wasn't about being the best server, it was about every single win or loss for your realm!

Frankly, if GW2 ever gets to that level where fighting for an outpost means more than just having a place where many people can fight each other, well, then, only then, I'd consider WvWvW more than just a blown up version of simple PvP.

2. I'm a bit at odds with the word "generic" in regards to PvE in GW2.

It certainly isn't when compared to other MMOs because those games actually made me feel like my guy was doing something that an adventurer would do...

but getting rid of weed? having snowball fights with kids to make them happy? carry rabbit food up a hill? use pest repellant on larva? Collect apples?

Am I the local farmboy? Or the city's cleaner that I'm supposed to get rid of "spray paint" and rats?

And sadly that seems to be the generic type of material many quests revolve around in GW2. 

3. Scaling... to be honest, I've noticed very little of that! I like to go explore so I took my lvl12 guy into areas that were listed as lvl15-25.

If there was actually scaling in place how would you explain that I was pretty much one-shot killed by worms, and scorpions in that zone?

So, if you want to do scaling, do it right: nothing wrong with sending a swarm of scorpions or a power scorpion on a higher level adventurer but if the area is just common grounds with nothing special in there, shouldn't that same scorpion be a fair fight to a low level adventurer IF there was real scaling in place?

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

5/15/12 11:04:01 AM#97
Originally posted by Goreson

2. I'm a bit at odds with the word "generic" in regards to PvE in GW2.

It certainly isn't when compared to other MMOs because those games actually made me feel like my guy was doing something that an adventurer would do...

but getting rid of weed? having snowball fights with kids to make them happy? carry rabbit food up a hill? use pest repellant on larva? Collect apples?

Am I the local farmboy? Or the city's cleaner that I'm supposed to get rid of "spray paint" and rats?

I've seen you complain about this before.  I'm pretty sure that in the beginning areas, your tasks are appropriately noobish and will become more serious and significant later on.  Even as low as level 20, my friend was doing much more than helping farmers, he was fighting more DE bosses and branching out into the Ascalonian ghost war.

There are 80 levels.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4782

5/15/12 11:05:07 AM#98


Originally posted by DarkPony
To be honest I understand a lot of OP's sentiments. It's a good example how riding the waves of hype can be painful when promises don't match reality.
This time around I personally didn't fall for any of it before I got to play it and because of that more sceptical outlook I found myself to be more open to its positives too. Like the delightfully immersive surroundings.
But yeah, there are negatives and they haven't even started to sink in with most people. Let alone the fact that this game is not  the "paradigm shift" some people made it out be: it's pretty much a cookie cutter themepark. We'll have to give it a few months time post launch before everyone realizes this.

I will enjoy the game, But I don't think it's a paradigm shift. It's still a Theme Park. It's still a guided tour. The only difference here is that ANet has done a good job of hiding the rails.

But in the end, you will still learn the flow and direction of the rails regardless. And once that happens, I fear GW2 will start to rapidly lose what makes it different.

It happened with Rift. Rift was the next logical step. It did a good job too. But now it's time to hand over that to GW2. GW2 does take that next step. But honestly, that's all it is. Once people got used to the "dynamic" aspect of Rifts, they became boring. Why? Because, in the end, you are still doing the same guided activities. GW2 will be in the same baot 6 months after it launches. with one notable exception. You won't have to continue to pay for it. That will be it's saving grace really.


A Theme Park is still a Theme park. You do what you are told. PERIOD.

Space Mountain-Lights On
Once you know where the rails are...It's just a kiddie coaster.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

5/15/12 11:05:44 AM#99
Originally posted by Distopia
Originally posted by Eir_S

@Distopia. I think he meant for himself and his friends.  Personally, I feel about the same way... with the possible exception of AA, I'm done looking at new MMOs, there's nothing I see that looks to provide as entertaining an experience as GW2 since they're all derivatives of WoW mostly, and I've just done that enough already.  What is on one person's radar doesn't have to be on another's.

Of course it doesn't. But I do take issue with something you said here, "they're all derivatives of WOW" . What? :P Did you read the games I listed? :) All but one are sandboxes or hybrids, the one which isn't was TESO, which sounds like something inspired by DAOC and GW2. I think if anything the upcoming games show the WOW design may be over (at least for now).

Hmm, you may be right.  I don't know much about Wildstar, however.  Either way, the horizon does have some good things on it.

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

5/15/12 11:06:38 AM#100

I pretty much agree with your post except that even though the game is pretty much been there done that its still entertaining.  The other thing I disagree with is your believing your entitled to "all" the abilities immediately because itis boring without them.  Why do so many gamers these days feel they dont have to earn anything. 

 

And like you I know allot of people that play MMO's but none of them seem interested in this game at all.                                            

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