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5/11/12 2:27:52 PM#61
Originally posted by RebelScum99 I think he's got a point, look at all those other MMO's that have never had a single person quit and then post about it on a forum. Oh wait.. Hi |
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5/12/12 4:43:11 AM#62
Originally posted by Izork Ah thanks. You say they are difficult for a group then in the next line say they are soloable,is this when you greatly outlevel them? I just want to know because I am for the last year looking for that 'new' home in an MMORPG since I left EQ2.I will keep looking for a new home I guess lol. /walks off into the sunset........ |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
5/12/12 5:29:51 AM#63
Originally posted by Caldrin I don't see what everybody is attacking the OP for. The fact that grouping should be required is a design decision that could seriously hinder a game. It's all quite nice when you're in the initial rush. But when you're a few months late, for whatever reason, it can be really painful to find people to group with. Players level through the zones and don't come back much, if at all. The defense that it's what MMO's are about, just doesn't cut it. If you can't solo them at a later level, or if your levelling hits a wall, just because you're trying to get into the game a year from now, then that could hinder longevity since you'll need new players. |
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5/12/12 5:39:14 AM#64
Quitting a MMO because you have to group is like stopping to go to McDonalds because they have burgers. |
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5/12/12 9:22:45 AM#65
Originally posted by JoeyMMO Also to add to this there are other ways to make an MMORPG without having to literally, stop and ask for a group for xp, but I'm sure there would need to be more things to it. [Force] grouping isn't always good for MMOs. Least from what I observed. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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5/12/12 9:28:40 AM#66
Originally posted by JoeyMMO
Well, the point was that grouping IS NOT required. You can solo your way up to max level. The OP based the thread on a faulty premise that the storyline quests run out around level 27 or so when they force you to go into a dungeon. However, as we've already told him, you can skip that quest and the storyline chain will pick back up when he reaches the appropriate level, which he can gain through doing the other quests.
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5/12/12 9:34:21 AM#67
Originally posted by Fangrim It's because of the way the combat system works. It isn't based on RNG, it's based on actions you take during combat, and almost entirely on the skill of the player. Just because a mob attacks you in this game, doesn't mean you are going to get hit. If you react quick enough, using dodges/blocks, or just making sure you aren't in the wrong spot at the wrong time, you can avoid damage from any mob, no matter how tough they are. It's based almost entirely on skill and reaction. So, although BAMs are difficult bosses, they can be soloed if you are very skilled at your class and avoiding damage, and if you've got about 10-15 minutes to spare per BAM. And some BAMS are tougher than others. Some are difficult even with 5 people, and some are a piece of cake with 3 people. Just kinda depends on the BAM. I would assume that there are a few out there that aren't very solo-friendly. |
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5/12/12 9:37:07 AM#68
I am on the Feral Valley PvP server which is not that filled and have never had trouble finding a group, being a Mystic I need to group a bit more than others. so I go to a quest area and if there are people fighting i ask to join and am welcomed most of the time or if no one is around I just go to area chat and ask for a group and People come quick-I am amazed how easy it is to group on Feral. That being said if you are into soloing you are going to have to lvl up a bit and go back and solo. |
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5/12/12 9:39:30 AM#69
The whole game is meant to be social. Best example for me is how the repetitive mob bashing turns your mind on searching for someone to talk with in the chat for not being bored. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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5/12/12 11:48:50 AM#70
Originally posted by Fangrim But really shouldn't even "normal" mobs have lesser version of the nice mechanics? I mean isn't that really part of the problem many people have with the game. Either you fight a BAM which is interesting but maybe too much of a time investment. Or you fight boring mobs with little in the way of interesting mechaics and a more favorable risk/time vs reward. |
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5/12/12 4:15:22 PM#71
Originally posted by gestalt11 Normal mobs do have interesting mechanics. Every one of them fights differently and has different special moves. They're just pretty easy, so the special moves they do aren't usually potentially devestating. Just add that to the list of things that TERA has going for it that nobody talks about because GW2 is coming out sometime in the future. As to the question of BAMs being soloable, most are by most classes. It's just a matter of how much time you want to put into it. |
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5/12/12 9:13:58 PM#72
Originally posted by holdenhamlet I am going to ignore the GW2 part as nothing good can come of that. Well that begs the question though. If they aren't dangerous why would they be interesting considering this is an action game?
You could concievably have a normal mob that can two shot you, but its normal because its attack pattern is predicatable or slow. Rather than simply having mobs with some special, but you aren't that concerned about them. I mean for an action you kind of need to feel threatened, or at least I work this way.
And of course a BAM that takes too long will stop being interesting eventually solo even if you can do it.
So if you only feel threatened when you in a fight that will become boring due to length there may be a problem. Since you only have two unattractive options. |
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5/12/12 9:15:59 PM#73
The only thing you have to group for is BAMs there isn't much story questing that involves grouping. Not once have I been forced to group. |
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5/12/12 9:17:37 PM#74
Originally posted by genoshan I also enjoy the game but my character is only level 22,and if that is true that you cant solo your story quest after level 27 or so I will cancel the game. |
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5/12/12 9:21:24 PM#75
Originally posted by gestalt11 Because mobs, in the end, are made to be vanquished. There are very few games that is is not true. meaning taht they are there to regulate your leveling. They always have been. Darkfall is a bit different in this way as they will see you halfway across a field, descend on you and take you out. I kind of like it. Getting back to Tera, as you level you find more dificult mobs. Sometimes you can get ino trouble if you accidentlaly aggro another group. Having said that, in this game you can actually still live if you play well. I had another group spawn close to me and had to contend with two. I was down a sliver of health but ended up winning the confrontation. Fighting mobs in this game is a lot more interesting than other games. But in the end they are still there to level you. Besides, i think that ultimately the pvp is where this game should be. At the moment the two popular pvp servers are High with the next one being medium. all pve servers are recommended with the exception of one which is always medium. And if you go on these pvp servers you can see such life. I havne't seen anything like it in a long time. It's refreshing. |
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5/12/12 11:10:18 PM#76
Ok wtf are u guys talking about. I'm lvl 50 now and i have to say. Ive never rely on a group to lvl. I did everything by my self, even with a story q. Ofc with some q i need a group for, but its really rare. I sometime even skip them and still lvl uneasily. With pvp, if u want to solo, its completely a stupid idea, ecxept if u are a really good player and know what u are doing, and i meant REALLY REALLY GOOD. And with pve, if u say its not soloable, well u SUCK.
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5/13/12 3:21:12 PM#77
Originally posted by Eladi
This game is a throw back to the core EQ style of MMO where grouping and social gaming is required to progress and enjoy. The WoW soloers and casuals will not be able to progress since most of the storyline lead to dungeons and requires group activities. |
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5/13/12 4:20:51 PM#78
Anyone who says TERA has forced grouping is lying or hasnt played the game , period. The very few story quests that are group can be skipped , easily ,and you miss literally nothing , you will unlock an entire new tier of story quests at varying levels that DO NOT depend on having previous tier done. You get equip easily better than what you get from story quests very quickly as you level and can buy tons of gold weapons on the AH that are better than story quests. There are always tons of pure solo quests/mobs at any level. So sorry , there is no forced grouping in TERA , you can go 1-60 , have great equip , and do it reasonably fast (faster with some classes but any can do it ) without ever , ever grouping. TERA haters will have to come up with another lie now.
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5/14/12 9:20:33 PM#79
Originally posted by genoshan Its nice to see a nutjob that insists on thinking that mmorpg stands for solo only online role playing game. If you can't handle grouping get a dam console. Mmorpgs are massively multiplayer for a reason. Your leaving merely makes the game that much better. |
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5/14/12 10:28:08 PM#80
Originally posted by terrified Im like 35 and have had no issue soloing storylines...im a dead in two shots sorc too... In fact i want them to be hard, ive died on a lot of them, when its too hard i go out, clear a few yellow quest hubs then go back after leveling. In fact, all the really hard storylines give you NPC companions that help, at least the ones i remember with that big boss and the waves of mobs that is 100% non soloable, aside from having 6 friendly NPCs that i let take aggro. " In short , to level, you need to do quests. To do the best xp quests you need a full group. I have not logged in since ... " Hi, welcome to mmorpgs, you must be new here...
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