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MMORPG.com Discussion Forums

The Secret World

The Secret World 

Beta Reviews & Impressions [ARCHIVED]  » The Secret World - I quit in 10 min.

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123 posts found
  LoboMau

Novice Member

Joined: 9/07/07
Posts: 404

5/12/12 4:38:05 PM#101
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

Its this for real??

  Arixtotle

Novice Member

Joined: 5/12/12
Posts: 31

5/12/12 4:40:11 PM#102
Originally posted by Maephisto

I was watching the MMORPG stream this morning and TSW doesnt look bad at all.  They have some things to iron out, but it seemed interesting.  It definatly doesnt deserve wholesale hatred.

Its just too bad they have a launch window that is similar to GW2.  Piss poor timing TBH.

GW2 has no launch date though.  Most people assume it's going to come out in late summer or early fall.

But honestly, you can play GW2 and TSW together fine.  My guild and I plan on doing that.  TSW for the PvE and GW2 for the PvP. 

  User Deleted
5/12/12 4:44:04 PM#103
Originally posted by LoboMau
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

Its this for real??

 

Pretty much. That is, if you can stand killing mob, after mob, after mob with the same 2 (or every now and then), 3 skills.

  n3v3rriv3r

Novice Member

Joined: 5/13/10
Posts: 323

5/12/12 4:50:22 PM#104

No but seriously, why even consume the electricity for the time you spent writing this post. 10 min and you think you can provide valid critical information? Lol not even for the worst game in history you cannot give a valid assessment after 10 min. You simply "feel" that you are entitled to bash a game for your temporary mood. Heh yep you really need to change genre or completely forget computer games.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4114

5/12/12 6:26:37 PM#105
Originally posted by Arixtotle
Originally posted by Maephisto

I was watching the MMORPG stream this morning and TSW doesnt look bad at all.  They have some things to iron out, but it seemed interesting.  It definatly doesnt deserve wholesale hatred.

Its just too bad they have a launch window that is similar to GW2.  Piss poor timing TBH.

GW2 has no launch date though.  Most people assume it's going to come out in late summer or early fall.

But honestly, you can play GW2 and TSW together fine.  My guild and I plan on doing that.  TSW for the PvE and GW2 for the PvP. 

Yep, that's my plan.  I get tired of the setting in one I can log onto the other one and get a different experience but similar in that they are different, new and fun.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  pacov

Apprentice Member

Joined: 5/26/10
Posts: 318

5/12/12 7:00:26 PM#106
Originally posted by n3v3rriv3r

No but seriously, why even consume the electricity for the time you spent writing this post. 10 min and you think you can provide valid critical information? Lol not even for the worst game in history you cannot give a valid assessment after 10 min. You simply "feel" that you are entitled to bash a game for your temporary mood. Heh yep you really need to change genre or completely forget computer games.

Why would you do something for more than 10 minutes when it makes your barf? Would you really go back on the rollercoaster for another ride if your feeling nauseous? I don't think it takes more than 5 minutes of playing to realize the game is not for you, but hey.. everyone has opinions right?

 

  User Deleted
5/12/12 7:17:16 PM#107
Originally posted by Hamrtime

After Funcom screwed everyone over with AoC, I'm surprised anyone would give them another chance and play TSW. I know I wont be giving them any of my $$$$.

 

Beta is free.
  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3625

5/12/12 7:45:19 PM#108

     I can relate to what the OP is saying....The first few minutes are pretty brutal, especially if you're looking to actually playing the game and not watching tons of cutscenes......

  AshaneFB

Novice Member

Joined: 1/03/05
Posts: 10

5/12/12 9:00:17 PM#109

I've spent alot more time then the OP playing it, and I'd echo the sentiments. 

While I dont have a problem with the story, I personally made the mistake of paying a sub fee for a single player game already (SWTOR), and I wont do it again.

With that said, the game just seems dated. Graphics are frankly ugly. Combat is beyond clunky, something that you wont be able to fix from now until release. Quest system is the standard blah blah we've been there done that.

The only thing I can really say good about the game is the classless system, which is fabulous, even if it seems a bit shallow at first glance. I cant say for sure since a weekend simply isnt enough time to level up as high as you need, etc.

 

All in all I'll pass and keep awaiting GW2, which to my mind simply makes this game look like a giant pile of shit. Comparing both beta weekends was simply laughable at the quality difference.

  musicmann

Advanced Member

Joined: 12/25/05
Posts: 1123

5/12/12 9:05:11 PM#110

I know what the OP is trying to say. Instead of giving away what the secret world is through a hand holding story guide. How about a blank  world map that the player has to find and investigate what the secret world is about on their own terms. Taking a quest that gives a specific location on a already opened map is kinda taking the fun out of the whole secrecy thing.

 

  User Deleted
5/12/12 9:19:32 PM#111
Originally posted by Maephisto

I was watching the MMORPG stream this morning and TSW doesnt look bad at all.  They have some things to iron out, but it seemed interesting.  It definatly doesnt deserve wholesale hatred.

Its just too bad they have a launch window that is similar to GW2.  Piss poor timing TBH.

GW2 is months from being released.  Enough time for TSW to have a solid base.

  Skuz

Novice Member

Joined: 12/25/08
Posts: 1041

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

5/12/12 9:27:15 PM#112

If you can't give a game an hour or two before ragequitting then I have to question why you even bothered trying it in the first place, your post says a lot more about you as a gamer than it does about the game.

You're burned right the hell out I think, I'd avoid MMO's altogether and go load up some arcade games on a console or something, work that Jade outta your system.

  User Deleted
5/12/12 9:43:08 PM#113
Originally posted by Skuz

If you can't give a game an hour or two before ragequitting then I have to question why you even bothered trying it in the first place, your post says a lot more about you as a gamer than it does about the game.

You're burned right the hell out I think, I'd avoid MMO's altogether and go load up some arcade games on a console or something, work that Jade outta your system.

More about validating ones own opinion to prove themselves right I think.  It's his choice.  I'm loving the game, but I acknowledge that it has some big flaws.  Question is if the flaws outweigh what's good about it.  That's going to be a subjective answer that we all have to make.

  myndziuss

Novice Member

Joined: 11/18/10
Posts: 29

5/12/12 9:50:19 PM#114

PLAY MORTAL ONLINE!!!!!!

  Silok

Apprentice Member

Joined: 6/22/06
Posts: 745

5/12/12 9:54:08 PM#115

lol!!

  Sideras

Novice Member

Joined: 2/13/04
Posts: 236

5/12/12 10:01:04 PM#116

This game takes longer than 10-mins to get into. And wait you didn't like the story? I hated that there was too much of it in SWToR and you had to skip dialogue from all sidequests because 90% of them were utter tripe. But in TSW the writing is superb, the characters are interesting. When did you ever recall meeting a questgiver/NPC that actually was interesting? Besides when was the last time you remember actually using your brain when building your character?

10-mins for an MMO is not enough to start juding it.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

5/12/12 10:01:31 PM#117
Anyone that doesn't at least try the investigation quests is doing themselves a disservice.

It may not be for you, but that stuff is really cool.

Shadow's Hand Guild
Open recruitment for

The Secret World - Dragons

Planetside 2 - Terran Republic

Tera - Dragonfall Server

http://www.shadowshand.com

  nomss

Novice Member

Joined: 7/21/10
Posts: 1488

5/12/12 10:05:23 PM#118

I'm proud of you, good job.

Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1

  sidfu

Novice Member

Joined: 6/19/05
Posts: 174

the 2 games that the companies ruined that ive played are star wars and mabagoni and mobagoni

5/12/12 10:15:44 PM#119
Originally posted by dontadow
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

I bot hagree and disagree.

The proble mis, is that its exposition not action cut scenes, and they are a few minutes longer than they should be.

RPGs should be able to deliver story in meaningful ways.  Not throw it all at you at once then break, throw some more at you, break. Show me what the problem is. If templars and dragons are at war, show me some of that, show me the carnage, don't tell me about it.  

Still i don't want a paragraph and thats it, that's not a role playing game. 

I hate to join the bandwagon, but GW2 nails this perfectly. Take the intro to it coming on.  Charr, thrown into a warground. You're handed a weapon and told to defend a post, march foward. As your marching you see whats going on, you see the skeletons rising from ascalon, why are these undead rising, they have shown me the undead. Someone tells me quickly.  Something needs to be done, it's quick to realize what it is.

This is good storytelling.  

In secret world, I start the game, my silent character is talked at about who i am, what i shoudl join. It's fairly long winded for the just of the conversation. In books this stuff goes into the slush pile.  I then go into another scene, where i find several people to have long conversations about.  Something has happened, but no one has shown me, people are just talking about it.  I go somewhere, i get knocked out. I wake up.  2 more cut scenes.  Again, people talking at me. I then see a figure kill someone whose more powerful than me.

At this point I"m like, wow this is going to turn around.  I encounter dozens of these things.  Then the awful combat kicks in. We trade blows back and forth.  The game that person was playing, the one who got killed, was not the one i was playing, because i missed thei trading of blows with the flesh rinding zombies.  Then that ends, another cut scene.  I kill a monster, another cut scene. 

Do not mistake a billion cut scenes for good storytelling.  There is a good story here, but its awfully told. 

 there are not a ton of cut scenes as u say. yourr in the starting area thats how its gonna be to fit u in the setting of the game.

  doho7744

Novice Member

Joined: 12/22/06
Posts: 34

5/14/12 1:49:06 AM#120
Originally posted by Valkaern

 

I'm also disappointed so far with how anticlimactic finishing these tasks are. There's no sense of closure. The raven quest for example, run around to these locations, fight the revenant a few times, then fight a final version of him. That's it, no closure, That's the end of the story apparently. Wth? This was the case with all of the tasks I've done so far. Weird for the sake of weird isn't really my thing I guess, I was expecting some hidden layer or element of over arching story.

Dude you killed one Revenant.  You didn't battle Cuthulu and the Ancient Lords to a stand still and save all humanity.  What you think hosanahs should be sung and the seraphim should trumpet for your triumph over one lesser evil.

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