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TERA: Rising

TERA 

General Discussion  » Boss fight in SWTOR vs. Boss fight in TERA

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34 posts found
  holdenhamlet

Advanced Member

Joined: 8/01/05
Posts: 922

 
5/13/12 6:02:54 PM#1

This is the boss from a heroic dungeon in SWTOR.  

http://www.youtube.com/watch?v=hAZW0SYIzbg

Thsi is a boss fight from the first instance in TERA (they get more complex as they go).

http://www.youtube.com/watch?v=0C046U9ZbA0

Things to compare: graphics, excitement, special moves.

I love how the guy is standing in one spot in the SWTOR one for so long because I remember doing that in so many games (the only reason he moves is because they have to knock him over the ledge).  It's going to be really hard to go back to that if TERA fails.

  Kost

Newshound

Joined: 1/15/10
Posts: 1885

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

5/13/12 6:10:06 PM#2

So you compare two distinctly different games, with completely opposite combat mechanics,  and then tell the readers to compare "graphics, excitement and special moves" as if they will ignore all the other factors?

Excitement varies from person to person, for starters.

Graphics isn't a fair comparison in any way because both games have distinctly different art styles and utilize different engines as the backbone for the game.

Special moves? seriously, one game is traditional mmorpg combat from a NA IP, and the other is non-traditional mmorpg combat from an Asian IP.

These absurd comparisons prove nothing. The only real data to be garnered from looking at each is that they are nothing alike, which only further invalidates your initial comparison.

Come on...

  escarreta

Novice Member

Joined: 10/02/09
Posts: 95

5/13/12 6:14:12 PM#3
Originally posted by holdenhamlet

This is the boss from a heroic dungeon in SWTOR.  

http://www.youtube.com/watch?v=hAZW0SYIzbg

Thsi is a boss fight from the first instance in TERA (they get more complex as they go).

http://www.youtube.com/watch?v=0C046U9ZbA0

Things to compare: graphics, excitement, special moves.

I love how the guy is standing in one spot in the SWTOR one for so long because I remember doing that in so many games (the only reason he moves is because they have to knock him over the ledge).  It's going to be really hard to go back to that if TERA fails.

[Mod Edit]

  Horatio_Kane

Novice Member

Joined: 5/13/12
Posts: 20

5/13/12 6:27:30 PM#4
Originally posted by escarreta
Originally posted by holdenhamlet

This is the boss from a heroic dungeon in SWTOR.  

http://www.youtube.com/watch?v=hAZW0SYIzbg

Thsi is a boss fight from the first instance in TERA (they get more complex as they go).

http://www.youtube.com/watch?v=0C046U9ZbA0

Things to compare: graphics, excitement, special moves.

I love how the guy is standing in one spot in the SWTOR one for so long because I remember doing that in so many games (the only reason he moves is because they have to knock him over the ledge).  It's going to be really hard to go back to that if TERA fails.

[ModEdit]

 

I'm the Hero Arborea deserves, but not the one it needs right now.

  holdenhamlet

Advanced Member

Joined: 8/01/05
Posts: 922

 
5/13/12 7:04:32 PM#5
Originally posted by Kost

So you compare two distinctly different games, with completely opposite combat mechanics,  and then tell the readers to compare "graphics, excitement and special moves" as if they will ignore all the other factors?

Excitement varies from person to person, for starters.

Graphics isn't a fair comparison in any way because both games have distinctly different art styles and utilize different engines as the backbone for the game.

Special moves? seriously, one game is traditional mmorpg combat from a NA IP, and the other is non-traditional mmorpg combat from an Asian IP.

These absurd comparisons prove nothing. The only real data to be garnered from looking at each is that they are nothing alike, which only further invalidates your initial comparison.

Come on...

Well, the "opposite mechanics" are what every other MMO has.

The graphics- I mean come on.  You think that's just a style difference instead of quality difference?  SWTOR's engine makes areas for the devs, that's why they all look the same.  TERA is hand crafted.

Excitement varies from person to person but when you have to move around or die, I think that's generally going to excite most people rather than standing in one place.

And yes, that's the point, they are completely different.  

  Nadriell

Novice Member

Joined: 6/13/08
Posts: 183

5/13/12 7:26:15 PM#6

Just because a game goes to a F2P model does not mean it has failed, look at EQ2.. or LOTRO.  and DDO has more subs now as F2P then it did as a sub based game... Korea uses mostly F2P business models for there games. look at kRO..  I love how people attribute a games "Failure" to is subscription model...    A MMO fails when its servers go down for good. and thats the truth no matter how much you twist it.. Look at Tabula Rasa?  Loved by so many yet... it "Failed" .... so please, stop making your "Failure" claims based of the subscription model.

  Zorgo

Elite Member

Joined: 12/05/05
Posts: 1788

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

5/13/12 8:40:04 PM#7

I will support you OP.

If you listen to the commentator on the SWToR vid, he repeatedly states that the fight isn't difficult. Their healer is in full green save for an epic won on that run. The  commentator didn't even bother to switch out of his pvp gear for goodness sake.

This is Darth Malgus on heroic. If you know anything about SW lore or even SWToR, it simply shouldn't be a cakewalk.

 

I understand your point OP.

  Skuz

Hard Core Member

Joined: 12/25/08
Posts: 989

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

5/13/12 8:44:17 PM#8
Originally posted by Kost

So you compare two distinctly different games, with completely opposite combat mechanics,  and then tell the readers to compare "graphics, excitement and special moves" as if they will ignore all the other factors?

Excitement varies from person to person, for starters.

Graphics isn't a fair comparison in any way because both games have distinctly different art styles and utilize different engines as the backbone for the game.

Special moves? seriously, one game is traditional mmorpg combat from a NA IP, and the other is non-traditional mmorpg combat from an Asian IP.

These absurd comparisons prove nothing. The only real data to be garnered from looking at each is that they are nothing alike, which only further invalidates your initial comparison.

Come on...

You nailed it right there, OP is simply trying to "sell the game" by badmouthing another via circuitous means.

@ OP:

Apples 'n Oranges sunshine, Apples 'n Oranges.

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1425

5/13/12 9:18:15 PM#9
Originally posted by Skuz
Originally posted by Kost

So you compare two distinctly different games, with completely opposite combat mechanics,  and then tell the readers to compare "graphics, excitement and special moves" as if they will ignore all the other factors?

Excitement varies from person to person, for starters.

Graphics isn't a fair comparison in any way because both games have distinctly different art styles and utilize different engines as the backbone for the game.

Special moves? seriously, one game is traditional mmorpg combat from a NA IP, and the other is non-traditional mmorpg combat from an Asian IP.

These absurd comparisons prove nothing. The only real data to be garnered from looking at each is that they are nothing alike, which only further invalidates your initial comparison.

Come on...

You nailed it right there, OP is simply trying to "sell the game" by badmouthing another via circuitous means.

@ OP:

Apples 'n Oranges sunshine, Apples 'n Oranges.

  He has done this many times before.  They are 2 completely different games , one is a story driven game and the other is combat driven, Tera's story is kind of weak and swtor's combat is your typical wow,eq2 type combat.  In short people who like swtor like it for its story and people who like Tera like it for its combat

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4070

GW2 socialist.

5/13/12 9:24:18 PM#10

Did anyone notice that the TERA boss uploader says the combat is boring?  Why did he even bother recording it?

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

5/13/12 9:29:51 PM#11
Originally posted by Kost

You're missing one key piece to that puzzle though:

TERA has already failed in it's native country, GW1 is still going strong these days. GW2 hasn't had a chance to be deemed a success or failure yet.

Your logic is lacking in substance.

3rd most played mmorpg in Korea.... Unless you think it has to be 1st to success than GW2 fails too coz it will never beat WoW.

  holdenhamlet

Advanced Member

Joined: 8/01/05
Posts: 922

 
5/14/12 2:30:22 PM#12
Originally posted by Skuz
Originally posted by Kost

So you compare two distinctly different games, with completely opposite combat mechanics,  and then tell the readers to compare "graphics, excitement and special moves" as if they will ignore all the other factors?

Excitement varies from person to person, for starters.

Graphics isn't a fair comparison in any way because both games have distinctly different art styles and utilize different engines as the backbone for the game.

Special moves? seriously, one game is traditional mmorpg combat from a NA IP, and the other is non-traditional mmorpg combat from an Asian IP.

These absurd comparisons prove nothing. The only real data to be garnered from looking at each is that they are nothing alike, which only further invalidates your initial comparison.

Come on...

You nailed it right there, OP is simply trying to "sell the game" by badmouthing another via circuitous means.

@ OP:

Apples 'n Oranges sunshine, Apples 'n Oranges.

No, actually I'm just point out how different TERA's boss fights are compared to most themeparks.  SWTOR just happens to be the most dumbed down of all the tab-target-based themeparks, so it made for the best example to highlight the contrast.

I don't think it's nefarious to compare specific elements of games.

  Xiaoki

Elite Member

Joined: 3/07/04
Posts: 1994

5/14/12 2:57:32 PM#13


Originally posted by Kost

You're missing one key piece to that puzzle though:

TERA has already failed in it's native country, GW1 is still going strong these days. GW2 hasn't had a chance to be deemed a success or failure yet.

Your logic is lacking in substance.



Dear God this is funny.

  Zorgo

Elite Member

Joined: 12/05/05
Posts: 1788

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

5/14/12 7:07:35 PM#14
Originally posted by Eir_S

Did anyone notice that the TERA boss uploader says the combat is boring?  Why did he even bother recording it?

Well no one seems to be noting that the SWToR commentator repeatedly talked about how Malgus wasn't that difficult. Except me in an earlier post.

  fadis

Novice Member

Joined: 12/16/09
Posts: 466

5/14/12 7:11:48 PM#15

TERA's combat is really good - fun, visceral and interactive.  And this is coming from someone that probably won't even play beyond the first 30 days.... 

 

I even went back to test GW2 today - and man did combat with my warrior feel clunky and just awful (and I have no doubt that GW2 is an overall much better game). 

 

  Zierrity

Elite Member

Joined: 4/15/06
Posts: 221

none

5/14/12 7:25:11 PM#16
Originally posted by Kost
Originally posted by Horatio_Kane
Originally posted by escarreta
Originally posted by holdenhamlet

This is the boss from a heroic dungeon in SWTOR.  

http://www.youtube.com/watch?v=hAZW0SYIzbg

Thsi is a boss fight from the first instance in TERA (they get more complex as they go).

http://www.youtube.com/watch?v=0C046U9ZbA0

Things to compare: graphics, excitement, special moves.

I love how the guy is standing in one spot in the SWTOR one for so long because I remember doing that in so many games (the only reason he moves is because they have to knock him over the ledge).  It's going to be really hard to go back to that if TERA fails.

Sorry Tera already fail... Between Gw2 win.

The two games are very different and appeal to different types of people.

GW2 bound to fail.. TERA win. (That's what I would of wrote if I used your logic)

You're missing one key piece to that puzzle though:

TERA has already failed in it's native country, GW1 is still going strong these days. GW2 hasn't had a chance to be deemed a success or failure yet.

Your logic is lacking in substance.

 I usually stay away from commenting on "the game vs game flame wars" but I just had to comment on this one :P

if GW2 were to fail (or not) would have nothing to do with GW1 doing well after all these years :P GW1 and GW2 are two very different games, so with that logic I could say that whatever new MMO Blizzard's creating will be the new "King of MMOs"since WoW has done so well all these years :P

Now, I dont think GW2 will fail at all, but that logic is just...

And TERA seems to do very well here in the west if you ask me :S and as it hasnt gone free to play or been shut down in the east, I wouldnt say "it's fail"....

sorry, but all these "my game is win, your game is fail" comments are starting to get on my nerve >.>

 

  tares

Novice Member

Joined: 8/16/11
Posts: 384

5/14/12 10:27:05 PM#17

I have only tanked up to level 40 in Tera but I tanked everything in SWTOR that was republic side and Tera is better for mechanics.  Underleveled in tera where a boss can one shot you is doable if you block or avoid the damage at the right time. 

Every boss in SWTOR is killed by bringing enough DPS to beat enrage timers, the bosses are stupidly easy to tank and heal, and the only gear check is for DPS.  WoW was pretty easy as well as long as enchants and gear was on par for had modes but I did get wrecked a few times as a death knight tank queing for dungean finder hardmodes without enchants/and min item level.

The cool thing about bosses is everyone in tera needs to watch the animations as even when I have agro other people die from projectiles or AoE.  They did in WoW too but in Tera it feels less random than having a vortex span on you and chaining you into 3 other vortexes.

Tera's instances and BaMs are fun so far.   If this game had random generated loot like diablo 2 and a bunch of end game instances it would dominate as a non raid endgame.  But as it stands now Tera and SWTOR are both to easy to hit the gear cap in.

 

Oh! forgot, I have been reading the main story which send you to the instance or sidequest that has you kill BaMs, and have no idea why I am killing them in tera, other than BaMs must die and they drop phat loot. SWTOR integrated a story with the instance at least and that was cool but didn't have phat loot.

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

5/15/12 3:12:38 AM#18
Originally posted by fadis

TERA's combat is really good - fun, visceral and interactive.  And this is coming from someone that probably won't even play beyond the first 30 days.... 

 

I even went back to test GW2 today - and man did combat with my warrior feel clunky and just awful (and I have no doubt that GW2 is an overall much better game). 

 

First off GW2 combat is not based on fighter-style action games.  While the combat is action based in some ways, it is essentially its own animal.  You will always feel awkward and weird when you switch between paradigms.

I was playing GW1 for the past week before the stress test and I kept hitting the spacebar to start attacking things and was jumping instead.

 

Anyway the real thing that will differentiate GW2 and TERA is that TERA is a tank and spank game (with action) and GW2 is not.  Their dungeon play should turn out quite different.  I have no idea which will be more popular but TERA's is more traditional.

 

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5480

5/15/12 3:26:55 AM#19

The major difference between the two mmorpgs listed by the OP is on the mechanics of the bosses.

Tera relies on bosses abilities to provide the challenge. Each boss is given certain abilities, what do do when tanked, when surrounded, when noone is tanking, when to try and take out that healer and so on. These abilities are used in a non linear fashion and are rather more dependant on what the players are doing. There are definitely scripted stuff (for example each X seconds spawn a pillar that must die), but the combat revolves around how the boss is reacting on what the players are doing.
 
The other big difference is that it's all visually apparent, no need for written clues or bossmods (although first time visitors are given clues in certain dungeons, like enrage timers for bosses or must kill this fast).
 
SW:TOR is more scripted. No matter what the players are doing, the boss will go through certain routines at set intevals, whether it is time intervals or health intervals. They followed WoW's model in this regard. It's not a bad model and it does make for interesting fights, until you learn the routine that is. After that it's all about execution and coordination.
 
To sum it up:
  • Tera's boss fights are about reflexes and on the fly decisions
  • SW:TOR boss fights are about execution and coordination
Nothing wrong with either system, different flavours for different people. Tera's is a rarer flavour though and something that is not as widespread, but that's more due to WoW's dominance and school of mmorpg making than anything else.
 
 
As for GW2, the game is not out yet, so it's pointless to talk about games in development, unless we're talking about developer's vision (or wishful thinking).
  Phry

Elite Member

Joined: 7/01/04
Posts: 3793

5/15/12 3:29:57 AM#20

well after watching the youtube videos i can see why SW;TOR's isnt doing so well, but by the same token, even against SW;TOR video, the Tera one looked.. how can i put it..  boring..  running around and spamming attacks.. seriously?  this looks like just another generic asian game, but thanks for putting the video of the thing up, at least i know now not to bother with it, with any luck TSW and GW2 will have much better gameplay, though hard to see how either one could possibly be any worse

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