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MMORPG.com Discussion Forums

The Secret World

The Secret World 

Beta Reviews & Impressions [ARCHIVED]  » The Secret World - I quit in 10 min.

7 Pages « 1 2 3 4 5 6 7 » Search
123 posts found
  red_cruiser

Advanced Member

Joined: 9/12/07
Posts: 406

5/12/12 12:58:52 PM#81

I kind of like the Secret World's graphics.  They have an old school feel to them. 

  Blackbrrd

Novice Member

Joined: 2/24/09
Posts: 812

5/12/12 1:00:26 PM#82
Originally posted by ActionMMORPG

Storyboard themepark eh?  I'm sort of surprised... However, if it plays as well as Tortage did, count me in.

Kingsmouth is a lot better than Tortage and it's like that through the whole game.

Btw, regarding the hold-your-hands question, yeah the game isn't ALL about bending your mind. There are multiple types of quest: Action (red), Sabotage (yellow), Investigation (green), Story (blue). It's just the green ones that works like typical adventure game quests. The red ones play like normal mmo quests, just really well made and sabotage quests usually involve some jumping or sneaking. The story quests are kind of simple investigation quests and holds your hand quite a lot.

  Hatefull

Elite Member

Joined: 6/09/04
Posts: 334

Old School.

5/12/12 1:03:03 PM#83
Originally posted by Valkaern
Originally posted by Hatefull

I am actualyl glad the OP doe snot enjoy TSW.  And all the rest of the posters here that did not enjoy TSW, I appreciate your point of view as well.

 

Having said that, Like it or hate it, its not much like any other MMO out right now.  I know the SWTOR references have been being thrown around, but these opinions are from people that did not actually play one game or the other.  

 

TSW makes you think, yeah combot right now is a bit clunky, and I expect that will get sorted out soon enough.  The cut scenes are a bit verbose, but I can deal with that as long as there are more quests that force you to think, explore and figure things out on your own.  I love that you are not led by the nose through every quest.  That alone will kill off most of the WoW fanboi's which is pretty awesome imo.

 

So keep the negative, and in the case of the OP ignorant reviews coming, I really enjoy this game and could not care less if I never hear another Chuck Norris reference :)

I have to disagree, I never once felt I had to think anything through, there are giant arrows showing me exactly where to go *and* exactly how far it was. Even in tasks that don't have arrows (the follow the raven task, follow the trail of traps task) there's a very clear indiator showing me exactly where to go. More than once I was sent to a location in the middle of the road for example, only to then have it update to say now go to this other location on the road. What? There was nothing significant about the first location, no bit of story revealed - nothing, just another arbitrary 'tier' of a task. Seriously?

I've heard people say thias game won't hold your hand and that I'd actually have to think, and that interested me. However I can clearly see that it's simply what they'd like to be the case as so far the game hasn't let go of my hand once. Considering I just got an achievement for completing 50 quests (pretty sure that was the number), I imagine I've seen a good sample of what the game has to offer.

The setting is pretty cool, but so far The Secret Worlds seems to take place in cut scenes totally seperate to my experience, I just basically run around, click things (RC planes, EMP units, pages) and kill zombies in various locations. Funcom would do well to consider some subtelty as well, it go a lot further than beating us ove rthe head with weird for the sake of weird at every turn.

I'm also disappointed so far with how anticlimactic finishing these tasks are. There's no sense of closure. The raven quest for example, run around to these locations, fight the revenant a few times, then fight a final version of him. That's it, no closure, That's the end of the story apparently. Wth? This was the case with all of the tasks I've done so far. Weird for the sake of weird isn't really my thing I guess, I was expecting some hidden layer or element of over arching story.

There are several quests that do not give you any indicator of where to go.  Again, play for more than 10 minutes and you will see this stuff until then, your opinion, while valuabe to you, means less than nothing to me.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 7147

“No path is darker then when your eyes are shut.” -Flemeth

5/12/12 1:03:47 PM#84

Sorry, but that's just lame. I mean, 10 minutes? Even really bad F2P Asia MMO I test at least 1 hour, to see whats next.

"Things weren't better in the past. But a lot of things were GOOD, and they would STILL be, if people had stopped the fuck messing around with them!"
- J. Malmsheimer

  Blackbrrd

Novice Member

Joined: 2/24/09
Posts: 812

5/12/12 1:04:56 PM#85
Originally posted by red_cruiser

I kind of like the Secret World's graphics.  They have an old school feel to them. 

TSW really has some great graphics, except the character models which feel unfinished.

I came across a rocky beach and with Tesselation turned on the rocks you see are actually not just textures but geometry which makes it feel a lot more real.

Edit: bah, not possible to see the details arfter the site resized it. :/

  Kinchyle

Apprentice Member

Joined: 9/20/10
Posts: 264

5/12/12 1:31:26 PM#86
Originally posted by mmoDAD
Originally posted by Kinchyle

The OP has a sig with SWTOR as the keys on his board....and then posts negativity about TSW? Gamers today are mind boggling.

 

Word of advice to all....

 

Stop comparing games. Stop thinking of other games when playing/testing a new one. It's that simple. Play the game as it is and see if you like it. If you don't, then that's life. Soooooo sick of these comparisons.

My sig is making fun of SWTOR. In order to bypass the endless verbage, you have to hit spacebar.

I don't mind a setting story and lore. But damn...   5 min cut scene just to end up clicking on supply crates? That isn't roleplaying; that is just boring.

 

These single-player MMOs... ugh. Let's make every child here a special ittle snowflake.

 

You just seem to be negative for negativitie's sake. You seem to have a shallow view of MMOs. Some like the story driven MMOs where you CAN solo all the way. Nothing wrong with those. Some like the vast sand box games, more power to them.

 

Your sig proves to me (after what you said it means...cause in truth, it was lost on me til you said what it meant) is that you base you opinions on very weird beliefs about what an MMO is "supposed to be".

 

To me, a game is like a book or movie. Someone has a creative idea, whether based on making money or not, and asks us to play it/test it. What we think matters a bit, but they are making what they want. Your choice not to like it. Not your choice to tell us what it is. That's why we have opinions. Your opinion is just off to me.

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 553

5/12/12 1:34:35 PM#87

Kind of hard to take anyone seriously that only plays 10 minutes of a game.  I mean, if the game turns you off in only 10 minutes, that's fine, but don't expect us to give a crap about your opinion when you didn't play long enough to form one.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1524

5/12/12 2:34:00 PM#88
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

 

Why do quests if you dont like them? Do they gate content or areas if you dont do them? Or are they somehow forced in TSW, I mean, if you quit the game instantly you could have instead just refuse to take quests and see if you like the game?

  hikaru77

Apprentice Member

Joined: 3/28/07
Posts: 798

5/12/12 2:46:10 PM#89
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

You also have games like tera where you dont need your brain. At this point people is just tired of grindfest MMO, maybe not you, but lot of people really love to have an story in each quest, with a cutscene like swtor and tsw. maybe thats why tera have only 11 servers, 2 heavy, 2 normal, and the rest low, talking about population. And a game like swtor still more than 1mill of subs after 6 months of the release. 

  User Deleted
5/12/12 2:48:19 PM#90
Originally posted by Kuinn
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

 

Why do quests if you dont like them? Do they gate content or areas if you dont do them? Or are they somehow forced in TSW, I mean, if you quit the game instantly you could have instead just refuse to take quests and see if you like the game?

Its like playing SWTOR and hating cutscenes...or playing GW2 and hating pvp....why on earth are you playing a game like this if your not interested in the story...the diffrent quest system....classless characters...ect?

How often you you go into other games hating what that game offers then act shocked you didnt like it (within 10min ofc) then proceed to spend more time raging on a 3rd party forum than actually playing?

 

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2532

5/12/12 2:50:12 PM#91
Originally posted by RebelScum99

Kind of hard to take anyone seriously that only plays 10 minutes of a game.  I mean, if the game turns you off in only 10 minutes, that's fine, but don't expect us to give a crap about your opinion when you didn't play long enough to form one.

Hey, it's his opinion, and if he was the deciding factor in me not wasting $50 then I want to thank him.  

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  User Deleted
5/12/12 2:52:02 PM#92
Originally posted by Fadedbomb
Originally posted by kishe
Originally posted by mmoDAD

The post-WoW era has destroyed me. I don't even give games a chance anymore.

 

I start playing The Secret World. I make my character, sit through an entertaining intro, and start my hand-guided quest.

I don't know if the entire game is going to be like this, but I just had to turn it off. Every 5-10 monsters I would kill, I would have to sit through this super long-winded story about crap I don't really care about. I started to hit ESC just to pass all the verbage.

It felt like SWTOR 2. I wanted to barf.

 

 

I just want the basic idea of what's going on at the very start of the game. I don't want to watch a long movie. Let me do my own thing. DANG

This game IS improved version of SWTOR, if you dont like cutscenes, this game wont be for you.

Pretty much this. Albeit the OP isn't far off from being allowed to be disappointed. TSW never "billed" itself as another linear themepark, or a themepark at all. So to be fair to the OP my condolences sir. :(

If you had, at any time during this games development, actually read anything about the game, then this wouldnt be a surprise to you.  It was ALWAYS touted as an epic storyline based game...just because they took a step towards sandbox ONLY with the classes doesnt mean the whole game was meant to be a sandbox where you make your own content...Thats what darkfall is go play that it needs players.

 

I too am sorry for the OP....perhaps for other reasons however.

 

Do people read about the games anymore?  Or is this just a troll post from someone who never played the game?

  jtcgs

Elite Member

Joined: 9/28/04
Posts: 1563

5/12/12 2:52:47 PM#93

Congrats OP, that was 10 minutes longer I was willing to give a new Funcom MMO.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Arglebargle

Hard Core Member

Joined: 6/13/07
Posts: 606

5/12/12 3:04:41 PM#94

While I guess it is certainly possible to determine within ten minutes of starting a game whether you want to play it or not, it certainly means you can't give much of an informed opinion about its strengths and weaknesses.   Much of what the OP said was available as info before the betas started.

 

It's story and puzzle oriented.  People who don't like that aren't going to have a good time, or play well with those that do.

 

Good luck finding your perfect game....

If you are waiting for the perfect game, the only game you play will be the waiting one.

  darker70

Apprentice Member

Joined: 10/21/08
Posts: 647

A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx

5/12/12 3:06:24 PM#95

I t beggars belief that the OP quite frankly writes a completely irrevelant post,adds nothing to any debate as quite rightly 10 mins is absurdly stupid as this game is a STORY BASED GAME,you know you have have to solve puzzles maybe it's a tad bit mind blowing but yeah they have said this since it's inception.

So i suggest takeing a chimp sitting him/her in front of keyboard let them bash the holy hell out of it because after that the simian would no doubt make more sense than some of the crap posted here,that then by in all it's madness goes to 10 pages,i'm not sure the dawn of the info-age was such a good idea at times 

 

  n3v3rriv3r

Advanced Member

Joined: 5/13/10
Posts: 310

5/12/12 3:17:19 PM#96
Originally posted by Ecoces

guys i played this game for 2 minutes and its awesome!

  User Deleted
5/12/12 3:27:09 PM#97
Originally posted by darker70

I t beggars belief that the OP quite frankly writes a completely irrevelant post,adds nothing to any debate as quite rightly 10 mins is absurdly stupid as this game is a STORY BASED GAME,you know you have have to solve puzzles maybe it's a tad bit mind blowing but yeah they have said this since it's inception.

So i suggest takeing a chimp sitting him/her in front of keyboard let them bash the holy hell out of it because after that the simian would no doubt make more sense than some of the crap posted here,that then by in all it's madness goes to 10 pages,i'm not sure the dawn of the info-age was such a good idea at times 

 

Its a funcom game.  People are out to exact any form of revenge they can for the AoC launch.  Hell a year after the AoC launch i popped into these forums asking if it was ok to give the game a try, i was bombarded with reasons the game is terrible...decided to just play it and enjoyed over a year of AoC. 

But like the AoC forums here, eventually it will be run by these people exacting revenge and every topic will go on and on with the arguments untill the person trolling is the last man standing.  This is only the beginning.

There are critical reviews for the game on the games official forums which explains without heavy bias whats wrong with the game and wants good with the game.  I suggest going there if you want an accurate picture of how the game is shaping up.  I would further suggest waiting untill the CBT NDA is lifted so we can get reviews from those people.  Anyone who remembers AoC launch remebers that these CBT testers gave the first warning of a game unfinished, yet millions decided to buy expecting a complete game. 

Official forums are very handy since the forums here tend to spin out of control fast for funcom games (i also find the banter there humersous and entertaining rather than confusing and fustrating here)

  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

5/12/12 3:27:30 PM#98

I was watching the MMORPG stream this morning and TSW doesnt look bad at all.  They have some things to iron out, but it seemed interesting.  It definatly doesnt deserve wholesale hatred.

Its just too bad they have a launch window that is similar to GW2.  Piss poor timing TBH.

  Bjelar

Elite Member

Joined: 4/07/12
Posts: 188

5/12/12 3:32:30 PM#99
Originally posted by Maephisto

I was watching the MMORPG stream this morning and TSW doesnt look bad at all.  They have some things to iron out, but it seemed interesting.  It definatly doesnt deserve wholesale hatred.

Its just too bad they have a launch window that is similar to GW2.  Piss poor timing TBH.

Yeah, ArenaNet must launch in May or they will get no players at all :)

  Kinchyle

Apprentice Member

Joined: 9/20/10
Posts: 264

5/12/12 3:35:22 PM#100
Originally posted by jtcgs

Congrats OP, that was 10 minutes longer I was willing to give a new Funcom MMO.

Wow...intelligence is in abundance here

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