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I just got done with a quest where I need a password for a computer. I found a clue in a picture, took the hint from the computer. Then looked it up on the in game browser. about 4 or 5 links down I found something, put it in and it was the answer. the computer opened. This is just the starting area mind you...
This is not a kill x grab y game. There are those quest though. 40 hours in, and when I see one of those quest I think "good I can rest my brain."
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
5/11/12 9:06:28 PM#2
Originally posted by bcbully What CRPGs did you play that you never did that in three decades of gaming? Puzzles like that are common in CRPGs. Hell, something similar to what you described was even in Doom 3, which is an FPS. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
5/11/12 9:18:04 PM#3
I can't for the life of me figure out the locations for "The Vision" quest.. damn riddles. Enjoying it though! |
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GeezerGamer
Elite Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
5/11/12 9:22:13 PM#4
Yeah, I remember tons of puzzle games. There was one back in the 90s Spycraft it was called...Had all kinds of stuff like that. Also, there is a quest chain in Anarchy where you have to hack a computer terminal based on clues. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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5/11/12 9:23:12 PM#5
Originally posted by Loktofeit you erad my mind, i love to see it back in MMOs. This tye of thing only works in a modern setting. Else the puzzles seem very out of place. The game does do a good job of utilizing its setting to bring a differnet questing experience. |
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Originally posted by Loktofeit Started off with combat. went to Zork m.u.ds and rpg (table top) in my early teens. Sports games in my late teens early tweenties. From there to mmorpgs. All the while consoles where plugged into the tv. Doom 3 you say? something like? DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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5/11/12 9:28:34 PM#7
Originally posted by bcbully There were a few adventure games that had place where u'd have to search or use real life knowledge to fix, the space quest games come to mind. Even before that there were text based games that required it as well. PErsonal (the japanaese rpg) had some parts that used real life knowledge. I do like how they us their setting to their advantage. I say hey if folk can overlook the combat this is great for them. |
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5/11/12 9:30:53 PM#8
Originally posted by bcbully surprising. Had those it a bunch of puzzle/riddle games, Fallout had a ton of passwords some of which had to be found though you could "hack" them if you trained up the skill, there was a FPS that had them forgot if it was doom or another since its been so long. The quest just fits into the setting is all. kind of like having to go around and dig through piles of poop to find berries in WoW...very fitting. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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Lord_Athon
Novice Member
Joined: 9/02/09
Homer: You maybe a smart girl Lisa, but you don't know much about hurt people's feelings |
5/11/12 9:37:26 PM#9
Originally posted by bcbully Ok... i got the message about the age...im an older guy too, but. Are you enjoying or rejecting the game, didnt get it? ^-^ ![]() |
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5/11/12 9:40:01 PM#10
Originally posted by bcbully i was quite proud of actually knowing the answer to this even though i'm not at all into classical music. It had just enough difficulty imo. The picture frame gives you a hint that it's a composer or composition, then the actual computer gives you a clear hint as to which it is. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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5/11/12 9:46:40 PM#11
There was one game i played (wish i could remember the name) where you got a ledger with the book and it had pages of lore and information. There was puzzles in the game that, when needed to be solved you had to refer to. It was an old monochrome game. The problem is, if you loose the ledger u couldn't play the game ( or it got damaged). You obviously can't include real googling in a fantasy game, but this can be a blueprint for other mmos. Maybe developing a ledger or self contained (thematic) document that puzzles refer to. This isn't the first time this question hjas come up. The opposite argument for this has always been that after the first time or two, the puzzle answer becomes known and remains that way for a long time. Thus becoming more of a nuisance than an actual puzzle for all but the uninitiated. |
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5/11/12 9:50:51 PM#12
lots of games had that, the Myst series. I actually cant remember if the Kings Quests games had a journal/ledger or not...hmm. I do know of another long series of games that had it but I cant name it here cause of the...umm...content it had but let me just say it had to do with spells and the name made it sound like it was taking place in a class. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/11/12 9:53:32 PM#13
Thanks, thats the game i was tyring to think of . I wish secret world was designed closer to a massive multiplayer myst cause i fear that this feature is going to get loss in the cvomplants of choppy graphics and stiff combat. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
5/11/12 10:15:28 PM#14
There was a game I played back in the early 2000s where the game would actually call you or email you with puzzles and missions and such and then you had to visit different websites and gather clues... It was cancelled a few months later and I can't, for the life of me, remember the name. Anyway, my point is that if the OP haven't done things like that, he(or she) failed at gaming.
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5/11/12 10:16:18 PM#15
30 years of gaming. Lol. No you havent. Pong doesnt count
Error: No Keyboard Detected! |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
5/11/12 10:59:34 PM#16
Originally posted by heartless I wouldn't say failed at gaming, but definitely missed out on a lot of great games.
@OP, here's a list of games you might like: - almost anything by Infocom, specifically Zork - Myst - Red Guard and the Fallout series - Wizardry's 6-8 - Bard's tale 2 Most of them are quite old, as somewhere in the 90's the affinity for puzzles started to wane and the open-ended/sandbox style of RPG started to become more popular. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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5/11/12 11:04:02 PM#17
this sounds like the kind of stuff that happened in the old TSR D&D games. i still have all the papers and crap i made to play Strahd's Revenge and the the one with the mummy which i cant remember at the monent |
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5/11/12 11:09:43 PM#18
Originally posted by bcbully This is very true. and why most people will just not know to play this game. They are going to go in looking at things and comparing them to games that have gone before and not even start looking at the larger picture. No pun intended. |
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Originally posted by jtcgs There is no journal or ledger here. It's not self contained. It's out in the world.
Unless you google TSW "____" quest. The answer will not just pop up.
If you want to just grab the answer sure, after the game has been out for awhile you'll be able to do that, buy googling TSW "____" quest. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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Originally posted by Loktofeit I played all of those, except Myst. Now tell me which one gave you an in game clue that you searched the real world for the answer to. I'm not talking about a self contained journal that you looked up. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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