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TERA: Rising

TERA 

General Discussion  » Holy Moly super "kill 10x wolves" grind until eternity...

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320 posts found
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

5/11/12 7:08:16 AM#161
Originally posted by Pivotelite
Originally posted by xenogias
Originally posted by RebelScum99
Originally posted by elocke
Not sure why you included that.  GW2, rofl, the combat is more tactical then Tera and questing isn't hub to hub, it's free form and flows with the world and exploration is ten times a factor.  Tera is like MMO for babies in comparison.  

Wrong again, elocke.  You should really try to have an idea what you are talking about before you just start blurting out nonsense.  Saying GW2's combat is more tactical than TERA's is one of the most misinformed things I've read recently.  

How exactly can he be wrong when its his opinion? I tend to agree with Elocke. Sure I didnt buy TERA but I did play in a couple betas, experienced instances and BAMs. While I loved TERAs combat system I have to say I enjoyed GW2's much more. There is no "misinformed". Its all opinion of what you liked more. I found Tera to be extreemly easy and predictable yet enjoyable. I'm finding GW2 to be much more chaotic.

But I guess people who see thier own opinion as fact for everyone will never understand what the word "opinion" means. And no, there are no facts to say one is more tactical than the other. Its purely opinion based.

He is wrong because he said the combat "is" more tactical, not in an opinionated sense, but implying it's fact in a condescending manner to boot.

 

 

i found GW2 combat to be more tactical as well once get two full sets of weapon skills to swap around with, also faster paced which I like.. but its all subjective and just one persons opinion.

but again we are getting off topic

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  xposeidon

Novice Member

Joined: 3/26/12
Posts: 393

What is "real"? How do you define "real"?

5/11/12 7:13:03 AM#162

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Remember... all I'm offering is the truth. Nothing more.

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

5/11/12 8:31:15 AM#163
Originally posted by GrayGhost79
smaller

I've been playing for a bit more than a day. My Lancer is now 50, my archer is now 36 and my Warrior is now level 22.

And it isn't arrogant for me to say that most seem to agree the questing in TERA isn't that good because it does seem that way. The majority of those I've spoken with in game and out seem to have no qualms in agreeing with this. That doesn't mean most or everyone does agree, it simply means it seems that way from my own experiences on these forums, in game and on the official forums.

 

And actually a complete revamp may not be a bad idea, it may be something they should  poll their comunity on. Personally in this type of game I would rather Mob grind than quest grind so that I could get more time with the aspect of the game that I do enjoy which is combat. Group or even more solo Mob grind for me would be more prefferable than the current quest grind.

To me there's a difference between fairly bad and not very good, I suppose if you used a numerical system it might be clearer.

And yes, of course it is both arrogant and anecdotal to suggest your interactions define a majority decision.

TERA already has the tools it needs to make good quests, they don't need to make you run back to the quest giver - The system already allows you to complete part A and for B to automatically begin. They have timers, dynamic spawns etc.

The system doesn't need a revamp because it's clearly a comprehensive quality quest creation tool. It's a lack of creativity on part of the designers, who think that something has to be one or the other.

I don't know why they didn't utilize timers, escorts and dynamic spawns in the Island of Dawn beyond the Scorchia quest.

Even where they implement them it's poorly thought out, defense based timer quests where the monsters have no chance to actually kill you.

If you think the quest system is bad, I'd say you're wrong - If you think the quest designers are bad I'd have to agree with you.

 

Hi

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

5/11/12 8:32:32 AM#164
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Vastly superior is an overstatement, if the quest designers so choosed to they could make far better quests than those currently in the game.

Hi

  Sata123

Novice Member

Joined: 10/27/09
Posts: 34

5/11/12 9:00:17 AM#165

 

Why all this fight between TERA and Gw2? If you want an interesting quest system and a different combat system in one package you shouldn't want to play one of those two games.Go play EVE or PoTBS instead.
  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

5/11/12 9:38:22 AM#166
Originally posted by Jayaris
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Vastly superior is an overstatement, if the quest designers so choosed to they could make far better quests than those currently in the game.

If they can, then great! I think thats all anyone wants. The questions are will they? Will they wait until it's a bit late? How can they improve them in a way that fits with the other systems in the game, namely combat?

  SoulOfRaziel

Apprentice Member

Joined: 8/23/06
Posts: 411

5/11/12 9:41:50 AM#167
Originally posted by GrayGhost79
Originally posted by Jayaris
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Vastly superior is an overstatement, if the quest designers so choosed to they could make far better quests than those currently in the game.

If they can, then great! I think thats all anyone wants. The questions are will they? Will they wait until it's a bit late? How can they improve them in a way that fits with the other systems in the game, namely combat?

I dont think they will change how quests work in tera....

  Ailingforale

Novice Member

Joined: 1/07/11
Posts: 88

5/11/12 9:52:22 AM#168

They could take the majority of the quests out and leave in the story quests and could just make almost everything a bam like FFXI where some people would need a group to lvl up... that way there's questing and fighting, but not to many quests.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 10:41:04 AM#169
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Well i never give a shit about quest in any game (beside DN those quest are just fun to read) so i really don't give a damn how the questing is placed. Personally I like know where I'm going so i have a planned route to follow through my quest rather than running around randomly looking for quest and events to pop up. But hey thats just me, I perfer grinding mobs over questing.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

5/11/12 10:43:47 AM#170
Originally posted by rexzshadow
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Well i never give a shit about quest in any game (beside DN those quest are just fun to read) so i really don't give a damn how the questing is placed. Personally I like know where I'm going so i have a planned route to follow through my quest rather than running around randomly looking for quest and events to pop up. But hey thats just me, I perfer grinding mobs over questing.

then TERA is perfect for you:)

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  crysent

Apprentice Member

Joined: 6/01/05
Posts: 844

5/11/12 10:46:55 AM#171

A good sign that a game really is as bad as players are starting to say:

1)  The fanboys (or in denial players) are super-hyper over defensive.

2)  To deflect how bad the game really is they try to call other games as equally bad.

3) they try to tell those who complain they they are just too stupid to understand the complexity of the game in question.

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

5/11/12 10:57:08 AM#172
Originally posted by crysent

A good sign that a game really is as bad as players are starting to say:

1)  The fanboys (or in denial players) are super-hyper over defensive.

2)  To deflect how bad the game really is they try to call other games as equally bad.

3) they try to tell those who complain they they are just too stupid to understand the complexity of the game in question.

I think this post was meant for the GW2 forum.

Hi

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 11:00:21 AM#173
Originally posted by Aerowyn
Originally posted by rexzshadow
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Well i never give a shit about quest in any game (beside DN those quest are just fun to read) so i really don't give a damn how the questing is placed. Personally I like know where I'm going so i have a planned route to follow through my quest rather than running around randomly looking for quest and events to pop up. But hey thats just me, I perfer grinding mobs over questing.

then TERA is perfect for you:)

Pretty much, be even better if it was pure grind and harder to lvl =X I personally enjoy working to be higher lvl but i can live w/o it because faster cap means more people to pvp with. While steam rolling people because your higher lvl is fun but only for so long lol.

  AsalzSy

Hard Core Member

Joined: 5/27/09
Posts: 184

5/11/12 11:01:56 AM#174
Originally posted by Jayaris
Originally posted by crysent

A good sign that a game really is as bad as players are starting to say:

1)  The fanboys (or in denial players) are super-hyper over defensive.

2)  To deflect how bad the game really is they try to call other games as equally bad.

3) they try to tell those who complain they they are just too stupid to understand the complexity of the game in question.

I think this post was meant for the GW2 forum.

think again..

  Otashi

Novice Member

Joined: 2/11/04
Posts: 76

5/11/12 11:02:38 AM#175

Just try to kinda... get past the lvl 26s... I'm a healer and it is actually kinda boring to level because I hit like a wet noodle... but meh I played for a week and I have work 10 hours a day and I reached lvl 56 already and I'm not bored at all, game really begins at lvl60 for me tbh... If you have NO dedication at all just DONT play MMOs of any kind dude... you can still go do some business at the AH, help friends, talk with people, join a guild, PvP, craft ...

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

5/11/12 11:03:30 AM#176
Originally posted by GrayGhost79
Originally posted by Jayaris
Originally posted by xposeidon

Anyone who thinks quests in GW2 are no better than in Tera is in absolute denial. GW2 is just vastly superior in regards to PvE and leveling up. Yes I own and am playing Tera, and it only takes 1 Beta in GW2 to realize this.

Vastly superior is an overstatement, if the quest designers so choosed to they could make far better quests than those currently in the game.

If they can, then great! I think thats all anyone wants. The questions are will they? Will they wait until it's a bit late? How can they improve them in a way that fits with the other systems in the game, namely combat?

Some of the defense quests needs more mobs, when the cinematic shows you surrounded by monsters and then 3 or 6 spawn in waves every 1 minute it's a little pathetic. I don't know why they would make such stupid decisions when designing quests..

I don't know if it will change, when people complain they say that the games quest system is poorly designed - Which is far from the truth, if the quests are bad it's the quest designers fault.

If people started complaining en masse that quest designers needed to do a better job when taking into consideration :

Monster Counts

Difficulty

Repetitiveness

Using the automatic follow-up system instead of having to return to an NPC

Then maybe improvements would be made, but it's Bluehole that make most the quests - En Masse needs to touch up existing quests to make them less laughable.

Plenty of MMO's do it worse, but I feel like given that the framework they use easily supports better quests it's sad to see that they've used such little imagination when making them.

Many quests that could of been memorable and fantastic are left looking retarded.

Hi

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

5/11/12 11:05:29 AM#177
Originally posted by Yolie
Originally posted by Jayaris
Originally posted by crysent

A good sign that a game really is as bad as players are starting to say:

1)  The fanboys (or in denial players) are super-hyper over defensive.

2)  To deflect how bad the game really is they try to call other games as equally bad.

3) they try to tell those who complain they they are just too stupid to understand the complexity of the game in question.

I think this post was meant for the GW2 forum.

think again..

Having read both forums on a daily basis, 1 + 3 wholly fit GW2 and 2 is applicable to arguments made in this thread in regards to the quest system.

Overall I think it's a better fit to GW2, I'm not however saying GW2 is terrible - But, by his flawed logic that it is.

Hi

  dontadow

Apprentice Member

Joined: 12/29/03
Posts: 1048

5/11/12 11:10:29 AM#178
Originally posted by ElVisitante
Originally posted by dontadow

Killing 10x wolves just sounds stupid. Never had anyuone tell me this in an RPG.

Wow you must have never played an MMORPG ever. Nearly every MMO with quests since the beginning has had this.

 

Originally posted by dontadow

 

I'd rather just have a task to do with multiple ways to achieve it and then accomplish the main goal at the end.  That's classic RPG style.

Except it's not. If it was classic RPG style, then what GW2 is doing wouldn't be considered revolutionary at all. It's considered revolutionary precisely because it's NOT classic RPG style.

I said RPG, not MMORPG.  MMORPGs have deviated too from the single player RPGs they are suppose to be simply adding multiplayer too.  

Considering that its rarely been done to an MMORPG, and never to this extent, yeah, that's actually the definition of revolutionary and innovative.  

  dontadow

Apprentice Member

Joined: 12/29/03
Posts: 1048

5/11/12 11:16:06 AM#179
Originally posted by colddog04
Originally posted by ElVisitante
Originally posted by colddog04
Originally posted by ElVisitante
Originally posted by colddog04
Originally posted by ElVisitante
Originally posted by GrayGhost79
Originally posted by stayontarget

I have a question if you don't mind. 

What exactly do you think you will be doing in D3/GW2/Secret World?  Yeah I thought so.

http://www.youtube.com/watch?feature=player_embedded&v=6CyqGJHTjes

Thats what you will be doing in GW2 so I wouldn't ask lol.

But for D3 , yeah quests won't be much better.

So basically, you have to wait a while just to get an "event" to go kill a deer? Which then results in a cutscene which no one bothered to take the time to watch except the guy taking the video?

No, you can just move onto another area or explore or WvW or do your personal story or do a heart quest or do some structured pvp.

 

Waiting for an event to start would just be stupid.

So then, you're saying that it's stupid to watch the little scenes that precede events too. Because that's what you do if you wait for the event to start. Okay.

Yeah, that's basically what I'm saying. Why would you sit there and wait an undetermined amount of time for something to start up when you could be playing the game and do something else? You could even explore and find other events.

 

I guess it's not stupid if your goal is to see every single piece of lore and dialogue the game has to offer. I tend to think that's a very small amount of players.

Well, if you're just supposed to go out and play the game and not listen to the dialogue/lore, why not just play TERA? For all the talk from GW2 fans about immersion and dynamism, it seems that even though they cite GW2's immersive world as a huge feature they just ignore it in game and go do the usual MMO stuff, like kill some of this or some of that.

Yeah, in the end, in PvE in GW2 you kill stuff. That is basically what PvE boils down to if you boil it down long enough.

The different between GW2 and an MMO like Tera is how the story is told. It's the difference between an Ann Rice novel and the Twilight young adult books. 

In young adult books, you need lots of expositions. It's why those books are so easy to read and get picked up into movies.  It's fairly easy to write someone telling you things.  These could not fly in the adult novel world.  In an adult novel, show me is so much better.

In most games, quests are battered over your head through exposition, attempting to make u feel symopthy for someone's plight.  You are forced to do the quest as its apart of the quest hub and the natural leveling progression.  Rarely does the actual quest have to do with the broader picture.  

In GW 2, instead of battering you with exposition while adventuring, you are instead delivered show me results.  The harpies have allied themselves with dragon cults, that doesnt need to be yelled at you.  They are attacking the village.  They are raiding the farms, they are building idles. You can investigate these things yourself.  It's not just being told to you that centaurs are a threat in the world. You see them raiding windmills and burning homes.  By following the dynamic event chains you can foil or hamper their plans. 

There's no moving from quest hub to quest hub. There's exploring the various areas of a countryside, at your choosing.  

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5608

5/11/12 11:23:23 AM#180

Interesting use of past tense for a game that is not out. Also using systems that we've already played in other games, some of them we loved, others we hated.

In any case, GW2 is the new WoW, it's infesting the forums like wow used to infest the forums a couple years after it launched. The difference, one was a played and proven mmorpg, the other is still in mid development.

 

Originally posted by Yolie
Originally posted by Jayaris
Originally posted by crysent

A good sign that a game really is as bad as players are starting to say:

1)  The fanboys (or in denial players) are super-hyper over defensive.

2)  To deflect how bad the game really is they try to call other games as equally bad.

3) they try to tell those who complain they they are just too stupid to understand the complexity of the game in question.

I think this post was meant for the GW2 forum.

think again..

True, there is no need to defend something that doesn't exist. Still, there is no question that GW2 fans are infesting every single forum defending their idea of how the game will eventually become.

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