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News & Features Discussion  » The Elder Scrolls Online: Three-Faction PVP a la DAOC

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145 posts found

Novice Member

Joined: 3/22/11
Posts: 988

5/10/12 10:19:35 AM#121
Originally posted by oubers

Originally posted by //\//\oo

So basically this is a P2P GW2 with ES lore? I can't see how this could possibly fail.

yeah.....same thing was sayd about a wow-clone with the star wars franchise a while ago.

Let's just wait and see what they make of it first b4 we start the hype ok??

Impossible. The hate has started already, so the hype cannot be put on hold. They are the yin and yang of budding MMOs.


Novice Member

Joined: 11/15/11
Posts: 134

5/10/12 10:33:00 AM#122

"Recently, Guild Wars 2 has been making massive waves with their three server warfare system,"

Yeah, making waves.

Can you guys, one time, pretend like you have the slightest bit of intergrity?



Novice Member

Joined: 4/11/06
Posts: 793

5/10/12 11:11:47 AM#123

Originally posted by ShakyMo

If they were sticking true to TES the game would have NO PVP as TES has NO PVP

theres basicly 3 styles of PVP that other games vary upon

EVE style (well technically UO style)- more sandboxy, fits the tone maybe best, but would scare away all teh PVE players

DAOC style - still out in the open world, still somewhat player driven, lets PVE players avoid PVP by staying in PVE provinces

WOW style - gamey as hell and in instances grinding for tokens

Thank god they didnt pick the latter.

Although acording to the panicy witch burning internet masses TESO is a WOW clone or even worse a SWTOR clone even though it has other decidedly non wowlike features like.

open dungeons


outdoor teritorial PVP (more so than GW2 its not got a gamey 2 week reset)

no agro system or  tanks

open world where you can just wander off and find stuff






The Point of the PvP in TESO, IF you have watched the videos is to recreate/emulate the wars/struggles going on in the world. Since the PLAYERS are now MANY they in one sense embody the factions/NPCs that occupied the single player games. The problem I see is to many people nit picking the shit out of MMOs...and you wonder why devs are affraid of trying something new.


Advanced Member

Joined: 9/28/04
Posts: 1843

5/10/12 1:47:30 PM#124

Originally posted by ShakyMo


The dev team consists of

1 people who left mythic before warhammer and EA involvement (i.e. the smart ones)

2 people who left Origin due to well probably EA (the 2nd in charge guy was one of the designers on ultima online)

3 people from iD

4 people on loan from bethesda


1. Does not help the game at all or counter what I said.

2. See #1

3. See #1

4. Being stripped from one subsidiary to work at another only further proves my point.

This game will be TES in name only...better to use something that has name recogintion than use DAoC 2 seeing as how its been dead for so long.

“I hope we shall its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson


Novice Member

Joined: 6/14/10
Posts: 308

5/10/12 1:50:49 PM#125
Originally posted by jtcgs
Originally posted by ShakyMo

1. Does not help the game at all or counter what I said.

2. See #1

3. See #1

4. Being stripped from one subsidiary to work at another only further proves my point.

This game will be TES in name only...better to use something that has name recogintion than use DAoC 2 seeing as how its been dead for so long.

I agree, but they can't use the DAOC name anyway.


Novice Member

Joined: 3/17/07
Posts: 91

5/10/12 8:51:21 PM#126

Originally posted by Mors.Magne

I think 95% of MMORPGs will be WoW clones until economies improve in Europe and the US. I doubt anyone is willing to take risks and do something truly different.


And this is why the world is going broke. No risk, no win imho. Step out of the norm, shudders to say it, but WoW has had it's day and boring as hell. Unless they improve Elder Scrolls for PvP this is nothing but glamour clamor.


But they made a nice zoom out of the logo, YAWN


Novice Member

Joined: 11/16/09
Posts: 316


5/11/12 5:55:17 AM#127

D: this engine looks like crap


Novice Member

Joined: 3/24/12
Posts: 223

5/11/12 3:33:58 PM#128
Originally posted by ShakyMo
Originally posted by Hauvarn

Jesus, are you this dumb?  He's not saying 3 faction pvp is bad, He's saying that the hero engine can barely handle 2 factions in one area and when you throw in a whole more faction of people things will turn to shit.

yeah but hes wrong

BIOWARE cant handle lots of players in one area, because - they DONT CARE, they care about single player story, they wanted to make kotor3, EA forced them to make a MMO.

The fact that he's wrong isn't whats annoying, it's that they keep arguing about two different thing, I was trying to help anyone's cause here just trying to get them to quit bitching at each other for nothing.

Yes I played SWTOR.


Novice Member

Joined: 5/09/11
Posts: 129

"Our greatest glory is not in never falling, but in rising every time we fall". -Confucius

5/11/12 9:03:10 PM#129

I agree, this game will be TES in name only, it will be nothing at all like the sandbox rpg's that made the IP popular.


Novice Member

Joined: 8/20/11
Posts: 367

5/12/12 2:50:30 AM#130

Originally posted by Nobadeeftw

I agree, this game will be TES in name only, it will be nothing at all like the sandbox rpg's that made the IP popular.


Put what worked in RPG into an MMO environment, it might not work so well, thats one of the many reasons BETH didn't want to make an Elder scroll Game.. 

Its almost impossible to capture how the single player game plays in a MMO environment..


These guys aren't touting anything revolutionary... Basically all they are doing is making a prelude to all the events of the single player games


Novice Member

Joined: 10/20/05
Posts: 186

5/13/12 3:18:47 AM#131

TOA made DAOC better, WoW is what actually killed DAOC.

If any expansion was considered some what crappy, it was NF for DAOC. While had good features and bad features. I personally didn't mind it so much, but some people were stuck on the concept of Emain being fantastic (when it really wasn't that super great)

NF suffered probably cause it was just flat, If there wasn't a little mountain range, the land was basically just flat.

However back to TOA, anyone who thinks TOA was a crappy expansion clearly didn't PVP when the good players did in DAOC, because the level of skill required to compete in TOA was way more then SI days.

ESO and GW2 PvP videos - SWTOR Friend Referral Link


Hard Core Member

Joined: 7/02/11
Posts: 2137

5/13/12 11:25:21 AM#132

Originally posted by mrcjevans

Pleaae tell me this is going to be an fps type game ala skyrim/darkfall/mo and not tab target :S


Please do the name justice! no t ab target crap!


Yep, tab targeting is in.  Yay for tab targeting.   The last thing I want is twitchy combat.  You guys already have what, 6 games out or in the queue that will be action based and more than you deserve.


Novice Member

Joined: 7/07/05
Posts: 3167

5/13/12 11:29:43 AM#133
Originally posted by Xsorus

TOA made DAOC better, WoW is what actually killed DAOC.


I quit DAOC entirely because of TOA, and didn't touch WoW until years later (after Cataclysm)


Not going to debate what other people's reasons might have been, but just saying.  ToA was exactly what killed it for me, no question.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.


Hard Core Member

Joined: 7/02/11
Posts: 2137

5/13/12 11:30:42 AM#134

Originally posted by busdriver

Originally posted by Channce

geesh, this game is at least a year away, and ppl are already calling it bad, sucks, fail, etc etc.  some people just cant help it I guess, since they are losers, everything else has to be.

If you weren't a moron, you would realise that at this point in development they simply can't change the core mechanics anymore. They can up the graphics somewhat, add some trinkets here and there to get few idiots excited, stuff like that. But the game underneath wont change.

What we see now is what we get. And they are serving us a pile of crap, you really don't need to be a genius to see that.


I'm genius enough to see you being disrespectful of other playstyles than your own.  I happen to like what TESO is offering and it's the only one coming out in the next year or two that isn't going to be a twitchy combat pile of crap.  You have two games out now, one recently released and 4 coming down the pike to fit your playstyle and you have the gall to sit there and act as if every single game should be made for you?


Novice Member

Joined: 10/01/06
Posts: 4

5/13/12 9:52:30 PM#135

I see a ton of posts complaining about the 3 faction warfare or claiming how ffa pvp would be best for it.  But FFA pvp sucks royally.  It's just sanctioned ganking, mostly for pansies who don't wanna be any part of an in-game war but instead want to kill someone by going after people that are in tough situations that are guaranteed to die if attacked by a pvper.  But, to be honest, at the same time, artificially forced 3 faction warfare doesn't sit well in TES, in my opinion.  However, there ARE nations in the whole TES world.  To me, it'd make sense for people to be any race they want, and just join one of the nations.  There, you could have the fixed "factions" in the form of those nations.  And considering that people from almost every race seem to be all over the world regardless of nation, I think that'd work in solving that problem.

Either way, though, it's kinda pointless to discuss it if they've already decided it fully.

Still, not very much has been officially announced regarding the game, and most of what we've heard so far is what they want or plan to have in it.  We don't actually know enough about the game to solidly judge any part of it at this point.  Right now, all we can do is wait and see what comes up and what's actually in it.  It's far too early to say the game's gonna suck, especially since none of us have played it yet.  That'd be like saying that a food is nasty without having actually tasting it.

In Wildness is the Preservation of the World
So Seek the Wolf in Thyself


Novice Member

Joined: 12/17/07
Posts: 7

5/14/12 9:17:09 PM#136

ffa pvp is the way to go.

having 3 factions will probbaly cause imbalance?unbalance?


Apprentice Member

Joined: 10/18/04
Posts: 475

5/16/12 7:43:26 AM#137

Bad engine, no huge open world (engine won't support it), different developers, not FPS based like previous Elder Scrolls.

This game is going to fail so badly :/


Novice Member

Joined: 9/12/12
Posts: 9

9/27/12 1:35:42 PM#138

Every game claims to copy DAoC's rvr setup. None of them ever seem to come close. SWTOR was fail, Warhammer epic fail, Guild Wars 2 fail, WoW like pvp is garbage for the newb cookie cutter type people with tons of freetime and prepubescent gamers and old casual gamers. I highly doubt any of these new MMO's out can even come close to making a DAoC type pvp system. First off, if its not 3 factions, doesnt have open world RVR/PVP with no crappy 1-5 man instanced PVP dugneon crap, safe areas for pve only the game is fail by concept. Execution, graphics, UI, pvp mechanics aren't even worth getting into if they cant meet the first few criteria.

If it doesn't start with that criteria the game isn't worth playing. I'll get it and play it just to prove my point either way. But no game has yet to live up to what DAoC players consider the "right" way to do RvRvR. Not even close.


They need to start with those basic concepts and work the game around a 3 realm system, with open RvRvR. So the masses can work together so no one side is stronger than the others. Stop with this switching faction crap so the player base has a sense of realm time. 1 server 1 faction, thats it period. Cross realming and multiple factions on one side or the other just kills games.


Apprentice Member

Joined: 11/21/11
Posts: 7246

9/27/12 1:50:13 PM#139
Did you actually play daoc mastra.

Daoc had 3 completely separate safe pve areas, one for each faction, and one pvp area the frontiers.

I don't think they will cross realm either. That's usually in games where the pvp is secondary like wow, rift, swtor, tsw etc.. the "rvr" in TESO is the main endgame, so I doubt it.

I agree with you on adding minigame pvp, they shouldn't be doing that.

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/27/12 1:51:43 PM#140
Also planetside managed to get the rvr magic right.

Gw2 almost does it too, but it really really needs a darkness falls - IMO
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